These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Ships & Modules

 
  • Topic is locked indefinitely.
12Next page
 

New Weapon Upgrade

Author
x220
Brave Newbies Inc.
Brave Collective
#1 - 2014-07-21 03:09:52 UTC
Okaaaaaay, Hello pubbies of New Eden!

Let's begin shall we?

We have weapon upgrades for a variety of offensive (Aggression or non) modules!

Turrets, Drones, Mining equipment, ECM, ETC.

What do we not have that people use offensively?

Smartbomb Weapon Upgrades!

Attributes? I have no idea... +10% damage.... cycle time.... something?

Let me know what ye pilots think!Big smile
Praxis Ginimic
The Scope
Gallente Federation
#2 - 2014-07-21 04:01:56 UTC
Shelom Severasse
The Disney World Federation
Fraternity.
#3 - 2014-07-21 04:24:57 UTC
x220 wrote:
Okaaaaaay, Hello pubbies of New Eden!

Let's begin shall we?

We have weapon upgrades for a variety of offensive (Aggression or non) modules!

Turrets, Drones, Mining equipment, ECM, ETC.

What do we not have that people use offensively?

Smartbomb Weapon Upgrades!

Attributes? I have no idea... +10% damage.... cycle time.... something?

Let me know what ye pilots think!Big smile

you know, reading what skills do is important. have you looked at the energy pulse weapons skill?
Chainsaw Plankton
FaDoyToy
#4 - 2014-07-21 04:48:35 UTC
disco ball for the low slots! improves the disco by an awesome percent!

@ChainsawPlankto on twitter

x220
Brave Newbies Inc.
Brave Collective
#5 - 2014-07-21 06:00:37 UTC
Shelom Severasse wrote:
x220 wrote:
Okaaaaaay, Hello pubbies of New Eden!

Let's begin shall we?

We have weapon upgrades for a variety of offensive (Aggression or non) modules!

Turrets, Drones, Mining equipment, ECM, ETC.

What do we not have that people use offensively?

Smartbomb Weapon Upgrades!

Attributes? I have no idea... +10% damage.... cycle time.... something?

Let me know what ye pilots think!Big smile

you know, reading what skills do is important. have you looked at the energy pulse weapons skill?


I have yes! But still, you have those skills for gunnery, etc. It'd be nice if a weapon upgrade was implemented.
Netan MalDoran
Hail To The King
The Silent Syndicate
#6 - 2014-07-21 16:53:44 UTC
And, who actually uses Smartbombs?Shocked

"Your security status has been lowered." - Hell yeah it was!

Falcon's truth

Ralph King-Griffin
New Eden Tech Support
#7 - 2014-07-21 17:08:31 UTC
Netan MalDoran wrote:
And, who actually uses Smartbombs?Shocked

Anyone wanting to have fun at the cfc's expense at something like burn jita.
x220
Brave Newbies Inc.
Brave Collective
#8 - 2014-07-21 20:20:55 UTC
Many people do! Alot of people use them to rat in nullsec in rock havens. Standard setup: 3-4 smartbomb apocs + pimped faction BS
Voyager Arran
Brutor Tribe
Minmatar Republic
#9 - 2014-07-21 22:16:02 UTC
Ralph King-Griffin wrote:
Netan MalDoran wrote:
And, who actually uses Smartbombs?Shocked

Anyone wanting to have fun at the cfc's expense at something like burn jita.


Confirming that getting publords concorded out of battleships by bring a market alt along with the gank fleet or just having a few dudes not press F1 ruins the Burn Jita experience
IIshira
School of Applied Knowledge
Caldari State
#10 - 2014-07-21 23:30:23 UTC
x220 wrote:
Okaaaaaay, Hello pubbies of New Eden!

Let's begin shall we?

We have weapon upgrades for a variety of offensive (Aggression or non) modules!

Turrets, Drones, Mining equipment, ECM, ETC.

What do we not have that people use offensively?

Smartbomb Weapon Upgrades!

Attributes? I have no idea... +10% damage.... cycle time.... something?

Let me know what ye pilots think!Big smile


How about a whole skill tree for smartbombs? Like gunnery and missiles... I need something to train!
x220
Brave Newbies Inc.
Brave Collective
#11 - 2014-07-21 23:32:07 UTC
IIshira wrote:
x220 wrote:
Okaaaaaay, Hello pubbies of New Eden!

Let's begin shall we?

We have weapon upgrades for a variety of offensive (Aggression or non) modules!

Turrets, Drones, Mining equipment, ECM, ETC.

What do we not have that people use offensively?

Smartbomb Weapon Upgrades!

Attributes? I have no idea... +10% damage.... cycle time.... something?

Let me know what ye pilots think!Big smile


How about a whole skill tree for smartbombs? Like gunnery and missiles... I need something to train!


