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Looking for PI in Highsec

Author
Gor Yo
Taxes Shmuckses
#21 - 2014-08-07 12:53:39 UTC
Alain Gainsbourg wrote:
I'm looking for planets in High which have reasonable tax rates (<10%) in their POCOs .

Is anyone willing to name a few?

Since there seems to be no way to look it up via API or something like that.


10% is what Interbus takes in addition to player corp tax, so you wont find anything less than 10%, unless you train tax code skill high enough.
Paynus Maiassus
Imperial Academy
Amarr Empire
#22 - 2014-08-07 20:38:48 UTC
Don't do PI in hisec. Live a little and head into low.
Satyr Ersatz
New Eden Security Services
#23 - 2014-08-08 03:52:59 UTC
Paynus Maiassus wrote:
Don't do PI in hisec. Live a little and head into low.

Better yet - wormhole space.
Bayonnefrog
Blueprint Mania
#24 - 2014-08-08 15:30:54 UTC
Netan MalDoran wrote:
Don't PI in highsec, go to lowsec, besides I've never found a private POCO in high or low with a tax of over 10%. Try being locked out at a tax of 100% in Syndicate, not very fun Twisted


Yup. I wouldn't bother with high-sec PI. Low-sec is much more profitable with only slightly more risk. And there are planets with 0-5% taxes too.
Alain Gainsbourg
The Scope
Gallente Federation
#25 - 2014-08-15 15:03:18 UTC
Just a short Update on my experiment after about 14 days.

All planetary management skills are maxed. Without implants that would take about 102 days to max all 5.
So far i set up 2 colonies.

invesment:
skills - 9.750.000 ISK
colonies - 16.000.000 ISK

generated income:
1st colony - 7.870.000 ISK
2nd colony - 9.553.000 ISK

wallet: -8.327.000 ISK

Note:
I just started this and may not produce the best P2 products on my 2 colonies. The setup on the planets may not be the best as well. So beside max skills i'm performing like a new player.

The experiment will move on.
Drago Shouna
Doomheim
#26 - 2014-08-15 15:37:30 UTC
Alain Gainsbourg wrote:
Just a short Update on my experiment after about 14 days.

All planetary management skills are maxed. Without implants that would take about 102 days to max all 5.
So far i set up 2 colonies.

invesment:
skills - 9.750.000 ISK
colonies - 16.000.000 ISK

generated income:
1st colony - 7.870.000 ISK
2nd colony - 9.553.000 ISK

wallet: -8.327.000 ISK

Note:
I just started this and may not produce the best P2 products on my 2 colonies. The setup on the planets may not be the best as well. So beside max skills i'm performing like a new player.

The experiment will move on.


So even sticking with 2 colonies you will have recouped your initial investment and be showing a profit the next time you collect.

Thats not a bad return really as all the income from then on is profit, just think how much you can generate with the max of 6 colonies.

Solecist Project...." They refuse to play by the rules and laws of the game and use it as excuse ..." " They don't care about how you play as long as they get to play how they want."

Welcome to EVE.

Alain Gainsbourg
The Scope
Gallente Federation
#27 - 2014-08-25 20:23:01 UTC
Drago Shouna wrote:

So even sticking with 2 colonies you will have recouped your initial investment and be showing a profit the next time you collect.

Thats not a bad return really as all the income from then on is profit, just think how much you can generate with the max of 6 colonies.


Well 10 days later. I'm out of the red numbers and generating profit.

I think i'll delve deeper into the art of setting up colonies before i start a new one. The forum and google should help with that.

Anyway. Compared to the investment in time and money to get the skills and the frist colonies runing, PI in highsec isn't very profitable (as alot of you pointed out). It's definitly no activity to point new players to. Atleast not if they want to try it in highsec.
Satyr Ersatz
New Eden Security Services
#28 - 2014-08-28 03:12:28 UTC
Alain Gainsbourg wrote:
Drago Shouna wrote:

So even sticking with 2 colonies you will have recouped your initial investment and be showing a profit the next time you collect.

Thats not a bad return really as all the income from then on is profit, just think how much you can generate with the max of 6 colonies.


Well 10 days later. I'm out of the red numbers and generating profit.

I think i'll delve deeper into the art of setting up colonies before i start a new one. The forum and google should help with that.

Anyway. Compared to the investment in time and money to get the skills and the frist colonies runing, PI in highsec isn't very profitable (as alot of you pointed out). It's definitly no activity to point new players to. Atleast not if they want to try it in highsec.

Yeah - my initial motivation for moving to WH space was to PLEX my accounts through PI after getting frustrated with low highsec returns.
Alain Gainsbourg
The Scope
Gallente Federation
#29 - 2014-08-30 09:05:38 UTC  |  Edited by: Alain Gainsbourg
As i said before i moved into PI a bit unprepared as a kind of experiment.

