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Wormholes

 
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What wormholes should have been like...

Author
Duke Wendo
Tribal Liberation Force
Minmatar Republic
#1 - 2014-08-15 17:34:22 UTC
Thats what they should have been like. Imagine it.... you scan down a wormhole that truely leads to unknown areas of space- unexplored. No class system or known signatures or known masses. Just randomly created systems to explore of varying difficulty and new things to find. REAL EXPLORATION.

A new era of worm-hole created items and ships or player made clones or something- ANYTHING for more wh content.

When you transit through- you get a newly created system to explore- some could be full of riches- other full of desolation, some well defended by sleepers, some empire- sponsered exploration teams or lost pirates, hidden drone colonies or others eerily empty or full of gigantic ancient sleeper structures- etc, etc.

Sites and masses, planets, etc would all be randomised. No moons to settle- you wouldn't want to settle because when you've explored and done everything you wanted, nothing would re-spawn. When players exited the system- the system would de-spawn.

Connections would be randomised, so you'd still have the chance to interupt people in their exploration. You could spend days in a system with carrier support or just be the day- tripper with a gang of mates.
Or pvp gangs could roam through the systems looking for kills.



Bronya Boga
Ministry of War
Amarr Empire
#2 - 2014-08-15 17:48:27 UTC
To be fair moons were never meant to be in wormholes but thank god they did. You do realize that if not for moons we would all be living in kspace and only daytripping. Would be a bears paradise.

Either way what is done is done. No content in this thread.
Seraph Essael
Air
The Initiative.
#3 - 2014-08-15 17:51:29 UTC
Bronya Boga wrote:
To be fair moons were never meant to be in wormholes but thank god they did. You do realize that if not for moons we would all be living in kspace and only daytripping. Would be a bears paradise.

Either way what is done is done. No content in this thread.

I'm not too sure, I think we'd all just have Orcas or Carriers...

Quoted from Doc Fury: "Concerned citizens: Doc seldom plays EVE on the weekends during spring and summer, so you will always be on your own for a couple days a week. Doc spends that time collecting kittens for the on-going sacrifices, engaging in reckless outdoor activities, and speaking in the 3rd person."

Duke Wendo
Tribal Liberation Force
Minmatar Republic
#4 - 2014-08-15 18:49:05 UTC
Yeah, like nomads.... until the system was emptied or your exploration team was attacked by a pvp gang.

It would be a dangerous playstyle as wormhole masses would not be known and sites may be easy or near- impossible because you couldn't just look up the site on google.

Dynamic fitting in- site would be needed so you'd need to carry an exploration- kit of modules and the like in your carrier or orca, etc.
Bronya Boga
Ministry of War
Amarr Empire
#5 - 2014-08-15 19:24:26 UTC
Duke Wendo wrote:
Yeah, like nomads.... until the system was emptied or your exploration team was attacked by a pvp gang.

It would be a dangerous playstyle as wormhole masses would not be known and sites may be easy or near- impossible because you couldn't just look up the site on google.

Dynamic fitting in- site would be needed so you'd need to carry an exploration- kit of modules and the like in your carrier or orca, etc.


You litterally just described WHs in 2009/2010.
Duke Wendo
Tribal Liberation Force
Minmatar Republic
#6 - 2014-08-15 19:39:05 UTC
And then I guess everything became known- people put up towers on moons and we have no new content- just the same sites to run and t3 pvp with the occasional capital ship thrown in for good measure.

It must have been great to be one of those first people to explore the unknown...
Rroff
Antagonistic Tendencies
#7 - 2014-08-15 21:02:11 UTC  |  Edited by: Rroff
In the early days it was very different in that regard - was much more day tripping and/or transient use of whs and a larger amount of the "PVP" was entities/loose collectives like hole plunderers scanning down systems in k-space to look for day trippers to gank or people unfortunate enough to have put up a POS in a system to siege with many of them scorning to actually live in w-space themselves though many ended up doing just that.

EDIT: Infact in the very early days from what I know most of the C5/6 space when used at all was short term use by null entities making use of direct connections - the first I was aware of wormholes was watching my brother playing with a group of people (mostly from sniggerdly) who'd jumped a couple of moros and a carrier into a C6 from their null and running sites via the leashing method which was actually what got me interested in the game in the first place - I literally started the game in 2009 with the only intention of using a moros for escalations and no idea it would take me almost 2 years to achieve that.
Duke Wendo
Tribal Liberation Force
Minmatar Republic
#8 - 2014-08-15 21:25:35 UTC
Anyone else gopt stories from the pioneering days of WH exploration - when everything really was unknown?
Jack Miton
School of Applied Knowledge
Caldari State
#9 - 2014-08-15 22:18:37 UTC
The problem is that at least some people are not stupid and hence they will figure it out, no matter how you make it.

There is no Bob.

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Duke Wendo
Tribal Liberation Force
Minmatar Republic
#10 - 2014-08-15 22:49:09 UTC
Jack Miton wrote:
The problem is that at least some people are not stupid and hence they will figure it out, no matter how you make it.


Not true- a randomly created 'zone' created on entry through a wormhole and despawned on exit.

It would have a random mass on the wormhole and each pve site would be randomly created from say a large set of possibilities.
As long as these are created randomly with no pattern, it would be impossible to know whats coming.

I'm no programmer but couldn't they, say for example, have a databank of possibilities and have the server pull a random set each time someone entered a wormhole system to create like a randomised system and de-spawn it when a player left?
epicurus ataraxia
Illusion of Solitude.
Illusion of Solitude
#11 - 2014-08-15 23:29:22 UTC  |  Edited by: epicurus ataraxia
The defining feature of wormhole space is that there are complex but discoverable rules and physics, that are repeatable for those who spend the effort to discover them.
i would hate to get away from that into a random impermanent universe, that would get boring and unsatisfying real fast.

