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Too late to the game to matter.

Author
Kharaxus
Eve Academy Corporation
#121 - 2014-08-03 01:10:23 UTC
Chewytowel Haklar wrote:
Yep, 2 months and I am probably done already.

I find myself pulled in many directions as a newer player wanting to do many things and yet finding that to be truly good at them a part of that effort is to skill specifically into those activities and wait. I suppose that is part of the problem inherently there, waiting. While I don't have to wait to get into mission running or fighting other players, or even joining others in their fleet operations I don't feel I can add to the game with lower skill points as well as I would like to be able to. Basically I want to feel that I can do something of significance, and yet with most players with tons of skills points, alts, and accumulated wealth and knowledge in the game my ability to matter seems greatly diminished.



This is all I do really. I am pulled as well, and happily take off to explore those directions.

I dont like waiting at all. I will fit a cheaper ship and go flying in that rather than wait. Thats why we have different ship tiers. You can have as much fun with each of those ships and you are better off anyway because of the whole "Eve Learning Curve" thing.

You would be surprised how many people are out there waiting for people like us who would like us to be a part of a collective.
Sibyyl
Garoun Investment Bank
Gallente Federation
#122 - 2014-08-03 01:12:10 UTC
Kalishka Ashkulf wrote:
Tippia wrote:
Also, yoink.
Now it's too late to snip this page too.


Metagaming FTW Big smile

Correction: Metametagaming. And another page snipe.

Edit: Ninja'd. gf Kharaxus

Joffy Aulx-Gao for CSM. Fix links and OGB. Ban stabs from plexes. Fulfill karmic justice.

Rastafarian God
#123 - 2014-08-03 01:18:31 UTC
I skipped past the parts that where posted since I got off work since its the same old thing but i did reference this thread in the "I like this guys mentality" or whatever thread. Wich if you read that you'll get my point


but....

Like many have said.. its the meta game that you are looking for man. The few of us left in our corp told a major alliance leader to basically GFYS because of some of the same issues. Although for us it was because the alliance was being handled like a monarchy with no regards for its members and once I was made CEO I was the one with the balls to go to the mat for my corp mates. I didnt care that we got into the alliance tourney or the alliance leader "ran" for CSM, I had enough of being crapped on and stood by my friends.

A few of us held to our values that really make the game fun but since we where all old enough that we really should be in null, log ins plummeted. Ive even though about quitting EVE myself because of this but I am holding string with my 3 full paid accounts.

This is a sandbox not a theme park. You cannot compare yourself next to the guys that found this game at launch. (I wish someone told me about EVE back in 2003 myself) You just need to find you niche in this large world. For us its making enough isk to fund our shenanigans with some extra on the side while getting together as a small force and giving a slap to the face to people that think they are immune then regrouping before they can really hurt us then doing it again.

We havn't done that in awhile because of the issues I've talked about but a few of us are holding out hope. We just need new blood. Not just for the numbers, but we need people that still enjoy this game that are not jaded. We are actually hoping to find NEW players that still look at EVE with awe like I do (although Im older) so we can show them that this "you need to be in a nullsec alliance" stuff is a load of crap.

Mind you, this is my forum alt and Im sure you are not reading this but if you where willing, I woulld be happy to tell you everything I know as would a lot of people if you find the right ones. Just remember, you can not treat this game like WOW, you have to treat it like RL to a point. Find what you like and do that.

Rastafarian God
#124 - 2014-08-03 01:27:23 UTC
oh, and yes it takes time to be really good at things in this game. That is a good thing. If everyone could be badass in a week it would break this game. Ive been playing for 5 years and there are still a lot of things I have not done. You just need to realize that there are some things new people can be good at although its not obvious to a new person, you just need to find some good people to teach you that.

Do you really want to play in a sandbox where everyone can take a week off and be a badass by the time they have to go back to work?

As for the PVE grinding thing being repetitive... that is the case in any MMO. Ive played WOW a lot... loading up ther dungeon finder and running the same dungeons over and over again is awefull. Its much worse then EVE. At least in EVE you have to learn wtf you are doing and adapt. Grinding is in every MMO, at least in this one you have to think. Good luck finding anything better.
Alavaria Fera
GoonWaffe
#125 - 2014-08-03 02:15:26 UTC  |  Edited by: Alavaria Fera
Kharaxus wrote:
You would be surprised how many people are out there waiting for people like us who would like us to be a part of a collective.

A collective...

of BLOBBERS, maybe.