So i did some research on youtube and watched some recent guides:


Though the 1st one is the longest and oldest, which i watched, i found it to be the most interesting. The other 2 grant some addional info.

PI Websites:


Circumventing Taxes:
PI Expedited Transfer Timer
Quote:
If you upgrade that connection link, the cooldown time will drastically be reduced.

Aeon's EVE

Good to know if you want to circumvent taxes a bit.
Gecko415
Sebiestor Tribe
Minmatar Republic
#30 - 2014-08-31 13:36:07 UTC
Alain Gainsbourg
The Scope
Gallente Federation
#31 - 2014-09-01 15:11:53 UTC
@Gecko415
Thx for the links. That pure industry planet PI sounds interesting. That is something i'm looking into in the next days. Time to update the SISI client.
Alain Gainsbourg
The Scope
Gallente Federation
#32 - 2014-09-03 18:21:43 UTC  |  Edited by: Alain Gainsbourg
I had a bit of time so tried the factory planet concept on SISI. It's definitly interesting and promises much more profit than extracting and refining and so on. If you plan your colony the right way you can produce alot of P2.

If i did the math right 13 AIF are the sweet spot per space port and day with additional storage you can set up something that runs several days.

I'm tempted to try it on the TQ.

Fuzzwork PI reminded me that i should keep in mind that the stuff extractors get out of the planet has a price tag too.
Alain Gainsbourg
The Scope
Gallente Federation
#33 - 2014-09-08 16:07:24 UTC
After some time to think about factory planets and extraction + refining ....
My view of them:


  1. Factory planets are good if you have the time to check them atleast once per day to refuel storage.
  2. If you don't have the time every day it seems to be the best to stick with extraction and refining P0 to atleast P1.


Tina W
School of Applied Knowledge
Caldari State
#34 - 2014-10-13 14:09:50 UTC
Bagatur I
Caldari Provisions
Caldari State
#35 - 2014-10-14 14:43:37 UTC
Alain Gainsbourg wrote:


Circumventing Taxes:
PI Expedited Transfer Timer
Quote:
If you upgrade that connection link, the cooldown time will drastically be reduced.

Aeon's EVE

Good to know if you want to circumvent taxes a bit.


Now that is interesting. Everywhere I read on PI says that launchpad export tax is 2/3 of CC export tax, and here they suggest to export through CC to lower taxes?
Anybody can comment on that? What tax to you pay for CC export?
I know launchpad export tax is calculated as:
(POCO owner tax) + 10% * (1- 0.1*(Customs Code Expertise level)).
How is CC export tax in highsec calculated?
Slvrsmth
Native Freshfood
Minmatar Republic
#36 - 2014-10-14 21:28:55 UTC
Information about planets was added to Carebearium today - when you figure out what you want to build, the app will help you find the solar systems (hisec or otherwise, your choice) that have the necessary planets. The link is in my signature.

Carebearium - find the best solar system for you!

Alain Gainsbourg
The Scope
Gallente Federation
#37 - 2014-11-21 13:33:32 UTC
It's slow progress but i'll hit the 100 million mark in early December.

The factory planet methode with bought stuff is something i can do at the moment. I lag the time to check them daily and haven't expanded my planetary empire beyond the 2 planets i'm using at the moment.

@Slvrsmth
Thanks for the development! I'll check it out as soon as i have enough free time available.

Shiloh Templeton
Cheyenne HET Co
#38 - 2014-11-21 22:31:13 UTC
Alain Gainsbourg wrote:
It's slow progress but i'll hit the 100 million mark in early December.
Do you mean 100M total for the two planets you started in August? What kind of PI did you end up doing on each planet - factory or P1 extraction?
Satyr Ersatz
New Eden Security Services
#39 - 2014-11-21 23:13:29 UTC
For those of you who are interested, I've dropped the player tax on my Luminaire POCOs to 0%, and I'm going to keep it that way for at least three months from this post, at which point I'll only raise it back to 1%. So if your interest is in manufacturing planets in hi-sec, Luminaire is a good spot for it, from the cost perspective.
Alain Gainsbourg
The Scope
Gallente Federation
#40 - 2014-11-25 17:33:58 UTC
Shiloh Templeton wrote:
Alain Gainsbourg wrote:
It's slow progress but i'll hit the 100 million mark in early December.
Do you mean 100M total for the two planets you started in August? What kind of PI did you end up doing on each planet - factory or P1 extraction?


Nanites on a barren world and coolant on a gas giant both with extraction and refinement on the planets. Nanites might be a loss production.
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