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Wormholes

 
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Unstable Wormhole Systems

Author
Navie
LoneStar Dynamics
#1 - 2014-08-10 16:43:59 UTC
Hello, I posted about this in another thread and really.... it wasn't on topic and I wanted to give it a home of its own. (trust me there are not 2 conversations going on about this) :3

With that out of the way here is what I propose to spice up W-Space a little more.

It would be neat to make wormhole "Pockets" These are unstable wormhole systems... They live and die with the WH that enters them..... Lets label them C0 and have a rating of .1~.6... a C0.3 is a unstable C3 system, When the primary hole into it dies you get dumped back into normal or W space randomly.... So they are high risk for getting stranded and with 16-24hr lifespans they are not intended to support permanent residence.

What they are good for is appearing at random within normal and w-space as un-inhabited space for exploration, say your a high sec mining corp, and one of these spawns... you could venture in knowing that the space is not being lived in and try to risk some better mining. Or if your in W-space it gives you an opportunity to clear more sites and explore other w-space classes without having to contend entrenched residents.

That does not mean they are safe, they would typically have only 1 entrance/exit with lower total mass limits. Getting stranded at one in high sec could mean being transported out to nul... or if you entered from w-space it would dump you out into parts unknown and you would have to scan your way out. Also some gankers could come trap you inside or roll you on purpose. Clearly there would need to be some warning perhaps a shader making the space it self all wobbly so you know you need to leave soon. But it would be neat to have these pockets to sort of stretch your legs in w-space and try new things.

An interesting idea would be making these show up on scan like standard combat sites, where they don't need scanned them self unlike normal wormholes.
epicurus ataraxia
Illusion of Solitude.
Illusion of Solitude
#2 - 2014-08-11 00:17:49 UTC  |  Edited by: epicurus ataraxia
One of the beauties of wormholes, is that they have understandable and consistent mechanics and mechanisms.
These may be difficult to discover, complex and frankly sometimes just plain weird, but we love them all.
And those we do not are Bobs will and he will explain them one day, and they will satisfy the rules of a consistent and complex universe we were just too "young" to see their complexity without help.

Now when I see words like random, and "spicing things up" I shudder and want to roll all my entrances shut and hope such ideas go away and are never heard, because what is being said, is someone wants to destroy everything we love about wormholes and replace it with magic.

Thanks but please, no thanks.

There is one EvE. Many people. Many lifestyles. WE are EvE

Navie
LoneStar Dynamics
#3 - 2014-08-11 01:28:49 UTC
This is an additional mechanic, not meant to replace anything.... Like "added onto the existing system".
Andrew Jester
Collapsed Out
Pandemic Legion
#4 - 2014-08-11 02:07:04 UTC  |  Edited by: Andrew Jester
Seriously, where the **** do you people come from with these kinds of ideas?

this idea is "pls give us a guaranteed empty carebear-haven" so dumb

If thuggin' was a category I'd win a Grammy

Navie
LoneStar Dynamics
#5 - 2014-08-11 03:09:31 UTC  |  Edited by: Navie
..... this is more intended to encourage people to venture deeper into WH space... not stay in HS.

If you knew, out there somewhere in W-Space, there were these pockets probly no more than 2-3 jumps away, you would go out, explore, try to find them, monitor the entrance, clear whats inside. rather than camping your own W-Space. If your a C2-C3 corp (like most are) get to try out C4 C5 and C6 stuff without having to run into dreds and carriers of corps with large w-space presence, it would still be much much much better to go out on your own into w-space and claim your own c5
Orange Aideron
Voidlings
V0IDLINGS
#6 - 2014-08-11 04:13:13 UTC
Navie wrote:
..... this is more intended to encourage people to venture deeper into WH space... not stay in HS.

If you knew, out there somewhere in W-Space, there were these pockets probly no more than 2-3 jumps away, you would go out, explore, try to find them, monitor the entrance, clear whats inside. rather than camping your own W-Space. If your a C2-C3 corp (like most are) get to try out C4 C5 and C6 stuff without having to run into dreds and carriers of corps with large w-space presence, it would still be much much much better to go out on your own into w-space and claim your own c5


-1

So what is the risk? The entrance connection?

That doesn't seem like more player interaction, just more NPC interaction. As for HS people to venture more into wh space, since odyssey there has been a huge increase in k-space connections, and people venturing into wh's. The northern winter not-withstanding, the w-space community is stronger, more vibrant than ever, especially compared to nullsec.

My genuine advice to you is: go join a nullsec group and make isk out there. Otherwise explore wh npc things that affect better wh wh connections, and/or interaction with more players. Better interaction could be sleeper sites in a wh chance spawn a connection to hs, where hs people can come in and increase npc rewards considerably if opened?

vOv
OJ
Orange Aideron
Voidlings
V0IDLINGS
#7 - 2014-08-11 06:49:05 UTC
Orange Aideron wrote:

...
Better interaction could be sleeper sites in a wh chance spawn a connection to hs, where hs people can come in and increase npc rewards considerably if opened?
...


Like a subspace disturbance in a HS belt (pops up on overview for hs people) and people in the wh can't jump out, people in hs can't jump in, but sleepers spawn on the HS side. If sleepers are killed on the HS side then new NPC's are spawned = extra isk on both sides + a special channel opens from the HS to connecting WH for coordination (just like incursions). OR wh in HS belt wh connects to a collapable wh space pocket you propose, but only if WH group jumps there wh pocket with extra NPC's but added risk of HS people wanting in on the party.

I don't know I guess I'm trying to polish a turd, that's not getting any better at this stage ... either way OP is not-optimal.
epicurus ataraxia
Illusion of Solitude.
Illusion of Solitude
#8 - 2014-08-11 10:16:36 UTC
There is definitely the option of allowing the new lightweight wormholes to open into a new wormhole class.
But this would need to utilise the same or at least logical mechanics that have a degree of consistency with existing mechanics.
There you can provide various PVE mechanisms, and PvP activity will follow those doing so.

There is already a thread on this, and that seems popular and has potential.

This however, whilst the OP's post wishes to offer ideas , the ideas are inconsistent with Jspace, and are like a mix of existing KS mechanics, a bit of unknown, and a lot of "magic stuff happens" so the core idea does not lead to being improved with modifications, they just create more inconsistencies, that need to be solved with more inconsistencies........

There is one EvE. Many people. Many lifestyles. WE are EvE

umnikar
Fishbone Industries
#9 - 2014-08-11 12:18:37 UTC  |  Edited by: umnikar
The next patch is going to make wh space quite more open and connects residents more.
This suggestion is again an option to isolate themself - ccp don't want that as I got it.
Borsek's Clone
KarmaFleet
Goonswarm Federation
#10 - 2014-08-11 15:19:07 UTC  |  Edited by: Borsek's Clone
Navie wrote:
Hello, I posted about this

More stuff


OH GOD IT'S THE NEW SAMA GUILD, GO AWAY GO AWAY!

Edit: And the corp name is clearly an attempt to write lunatic SS. Wonderful.
Xuixien
Solar Winds Security Solutions
#11 - 2014-08-11 15:55:45 UTC
Navie wrote:
encourage people to venture deeper into WH space... not stay in HS.


If you want to encourage people to leave HiSec, one of two things needs to happen


  • Nerfing HiSec while buffing LowSec and NullSec.
  • Removing HiSec completely.

Epic Space Cat, Horsegirl, Philanthropist

Andrew Jester
Collapsed Out
Pandemic Legion
#12 - 2014-08-11 15:55:59 UTC
ISD pls move this to features and ideas so that I can forget about this

If thuggin' was a category I'd win a Grammy