These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Missions & Complexes

 
  • Topic is locked indefinitely.
 

Burner Mission - Ship advice to solo them including fittings

First post
Author
Chainsaw Plankton
FaDoyToy
#861 - 2015-10-30 19:22:21 UTC
Estella Osoka wrote:
I don't think it is meant to be solo. In fact CCP even said that they were not designed to be solo, but players figured out how to do them solo with niche and bling fits.

Playing EVE isn't all about making isk and having a fat wallet. I believe interacting with likeminded individuals in EVE is what retains players.

Maybe instead of coming up with solo fits, we should be coming up with small 2-3 man gang fits as well for the lower skilled/low isk players.

I've seen people say that, but never seen a source. I remember fozzie saying he could solo them in t2 ships. Also the devblog very heavily suggests that they can be countered through fitting. "When agents give you one of these missions, they will provide you with extensive information about what you can expect to face. These instructions allow you to design and build a ship fitting that effectively counters the Burner." http://community.eveonline.com/news/dev-blogs/size-matters-introducing-burner-missions/

there is also a bit about them being part of the normal lv4 pool so they wouldn't be too farmable, but well we've clearly worked around that.

One of the things I've been working on in signal cartel is exactly that, getting newer players into burner missions in small groups. did a few runs the other night, and am working on moving ships/stuff out to a mission location to hopefully expand the group, and get more runs in.

@ChainsawPlankto on twitter

Estella Osoka
Cranky Bitches Who PMS
#862 - 2015-10-30 19:45:50 UTC
Chainsaw Plankton wrote:
Estella Osoka wrote:
I don't think it is meant to be solo. In fact CCP even said that they were not designed to be solo, but players figured out how to do them solo with niche and bling fits.

Playing EVE isn't all about making isk and having a fat wallet. I believe interacting with likeminded individuals in EVE is what retains players.

Maybe instead of coming up with solo fits, we should be coming up with small 2-3 man gang fits as well for the lower skilled/low isk players.

I've seen people say that, but never seen a source. I remember fozzie saying he could solo them in t2 ships. Also the devblog very heavily suggests that they can be countered through fitting. "When agents give you one of these missions, they will provide you with extensive information about what you can expect to face. These instructions allow you to design and build a ship fitting that effectively counters the Burner." http://community.eveonline.com/news/dev-blogs/size-matters-introducing-burner-missions/

there is also a bit about them being part of the normal lv4 pool so they wouldn't be too farmable, but well we've clearly worked around that.

One of the things I've been working on in signal cartel is exactly that, getting newer players into burner missions in small groups. did a few runs the other night, and am working on moving ships/stuff out to a mission location to hopefully expand the group, and get more runs in.


Sorry mixing up the Drifters with burners. Should have said you are welcome to bring them along. I wonder what kind of LP you could rack up with about 3-5 pilots exclusively pulling burner missions? Considering each person in the gang could pull L4 missions.

And yes, they are definitely farmable.
Anize Oramara
WarpTooZero
#863 - 2015-10-30 19:57:06 UTC  |  Edited by: Anize Oramara
I feel interacting on the forums and collectively coming up with fits or improving fits and testing them out is part of the social aspect don't you?

Also my guide has a skill plan specifically aimed at new players.

A guide (Google Doc) to Hi-Sec blitzing and breaking the 200mill ISK/H barrier v1.2.3

Estella Osoka
Cranky Bitches Who PMS
#864 - 2015-10-30 20:03:29 UTC
Anize Oramara wrote:
I feel interacting on the forums and collectively coming up with fits or improving fits and testing them out is part of the social aspect don't you?

Also my guide has a skill plan specifically aimed at new players.


No, you are not playing the sandbox game wrong. However, I find the game quite more entertaining when I'm interacting with people on comms.
Anize Oramara
WarpTooZero
#865 - 2015-10-30 20:06:16 UTC
I'm active on two coms most nights. just because I solo run missions doesn't mean I don't have friends doing other stuff in eve or outside of it.

ps. sorry for the edit in my previous post, I was a bit aggressive in my wording :)

A guide (Google Doc) to Hi-Sec blitzing and breaking the 200mill ISK/H barrier v1.2.3

Chainsaw Plankton
FaDoyToy
#866 - 2015-10-30 21:54:36 UTC
Estella Osoka wrote:
Sorry mixing up the Drifters with burners. Should have said you are welcome to bring them along. I wonder what kind of LP you could rack up with about 3-5 pilots exclusively pulling burner missions? Considering each person in the gang could pull L4 missions.

And yes, they are definitely farmable.


