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So I'm a writer of EVE related things now. I wrote about mining.

Author
Desivo Delta Visseroff
The Scope
Gallente Federation
#101 - 2014-08-15 19:18:41 UTC
Unezka Turigahl wrote:


Many interesting and radical ideas




Could you imagine the ForumsShocked Really. I Mean REALLY imagine them, if even two of your interesting ideas were implemented. Forget cups. Forget buckets. Tankers would be needed to contain the tears and the rage, and still some would spill over. My "H,T,F & U" keys would be worn down to the circuits.....

Glorious! If onlyRoll

I was hunting for sick loot, but all I could get my hands on were 50 corpses[:|]..............[:=d]

DJentropy Ovaert
The Conference Elite
The Conference
#102 - 2014-08-16 00:30:31 UTC
Great read, OP!

I could not agree with you more - the balance of risk vs. reward when it comes to mining is way out of whack and needs to be addressed. I'd love to see low/null/wormhole mining profit get a extreme boost, all while seeing high-sec mining being smacked around a bit with a hammer made of nerf. I won't even go into how I feel about high-sec ore sites :)
Dave Stark
#103 - 2014-08-16 06:09:34 UTC
I still stand by what i said to you on reddit the other day when you posted it there.
Derrick Miles
Death Rabbit Ky Oneida
#104 - 2014-08-16 06:33:51 UTC
Unezka Turigahl wrote:
- Remove all static belts, including ice belts. Make them spawn randomly in all areas of space and not appear on system scanner.

- Give the survey scanner selectable "scripts". Not scripts that you actually have to buy and store in cargo, but they are built into the actual module. Right click and select the ore type you want to find.

- Run the survey scanner while looking at the map overview to get a bunch of little colored dots to warp to. Color of dot tells you how concentrated the ore you are looking for is in that area. So set survey scanner to veldspar, run module, see dots. Set to plagioclase, run module, see different dots. Some dots will be small pockets of roids in the middle of nowhere, most will be parts of the rings around planets or solarsystem. Warp to your chosen dot.

- Run survey scanner while looking at all the pretty roids to get a graphical sweep in space, like the probe scanner when you enter a system. It will show a heatmap overlaid on the roid models that will dissipate after some time. So if you have survey scanner set to veldspar, it will highlight the rocks containing large amounts of veldspar. Load plagioclase script to see plagioclase. etc. The roids themselves are not named by ore type, and can not be visually identified either. You could use the cloven asteroid model from missions, and it may or may not contain any of the ores. Survey scanner will help you identify whats in there.

-Roids can contain several ores. Running lasers without crystals, you may get an assortment of ores from some roids. Usually mostly one ore, with trace amounts of others. Using crystals you can pinpoint and only receive the ore you want in addition to the higher yield rate.

- Roids don't pop but the ore you want depletes quickly and doesn't give huge amounts. So you have to move around more from roid to roid, leaving barren roids behind.

- Make mining ships align faster, move faster, can fit prop mod, can warp a lot without cap depletion, etc.

So miners have to search for their ore and be more active. Likewise gankers will have to search for the miners. Bots will have a more difficult time probably and end up mining crap roids for trace amounts of ore. Survey scanner is now a more useful module. Tiers of survey scanner can have different effects. Maybe the T2 version is more accurate than the T1.

I really like these ideas, for a number of reasons. First, it increases the activity level of mining and makes it much more engaging. It also makes the mining ships themselves go from the slow, plodding workhorses they are now into something that's at least a bit more agile and exciting to fly. The randomness of the spawning ores is a huge deal as well, I think that would have the most impact in the mining profession. Large operations, fleets with Orca support for example, could run through a system quickly, but wouldn't bother to stay and clear out every small pocket if they could find systems with larger pockets elsewhere. Meanwhile, individual miners can hunt down these smaller pockets to find sources of ore that aren't completely strip-mined by the fleets. The scanner sounds interesting too, but I'm not sure how the implementation of that one would work.
Schmata Bastanold
In Boobiez We Trust
#105 - 2014-08-16 06:51:45 UTC
Yep, Unezka's ideas sound interesting and are basically in line of what I would like to see implemented.

To be honest when they announced incoming industry changes for Kronos I was hoping to see some breath of fresh air for mining but it quickly became obvious mining is not a part of industry they intended to change. At least not then and not in nearest future.

Invalid signature format

epicurus ataraxia
Illusion of Solitude.
Illusion of Solitude
#106 - 2014-08-16 08:58:19 UTC  |  Edited by: epicurus ataraxia
I like the writing, a pleasurable read, the ideas of a deeper involvement in the task of mining with more immersion is a laudable goal.

I am less certain with some of the Ideas, however?

Mining anomolies is the first, Hisec, fine no problem.

Dangerous space? Particuarly wormholes, pretty much the only miners we see in wormhole space are bait nowadays. Mining here is pretty much suicide unless the system is closed off and actively scanned.
And that's well down the list of profitable activities here. Not counting the PIA shipping it out, but Crius has helped that some.

Personally I would rather dip parts of my body in battery acid than mine, but It was important in my younger days.

Large rocks? Makes things easier, lock and mine leave when full.
Downside is Bot activity would hug them like a leech.

Moving the good stuff to Null?
Please. No more feed the blue Blob and the Mining bots there.


Hisec safest place? you really must be joking, quite the opposite applies.
Null in the blue blob is a thousand times safer.

Ganking is a significant issue with HS Mining.

Humour follows :- don't get the Mining gankers all upset.Smile

Edit:- humour removed due to some having no sense of humourRoll

There is one EvE. Many people. Many lifestyles. WE are EvE

Schmata Bastanold
In Boobiez We Trust
#107 - 2014-08-16 09:04:07 UTC
First thing game should have implemented and provide is interesting and engaging gameplay for players not anti-bot safeties :)

Invalid signature format

Xuixien
Solar Winds Security Solutions
#108 - 2014-08-16 10:14:14 UTC
Dave Stark wrote:
I still stand by what i said to you on reddit the other day when you posted it there.


I don't know your reddit name!

Epic Space Cat, Horsegirl, Philanthropist

Xuixien
Solar Winds Security Solutions
#109 - 2014-08-16 10:16:39 UTC
Schmata Bastanold wrote:
First thing game should have implemented and provide is interesting and engaging gameplay for players not anti-bot safeties :)


Yes. I've always been on the view that you should not punish legitimate players just to go after botters.

Epic Space Cat, Horsegirl, Philanthropist