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Player Features and Ideas Discussion

 
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Maleable sec status / galaxy blender

Author
Shaklu
State War Academy
Caldari State
#1 - 2014-07-25 19:29:33 UTC  |  Edited by: Shaklu
First time even looking at this forum really, but I had this cool idea/daydream and wanted to see what people thought of it. It's possible it has been brought up and I checked the "common ideas" thread but got tired of reading it half-way through.. so I'll just slap down my idea and see what people think.

Ok, so right now the universe is all divvied up by empires and pirates and whatnot, right? At the current time, they basically just sit-on-butt and contribute nothing to anything. Well I was thinking.. why couldn't more PVE stuff happen with them instead of a stagnant stale-mate?

So here is what I came up with: The factions actually going to war, and all systems security status being able to be altered by it.
Ok so I am a noob about game design so it may be impossible.. but just think that if all the factions were at war and you had NPC fleets that actively fought one-another.. you could have the Low-Sec areas be between or away from the empires and the faction warfare mechanics would take a huge roll in determining how the empires progressed.

Low and Null-sec space would have factions and incursion NPC's conquering space, as well as pilots. So any empty space would be conquered by NPC's increasing sec status for people who have standings, and making the game more dynamic. The whole Sov mechanic could stick around, but you would actively need to defend it from NPCs and players alike.. making it much harder to hold huuuuge swaths of space like they do currently.

Theoretically you could take out NPC space like Jita, but it would be close to impossible: Even titans and supercaps would get melted by the combined military force of the Caldari nation lighting them up (and they wouldn't suffer from human things like sleep and connection drops) so hubs like Jita would probably stick around, though they could technically fall.

Low sec would be a static, changing space.. where if an empire moves into an area a bit more, you could find your little pirate haven needing to be protected in order for policing forces not to show up. Null sec would be simply areas that exist that are either controlled totally by players, or are far enough from a NPC faction that they hold no sway.

CONCORD would obviously need to go to hell, and you would simply have the actual empires/pirate NPC's take their place as the law enforcement. Players could join the side of a conflict and turn the tide of NPC warfare (like actually on-field.. blowing up the other team's NPCs in the middle of a battle) Which would make PVE something huge, entertaining, and crazy-fun, not lame, boring and soul-draining.

You could still carebear it up by being neutral to all factions, or you could be a crazy cool pirate taking out fleet ships for faction module loot while also murdering players during conflicts. It would mean opening up all space to Jumping and such, but warp bubbles not being permitted still in high-sec for obvious reasons.. Perhaps there could be trade factions in each faction that would attempt to keep open high-sec pipes to allow players to travel in safety.. I dunno..

It would literally be like turning on a galaxy-wide blender where if you log off for a month, when you come back you are chilling in a station that is owned by an enemy nation! ye gads! This idea would allow players to literally change the very fabric of the galaxy and it would be a true sandbox with sweeping morphing fronts and LOADS of activity.

Anyway, just a cool daydream I had that I thought would be a TON of fun to actually see, though I doubt I ever will. I have to give a corp-mate of mine, Janik, credit for planting the seed of this idea, because he thinks that NPC pirates or Incursions should conquer null-sec therefore breaking the boredom and monotony out there, and increasing PVE stuff as well.

Again, just a thought, so no one break a blood vessel freaking out Blink

It was a slow day at work.

Edit: TL/DR
Make NPCs fight for space
More NPCs = More sec status (for those with standing)
Less or no NPC = low/null-sec
More explosions
More confusion
More fun?
Fer'isam K'ahn
SAS Veterinarians
#2 - 2014-07-25 19:34:16 UTC
Nothing popping yet Big smile

But your guess was right, it was been mentioned a few times before, shifting for certain areas, due to certain effects. Baseline is, the big blocks could shape space however they want - balance would be out the window. Always consider exploits first, how could you break your suggestion and then you are at the point where all those other threads are .. defeated and closed.
Shaklu
State War Academy
Caldari State
#3 - 2014-07-25 19:39:31 UTC
That's the whole point though. Balance is lame and boring.. And I guess the empires would be stronger and stronger the smaller they got? I dunno.. Like I said it was just an idea. Stagnation and balance is what makes space boring if you ask me
Elfi Wolfe
University of Caille
Gallente Federation
#4 - 2014-07-25 19:54:04 UTC  |  Edited by: Elfi Wolfe
Nice idea but the the mega blocs would exploit it to death. And can be sure that under such system Jita will burn and fall fast. Followed by all the other trade hubs.