That is what you're saying, right? You want to join a blob...

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Kharaxus
Eve Academy Corporation
#126 - 2014-08-03 03:09:43 UTC
Alavaria Fera wrote:
Kharaxus wrote:
You would be surprised how many people are out there waiting for people like us who would like us to be a part of a collective.

A collective...

of BLOBBERS, maybe.


That is what you're saying, right? You want to join a blob...


I actually haven't seen very many blobs.

I watched my wreathe get smoked by a PL fleet once (my fault for flying through Sendaya THAT day).

I saw a very intriguing fleet mechanically disassemble my Loki with the precision of a brain surgeon.

I have been a part of some very interesting gate camps, where it became clearly obvious what I did wrong.

Haven't seen a lot of blobs though.

Except maybe in FW when I signed up with about 14 other Talwars. But that was so painfully obvious it was more interesting to watch the hookbills outrun our missiles than it was to get kills.
Nephilims Girl
Sleeper Systems
#127 - 2014-08-03 06:15:03 UTC
again another BoT member complaining about EvE. seems to be a trend in renter heaven. when PL finally crumbles, and yes its coming. you will have no one to protect you and the cfc will own all your base, get out of drone lands while you can.


ohh yeah can i have your stuff before you quit?
Foxstar Damaskeenus
why did i join this corp
Not Purple Shoot It.
#128 - 2014-08-04 11:18:30 UTC  |  Edited by: Foxstar Damaskeenus
"skills to be proficient"

Start out with some small gang/small ship pvp, like in factional warfare. You are already out in null where the massive blobs are flying carriers and larger.

I started out this character with a group called "Rifterlings" we flew almost exclusively frigates and I had the skills in no time to fly frigates.

This game takes a long time to learn but there is no there like it. Earlier today we ganked a freighter with catalysts in high sec. The owner is probably going to have to make an appointment with their therapist tomorrow, you won't get that kind of psychotic behavior in Final Fantasy Online!

P.S. Your stuff, please to have?

"[this thread] is a cesspit of trolling and flaming" ISD Buldath

Hevymetal
POT Corp
#129 - 2014-08-04 12:11:47 UTC
You are never too late. However Eve does require time and effort as an investment. Skills train over time and therefore the more time you invest the more skill points you will get.

Keep your spirits up and try a little longer. If not sorry to see you go.
iovi Hashur
Pioneer Technologies Inc.
#130 - 2014-08-04 15:05:14 UTC  |  Edited by: iovi Hashur
DJentropy Ovaert wrote:
iovi Hashur wrote:
Not talking about serious PvP here. Real PvPers know what i mean (Wow hold your horses there hi-sec camper. You dont do pvp). These are the players WHO cannot set a goal...


rofl you just said "Real PVPers" lmao

Real pvp = a player engages in combat with another player. PVP = player vs. player. When a player shoots at another player, it's quite real :)

Stop applying your own personal feelings to terms with clear definitions. If you log into EVE, chances are you are engaging in some form of PVP at almost all times, and simply because you don't like some of those forms does not make them less "real" then the ones you do like.

Personally, I find null sec sov grinding boring as hell, wormholes a pain in my ass, and factional warfare just broken and silly. I find roaming around and ganking everything that I can possibly gank in high-sec to be epic fun and much lol. Chances are, we don't agree on this - but this does not make the PVP that either of us engage in less "real" then the other.



Ok first let me make this clear. I'm writing here in the forum, so that we can make a constructive debate. Not poke each others eye.

About real pvp...I'll give you an example so that you understand my point of view. My biggest loss so far was a t1 industrial carrying about 500 mill in route from amarr to jita. This happened when i played a little over a month(char age matters, you will see what i mean)

So i jump in an 0.6 system, i see many ships around wait for a few seconds (still gate cloacked) and then i press jump button towards the next gate. As soon as this happens i get a concord mail (i still see my ship intact). 2-3 secs later im in my pod. So a Vexor has one shot me.

Why is this not PvP:

a) I had no chance to react (no skills/mods would make any difference). And before you say cloak, neither had the skills at that time (45 days old char) and even if i did, you know that when there are like 15 ships + MTUs+drones+containers you cant really cloak. So in other words this is not PvP. It's player vs game mechanics.

b) You probably know too well that some ships can lock in 1-2 secs. Within that time a t1 industrial cant go back 12km to previous gate or align and warp.

I'm not even gonna get into fitting ship in a different way. cause tbh with my skills at the time the result would be the same.