Not going to beat solo What? Travel time is the biggest barrier with multiple pilots, burner kill speeds are already pretty dang fast, I don't think throwing more pilots can speed it up enough that you can do a whole lot better. Maybe on the atomic bases?

Although in low/null having a second pilot and being able to use more disposable t2 ships might make a good cost/benefit decision. A lot of the fittings are there to compensate for burner capabilities. like faction webs are nice for the range, but with a second pilot is that needed?

@ChainsawPlankto on twitter

Arthur Aihaken
CODE.d
#867 - 2015-10-31 04:48:22 UTC  |  Edited by: Arthur Aihaken
Anize Oramara wrote:
I'm trying out the Gurista Base burner too now.
So far it has not gone well. At all.

The prophecy 'works' in that I have to yolo dozens of drones at the dragonflies while they chew them up faster than I can give commands to attack. It's stupid and dumb(the mission, not the fit).

I have to agree. This Burner mission is a complete waste of time. With the Prophecy fit and all V missile skills this thing still took foreverâ„¢ to complete. A close second was completing the Angel Base Burner in a Gila... I can't say that either was "fun", to be perfectly honest. Pretty sure for the time invested I could've made substantially more ISK, LP and salvage running straight L4s.

I am currently away, traveling through time and will be returning last week.

Arthur Aihaken
CODE.d
#868 - 2015-10-31 05:00:27 UTC  |  Edited by: Arthur Aihaken
Disclaimer: This fit will tank everything in the mission, but it takes a long time to complete (not Guristas Base Burner bad, but not by much). Don't bother with any other missile type - even with two 60% webs you can't apply full damage with either Faction or Fury ammunition. You can bring drones, but they're the sacrificial lamb on the alter for all of maybe a minute. Mediums drones will occasionally get lucky and score a hit with two webs and lights will hit regularly with a single web. Unfortunately neither last very long.

[Gila, Angel Burner Base]
4x Rapid Light Missile Launcher II, Precision Inferno Light Missiles
Small Tractor Beam II
2x Vespa II Medium Drones

1x Shield Recharger II
2x Large Shield Extender
1x Pithum C-Type EM Ward Amplifier
1x Pithum C-Type Explosive Deflection Amplifier
1x Fleeting Propulsion Inhibitor I

2x Shield Power Relay II
2x Ballistic Control System II

3x Medium Core Defense Field Purger II

After killing 3/4 of the Burner Dramiel Escorts, refit with the MWD and 3rd BCU and overheat the first clip to dispense with the last escort in short order. Then it's simply a matter of switching to Fury ammunition and the Vespa drones for the Burner Clone Soldier Transport. The extra pair of Shield Power Relay II's are to allow you to refit for bio breaks (etc.)

1x Mobile Depot
1x 50MN Cold-Gas Enduring Microwarpdrive
1x Ballistic Control System II
2x Shield Power Relay II
Fury Inferno Light Missiles

I am currently away, traveling through time and will be returning last week.

Anize Oramara
WarpTooZero
#869 - 2015-10-31 11:15:07 UTC
Have you tried the Orthrus for the blood burner? Check it out: https://www.youtube.com/watch?v=FEWJwv6CO88

There's still an element of randomness to the blood base but so far it seems to be the most robust of the ones I've tested.

A guide (Google Doc) to Hi-Sec blitzing and breaking the 200mill ISK/H barrier v1.2.3

Arthur Aihaken
CODE.d
#870 - 2015-10-31 22:24:40 UTC
Anize Oramara wrote:
Have you tried the Orthrus for the blood burner? Check it out: https://www.youtube.com/watch?v=FEWJwv6CO88

I will definitely check it out, thanks.

I am currently away, traveling through time and will be returning last week.

Chainsaw Plankton
FaDoyToy
#871 - 2015-11-01 00:10:01 UTC
using a gila in the angel base why not use active hardeners as there isn't any neut pressure. pith x-type explosive hardeners are dirt cheap, I bought some for 2mil the other day Shocked

also I think I'd go with omnidirectional tracking links and/or a painter instead of a web. vs small fast ships sometimes a web slows them down enough that your drone's orbit speed will be fast enough the drones can't track. also try using different drones, I'd guess infiltrators would track best, plus hit the EM hole on the frigs.