There is a thread, that gets to your goal another way, addressing this issue discussing the possibilities that could occur with the New mass-lite wormholes leading into space with only those connections.

As POS could not be brought in it would in many ways, be a version of the original concept, and it would be fascinating, to see how that would develop, people would, if they chose to live there, live more like trappers in the North Americas.
Travel light out of just the equivalent of a cabin or tent rather than a fortress.

Have a look, you might like it.

I'll have a look and see if i can find the link.

Edit here you are.


https://forums.eveonline.com/default.aspx?g=posts&t=364857

There is one EvE. Many people. Many lifestyles. WE are EvE

JamDunc
Dreddit
Test Alliance Please Ignore
#12 - 2014-08-16 05:58:42 UTC
Seraph Essael wrote:
I'm not too sure, I think we'd all just have Orcas or Carriers...


We were talking about this awhile ago and came to the same conclusion.
Paikis
Vapour Holdings
#13 - 2014-08-16 05:59:33 UTC
I think the biggest change towards the unknown that could be made would be to just remove visibility of J-sigs.

You'd still be able to tell that the hole you're in is a c5 blackhole or whatever by looking at colours, but you wouldn't be able to immediately enter the j-sig into pasta.gg and know who lives there etc.

In fact, i think I like this idea, Corbexx, get on this please?
Kireitsugu Secheh
Les chips electriques
#14 - 2014-08-16 06:53:16 UTC
JamDunc wrote:
Seraph Essael wrote:
I'm not too sure, I think we'd all just have Orcas or Carriers...


We were talking about this awhile ago and came to the same conclusion.


Without Poses, having carriers in a hole will be difficult :)
AssassinationsdoneWrong
Deep Core Mining Inc.
#15 - 2014-08-16 07:54:33 UTC
Kireitsugu Secheh wrote:
JamDunc wrote:
Seraph Essael wrote:
I'm not too sure, I think we'd all just have Orcas or Carriers...


We were talking about this awhile ago and came to the same conclusion.


Without Poses, having carriers in a hole will be difficult :)


If EvE was easy WoW would be out of business.

If W-space was easy High Sec would be out of business.

The Nexus 7's

What we fall short of in numbers we more than make up for in stupidity

Icarus Able
Refuse.Resist
#16 - 2014-08-16 11:49:31 UTC
Kireitsugu Secheh wrote:
JamDunc wrote:
Seraph Essael wrote:
I'm not too sure, I think we'd all just have Orcas or Carriers...


We were talking about this awhile ago and came to the same conclusion.


Without Poses, having carriers in a hole will be difficult :)


How so?
epicurus ataraxia
Illusion of Solitude.
Illusion of Solitude
#17 - 2014-08-18 10:44:27 UTC
Icarus Able wrote:
Kireitsugu Secheh wrote:
JamDunc wrote:
Seraph Essael wrote:
I'm not too sure, I think we'd all just have Orcas or Carriers...


We were talking about this awhile ago and came to the same conclusion.


Without Poses, having carriers in a hole will be difficult :)


How so?



The Thread went in two different directions, one towards the new Mass-lite holes leading to new space with no POS possible, and one direction that had no moons but normal mass access.

So not possible in A possible but sucky or dangerous in B


There is one EvE. Many people. Many lifestyles. WE are EvE

Tzar Sinak
Mythic Heights
#18 - 2014-08-18 22:03:06 UTC
Duke Wendo wrote:
Thats what they should have been like. Imagine it.... you scan down a wormhole that truely leads to unknown areas of space- unexplored. No class system or known signatures or known masses. Just randomly created systems to explore of varying difficulty and new things to find. REAL EXPLORATION.

A new era of worm-hole created items and ships or player made clones or something- ANYTHING for more wh content.

When you transit through- you get a newly created system to explore- some could be full of riches- other full of desolation, some well defended by sleepers, some empire- sponsered exploration teams or lost pirates, hidden drone colonies or others eerily empty or full of gigantic ancient sleeper structures- etc, etc.

Sites and masses, planets, etc would all be randomised. No moons to settle- you wouldn't want to settle because when you've explored and done everything you wanted, nothing would re-spawn. When players exited the system- the system would de-spawn.

Connections would be randomised, so you'd still have the chance to interupt people in their exploration. You could spend days in a system with carrier support or just be the day- tripper with a gang of mates.
Or pvp gangs could roam through the systems looking for kills.


This CCP. A new class of WH above and beyond what currently exists.

Hydrostatic Podcast First class listening of all things EVE

Check out the Eve-Prosper show for your market updates!

Tzar Sinak
Mythic Heights
#19 - 2014-08-18 22:04:19 UTC
Seraph Essael wrote:
Bronya Boga wrote:
To be fair moons were never meant to be in wormholes but thank god they did. You do realize that if not for moons we would all be living in kspace and only daytripping. Would be a bears paradise.

Either way what is done is done. No content in this thread.

I'm not too sure, I think we'd all just have Orcas or Carriers...


It's how I do it now.

Hydrostatic Podcast First class listening of all things EVE

Check out the Eve-Prosper show for your market updates!

Bane Nucleus
Dark Venture Corporation
Kitchen Sinkhole
#20 - 2014-08-19 12:53:09 UTC
Just have stars in random wormholes go nova once in a great while.

No trolling please

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