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CCP, given that Suicide Gankers will do what they do, how about allowing some retribution?

First post
Author
Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
Senpai's Afterschool Anime and Gaming Club
#41 - 2011-11-23 09:03:28 UTC  |  Edited by: Destiny Corrupted
Thorn Galen wrote:
PvP ? Wrong term to be using for ganking. It should be ACP vs NCP.
Advanced Combat Pilot vs Non-Combat Pilot.
Oh wait! It's still PvP! Yeah right. Big difference though, but wait, it's "their own fault". Haha!!

I have way more respect for gate campers and PvP in low and nullsec than any type of ganking in highsec. You're making easy killboard paddings to inflate your ego's and that's all it comes down to. Tears ? Hahahaha!! Ganker tears are the best tears ever.

Gee, it must feel terrible to have to resort to grasping at straws, especially when the only "proof" for your argument consists of a tired, juvenile cliche.

I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:

https://truestories.eveonline.com/users/2074-destiny-corrupted

Zagdul
Federal Navy Academy
Gallente Federation
#42 - 2011-11-23 09:12:17 UTC
This is actually a decent idea.

However, this should not apply to NPC corps, only Player Corps.

Dual Pane idea: Click!

CCP Please Implement

Thorn Galen
Bene Gesserit ChapterHouse
The Curatores Veritatis Auxiliary
#43 - 2011-11-23 09:44:38 UTC
Destiny Corrupted wrote:
Gee, it must feel terrible to have to resort to grasping at straws, especially when the only "proof" for your argument consists of a tired, juvenile cliche.


Your cliche of a non-cliche is old, overused and boring.

Merovee
Gorthaur Legion
Imperium Mordor
#44 - 2011-11-23 10:07:05 UTC
Maybe just get rid of kill mails in high sec, if you want kill mails go to null and low sec.

Empire, the next new world order.

Grath Telkin
Amok.
Goonswarm Federation
#45 - 2011-11-23 10:15:36 UTC
Dinsdale Pirannha wrote:


I am betting a ton of these elite PvP'ers would suddenly reconsider their operations if they rolled through a gate and saw 3 or 4 corp members waiting for him the next day.


So, rest of your semi humorous post aside, you do realize that the people killing you are often Goons, who regularly jump through a gate into a hundred dudes (unless Vily's leading them, then its like a fleet of Kenyan sprinters going the other way).

Malcanis - Without drone assign, the slowcat doctrine will wither and die.

March rabbit
Aliastra
Gallente Federation
#46 - 2011-11-23 10:22:24 UTC
JitaJane wrote:
The overall problem with the proposal is that it assumes the gankers have any interest in their gank alt. Or that blowing up said alt would do anything to ruin their day. Which is of course preposterous. I've been ganked once. Got careless moving 40M or so out of Jita. Checked the KRs for that toon and saw that I had rights on a character maybe a couple weeks old (told you, careless. transpo in an unfit frig.). I mean it can't fly anything worth killing. If it could I would have been docked with a locator fitting a PvP ship. As it is he likely transferred anything of value to another toon and has stopped any training on the gank alt some time ago now. This is the real problem with the mechanic. There is really no risk on the ganker's end. And extended kill rights would not create any.

fully agree. all the times i got ganked in empire it were useless "not much above NPC" people characters. My time does worth a lot more than revenge. And i think this is common situation.
That's why kill rights and bounty system never work. Pirate characters simply doesn't worth time to pursue and kill him.

The Mittani: "the inappropriate drunked joke"

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
Senpai's Afterschool Anime and Gaming Club
#47 - 2011-11-23 10:23:39 UTC
Merovee wrote:
Maybe just get rid of kill mails in high sec, if you want kill mails go to null and low sec.

Why go to null-sec, when the kills in high-sec are so much more plentiful and enjoyable?

I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:

https://truestories.eveonline.com/users/2074-destiny-corrupted

Tippia
Sunshine and Lollipops
#48 - 2011-11-23 11:50:38 UTC
Dinsdale Pirannha wrote:
Tippia, you can try to derail the thread.
I suppose I could, but why would I want to?
The question remains: why are fyrther tools needed, considering that the problem is mor a case of people not choosing to make use of the tools available?
Quote:
The title of the thread was aimed at CCP.

Their opinion matters, not yours.
Then maybe you shouldn't have posted is on the forums, soliciting my opinion…
Quote:
Just want to get acknowledgement from CCP that implementing some retribution system, any system, would be superior to the existing one and is being looked at.

Why would they acknowledge that? It hasn't even been established that one is needed. There already exists several systems of retribution, so why is a new “superior" (and superior in what way) one needed? What good would it do? What problem would it solve?
Thorn Galen
Bene Gesserit ChapterHouse
The Curatores Veritatis Auxiliary
#49 - 2011-11-23 12:14:02 UTC
How about a button on the kill-rights menu :- "Cede Kill rights"
Click button, type in the name of a Player who will get the kill rights assigned to them (or cede kill rights to a Corp?)

Just as zany as any other suggestion and just as workable.
Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
Senpai's Afterschool Anime and Gaming Club
#50 - 2011-11-23 12:18:05 UTC
Thorn Galen wrote:
How about a button on the kill-rights menu :- "Cede Kill rights"
Click button, type in the name of a Player who will get the kill rights assigned to them (or cede kill rights to a Corp?)

Just as zany as any other suggestion and just as workable.

This has been proposed numerous times. I fully support this idea. It would do wonders for the mercenary industry.

I would, however, tie it into contracts so that there is a formal payment system in place.

