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Time to do something about locust swarms?

Author
Jinrai Tremaine
Cheese It Inc
#101 - 2014-08-16 19:30:24 UTC
Angeal MacNova wrote:
Wow, simply wow. I don't think I've read such an intelligent post on the EVE forums.


Thanks! This is one of the few issues I can say I have a significant amount of experience with, which obviously helps a lot when it comes to discussing it.

Faeana wrote:
Wrong. If you nerf the skiff, miners still have reason to use the skiff over the "ships that bring in more over time" (the hulk you mean, it's the only one). If they adjust skiffs to take five T2 catalysts to kill, that doesn't mean everyone will switch to hulks. Because hulks are greatly easier to kill and will be die a lot more often than a tanked skiff.


I thought one of your complaints was that the belts were full of Skiffs? As you've noted yourself, with weaker tank you'd still see pretty much just as many skiffs, because you've done nothing to make the other barges more attractive.

Let me put it another way:
If you rebalance a Skiff around tanking ~5 T2 destroyers, between my character skills, implants etc and fitting abilities I'll have something that can tank ~7 T2 Catalysts or ~5 Thrashers and I'll still use it over a Mackinaw or a Hulk that can only tank ~3 T2 Catalysts.
If you give me that same Skiff, or a current Skiff, but put it up against a Mackinaw that brings in 10% more with the same tank they have today and I'll take my pre-Kronos Mackinaws out of mothballs.

I'm not saying that every Locust would do the same, or every other miner for that matter, but a notable increase in ISK/time from non-Skiff miners would make them a lot more attractive than simply nerfing ships, which would in turn spoon-feed content to would-be gankers like yourself, thereby making everyone happy.

Bluespot85 wrote:
Personally i think the way that ice spawns is the issue here as It helps those players involved in botting and RMT.

Heres what happens in Talidal, Ordion and Misneden. The ice belt spawns, 30-50 bots log on within 5 minutes and mine it out, they log off for 4 hours, rinse and repeat. This goes on 24 hours a day, every day.

It would be useful if a dev would monitor these accounts to see if they log on other accounts or characters in diffrent ice systems between each ice spawn.


Unless you've actually alarmclocked throughout the day to check that it's the same people doing this, I'm going to assume you're being overly hyperbolic here. That said, if you think that they are bots, report them as such to CCP - that will bring the attention that you want onto them from Team Security. If they don't get banned, odds are good that they're actually human players with a timer rather than bots. Personally, I've lost count of the number of times people have called me an automated program just because they assume "lots of miners working in concert == botting".

Also, for what it's worth the ice anomalies are a hell of a lot less bot-friendly than the old static icebelts used to be.

MeBiatch wrote:
i got an idea get rid of npc corps outside of the noob ones... that way you can war dec them


And then you'll get people just rolling their alts through a new corp every day before the previous day's wardec goes live. The only thing that would really achieve would be making it easier for veterans to prey on newbies who don't know how to do that, the odds of it affecting most locusts is pretty much nil.

Paynus Maiassus wrote:
I only had problems with a multi boxer once for a while. The guy's toons were all in NPC corps. He also had a freighter on site, so I assume the Orca was max tank. He also had a Scorpion on site, I assume to break the freighter's tackle. And this was in 0.7 so the gank force would have needed to be pretty big.

The OP's concerns are valid. Everybody just flippantly tells him to "do something about it." Well only certain entities in Eve would have been capable of doing anything about the guy I ran into.


Most of the people saying that are also giving him advice for how to actually go about doing that something. Any entity in EVE could at least make that miner's life harder with a Stabber with a 100mn MWD to ram the Orca and freighter. That's not a high bar to reach.

Even if that wasn't the case, locusts themselves are "only certain entities" - it's not as if every single miner can field one, so why should every single wannabe ganker be able to kill one by themselves?
Experiment 32423
Doomheim
#102 - 2014-08-16 19:46:40 UTC
Cerisia wrote:
The way I see it is that they pay for all those accounts and therefore have the right (imo) to do what they like with them.
If they are eating up all your ice then why not war dec them?

That is after all, the way the game is supposed to work.....


If only war decs worked and didn't offer multiple easy ways out, right..

As for their 'right', no one should have a right to anything unless they are willing to defend it.
Mara Pahrdi
The Order of Anoyia
#103 - 2014-08-16 19:46:46 UTC
After reading more of this thread, the solution seems to be a yield nerf for the tanky barges. I'm fine with that Cool.

Remove standings and insurance.