Add range/damage? :)
IIshira
School of Applied Knowledge
Caldari State
#12 - 2014-07-21 23:37:44 UTC
x220 wrote:
IIshira wrote:
x220 wrote:
Okaaaaaay, Hello pubbies of New Eden!

Let's begin shall we?

We have weapon upgrades for a variety of offensive (Aggression or non) modules!

Turrets, Drones, Mining equipment, ECM, ETC.

What do we not have that people use offensively?

Smartbomb Weapon Upgrades!

Attributes? I have no idea... +10% damage.... cycle time.... something?

Let me know what ye pilots think!Big smile


How about a whole skill tree for smartbombs? Like gunnery and missiles... I need something to train!


Add range/damage? :)


It might be interesting but I don't see CCP doing it. They would just reduce the base stats if they did.
x220
Brave Newbies Inc.
Brave Collective
#13 - 2014-07-21 23:39:12 UTC
IIshira wrote:
x220 wrote:
IIshira wrote:
x220 wrote:
Okaaaaaay, Hello pubbies of New Eden!

Let's begin shall we?

We have weapon upgrades for a variety of offensive (Aggression or non) modules!

Turrets, Drones, Mining equipment, ECM, ETC.

What do we not have that people use offensively?

Smartbomb Weapon Upgrades!

Attributes? I have no idea... +10% damage.... cycle time.... something?

Let me know what ye pilots think!Big smile


How about a whole skill tree for smartbombs? Like gunnery and missiles... I need something to train!


Add range/damage? :)


It might be interesting but I don't see CCP doing it. They would just reduce the base stats if they did.


It's still something.
Ireland VonVicious
Vicious Trading Company
#14 - 2014-07-22 00:19:44 UTC
Netan MalDoran wrote:
And, who actually uses Smartbombs?Shocked


No one, due to lack of Smartbomb weapon upgrade. Shocked
IIshira
School of Applied Knowledge
Caldari State
#15 - 2014-07-22 00:33:24 UTC
Ireland VonVicious wrote:
Netan MalDoran wrote:
And, who actually uses Smartbombs?Shocked


No one, due to lack of Smartbomb weapon upgrade. Shocked

You need to fly around lowsec in a shuttle if you think that lol
Moonlit Raid
Doomheim
#16 - 2014-07-22 00:44:05 UTC
Voyager Arran wrote:
Ralph King-Griffin wrote:
Netan MalDoran wrote:
And, who actually uses Smartbombs?Shocked

Anyone wanting to have fun at the cfc's expense at something like burn jita.


Confirming that getting publords concorded out of battleships by bring a market alt along with the gank fleet or just having a few dudes not press F1 ruins the Burn Jita experience

Maller + reactors in low = 2 large sbombs in high. Enough to kill a pod.

If brute force isn't working, you're just not using enough.

Please Note: Any advice given comes with the caveat that nothing will be suitable for every situation.

Alexa Coates
Center for Advanced Studies
Gallente Federation
#17 - 2014-07-22 02:52:28 UTC
if a cap pilot doesn't have at least one sb they're a bad pilot

That's a Templar, an Amarr fighter used by carriers.

Frostys Virpio
State War Academy
Caldari State
#18 - 2014-07-24 16:39:35 UTC
Moonlit Raid wrote:
Voyager Arran wrote:
Ralph King-Griffin wrote:
Netan MalDoran wrote:
And, who actually uses Smartbombs?Shocked

Anyone wanting to have fun at the cfc's expense at something like burn jita.


Confirming that getting publords concorded out of battleships by bring a market alt along with the gank fleet or just having a few dudes not press F1 ruins the Burn Jita experience

Maller + reactors in low = 2 large sbombs in high. Enough to kill a pod.


I heard setting your med clone in Jita to instantly respawn in the same system is hard but could not confirm. Someone from Goonwaffe might be able to help with this one.
Serendipity Lost
Repo Industries
#19 - 2014-07-25 12:56:26 UTC
I think it would be great to have a 'Smartbomb Relations' skill. The more folks on grid that have this skill trained will increase the range of smartbombs used in the fleet (15km max range)

'Smartbomb Intelligence' skill that reduces damage to players in the same fleet.

'Smartbomb upgrades' skill that reduces cpu requirements
'Advanced Smarbomb upgrades' skill that reduces power grid requirements

[having both of these skills to 5 would allow fitting smartbombs one size up - large on cruisers / medium on frigates]

'Smartbomb interfacing' skill allowing smartbombs to operate closer to gates/wh/stations

'Smartbomb Pwnage' skill that increases smartbomb damage by 10%/level
Serendipity Lost
Repo Industries
#20 - 2014-07-25 12:58:24 UTC
And one for the ladies...

'Smartbomb immunity' reduces incoming smartbomb damage by 20% / level
12Next page