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Hyperion Excitement

Author
Zero Sum Gain
FREEEEEEEEEEEEEEEEDOOOOOOOOM
#81 - 2014-08-07 01:13:29 UTC
"A few tweaks to heavy assault cruisers"

Oh god they're nerfing the Ishtar into ground and I haven't got to fly it yet :(
Hasikan Miallok
Republic University
Minmatar Republic
#82 - 2014-08-07 01:34:11 UTC  |  Edited by: Hasikan Miallok
Zero Sum Gain wrote:
"A few tweaks to heavy assault cruisers"

Oh god they're nerfing the Ishtar into ground and I haven't got to fly it yet :(



Training anything that has become popular is risky.

The "EVE cycle" is generally:

1. Some patch accidentally makes certain module or ship optimal (possibly but not necessarily overpowered)

2. EVE being a spreadsheet game even a 1% advantage to a module or ship means people will train for it

3. Eventually new ship/module will become popular and show up in killmails and mission systems etc possibly even make it into a few fleet doctrines.

4. Haters will start trolling GD citing popularity as evidence item is OP and unbalanced and sometimes post impractical EFT fits that give an exaggerated false impression of benefits of mod.

5. On the basis of 3 and 4 new players start training towards ship/module.

6. In reaction to 3 and 4 the module/ship is "balanced" in a new patch and made totally useless.


Soooo .... Moral is if you cannot train into the new favorite toys really early be careful and do not put all your eggs in the one basket.




That said ... HACS are a useful ship class to have regardless of the ishtar.
James Amril-Kesh
Viziam
Amarr Empire
#83 - 2014-08-07 02:53:03 UTC
If you do that enough times you can fly everything so it's not a big deal anymore.
That's pretty much what happens to everyone who lives in null.

Enjoying the rain today? ;)

James Amril-Kesh
Viziam
Amarr Empire
#84 - 2014-08-07 02:54:12 UTC
Also they're not nerfing the Ishtar into the ground - the consensus seems to be that the change doesn't actually go far enough. The change from 7.5% to 5% is actually not enough to curb its overwhelming strength. I think they should keep a 7.5% or even 10% bonus to optimal range and remove the bonus to tracking entirely.

Enjoying the rain today? ;)

Scipio Artelius
Weaponised Vegemite
Flying Dangerous
#85 - 2014-08-07 02:59:13 UTC  |  Edited by: Scipio Artelius
Sven Inneson wrote:
Are the wormholers or would-be-wormholers now more excited about Hyperion?

They seem to be, all except for the mass-based spawn distance.

I don't really know enough to comment sensibly, but in my reading of the discussion thread, the objections seem to be logical and consistent across the WH community.
Traiori
Going Critical
#86 - 2014-08-07 03:18:17 UTC
The short version of the mass change is that it screws up a core mechanic.

If you know absolutely nothing about wormholes it's hard to explain without getting into a lot of detail, but I suppose you could say the equivalent in kspace of changing gates so that you land at a random point within the constellation. Very useful for a few specific cases, but highly annoying for the rest of them.

Or perhaps a better analogy would be if taking a cyno landed you "somewhere nearby" the cyno. Not the end of the world in some cases, but certain death in others, especially considering that the "cyno" in wormspace has previously allowed you to withdraw without anyone chasing you.

Suffice to say: it's a core mechanic and the tweak would directly impact a lot of wormhole corporations who are based around the core mechanic not being drastically changed. I wouldn't go as far as to say it's the death of wormholes, I would go as far as to say that it's probably the coffin of wormholes.
Sentamon
Imperial Academy
Amarr Empire
#87 - 2014-08-07 03:52:01 UTC  |  Edited by: Sentamon
Traiori wrote:
The short version of the mass change is that it screws up a core mechanic.


Drama queens and their crystal balls. Bear Everyone knows what's really going on.

If CCP caves on this change you can pretty much bet that they'll never do anything to upset the status-quo of SOV and fix the stagnation there either. But hopefully it'll go through and will cause some excitement the same way shaking up moongoo did for null last year.