So in other words this was not Player vs Player. It was Player vs "Hope i warp before i get concorded" and the guy literally had the time to make wreck free for all...and warp away!!

Now if you wanna gank miners..By all means. They have d scan, can be aligned etc etc. Different story


As for the waiting times . I understand what you are saying. I have other stuff i can do till skills train, cause i had to learn about that at some point.

About the activities scaling with sp.. Yeah you can manufacture just with minimum lvls. T2s. not gonna talk about T3. Or invention times (i mean industry as a whole not just manufacturing). And i still cant find a reason why skills like Frigate construction aren't needed for T1 as well?? That would be scaling. That's what i mean
Kharaxus
Eve Academy Corporation
#131 - 2014-08-04 15:19:13 UTC
iovi Hashur wrote:
So i jump in an 0.6 system, i see many ships around wait for a few seconds (still gate cloacked) and then i press jump button towards the next gate. As soon as this happens i get a concord mail (i still see my ship intact). 2-3 secs later im in my pod. So a Vexor has one shot me.


Thats very very familiar. Happened to me too. If I was ambitious I could even link where and when and likely there would be a pattern.
Strot Harn
Deep Core Mining Inc.
Caldari State
#132 - 2014-08-04 15:36:38 UTC
OP is doing it wrong.

While still on a trial account, I had moved to null (providence). Within two months, the start-up corp I had joined (8 members at first) had been aggressively recruiting noobs and taking them out to null. By two months we had over 50 people in our corp and I was 4th in line of "leadership".

Within a year, I was CEO of the corp and we had moved out of provi to other areas of null sec in an alliance we formed out of friendly corps we had met in provi.

You can't do much solo especially if your goal is "power". You gotta join/create your own corp and build it into something and/or earn your place.

After six years playing Eve, I still don't know what I want to do ... but I've been doing it.
Jenn aSide
Soul Machines
The Initiative.
#133 - 2014-08-04 15:54:25 UTC  |  Edited by: Jenn aSide
iovi Hashur wrote:
DJentropy Ovaert wrote:
iovi Hashur wrote:
Not talking about serious PvP here. Real PvPers know what i mean (Wow hold your horses there hi-sec camper. You dont do pvp). These are the players WHO cannot set a goal...


rofl you just said "Real PVPers" lmao

Real pvp = a player engages in combat with another player. PVP = player vs. player. When a player shoots at another player, it's quite real :)

Stop applying your own personal feelings to terms with clear definitions. If you log into EVE, chances are you are engaging in some form of PVP at almost all times, and simply because you don't like some of those forms does not make them less "real" then the ones you do like.

Personally, I find null sec sov grinding boring as hell, wormholes a pain in my ass, and factional warfare just broken and silly. I find roaming around and ganking everything that I can possibly gank in high-sec to be epic fun and much lol. Chances are, we don't agree on this - but this does not make the PVP that either of us engage in less "real" then the other.



Ok first let me make this clear. I'm writing here in the forum, so that we can make a constructive debate. Not poke each others eye.

About real pvp...I'll give you an example so that you understand my point of view. My biggest loss so far was a t1 industrial carrying about 500 mill in route from amarr to jita. This happened when i played a little over a month(char age matters, you will see what i mean)

So i jump in an 0.6 system, i see many ships around wait for a few seconds (still gate cloacked) and then i press jump button towards the next gate. As soon as this happens i get a concord mail (i still see my ship intact). 2-3 secs later im in my pod. So a Vexor has one shot me.

Why is this not PvP:

a) I had no chance to react (no skills/mods would make any difference). And before you say cloak, neither had the skills at that time (45 days old char) and even if i did, you know that when there are like 15 ships + MTUs+drones+containers you cant really cloak. So in other words this is not PvP. It's player vs game mechanics.

b) You probably know too well that some ships can lock in 1-2 secs. Within that time a t1 industrial cant go back 12km to previous gate or align and warp.

I'm not even gonna get into fitting ship in a different way. cause tbh with my skills at the time the result would be the same.

So in other words this was not Player vs Player. It was Player vs "Hope i warp before i get concorded" and the guy literally had the time to make wreck free for all...and warp away!!

Now if you wanna gank miners..By all means. They have d scan, can be aligned etc etc. Different story


As for the waiting times . I understand what you are saying. I have other stuff i can do till skills train, cause i had to learn about that at some point.

