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Odd issue with blink'n lights/preview window.. and question for the devs

Author
Harii Renn
Snake Eyes Inc
#1 - 2011-11-21 21:35:08 UTC
As the Internet webs machine ate the bug report i tried to do twice...

There's an odd clipping issue with the blinking lights on the new re-skinned ship models in the preview window, they still keep on blink'n through non visible sides of the ships model.

also there's some funny business of them not showing up in ether the preview window and the model of the current ship in the station dock while CQ mode.

And finely:

As the base speed of the vexor has been increased as part of the hybrid weapon rebalance, will the base speed of the arbitrator be slightly upped to bring it in line with the vexor?