The good news about w-space is that it'll still be difficult for a CFC type of entity to form there, but then again I've learned to never underestimate players ability, through "making friends", to make their game as boring as possible.

~ Professional Forum Alt  ~

Alundil
Rolled Out
#88 - 2014-08-07 03:52:57 UTC  |  Edited by: Alundil
Scipio Artelius wrote:
Sven Inneson wrote:
Are the wormholers or would-be-wormholers now more excited about Hyperion?

They seem to be, all except for the mass-based spawn distance.

I don't really know enough to comment sensibly, but in my reading of the discussion thread, the objections seem to be logical and consistent across the WH community.

Most of the changes are good/welcome.

The mass<>jump variance change has seen over 50 pages of reasons against so far across two different threads. The first being the one in which the community found out about the change in a far more drastic and unpalatable form before any communication from CCP about any proposed change to wormhole space. This was met with justifiable suspicion and anger over yet another oft repeated instance seeming as if CCP was sneaking in a change that the community has never requested and does not want. Prior to this player discovery no discussion had taken place with the community or, as far as I am aware, our CSM rep.
The second is the actual feedback thread related to the dev blog section pertaining to the mass<>jump variance proposal. Again, as in the first locked thread, the overwhelming majority of the community is opposed to this particular portion of the devblog and fully expects to being loudly saying "I told you so..." in a few months time when the publicly stated goal of this particular change doesn't come to pass. Either player ingenuity or player apathy will cause this particular design goal to fall flat, imo.

But, the TLDR is a sad constant for CCP in a lot of cases, especially those dealing with wspace.
Never not fail to communicate in an open and timely fashion. Never.

I'm right behind you

Alundil
Rolled Out
#89 - 2014-08-07 03:58:41 UTC
Sentamon wrote:
Traiori wrote:
The short version of the mass change is that it screws up a core mechanic.


Drama queens and their crystal balls. Bear Everyone knows what's really going on.

Yet it actually does make some drastic changes to a core mechanic so in that Traior is not being a drama queen in the slightest. It is a drastic change to how wspace functions. Failure to recognize that point makes continuing a discussion around that point not worth having.


Sentamon wrote:
If CCP caves on this change you can pretty much bet that they'll never do anything to upset the status-quo of SOV and fix the stagnation there either. But hopefully it'll go through and will cause some excitement the same way shaking up moongoo did for null last year.

Yes. Changes to moongoo caused a far more exciting sob null to emerge. BOT, PUBLRD, BOTLORD Accords, renter empires as far as the eye can see. Much more exciting. I can't wait for the sequel.

Just think, in another 3-5 years we might have some use to put those Ghost site drops to use on and build a super stargate to some fantastic new destination.....

I know you're purposely trolling, and that's fine. But there are valid concerns at play regardless of your jibes.

Carry on

I'm right behind you

Sentamon
Imperial Academy
Amarr Empire
#90 - 2014-08-07 04:18:26 UTC
Alundil wrote:

Yes. Changes to moongoo caused a far more exciting sob null to emerge.


There was a great war, and tons of excitement and it would have continued but too bad the space lawyer would rather run his website, and point fingers at CCP, then log in and lead his massive amounts of willing troops into an all or nothing conquest of everything.

But, you probably missed it all, hidden away from everyone, busy protecting nobody from the Sleepers.

No, I'm not trolling, sometimes you gotta take your medicine, no matter how bad it tastes.

~ Professional Forum Alt  ~

Alundil
Rolled Out
#91 - 2014-08-07 04:36:53 UTC
I've been involved in some "great wars" involving many an hour wasted sitting on the ass end of a Titan waiting for the eventual blue ball. Or those dozens of occasions to shoot structures for hours on end. Or those times involving F1 in 10% TiDi for hours day after day. Those things drove me BACK to wspace.

So tell me more about these great wars and medicine....

