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CSM advocated pi changes

First post
Author
Kynric
Sky Fighters
Rote Kapelle
#1 - 2014-07-20 21:17:34 UTC
In the crossing zebras CSM report it mentions that CSM members are lobbying for a change to null PI. However, the article fails to mention what that change might be. Has anyone heard anything that might affect wormhole pi?
Kynric
Sky Fighters
Rote Kapelle
#2 - 2014-07-20 21:19:32 UTC
PS please don't claim NDA, it is the CSM idea and not a CCP one that is being asked about.
corbexx
Sebiestor Tribe
Minmatar Republic
#3 - 2014-07-20 21:53:02 UTC
I've just checked on this in our skype channels with both CSM and CCP.

Some of the CSM have asked CCP to look at changing something to do with null PI, Now this normally wouldn't be breaking the NDA as its stuff we have asked for. The problem is they are now looking at it, which now puts it under the NDA.

How ever if you have any feedback on wormhole PI suggestions are more than welcome.

Kynric
Sky Fighters
Rote Kapelle
#4 - 2014-07-20 22:09:16 UTC
Please keep in mind that PI is how many wormhole folk keep their towers fueled and pilots in ships. If I was going to ask for a change it would be for something truly unpopular like requiring the pilot turning his extractors on to be in the vicinity of the planet or poco rather than at a pos or even out of system because ships in space is much more interesting than the ones inside forcefields.

Mostly, I am rather distrustful of player originated ideas, especially those from major blocks and even more so the ones that they apparently can't even mention to the public. Please take care that this null inspired suggestion does not negatively influence wormhole income.
Jack Miton
School of Applied Knowledge
Caldari State
#5 - 2014-07-20 22:12:15 UTC
what's PI?

There is no Bob.

Stuck In Here With Me:  http://sihwm.blogspot.com.au/

Down the Pipe:  http://feeds.feedburner.com/CloakyScout

Jessica Duranin
Doomheim
#6 - 2014-07-20 22:13:25 UTC
Kynric wrote:
Please take care that this null inspired suggestion does not negatively influence wormhole income.

If it's coming from nullbears it most likely won't decrease PI income. ;-)
corbexx
Sebiestor Tribe
Minmatar Republic
#7 - 2014-07-20 22:32:08 UTC

Kynric wrote:

Mostly, I am rather distrustful of player originated ideas


I'll keep this in mind for your 10 to 12 ideas on the little thing thread.
Winthorp
#8 - 2014-07-20 22:34:49 UTC
corbexx wrote:

Kynric wrote:

Mostly, I am rather distrustful of player originated ideas


I'll keep this in mind for your 10 to 12 ideas on the little thing thread.


#Rekt
Kynric
Sky Fighters
Rote Kapelle
#9 - 2014-07-20 22:38:44 UTC
corbexx wrote:

Kynric wrote:

Mostly, I am rather distrustful of player originated ideas


I'll keep this in mind for your 10 to 12 ideas on the little thing thread.


Yes, of course. We generally want things that are bad for us. My ideas are no more able to escape that than anyone elses.
Winthorp
#10 - 2014-07-20 22:38:44 UTC
What i will agree with Kynric on here is there should not be a disadvantage to WH PI as it has always been classed as 0.0 PI with regards to its refresh rate and yields. (Or whatever the PI Junkies call that stuff)

So if nullbears are asking for better null PI (And i bet those crazy carebears are) then WH PI should be treated the same as Null PI due to being 0.0 risk judged like it always has been.
corbexx
Sebiestor Tribe
Minmatar Republic
#11 - 2014-07-20 22:44:20 UTC  |  Edited by: corbexx
Winthorp wrote:
What i will agree with Kynric on here is there should not be a disadvantage to WH PI as it has always been classed as 0.0 PI with regards to its refresh rate and yields. (Or whatever the PI Junkies call that stuff)

So if nullbears are asking for better null PI (And i bet those crazy carebears are) then WH PI should be treated the same as Null PI due to being 0.0 risk judged like it always has been.


Aye I agree there, I really wish I could actually post what the stuff is, so people would quit worrying
Mithandra
B.O.P Supplication For Glorious
Dracarys.
#12 - 2014-07-20 23:45:00 UTC
corbexx wrote:
Winthorp wrote:
What i will agree with Kynric on here is there should not be a disadvantage to WH PI as it has always been classed as 0.0 PI with regards to its refresh rate and yields. (Or whatever the PI Junkies call that stuff)

So if nullbears are asking for better null PI (And i bet those crazy carebears are) then WH PI should be treated the same as Null PI due to being 0.0 risk judged like it always has been.


Aye I agree there, I really wish I could actually post what the stuff is, so people would quit worrying



Prtetty sure that if the corbexx is on the case, he'll be fighting for the wormholers

Eve is the dark haired, totally hot emo gothchild of the gaming community

ChrisLCTR
Lazerhawks
L A Z E R H A W K S
#13 - 2014-07-20 23:55:11 UTC
Planetary Terraforming. BOOM
Phoenix Jones
Small-Arms Fire
#14 - 2014-07-21 11:02:07 UTC
They probably asked to make gas planets a little better, storm planets to not be such random all over garbage, and the ability to launch from planet to customs office from anywhere in new Eden (so they don't have to trot back home every 2 days just to launch their loot into their customs office)

Yaay!!!!

Meytal
Doomheim
#15 - 2014-07-21 13:07:09 UTC
PI is currently single-player. The implementation of "build anywhere, even on top of someone else's junk" makes it even more so.

A way for corp members to interact would be nice, for starters, such as allowing corp members to pick up or drop off materials. But permissions on this could get tricky, so they would need to fix corp roles first (already on the drawing board).
Borsek
KarmaFleet
Goonswarm Federation
#16 - 2014-07-21 14:49:03 UTC
well, you could possibly incite a carebear fight by placing your stuff on someone elses' and draining the place of raw goo, so it technically IS 'pvp'... of a sort... like mining someone elses' roids, perhaps
Andrew Jester
Collapsed Out
Pandemic Legion
#17 - 2014-07-21 16:10:58 UTC
Not everything needs to be pvp. Yes I understand MMO, but PI PvP? Are you shitting me?

If thuggin' was a category I'd win a Grammy

Kynric
Sky Fighters
Rote Kapelle
#18 - 2014-07-21 16:38:48 UTC
Borsek wrote:
well, you could possibly incite a carebear fight by placing your stuff on someone elses' and draining the place of raw goo, so it technically IS 'pvp'... of a sort... like mining someone elses' roids, perhaps


If that is what you want why not propose orbital bombardment?
Satyr Ersatz
New Eden Security Services
#19 - 2014-07-21 17:18:09 UTC
Meytal wrote:

A way for corp members to interact would be nice, for starters, such as allowing corp members to pick up or drop off materials. But permissions on this could get tricky, so they would need to fix corp roles first (already on the drawing board).

Phoenix Jones wrote:

They probably asked to make gas planets a little better, storm planets to not be such random all over garbage, and the ability to launch from planet to customs office from anywhere in new Eden (so they don't have to trot back home every 2 days just to launch their loot into their customs office).

Both of these would be welcome changes. I live in a PI rich wormhole, but a lot of the time it just seems like too much bother to do deal with.

Also, does anyone know what the capsuleer and mercenary bases were supposed to do? I imagine that they were intended to be connected to PvP somehow, and they still show up in overview.
Keith Planck
Hi-Sec Huggers
#20 - 2014-07-21 17:41:27 UTC
I would settle for being able to see everyone's buildings all at once. That way don't have to hunt around the entire planet looking for their command center which may or may not be on the other side of the planet.
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