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Feedback: Loot All {improvement!} , Drone Hordes

Author
Xtops
8 Sins of Man
Stray Dogs.
#1 - 2011-11-22 08:11:43 UTC  |  Edited by: Xtops
Loot All:

Thanks, you saved me some time from getting carpal tunnel. However, rather than leave us 75% of the way to satisfaction, can you please make the following adjustment:

Loot All Nearby - Self explanatory. Loots all applicable wrecks/cargos within range into your cargohold.

But if you really want to please us, make it so I can loot all nearby wrecks into the Giant Secure container in the cargohold of my Noctis. Imagine this: Right click an open wreck window, or on the overview itself. Drop down: Loot All Nearby Wrecks (clicking this goes to cargohold). But when you hover over it, a further dropdown shows applicable containers in your cargohold.

ex: Right click nearby wreck or container in range-> [Loot All Nearby] -> a) [To Cargohold] b)[To {Giant Secure Container name}]

Why? Because I can already "mouse drag loot, switch to new cargo/wreck window" faster than the interface refreshes/closes the current cargo/wreck window. The feature doesn't save any time, only clicks. This game is about ISK/hour, not saving my fingers.


Drone Hordes

Really? You have basically added a timesink for no reason. Even changing ship configurations to compensate for having to kill the triggers, it's a waste of time having to manage drones and tank-etc. This is adaptable, but kind of a **** move don't you think? We already have to have a dedicate salvage operation to have ANY loot, and that takes time in itself. Even with the loot all button, it doesn't save us any time due to the slow interface/server feedback.

Please change them back to Incarna status :(
Xtops
8 Sins of Man
Stray Dogs.
#2 - 2011-11-22 18:16:23 UTC
Also, new nebulae look cool!
el alasar
The Scope
Gallente Federation
#3 - 2011-11-25 17:31:14 UTC
Xtops wrote:
Why? Because I can already "mouse drag loot, switch to new cargo/wreck window" faster than the interface refreshes/closes the current cargo/wreck window. The feature doesn't save any time, only clicks. This game is about ISK/hour, not saving my fingers.

+1. loot button is too slow.

also check add shortcut "open wreck's cargo", doubleclick-ambiguity?

check the moderated 10000 papercuts evelopedia page! http://wiki.eveonline.com/en/wiki/Little_things_and_ideas_-_low_hanging_fruit_-_10000_papercuts comment, bump(!) and like what you like

Sellendis
The Ares project
#4 - 2011-11-26 12:14:12 UTC
+1 to both ideas

Currently i have to use overview to open the wreck/can then drag mouse to loot all across the screen. And then mouse goes back to next in list. So the loot all function just saved me about 1 mouse click. (Still cool function, filtering cap charges and metal scraps would be nice...hint hint.)

Can we at least have the loot wreck/can in context menu for a selected object? One (well 2 actually) clicks to get the thing done. If i am looting all, i dont really care whats in the can since i am taking all anyways, no need to open it first.