Something something oh f it

I'm right behind you

Hasikan Miallok
Republic University
Minmatar Republic
#92 - 2014-08-07 05:08:06 UTC
James Amril-Kesh wrote:
Also they're not nerfing the Ishtar into the ground - the consensus seems to be that the change doesn't actually go far enough. The change from 7.5% to 5% is actually not enough to curb its overwhelming strength. I think they should keep a 7.5% or even 10% bonus to optimal range and remove the bonus to tracking entirely.



Thing is they wanted to make the tracking hull bonus a "Gallante Thing" and so far only the Domi and ishtar (as far as I know) can do it at all.

Fiddling with drone tracking seems to be a CCP hobby at present with:
- nerfing Domi/ishtar bonuses
- nerfing omnis
- adding a new low slot module that can improve it
- fiddling with the stats of the various drone types
Arthur Aihaken
CODE.d
#93 - 2014-08-07 05:30:50 UTC
Hyperion is shaping up to be the most boring expansion ever.
Except for Crius… er, wait. Odyssey, ah… Nevermind.

I am currently away, traveling through time and will be returning last week.

Sentamon
Imperial Academy
Amarr Empire
#94 - 2014-08-07 05:32:49 UTC
Alundil wrote:
I've been involved in some "great wars" involving many an hour wasted sitting on the ass end of a Titan waiting for the eventual blue ball. Or those dozens of occasions to shoot structures for hours on end. Or those times involving F1 in 10% TiDi for hours day after day. Those things drove me BACK to wspace.

So tell me more about these great wars and medicine....

Something something oh f it


Didn't say it was perfect, but it did generate stories and kept a 11 year old MMO in the public eye, brought in new players, and kept old time players interested.

Hiding in a wormhole, after exploiting goofy mechanics to generate 100% safety does pretty much none of that, as a matter of fact, if you tried to start a new game where the meta was "rolling wormholes" for hours to eliminate or find PvP, chances are pretty good you'd be laughed out of existence.

~ Professional Forum Alt  ~

Arthur Aihaken
CODE.d
#95 - 2014-08-07 05:44:35 UTC
No one's interested in EVE anymore - old or new players.

I am currently away, traveling through time and will be returning last week.

Valkin Mordirc
#96 - 2014-08-07 07:39:22 UTC
Vicar2008 wrote:
With the lack of any real news from CCP about the "fast approaching" next release its hard to get excited about it What?



This, so much this.
#DeleteTheWeak
Rowells
Blackwater USA Inc.
Pandemic Horde
#97 - 2014-08-07 07:42:12 UTC
Did someone mention wormholes already? If not, wormholes they are a changin'
Remiel Pollard
Aliastra
Gallente Federation
#98 - 2014-08-07 07:49:00 UTC
Arthur Aihaken wrote:
No one's interested in EVE anymore - old or new players.


People who make blanket statements like this which are really easy to disprove by the existence of one person's opinion to the contrary reveal themselves as ignorant and uninformed, usually biased, and probably just a born hater with nothing better to do than find something wrong with everything.

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

Serene Repose
#99 - 2014-08-07 08:34:35 UTC  |  Edited by: Serene Repose
The only excitement I find these days is when I drop a half-starved wombat down my pants. HOWEVER,

Alundil wrote:
I've been involved in some "great wars" involving many an hour wasted sitting on the ass end of a Titan waiting for the eventual blue ball. Or those dozens of occasions to shoot structures for hours on end. Or those times involving F1 in 10% TiDi for hours day after day. Those things drove me BACK to wspace.
So tell me more about these great wars and medicine....
Something something oh f it
This guy has a point, and he's not the first to point this out.

We must accommodate the idiocracy.

Jenn aSide
Soul Machines
The Initiative.
#100 - 2014-08-07 12:14:40 UTC
Arthur Aihaken wrote:
Hyperion is shaping up to be the most boring expansion ever.
Except for Crius… er, wait. Odyssey, ah… Nevermind.


And yet you're still here and still paying. If CCP had made me it's prison ***** like it's obviously made you people who constantly complain (but can't seem to stop paying), I sure as hell wouldn't tell anyone, at least till CCP sold me to another inmate for cigarets.