About the activities scaling with sp.. Yeah you can manufacture just with minimum lvls. T2s. not gonna talk about T3. Or invention times (i mean industry as a whole not just manufacturing). And i still cant find a reason why skills like Frigate construction aren't needed for T1 as well?? That would be scaling. That's what i mean


People who make distinctions about pvp like you do tend to be the e-honor types who thinks 'pvp = fair fight'.

Player v player means one human player did something to another human player. End of story. they fact that you don't like it or didn't consent to it or didn't mean to pvp is irrelevant in the extreme.

It also doesn't matter in the least what your skills were. The who idea of "It wasn't pvp because I couldn't cloak" is so ridiculous it's not even funny. For some reason, some people need to make all these distinctions about pvp to make themselves feel better about the fact that they got out played by someone in a video game.


I had it happen to me years ago as a kid in a video arcade playing this game, a dude told me i didn't real win (despite the fact that I got to continue playing while he had to fish in his pockets for more quarters if he wanted to keep playing). The reason i wasn't really playing? Because i kept using this move (that he din't know how to counter, it seems like for some Street Fighter player, jumping over stuff was hard) rather than walking up to him (where he could hit me) and honorably kung-fuing it out.

He got real mad when I pointed out that he was the one fishing for another quarter, not me. Almost fighting mad. Thought I was gonna have to Hadouken his ass for real for a minute there Twisted
Elusive Panda
Public Enemies CO
The Initiative.
#134 - 2014-08-04 16:10:43 UTC  |  Edited by: Elusive Panda
To the OP:

The most fun I've had in EVE were in Cruisers and below. You would be surprised how effective a swarm of frigates or a couple of basic T1 cruisers can be and that requires very little SP to be effective.

Find a low-sec or 0.0 corp that is ACTIVE on the PvP side and go have a blast.

For low SP players, I'd recommend BNI or Provibloc. Both are new players friendly and if you're looking for PvP, Catch and Provi are the best places to be.
Tippia
Sunshine and Lollipops
#135 - 2014-08-04 16:21:01 UTC  |  Edited by: Tippia
iovi Hashur wrote:
Why is this not PvP:

a) I had no chance to react (no skills/mods would make any difference). And before you say cloak, neither had the skills at that time (45 days old char) and even if i did, you know that when there are like 15 ships + MTUs+drones+containers you cant really cloak. So in other words this is not PvP. It's player vs game mechanics.

b) You probably know too well that some ships can lock in 1-2 secs. Within that time a t1 industrial cant go back 12km to previous gate or align and warp.

I'm not even gonna get into fitting ship in a different way. cause tbh with my skills at the time the result would be the same.

And here's why it is PvP in spite of your trying to blame irrelevant factors (the parts in strike-through):

You are a player. The other guy was a player. You were in opposition to each other. This set up a “player vs. player” situation, commonly known as PvP.

You had plenty of time to react. You had all the time before you stuck 500M in a T1. You had all the time before you decided to take this unfortunate combo into one of more pirate-rich pipelines of the game. You had all the time to scout the route, pick a different one, double back if something looked bad, or spread the load across multiple and/or better-suited ships. Oh, and yes, a better fit could very well have saved you too, since Vexors are pretty pathetic as gank boats.

It wasn't the game mechanics that got you killed — it was your long string of very very very very poor decision-making. That, and another player. Your decisions were appalling; his were better; in the PvP between the two of you, he ended up winning. What's more, until you stop trying to shift the blame away from where it belongs — squarely on you — you will fail to learn and keep losing these 100% PvP encounters.


…or wait… you are a player, right? It was you that got killed and not some bot of yours?
Herzog Wolfhammer
Sigma Special Tactics Group
#136 - 2014-08-04 16:42:10 UTC
DJentropy Ovaert wrote:
Chewytowel Haklar wrote:
Yep, 2 months and I am probably done already.




You are doing it wrong.

This character is not even 7 months old and I do wonderful. I have nothing but fun every single time I log in.

The trick: you need to spec something. In a couple months you can have decent core skills and be really good at ONE or TWO things. Pick something, get good at it, stick with it.

Also, when it comes to PVP - SP is overrated. Sure, in a pure 1 vs 1 on paper fight between two identical ships with identical fittings and players with identical tactics - the one with a bunch more SP is going to win. But it's rarely if ever like that on the field. I've killed players from 2004 in FW in 1 vs. 1 frig fights simply due to better tactics and fittings that were a good countermeasure to their fittings.

Hang in there, man. 2 months is nothing. You gotta be patient for EVE.



