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Player Features and Ideas Discussion

 
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[Hyperion] Heavy Assault Cruiser tweaks

First post First post First post
Author
Skia Aumer
Sebiestor Tribe
Minmatar Republic
#281 - 2014-07-29 18:38:32 UTC
Omnathious Deninard wrote:
On the Ishtar, I would like to see it get -1 Mid and +1 low to encourage armor tanking.

I like a shield Ishtar more than an armor one. Why do you want it gone?
Fredric Wolf
Black Sheep Down
Tactical Narcotics Team
#282 - 2014-07-29 18:39:47 UTC
Budan Kado wrote:
CFC if you cant beat them, nerf them.

Devs I hope you skip over the CFC posting brigade of nerfing. Its sorta personal for them. They cant figure out how to beat them, so they will try to get them nerfed. This isnt a new case, it has happened before with ships.

Its a shame really, they have the biggest collection of players in Nullsec and when they cant out blob something, they run and cry about it to get it nerfed.


Do you mean the same fleet doctrines most of the alliances in the CFC currently use? Just because it is not a CFC doctrine does not mean it is not being used by the CFC. Or is the the standard Grr Goons reply when you cant defend something that is clearly broken and most sides agree on this statement.
Retar Aveymone
DJ's Retirement Fund
Goonswarm Federation
#283 - 2014-07-29 18:41:49 UTC
Fredric Wolf wrote:
Budan Kado wrote:
CFC if you cant beat them, nerf them.

Devs I hope you skip over the CFC posting brigade of nerfing. Its sorta personal for them. They cant figure out how to beat them, so they will try to get them nerfed. This isnt a new case, it has happened before with ships.

Its a shame really, they have the biggest collection of players in Nullsec and when they cant out blob something, they run and cry about it to get it nerfed.


Do you mean the same fleet doctrines most of the alliances in the CFC currently use? Just because it is not a CFC doctrine does not mean it is not being used by the CFC. Or is the the standard Grr Goons reply when you cant defend something that is clearly broken and most sides agree on this statement.

why are you replying to an npc alt
Mizhir
Higher Than Everest
Hazardous Company
#284 - 2014-07-29 18:43:23 UTC
TrouserDeagle wrote:
we could just remove sentry drones altogether. they're silly and hard to balance.


Same can be said about supercaps.

❤️️💛💚💙💜

Gorski Car
#285 - 2014-07-29 18:43:53 UTC
I've always been a fan of removing pvp

Collect this post

Fredric Wolf
Black Sheep Down
Tactical Narcotics Team
#286 - 2014-07-29 18:44:16 UTC
What better things can I do at work?

Wait don't answer that, literately anything is better Cry
Night Condor
TRUE GONER Executors
TERRA REGNUM
#287 - 2014-07-29 18:44:25 UTC
CCP!!!!!!!!!!!!!!!

WHAT ABOUT AMARR HAC's ?????!!!!!!!!!!!!!!!

[i]"7-7 И, дитя человеческое, имея разум еще младенца, приняло её. 7-8 И, хаос и холод ворвались в галактику эту."[/i]

Mizhir
Higher Than Everest
Hazardous Company
#288 - 2014-07-29 18:47:20 UTC
Gizznitt Malikite wrote:
Mizhir wrote:
CCP Rise wrote:
Sentry drones have enormous downsides. They can be killed like other drones AND they don't return to your ship. There's a reason they were never used at all until assist + these tracking/optimal bonuses came along.


But with the possibility for 3 full sets of sentries it outweights this downside.


Perhaps the solution is to increase the size (but not bandwidth) of sentry drones. Sentries taking up 50 m3 of space would severely limit the number of sentries a drone ship may utilize. Suddenly Ishtars are 1 set of Sentries, 1 Set of heavies.

Food for thought, not necessarily a good idea (and may require balancing the drone bay of other drone boats).