Jurgen Man
Ministry of War
Amarr Empire
#104 - 2014-08-16 19:55:42 UTC
buy a few batleships, fit smartbombs onto them, warp to ice field
stoicfaux
#105 - 2014-08-16 20:06:56 UTC
If certain ships can not be flown by trial accounts, then certain ships cannot be flown by pilots in NPC corps while in high-sec?

OTOH, "one man locust corps" would still be able to avoid war-decs.

Pon Farr Memorial: once every 7 years, all the carebears in high-sec must PvP or they will be temp-banned.

Herzog Wolfhammer
Sigma Special Tactics Group
#106 - 2014-08-16 20:08:13 UTC
Prince Kobol wrote:
If you don't like it then do something about it.



if only bombs could be used in highsec. Cool

Bring back DEEEEP Space!

Space Therapist
Better Days Ahead
#107 - 2014-08-16 20:16:48 UTC
Perhaps... Captains Quarters is where Elvis keeps the Blue Ponies. CCP I am sending a truckload of gerbil heads in a box. You blew it.

See my bio for rates and services.

La Nariz
Aliastra
Gallente Federation
#108 - 2014-08-16 20:23:41 UTC
The highsec solution to every problem:

-Whine on the forums for CCP to solve your problems for you instead of using the tools they have already provided.

This post was loving crafted by a member of the Official GoonWaffe recruitment team. Improve the forums, support this idea: https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=345133

Alavaria Fera
GoonWaffe
#109 - 2014-08-16 20:27:16 UTC
La Nariz wrote:
The highsec solution to every problem:

-Whine on the forums for CCP to solve your problems for you instead of using the tools they have already provided.

CCP provided the forums for a reason...

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

La Nariz
Aliastra
Gallente Federation
#110 - 2014-08-16 20:31:22 UTC
Alavaria Fera wrote:
La Nariz wrote:
The highsec solution to every problem:

-Whine on the forums for CCP to solve your problems for you instead of using the tools they have already provided.

CCP provided the forums for a reason...


For entertainment purposes of course!

This post was loving crafted by a member of the Official GoonWaffe recruitment team. Improve the forums, support this idea: https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=345133

Mr Epeen
It's All About Me
#111 - 2014-08-16 20:33:31 UTC
La Nariz wrote:
The highsec solution to every problem:

-Whine on the forums for CCP to solve your problems for you instead of using the tools they have already provided.


Agreed.

Mr Epeen Cool
Ima Wreckyou
The Conference Elite
Safety.
#112 - 2014-08-16 20:55:59 UTC
As many others already said, this ISBoxer fleets are vulnerable to disruptions in the ore/ice transport and can be disabled quite effectively with a single bumping Stabber that bumps the Orca away.
Martin Corwin
Doomheim
#113 - 2014-08-16 21:12:56 UTC
Faeana wrote:
Dave Stark wrote:
Faeana wrote:
it's not balanced and it's why the belts are full of skiffs.

it's balanced because even a max yield skiff has less yield than a hulk.


Really? Well I guess that solves all problems then. Hulk has a little bit more yield than a max yield skiff. You heard it everyone, put your Skiffs away, Hulk is good, it has more yield!!

Again, I plugged the numbers into IPH. A maxed out Skiff with boosts mines ~126 units of ice per hour. Same for a Hulk: ~165 units of ice. That's a good 30% increase in yield. More than "a little bit more" IMO.
Alavaria Fera
GoonWaffe
#114 - 2014-08-16 21:38:23 UTC
Huh, so skiffs are the new thing, ahead of mackinaws...

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Jonah Gravenstein
Machiavellian Space Bastards
#115 - 2014-08-16 22:12:18 UTC
Martin Corwin wrote:
Faeana wrote:
Dave Stark wrote:
Faeana wrote:
it's not balanced and it's why the belts are full of skiffs.

it's balanced because even a max yield skiff has less yield than a hulk.


Really? Well I guess that solves all problems then. Hulk has a little bit more yield than a max yield skiff. You heard it everyone, put your Skiffs away, Hulk is good, it has more yield!!

Again, I plugged the numbers into IPH. A maxed out Skiff with boosts mines ~126 units of ice per hour. Same for a Hulk: ~165 units of ice. That's a good 30% increase in yield. More than "a little bit more" IMO.
Rule #1 of GD, never let facts get in the way of a good whine.

In the beginning there was nothing, which exploded.

New Player FAQ

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Angeal MacNova
Holefood Inc.
Warriors of the Blood God
#116 - 2014-08-16 22:29:32 UTC
Jonah Gravenstein wrote:

Rule #1 of GD, never let facts get in the way of a good whine.


