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Siphon Units = Useless

First post
Author
Derrick Miles
Death Rabbit Ky Oneida
#161 - 2014-08-15 06:02:47 UTC
Retar Aveymone wrote:
if you npc-corp highsec-dwelling scrubs seriously think you're going to be able to outlaw the goons always beating you because we know more than you in this game where knowledge is power, i have a bridge to sell you

Goons like you are why so many people don't like Goons. Which is a shame, because most Goons are pretty cool.

Speaking of, I've read a couple comments from Goons saying that CCP was informed on week one about this issue. That would make this the screw-up of CCP, not the fault of any of the null-sec alliances.
Herzog Wolfhammer
Sigma Special Tactics Group
#162 - 2014-08-15 06:05:26 UTC
Maybe they need a new material type. You know, like in our youth, we'd steal whiskey from the bottle and then add water so Dad didn't find out. Maybe the siphons just need to replace what they take with tapioca pudding or KY Jelly.

Bring back DEEEEP Space!

Prince Kobol
#163 - 2014-08-15 06:29:16 UTC
Alavaria Fera
GoonWaffe
#164 - 2014-08-15 06:52:24 UTC
Derrick Miles wrote:
Which is a shame, because most Goons are pretty cool.

You're a Goon spy.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

TharOkha
0asis Group
#165 - 2014-08-15 07:19:42 UTC  |  Edited by: TharOkha
PotatoOverdose wrote:

I suppose actually logging on and checking a silo is pretty hard, occupying your space doesn't seem to be particularly popular these days...


well this sentence sums it all up

Its not just about broken siphon mechanic but also about broken sov mechanic

3 largest entities owns 100% of sov null from which 80% of those systems are empty and lifeless. Well you know, because there is nearly infinite EHP flag there. Why bother to occupy and live there right?

And not just that. Those entities also owns almost all r32 +r64 moons in lowsec, far from their homelands and influence and yet... they don't need to be there and guard their POSes from thieves, because they can use API as out of game proximity sensor.

I agree that this is not an exploit but just broken mechanic. POS data API was used before siphons.

Its your turn CCP.
Lady Areola Fappington
#166 - 2014-08-15 07:53:56 UTC
The GrrGoon crowd really has some kinda strange, almost cargo-cultish behaviour going in.

It's like they think if they just phrase things the right way, while invoking the right ToS clause, CCP will be forced to just ban all of the CFC!


CCP has never been big on the whole "Mass Punishment" thing anyway. Even the few cases I know where it was obvious a whole corp was in on an exploit, they still specifically picked out the ones exploiting to punish.

7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided. --Eve New Player Guide

James Amril-Kesh
Viziam
Amarr Empire
#167 - 2014-08-15 08:39:17 UTC  |  Edited by: James Amril-Kesh
He's also reading too much into what I said.

I have never used a siphon, nor have I ever done anything with a POS besides sit in them. How people in my alliance or elsewhere manage their POS is not something I've really cared to look much into.

I didn't even know about this issue until the reddit thread.

Enjoying the rain today? ;)

Ab'del Abu
Atlantis Ascendant
#168 - 2014-08-15 08:50:52 UTC
Abusing an issue that CCP is aware of but didn't fix yet is totally OK (especially since due to the out-game nature of this issue, it cannot really be proven ...).
Prince Kobol
#169 - 2014-08-15 09:31:27 UTC
Ab'del Abu wrote:
Abusing an issue that CCP is aware of but didn't fix yet is totally OK (especially since due to the out-game nature of this issue, it cannot really be proven ...).


Abusing what issue?

Nowhere has anybody proven how the API is meant to work with Siphon Units. How can you abuse something which you do not know?
Darkblad
Doomheim
#170 - 2014-08-15 09:56:52 UTC  |  Edited by: Darkblad
At least they intended to implement a lying API:
CCP Tuxford wrote:
Yes we did. We do track how much is siphoned from what and where it would end up and the API then reports those numbers. It's a bit evil abusing the API in this way but I think it's for the good of the feature.
Source also once more here and there.

NPEISDRIP

Darkblad
Doomheim
#171 - 2014-08-15 10:04:25 UTC
There we go, the lying API broke: https://twitter.com/Darkblad_eve/status/500220618034667520

NPEISDRIP

Prince Kobol
#172 - 2014-08-15 10:10:48 UTC  |  Edited by: Prince Kobol
Darkblad wrote:
At least they intended to implement a lying API:
CCP Tuxford wrote:
Yes we did. We do track how much is siphoned from what and where it would end up and the API then reports those numbers. It's a bit evil abusing the API in this way but I think it's for the good of the feature.
Source also once more here and there.