@ChainsawPlankto on twitter

atomic killer
The DARK TROJANS
#872 - 2015-11-01 01:45:03 UTC
Chainsaw Plankton wrote:
using a gila in the angel base why not use active hardeners as there isn't any neut pressure. pith x-type explosive hardeners are dirt cheap, I bought some for 2mil the other day Shocked

also I think I'd go with omnidirectional tracking links and/or a painter instead of a web. vs small fast ships sometimes a web slows them down enough that your drone's orbit speed will be fast enough the drones can't track. also try using different drones, I'd guess infiltrators would track best, plus hit the EM hole on the frigs.


why would you use Gila for angel burner base in the first place. Vigilang is the way to go.
Chainsaw Plankton
FaDoyToy
#873 - 2015-11-01 02:26:18 UTC
atomic killer wrote:
Chainsaw Plankton wrote:
using a gila in the angel base why not use active hardeners as there isn't any neut pressure. pith x-type explosive hardeners are dirt cheap, I bought some for 2mil the other day Shocked

also I think I'd go with omnidirectional tracking links and/or a painter instead of a web. vs small fast ships sometimes a web slows them down enough that your drone's orbit speed will be fast enough the drones can't track. also try using different drones, I'd guess infiltrators would track best, plus hit the EM hole on the frigs.


why would you use Gila for angel burner base in the first place. Vigilang is the way to go.

vigilant is far preferred. but for a lower SP, or lower resource pilot being able to use a gila might be better as they can use that in more other spots than just missions, and also use it for many different missions.

@ChainsawPlankto on twitter

Arthur Aihaken
CODE.d
#874 - 2015-11-01 03:47:29 UTC
atomic killer wrote:
why would you use Gila for angel burner base in the first place. Vigilang is the way to go.

Speaking only for myself, I don't have the requisite gunnery and cruiser skills to pull it off.

I am currently away, traveling through time and will be returning last week.

Arji Hekki
Doomheim
#875 - 2015-11-01 14:37:38 UTC
So what's the best way to use alts to decrease risk and ISK investment when running burner missions?
Market McSelling Alt
Doomheim
#876 - 2015-11-01 14:44:08 UTC
Arji Hekki wrote:
So what's the best way to use alts to decrease risk and ISK investment when running burner missions?



If you are going to use alts, run the burners in low sec and have your alts as scouts. There really isn't any good need to have an alt in the pocket with you tbh.

CCP Quant: Of all those who logon in Eve, 1.5% do Incursions, 13.8% PVP and 19.2% run Missions while 22.4% mine.

40.7% Join a fleet. The idea that Eve is a PVP game is false, the social fabric is in Missions and Mining.

Chainsaw Plankton
FaDoyToy
#877 - 2015-11-01 17:49:26 UTC
A links alt seems like it would be very strong to have. Should be able to get away with t2/cheap faction gear most of the time then.

additional puller + scout is a good idea for low/null running.

disposable dps or ecm boat is another thought. pretty easy to fit up a super cheap griffin, that pretty much makes the team burner missions super easy. I can't really comment on the disposable dps, other than I'd guess a t1 frig with meta fittings should only die some of the time and should pay for itself after a mission. I'm not sure how prone to destruction it would be though. or if you could fit it to kite the burner?

Better would be a t2 ship with the right resists and some tank, as that should live a large majority of the time. I've heard of people 5 man blobbing burners with ishkurs.

@ChainsawPlankto on twitter

Arji Hekki
Doomheim
#878 - 2015-11-01 20:12:25 UTC
So if you trigger a proximity turret on the Serpentis Anomic Base they stay on forever?
Anize Oramara
WarpTooZero
#879 - 2015-11-01 21:27:24 UTC
Arji Hekki wrote:
So if you trigger a proximity turret on the Serpentis Anomic Base they stay on forever?

They stay on for the duration of that mission yes. They don't do a particular large amount of damage though.

A guide (Google Doc) to Hi-Sec blitzing and breaking the 200mill ISK/H barrier v1.2.3

Chainsaw Plankton
FaDoyToy
#880 - 2015-11-01 21:58:45 UTC
Anize Oramara wrote:
Arji Hekki wrote:
So if you trigger a proximity turret on the Serpentis Anomic Base they stay on forever?

They stay on for the duration of that mission yes. They don't do a particular large amount of damage though.

with the standard vagabond or deimos set up you can typically ignore them. With a different shield setup it might be an issue as they do EM damage. Not sure if it persists after a warp out?

****** MS paint diagram of mission: http://i.imgur.com/EBHwneq.png

I typically burn out in between the guns, keeping a decent angle on the burners. You can go right or left it doesn't really matter. and then once outside the cage can stay outside and complete the mission, sometimes I clip the corner going to the third burner, but at that point picking up a gun doesn't really matter too much as you shouldn't be taking much damage from the last talos, and even if you are getting hit you don't have to worry about getting randomly hit by a different one as they are gone by then.

@ChainsawPlankto on twitter