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Solo L4 mission with T1 guns

Author
Azazil Amatin
The Scope
Gallente Federation
#1 - 2014-07-20 04:21:17 UTC
I'm almost done training for fit full T2 tank (armor repair, damage control and various resistance). But training for T2 large guns (hybrid or energy) will take 34 more days!!

1. Is it a bad idea to try to solo L4 missions with T1 guns and T2 tanks?
2. I will be able to use T1 sentry drones soon but NOT T2 sentry drones (38 days to train for that :( ). However, I was hoping to use Amarr Battleships instead of Gallente (even though I'm Gallente). Since I can't use T2 guns yet, should I go for a drone Dominix for soloing L4?

If anyone has a fit for L4 missions with T1 guns (laser or hybrid) that works for solo missioning, please feel free to share.
baltec1
Bat Country
The Initiative.
#2 - 2014-07-20 04:29:19 UTC
You have two choices.

Yes you can run level 4 missions with t1 guns, you will just be slower doing them.

Or you can blitz level 3s in a warp speed rigged battleship untill you feel you are ready for level 4s. ( A mach will earn up to 80 mil an hour in level 3s).
Kaarous Aldurald
Black Hydra Consortium.
#3 - 2014-07-20 04:36:48 UTC
Lasers absolutely do not work with T1 ammunition unless you use Beams, which are a fitting nightmare. And even then the performance is sketchy.

Like baltec said, just do L3s really fast instead.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Azazil Amatin
The Scope
Gallente Federation
#4 - 2014-07-20 04:38:42 UTC
baltec1 wrote:
You have two choices.

Yes you can run level 4 missions with t1 guns, you will just be slower doing them.

Or you can blitz level 3s in a warp speed rigged battleship untill you feel you are ready for level 4s. ( A mach will earn up to 80 mil an hour in level 3s).


Do you by any chance have a suggested fitting for blitzing?

Thanks for the reply.
baltec1
Bat Country
The Initiative.
#5 - 2014-07-20 05:10:40 UTC
[Raven, mission]

Damage Control II
Ballistic Control System II
Ballistic Control System II
Ballistic Control System II
Co-Processor I

Prototype 100MN Microwarpdrive I
Large Micro Jump Drive
Pith C-Type Large Shield Booster
Adaptive Invulnerability Field II
EM Ward Amplifier II
Thermic Dissipation Amplifier II
Heavy Capacitor Booster II

Rapid Heavy Missile Launcher II, Caldari Navy Inferno Heavy Missile
Rapid Heavy Missile Launcher II, Caldari Navy Inferno Heavy Missile
Rapid Heavy Missile Launcher II, Caldari Navy Inferno Heavy Missile
Rapid Heavy Missile Launcher II, Caldari Navy Inferno Heavy Missile
Rapid Heavy Missile Launcher II, Caldari Navy Inferno Heavy Missile
Rapid Heavy Missile Launcher II, Caldari Navy Inferno Heavy Missile
Small Tractor Beam II

Large Hyperspatial Velocity Optimizer II
Large Hyperspatial Velocity Optimizer II
Large Hyperspatial Velocity Optimizer II


This is what I am using at the moment, I'll be upgrading to the rattle soon. The key parts to making a battleship viable as the king of lvl 3 mission blitzing are the Hyperspatial rigs and a full set of Ascendency implants and the WS-615 warp speed skill hardwiring. Combined they make the battleship warp like a frigate. Fitting a Large Micro Jump Drive is also handy in shortening missions but is optional if you are having fitting issues.
Without knowing your skills its hard to come up with a fit for you but I would look into perhaps the hyperion for hybrid/drones or the Apoc for lasers. Something like the following


[Hyperion, Hyperion fit]

Damage Control II
Core C-Type Large Armor Repairer
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Co-Processor II
Energized Adaptive Nano Membrane II

Large Micro Jump Drive
Prototype 100MN Microwarpdrive I
Medium Electrochemical Capacitor Booster I, Cap Booster 400
Tracking Computer II, Tracking Speed Script
F-90 Positional Sensor Subroutines, Scan Resolution Script

425mm Prototype Gauss Gun, Caldari Navy Antimatter Charge L
425mm Prototype Gauss Gun, Caldari Navy Antimatter Charge L
425mm Prototype Gauss Gun, Caldari Navy Antimatter Charge L
425mm Prototype Gauss Gun, Caldari Navy Antimatter Charge L
425mm Prototype Gauss Gun, Caldari Navy Antimatter Charge L
425mm Prototype Gauss Gun, Caldari Navy Antimatter Charge L
Small Tractor Beam I

Large Hyperspatial Velocity Optimizer II
Large Hyperspatial Velocity Optimizer II
Large Hyperspatial Velocity Optimizer II


Hobgoblin II x5
Warden I x5
Hobgoblin II x5

Should do the trick.
Herzog Wolfhammer
Sigma Special Tactics Group
#6 - 2014-07-20 05:48:01 UTC
Azazil Amatin wrote:
I'm almost done training for fit full T2 tank (armor repair, damage control and various resistance). But training for T2 large guns (hybrid or energy) will take 34 more days!!