I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:

https://truestories.eveonline.com/users/2074-destiny-corrupted

Thorn Galen
Bene Gesserit ChapterHouse
The Curatores Veritatis Auxiliary
#51 - 2011-11-23 12:31:11 UTC
Fitting that into contracts, for sure.
I will go scour the ideas forums to look for past endeavours.
Prince Kobol
#52 - 2011-11-23 12:39:11 UTC
As a cuddly fluffy carebear myself I have to say I am soooo getting fed up of seeing all threads where people are crying about ganks.

If you are ganked there is nothing stopping you jumping in you own ship and ganking them back.

Grow a pair and stop complaining
Jaroslav Unwanted
Brutor Tribe
Minmatar Republic
#53 - 2011-11-23 12:39:41 UTC
well you can always suicide gank the suicide ganker.. if that make sense

Thats about the only thing you can do.
dethleffs
Immortalis Inc.
Shadow Cartel
#54 - 2011-11-23 13:06:23 UTC
I have yet to see any gankee making use of their killrights on me. More targets is more pew, but bears will be bears.
Takseen
Federal Defense Union
Gallente Federation
#55 - 2011-11-23 13:43:03 UTC
Tippia wrote:
Dinsdale Pirannha wrote:
Tippia, you can try to derail the thread.
I suppose I could, but why would I want to?
The question remains: why are fyrther tools needed, considering that the problem is mor a case of people not choosing to make use of the tools available?


Because the averagehulk pilot's tools are blunt and useless. His friend the combat pilot has some sharp and shiny tools. But CCP won't let him get his friend's help, they tell him he has to use his own blunt and useless tools, or spend weeks or months sharpening them up.

Really there's no logical reason to argue against this, if you're really into the risk and reward element of Eve. If you shoot someone in the face, you *should* be vaguely worried that their friends will come shoot *you* in the face at some point.

"But indy corps don't have combat pilots!" Well maybe they would, if they got access to a whole bunch of killmails.
"But gankers only use disposable alts!" Apparently some don't. And even if it were true, it'd limit the alpha damage potential of gankers if they can't use characters with Level V in all relevant skills.
Tippia
Sunshine and Lollipops
#56 - 2011-11-23 15:11:47 UTC
Takseen wrote:
Because the averagehulk pilot's tools are blunt and useless.

Yes, but that's his choice — why should the game compensate for his (apparently) poor choice?
Quote:
Really there's no logical reason to argue against this, if you're really into the risk and reward element of Eve

Sure there is. First of all because it comes from someone who doesn't know or care about the mechanics he wants to change. That alone makes his idea highly suspect. Second of all (and probably as a consequence of that) because there are far better proposals that the OP doesn't know (or care?) about.
Jojo Jackson
Dead Red Eye
#57 - 2011-11-23 15:25:45 UTC
Tippia wrote:
Dinsdale Pirannha wrote:
Further, it is pretty pointless for an industrial alt to have kill rights, since the vast majority of indy alts don't have the skills to seek retribution. But a corp, that is another matter.

So in other words, the tools are there, but people choose not to make use of them.

…so why are further tools needed?

There is a tool which functionality is terrible broken.

Gankers KNOW, their victims (most times) can't chase them to use the killright systems.

As the stands now, the bounty and killright systems are dogs without tooth.
If you place a bounty on a gankers head, he just uses his alt to collect the bounty by himselve.
Gankers chose industrials as target, as they don't have the balls to chose real targets (other PvP junkys). They KNOW, there is no dangure to ever be killed becouse of killrights.

Becouse of this, the hole killright system is USELESS!

Why the hell can't I fitt capital repairs or shield booster on an Orca ... it's an CAPITAL ship!

Denidil
Cascades Mountain Operatives
#58 - 2011-11-23 15:34:34 UTC
Tippia wrote:

Nah, I think I will, partly because the OP admits to not knowing or caring about the mechanics he want to discuss (which means he has no business discussing them) and partly because it's a pretty awful idea compared to the oft-proposed alternatives.


do eve a favor: STFU

Tedium and difficulty are not the same thing, if you don't realize this then STFU about game design.

Denidil
Cascades Mountain Operatives
#59 - 2011-11-23 15:39:30 UTC
Destiny Corrupted wrote:

Uh, no, we do want procedures and processes that will impede our manner of gameplay. .


bullshit, suicide gankers are second only to faction warfare adherents in the sheer amount of whine that they exhibit the moment anyone suggests something that may increase the probability that said ganker is going to get owned for their actions.

suicide gankers are just another form of decbears - you want kills, but you don't want PVP (you might *gasp* loose your ship!)

Tedium and difficulty are not the same thing, if you don't realize this then STFU about game design.

Tippia
Sunshine and Lollipops
#60 - 2011-11-23 15:40:02 UTC  |  Edited by: Tippia
Jojo Jackson wrote:
There is a tool which functionality is terrible broken.

Gankers KNOW, their victims (most times) can't chase them to use the killright systems.
How is the functionality broken when it is the player's choice to exclude himself from the functionality?
Quote:
Becouse of this, the hole killright system is USELESS!
No, it is not useless — it is just not used because people are not willing to use it. That is thier choice, not a flaw in the system.
Denidil wrote:
suicide gankers are just another form of decbears - you want kills, but you don't want PVP (you might *gasp* loose your ship!)
Wow. That was probably the most clueless thing I've heard in a long time…

Take a minute to consider why it's called suicide ganking, and why what you just said makes no sense.

Oh, and do yourself a favour: think before you type and figure out some kind of argument before opening your mouth and stinking up the place.