"Please point to the place on the doll where the carebear touched you."

Shaklu
State War Academy
Caldari State
#5 - 2014-07-25 20:02:01 UTC  |  Edited by: Shaklu
Plausible, yes.. but it wouldn't last long.
Caldari would take it back quickly once everyone left or is dead, because you wouldn't be able to get a clone in Caldari space or dock to re-ship to continue the siege, as you would now be an enemy. I guess you could also make it so you can't jump into 0.9 or 1.0 sec systems, making it basically impossible to take out the hubs..
Also, and more importantly, if Jita fell, the whole playerbase, especially industrialists and the like, would rise up to bring it back.. because that's where everyone gets their shiny ships. Even if it did fall, another trade hub would pop up.. no huge loss there.

Edit:
More to the point of my idea: that's the point. It would be realistic, and it would be sandbox.
Alvatore DiMarco
Capricious Endeavours Ltd
#6 - 2014-07-26 00:46:55 UTC
I think OP underestimates the staggering might of the null blocs.

I also think OP should have tried to search a little more; this idea keeps coming up and nobody who proposes it has actually stopped to consider the reality of what they want to unleash.
Shaklu
State War Academy
Caldari State
#7 - 2014-07-26 01:03:17 UTC
well I don't really care overly-much about whether or not it has been brought up, and the reality is it would be total chaos and amazing, people would be blowing stuff up all over, and the game would get turned on it's head: perfect. it would also be so much fun it makes me smile just thinking about it.
Rivr Luzade
Coreli Corporation
Pandemic Legion
#8 - 2014-07-26 10:36:50 UTC  |  Edited by: Rivr Luzade
Alvatore DiMarco wrote:
I think OP underestimates the staggering might of the null blocs.

I also think OP should have tried to search a little more; this idea keeps coming up and nobody who proposes it has actually stopped to consider the reality of what they want to unleash.


He absolutely does. I suggest him to watch videos or read reports about CCP's events and other organized events and how 00 sec entities turned that always into a mess.

I also suggest that he watches what has happened over the years in 00 Sec where all the things which he suggests, are supposed to be taking place and fail to materialize - except for a couple of notable outbursts. Creating even more space where, after a short outburst, nothing is going to happen, is pointless.

If you want to fight, go to the areas in space where the fights you long for are suppose to happen. You will realize that no one is interested in it.

UI Improvement Collective

My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.

Shaklu
State War Academy
Caldari State
#9 - 2014-07-26 14:13:40 UTC
Rivr Luzade wrote:
Alvatore DiMarco wrote:
I think OP underestimates the staggering might of the null blocs.

I also think OP should have tried to search a little more; this idea keeps coming up and nobody who proposes it has actually stopped to consider the reality of what they want to unleash.


He absolutely does. I suggest him to watch videos or read reports about CCP's events and other organized events and how 00 sec entities turned that always into a mess.

I also suggest that he watches what has happened over the years in 00 Sec where all the things which he suggests, are supposed to be taking place and fail to materialize - except for a couple of notable outbursts. Creating even more space where, after a short outburst, nothing is going to happen, is pointless.

If you want to fight, go to the areas in space where the fights you long for are suppose to happen. You will realize that no one is interested in it.


I know how much of a crapshoot they can make events and have made them. This wouldn't really effect deep 0.0 too much, actually.. the biggest changes would be made in high and low sec space. And yeah, people will break things and do crazy stuff, but that's the whole point. It would increase the realistic space atmosphere annd accentuate the sandbox theme that EVE has.

Honestly the fact that I've only gotten a few people to respond and they are just parroting each other with "OMG you underestimate the power of the dark side" is a good sign. Means that most of the people either wouldn't care, can't shoot holes in it, or silently nod at the idea. That's what I've gathered by looking at forums, anyway.