Now I want to go get a bottle of port for the night.

http://www.projectvaulderie.com/goodnight-sweet-prince/

http://www.projectvaulderie.com/the-untold-story/

CCP's true, butthurt, colors.

Because those who can't do themselves keep others from doing too.

Logan Joriksa
Shockwave Unlimited
RAZOR Alliance
#117 - 2014-08-16 22:43:44 UTC
Code should deal with this. Orca mining should require a special mining permit that costs 100 mill.
James Nikolas Tesla
Tesla Holdings
#118 - 2014-08-16 22:56:23 UTC
Surprisingly, I can get behind this type of ganking.

CODE is just a bunch of pirates; smart, organized pirates. It doesn't help to rage at them because that is exactly what they want. Dust yourself off and get back on your feet, you don't even have to talk to them.

Jinrai Tremaine
Cheese It Inc
#119 - 2014-08-16 23:18:51 UTC
Faeana wrote:
Without demand??? There is an ever raising demand for PLEX, prices have gotten high very quickly. There is talk of measures from CCP to stop the price from getting too out of control. I think they don't need that extra plex demand from locust swarms. Now let's say plex prices did go down a little, well that's great, more normal people will be able to play the game instead of quitting due to high prices.


There's an ever-rising demand because more and more people are making alts. Which single activity in all of EVE benefits the most from having alts? Actually, probably moving capitals around. But after THAT it's mining! So yeah, I think it's fair to say that locusts like myself have a disproportionately large affect on PLEX demand.

Further, rising PLEX prices generally encourage people to buy PLEX from CCP, as they can get more ingame ISK for their RL money.

Generally, rising PLEX prices only cause problems if the demand rises so massively it not only outstrips supply but actually depletes player stockpiles, which happened back when Inferno rebalanced Faction Warfare into a massive source of ISK for many players. CCP responded to that by selling off some of their own stockpile of confiscated PLEX to keep the market afloat. That's a very different circumstance to the comparatively slow increase in price that we've seen in the last few months. Typically if CCP want to counter PLEX prices then either they can release those stockpiles (which only happens incredibly rarely) or offer a PLEX sale, which increases supply, flooding the market and bringing down the price.

Faeana wrote:
Really? Well I guess that solves all problems then. Hulk has a little bit more yield than a max yield skiff. You heard it everyone, put your Skiffs away, Hulk is good, it has more yield!!


Hulks mine better than Skiffs. This is not debatable. Based purely on yield alone, a Hulk fleet would bring in more ISK. And yet, we never see Hulk fleets, even among the optimisation-heavy Locusts. So, why is that? Well, what does the Skiff have that the Hulk doesn't? Partly it's the ore bay, but that's not really a major draw for a fleet that runs ISBoxer and has its own hauler. So, clearly it's the tank. Now, why do people feel that the Hulk's extra yield is less important than a Skiff's tank? Because Hulks are ludicrously vulnerable to Destroyers in general and Catalysts in particular. So much so that the significant yield difference doesn't make up for the vulnerability.

So, given that the Hulk is already better at mining than the Skiff, and yet miners are choosing Skiffs over Hulks because (and I think this is important) avoiding ganking has become more important to miners than actually mining, how would you get miners back into the Hulk? Making the Skiff slightly less good at surviving wouldn't do it, because tank is still more important than yield for miners. The only way to "fix" it is to change that somehow - either you increase the tank on the Hulk to the point that miners no longer feel it's a giant target doomed to rapid ganking, or you increase its yield enough that it outweighs the weak tank ("Sure, I'll lose it eventually, but the extra yield alone will pay for a replacement before that happens"). Or you somehow decrease the need for tank itself, by reducing the risk of losing a ship while mining - in other words, making ganking harder.

Experiment 32423 wrote:
As for their 'right', no one should have a right to anything unless they are willing to defend it.


You mean like miners defend themselves by flying ships that are too tough for a solo ganker to gank?
Sentamon
Imperial Academy
Amarr Empire
#120 - 2014-08-16 23:21:00 UTC
Dave Stark wrote:
Faeana wrote:
it's not balanced and it's why the belts are full of skiffs.

it's balanced because even a max yield skiff has less yield than a hulk.



Well, not really, because if 5x the tank = balance then a hulk should have something like 5x the yield.

The idea behind the boosts, was that players would take it to dangerous players to mine, well apparently the most dangerous part of eve is multiboxing belts in highsec.. Big smile

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