Here is the problem, they are not official documents so to speak.

To me, Dev Blogs are, The Wiki is, The patch notes are, but not forum posts.

You can not ever seriously suggest that players have to go thought thousands upon thousands of forum posts, sifting through endless crap to find out how an important part of a mechanic is meant to work.

Considering only a tiny percentage of the games population even bother to visit these forums you can not accept what is said in the forum post as gospel.

That is why we have Dev Blogs, That is why we have Patch Notes, That is why we have the wiki to a point.

Why do you think you see links to Dev Blogs and the Patch notes in the Launcher and not random links to forum posts?

So again, being a reasonable person of a semi sound mind, I have yet to see anything official from CCP on how the API is supposed to Interact with Siphon Units.
James Amril-Kesh
Viziam
Amarr Empire
#173 - 2014-08-15 10:18:22 UTC
CCP Tuxford wrote:
It's a bit evil abusing the API in this way

Enjoying the rain today? ;)

Ammzi
Dreddit
Test Alliance Please Ignore
#174 - 2014-08-15 10:35:17 UTC
CCP had the "lying api" live on SISI before siphons were deployed on TQ - it just never made it to TQ for some reason.

ps: this thread is hilarious
Darkblad
Doomheim
#175 - 2014-08-15 10:48:03 UTC
Prince Kobol wrote:
To me, Dev Blogs are, The Wiki is, The patch notes are, but not forum posts.
To my observations, API changes often didn't make it into these official documents. Take the removal of NPC/Player kills in wormhole space as an example.

NPEISDRIP

Qmamoto Kansuke
Killing with pink power
Penguins with lasorz
#176 - 2014-08-15 11:01:49 UTC
Congrats this thread just killed siphon units industryBig smileBig smileBig smile
Prince Kobol
#177 - 2014-08-15 11:30:47 UTC
Darkblad wrote:
Prince Kobol wrote:
To me, Dev Blogs are, The Wiki is, The patch notes are, but not forum posts.
To my observations, API changes often didn't make it into these official documents. Take the removal of NPC/Player kills in wormhole space as an example.



In which case the fault lies with CCP for not documenting important changes, not with the players.

You can not say that players are exploiting a mechanic if we do not know how the mechanic is meant to work due to CCP not giving that information, especially if that information is an integral part on how that mechanic is supposed to work.

How the API interacts with Siphon Units is a very important part of how they work, to many the most important part, to leave that side of things undocumented is pretty terrible.

If people want to be angry and all grrr then their it should be directed at CCP and not at any part of the player base.
Effect One
Caldari Provisions
Caldari State
#178 - 2014-08-15 11:38:26 UTC
Yawn.

'This might be internet spaceships, but it's not rocket science to protect yourself and fly with a little common sense' - CCP Falcon

Retar Aveymone
GoonWaffe
Goonswarm Federation
#179 - 2014-08-15 11:55:16 UTC
Derrick Miles wrote:
Retar Aveymone wrote:
if you npc-corp highsec-dwelling scrubs seriously think you're going to be able to outlaw the goons always beating you because we know more than you in this game where knowledge is power, i have a bridge to sell you

Goons like you are why so many people don't like Goons. Which is a shame, because most Goons are pretty cool.

Speaking of, I've read a couple comments from Goons saying that CCP was informed on week one about this issue. That would make this the screw-up of CCP, not the fault of any of the null-sec alliances.

it wouldn't be nearly as much fun to be a goon if we were loved
Ab'del Abu
Atlantis Ascendant
#180 - 2014-08-15 18:03:01 UTC  |  Edited by: Ab'del Abu
Prince Kobol wrote:
Darkblad wrote:
Prince Kobol wrote:
To me, Dev Blogs are, The Wiki is, The patch notes are, but not forum posts.
To my observations, API changes often didn't make it into these official documents. Take the removal of NPC/Player kills in wormhole space as an example.



In which case the fault lies with CCP for not documenting important changes, not with the players.

You can not say that players are exploiting a mechanic if we do not know how the mechanic is meant to work due to CCP not giving that information, especially if that information is an integral part on how that mechanic is supposed to work.

How the API interacts with Siphon Units is a very important part of how they work, to many the most important part, to leave that side of things undocumented is pretty terrible.

If people want to be angry and all grrr then their it should be directed at CCP and not at any part of the player base.


Spin spin spin. The spin is strong in you, Kobol.

Exploit is an exploit is still ...

Can you get that?