Interesting concept. 50m3 would probably be too much. Even 30m3 may be sufficient. That would leave an ishtar with 75m3 after 2 sets of sentries. Otherwise 35m3 sentries would give you 25m3 remaining.

❤️️💛💚💙💜

Gorski Car
#289 - 2014-07-29 18:49:51 UTC
Mizhir wrote:
Gizznitt Malikite wrote:
Mizhir wrote:
CCP Rise wrote:
Sentry drones have enormous downsides. They can be killed like other drones AND they don't return to your ship. There's a reason they were never used at all until assist + these tracking/optimal bonuses came along.


But with the possibility for 3 full sets of sentries it outweights this downside.


Perhaps the solution is to increase the size (but not bandwidth) of sentry drones. Sentries taking up 50 m3 of space would severely limit the number of sentries a drone ship may utilize. Suddenly Ishtars are 1 set of Sentries, 1 Set of heavies.

Food for thought, not necessarily a good idea (and may require balancing the drone bay of other drone boats).


Interesting concept. 50m3 would probably be too much. Even 30m3 may be sufficient. That would leave an ishtar with 75m3 after 2 sets of sentries. Otherwise 35m3 sentries would give you 25m3 remaining.


People can still just depot in new drone sets.

Collect this post

Velora Nyleve
Caldari Provisions
Caldari State
#290 - 2014-07-29 18:51:09 UTC
I'd rather the Tempest be a viable shield battleship than yet another armor one.

For people wanting more lows, there's the Tempest Fleet filling that niche already.
Scout Vyvorant
Doomheim
#291 - 2014-07-29 18:53:04 UTC
I think a lot of issues in game at the moment are related to drones and, as some dev mentioned, they were intended to be a support dps source and not a full weapon system.

After reading a lot about the issue of the Apex Force as defined by some websites and bloggers, I have to agree some ships can deploy a weapon type (in this case drones) that can counter a wide range of threats without a proper support, either that we are talking about supercarriers deploying sentries or ishtar using sentries in the tactic you most prefer. A supercarrier able to take out alone small targets without smaller ships support it's probably more of an imbalance rather then an apex force.

Anyway, I use these example to introduce my point, so please insult my points and not the concept of apex force.

In short, why don't we limit the size of drones allowed by a certain ship / ship type? If i wanted to put Battleship sized gun on my deimos I cannot because of the powergrid, I will probably fit 1 Large Blaster and anyway the damage bonus cover only medium guns, but why can I deploy sentries (aka battleship sized guns) from a hull that's intended to have medium weapon types?

One can argue that the ship(s) in question have their dps balanced considering their bandwidth and damage bonuses, but then why at example don't you balance the ishtar around medium drones, like the Gila?

Why don't you set which kind of drones a ship could use? At example, Frigates only light, Cruisers Light and Medium, Battleships Light, Medium, Heavy and Sentries, Carriers and Supercarriers just fighters.

And it's not by nerfing the tracking to ishtars that you are going to fix the issue, you'll just dampen it a bit, but it will still be there unsolved.
Aliventi
Mouth Trumpet Cavalry.
Mouth Trumpet Cavalry
#292 - 2014-07-29 18:55:00 UTC
CCP Rise wrote:
Sentry drones have enormous downsides. They can be killed like other drones AND they don't return to your ship. There's a reason they were never used at all until assist + these tracking/optimal bonuses came along.

I remember you making a statement that "someday" you would like to implement missile disruption. Why not do drone disruption at the same time? Also, perhaps balance drones just a touch and introduce drone implants.
Szamix
Bionesis Technologies
#293 - 2014-07-29 18:55:38 UTC
"PS - how would you feel about an 8/4/7 Tempest?"

Bad... it will the end of nano shield tempest Cry
MeBiatch
GRR GOONS
#294 - 2014-07-29 19:00:06 UTC
To balance the ishtar I would greatly reduce the target range by 1/3 or to 52.8km. That way if you want to take advantage of the senty range you have to use sensor boosters.