The CODE. guy has it right. I would take it further to recommend for new players the following (though a bit much for noobs):

- decide on your style, or your shtick. Pirate? Ganks? Missions/grind? Fleet PVP? Solo? Han Solo?
- decide on your ship. Hard and slow with heavies? Fast with frigates? Sneaking with covops? Darth Vadering it with Titans? This would be influenced by...
- what's your role? Tackler? Damage dealer? (don't shoot me now) "Healer"? Meat shield (Ok now you can shoot me).
- swallow your pride and go find an existing tried and true fitting for the ship and role and train up specifically to maximize that fitting.

For noobs who don't know which way is up, that's asking a lot, but if the question is too hard, well...

Bring back DEEEEP Space!

mow hawk
Federal Navy Academy
Gallente Federation
#137 - 2014-08-04 17:08:57 UTC
Herzog Wolfhammer wrote:
DJentropy Ovaert wrote:
Chewytowel Haklar wrote:
Yep, 2 months and I am probably done already.




You are doing it wrong.

This character is not even 7 months old and I do wonderful. I have nothing but fun every single time I log in.

The trick: you need to spec something. In a couple months you can have decent core skills and be really good at ONE or TWO things. Pick something, get good at it, stick with it.

Also, when it comes to PVP - SP is overrated. Sure, in a pure 1 vs 1 on paper fight between two identical ships with identical fittings and players with identical tactics - the one with a bunch more SP is going to win. But it's rarely if ever like that on the field. I've killed players from 2004 in FW in 1 vs. 1 frig fights simply due to better tactics and fittings that were a good countermeasure to their fittings.

Hang in there, man. 2 months is nothing. You gotta be patient for EVE.



The CODE. guy has it right. I would take it further to recommend for new players the following (though a bit much for noobs):

- decide on your style, or your shtick. Pirate? Ganks? Missions/grind? Fleet PVP? Solo? Han Solo?
- decide on your ship. Hard and slow with heavies? Fast with frigates? Sneaking with covops? Darth Vadering it with Titans? This would be influenced by...
- what's your role? Tackler? Damage dealer? (don't shoot me now) "Healer"? Meat shield (Ok now you can shoot me).
- swallow your pride and go find an existing tried and true fitting for the ship and role and train up specifically to maximize that fitting.

For noobs who don't know which way is up, that's asking a lot, but if the question is too hard, well...


Yea, I would say that you pretty much nailed it.

In the beginning, you should go through the profession agents and figure out what you want to do (this is actually a luxury, I started without that hand holding stuff). After you've figured it out, skill for it, and done.

There's a role for everyone Lol

...but I sort of was concentrated on one thing, and after I figured out what I was doing/got bored I cross trained into about everything so I can be more multi-purpose...but I guess that is also a role. Jack of all trades and a master of none Roll
De'Veldrin
Republic University
Minmatar Republic
#138 - 2014-08-04 17:41:12 UTC
One of the things I have noticed in my time playing Eve is that it does require a very different mindset than most other MMOs. In Eve your time is a precious commodity and your choices have (often irrevocable) consequences.

You should strive to waste neither of these assets.

How does the saying go?
Wow makes sure that everyone gets a cookie. Eve not only takes your cookie, it laughs at you for thinking you could have it in the first place.

De'Veldrin's Corollary (to Malcanis' Law): Any idea that seeks to limit the ability of a large nullsec bloc to do something in the name of allowing more small groups into sov null will inevitably make it that much harder for small groups to enter sov null.

Xtreem
Knockaround Guys Inc.
#139 - 2014-08-04 18:11:51 UTC
I don't have a link to hand but look at some of the goonfleet videos, every ship matters, you in your small scale ship with low tier mods could make the tackle that takes down a 10bil ship.. every ship matters, I say this having played for over 10 years, iv been bested by several newbs doing their best and overwhelming me, don't get disheartened just find some good dudes to fly with and have a blast.
James Amril-Kesh
Viziam
Amarr Empire
#140 - 2014-08-04 19:43:44 UTC
Pheusia wrote:
James Amril-Kesh wrote:
Lugia3 wrote:
Go read the history of Brave Newbies.

Brave claimed a piece of null that was ready and waiting for it. While this is admirable it's not really a symptom of null working as intended. There have been no new groups blasting their way in to carve a chunk of it for themselves.


Also there's a lot more to EVE than Null.

That's debatable.

Enjoying the rain today? ;)