There are no stupid Questions... just stupid people... CCP Goliath wrote:

Ugh ti-di pooping makes me sad.

Querns
GoonWaffe
Goonswarm Federation
#295 - 2014-07-29 19:02:37 UTC
MeBiatch wrote:
To balance the ishtar I would greatly reduce the target range by 1/3 or to 52.8km. That way if you want to take advantage of the senty range you have to use sensor boosters.

Ishtars will just assign their drones to someone with longer target range.

This post was crafted by the wormhole expert of the Goonswarm Economic Warfare Cabal, the foremost authority on Eve: Online economics and gameplay.

MeBiatch
GRR GOONS
#296 - 2014-07-29 19:05:32 UTC
Night Condor wrote:
CCP!!!!!!!!!!!!!!!

WHAT ABOUT AMARR HAC's ?????!!!!!!!!!!!!!!!


How about
Amarr Cruiser bonuses (per skill level):
5% bonus to light missile, Heavy Missile and Heavy Assault Missile damage
4% bonus to all armor resistances
Heavy Assault Cruisers bonuses (per skill level):
10% bonus to light missile, Heavy Missile and Heavy Assault Missile max velocity
5% bonus to Rapid Light Missile, Heavy Missile and Heavy Assault Missile Launcher rate of fire
Role Bonus:
50% reduction in Microwarpdrive signature radius penalty

There are no stupid Questions... just stupid people... CCP Goliath wrote:

Ugh ti-di pooping makes me sad.

MeBiatch
GRR GOONS
#297 - 2014-07-29 19:09:07 UTC
Querns wrote:
MeBiatch wrote:
To balance the ishtar I would greatly reduce the target range by 1/3 or to 52.8km. That way if you want to take advantage of the senty range you have to use sensor boosters.

Ishtars will just assign their drones to someone with longer target range.


So is it senties that are the problem or drone assist?

Personally I would make drone assist only work for regular drones.

There are no stupid Questions... just stupid people... CCP Goliath wrote:

Ugh ti-di pooping makes me sad.

Altirius Saldiaro
Doomheim
#298 - 2014-07-29 19:09:19 UTC
Querns wrote:
MeBiatch wrote:
To balance the ishtar I would greatly reduce the target range by 1/3 or to 52.8km. That way if you want to take advantage of the senty range you have to use sensor boosters.

Ishtars will just assign their drones to someone with longer target range.


If ECM and Damps affected a ship's connection with its drones, then it couldnt assign their drones because they'd lose ability to command their drones.

Ewar is the key to balancing OP sentry boats. EWAR needs to affect the connection between ship and its drones.
Frostys Virpio
KarmaFleet
Goonswarm Federation
#299 - 2014-07-29 19:09:37 UTC
Querns wrote:
MeBiatch wrote:
To balance the ishtar I would greatly reduce the target range by 1/3 or to 52.8km. That way if you want to take advantage of the senty range you have to use sensor boosters.

Ishtars will just assign their drones to someone with longer target range.


Just to be sure I understand the mechanic, your sentry will still fire to "drone control range" even if if your enemy is further away from the sentry as long as you direct him to attack while your ship is within targeting range of the enemy right? Like you can put yourself between your sentry and your enemy to reduce the targeting gap but the sentry will fire to your max drone range from their own point in space?
Ugly Eric
Drone Renter Federation
#300 - 2014-07-29 19:10:28 UTC
Budan Kado wrote:
CFC if you cant beat them, nerf them.

Devs I hope you skip over the CFC posting brigade of nerfing. Its sorta personal for them. They cant figure out how to beat them, so they will try to get them nerfed. This isnt a new case, it has happened before with ships.

Its a shame really, they have the biggest collection of players in Nullsec and when they cant out blob something, they run and cry about it to get it nerfed.


Well, the Ishtar needs a nerfhammer like never seen before. This coming out of a dude in alliance flying almost nothing but ishtars on alliance level fleets.

Happy now?