1. Is it a bad idea to try to solo L4 missions with T1 guns and T2 tanks?
2. I will be able to use T1 sentry drones soon but NOT T2 sentry drones (38 days to train for that :( ). However, I was hoping to use Amarr Battleships instead of Gallente (even though I'm Gallente). Since I can't use T2 guns yet, should I go for a drone Dominix for soloing L4?

If anyone has a fit for L4 missions with T1 guns (laser or hybrid) that works for solo missioning, please feel free to share.




I'm doing that all of the time on an alt. T1 guns, some T2 tank.

It's not what you use, but how well you use it. Anybody who dies daily in lowsec but has good stats can tell you that.

Bring back DEEEEP Space!

Damon Messer
Viziam
Amarr Empire
#7 - 2014-07-20 06:08:04 UTC  |  Edited by: Damon Messer
t1 guns will serve, depending on what ship you use for mission running. and the advice of using pirate battleships are out of context, am I correct to guess that you do not have enough support skills to justify flying a pirate BS?

having t2 tank is more important for mission running. a raven is good for starters, if you have good drone skills a dominix will also be fine. Then again, this all depends, which empire space do you run missions for? Because that will also determine what type of rats you will face. Those two are greatly encouraged as they allow you to switch damage types(drones/missiles), If you're a little strapped for isk, that could be a huge cost saver. Also t2 ammo costs more.
Chainsaw Plankton
FaDoyToy
#8 - 2014-07-20 07:02:08 UTC
baltec1 wrote:
Or you can blitz level 3s in a warp speed rigged battleship untill you feel you are ready for level 4s. ( A mach will earn up to 80 mil an hour in level 3s).


A lot of that is from LP conversion if I'm not mistaken, also to earn that kind of rate I would assume decent skills would be required, although probably far less than what is needed in lv4s.



Lv4s can be done fairly easily with t1 guns. I'm just not sure how time efficient it will be. A micro jump drive makes most missions super easy, although generally dps will be lower at that range making completion times longer.

With lasers a mega pulse apoc could do any mission I threw it at. the damage and range aren't amazing, but whenever missions are in multifrequency range they seem to go rather well. I had to use a lower damage ammo to hit at 50km, and that was the main problem with t1 guns. T2 guns and especially Scorch Ammo make it a far better ship.

Also with sentry drones, pick up some faction drones, they are nearly as good as t2.

heh, the more I think about it the more kicking the crap out of lv3s sounds like a good idea. Although I guess if you can afford a nightmare that makes t1 guns far more palatable, tachyons are shibby.

@ChainsawPlankto on twitter

Josef Djugashvilis
#9 - 2014-07-20 07:07:38 UTC  |  Edited by: Josef Djugashvilis
Train up and just use a regular Dominix with T2 sentry drones.

Hell, I had to log into the game to see if I had any guns fitted on my mission ship.

I have, two light neutron blasters as I do not like empty slots.

This is not a signature.

Liafcipe9000
Critically Preposterous
#10 - 2014-07-20 08:13:03 UTC
ishtar is best pony.
Ralph King-Griffin
New Eden Tech Support
#11 - 2014-07-20 08:28:12 UTC
I spent that 30 days in an apocalypse...in gurristas space.
It's doable with beams and faction Crystals with a micro jump drive.
Don't try t1 pulses, it will make you want to pull your teeth out.
That said, baltec knows the class a lot better than most so maby try his thing and report back.
Azazil Amatin
The Scope
Gallente Federation
#12 - 2014-07-20 08:34:51 UTC
is it a bad idea to use laser for missioning in Gallente space? I hear confusing info about that.
Tippia
Sunshine and Lollipops
#13 - 2014-07-20 08:42:52 UTC
Azazil Amatin wrote:
is it a bad idea to use laser for missioning in Gallente space? I hear confusing info about that.

“Bad”? No.
Suboptimal, yes.

You'll want weapons that primarily deliver kinetic and thermal damage. You'll want to stay away from explosive and EM. Lasers do a mix of EM and Thermal (with an emphasis on the former) so you'll always do a fair bit less damage than you could with a more appropriate weapon system.
Christina Project
Screaming Head in a Box.
#14 - 2014-07-20 09:06:14 UTC
In after Tippia. ^_^

[i]"Don't look into another human's bowl to see how much he has ... ... look into his bowl to see if he has enough !" - Sol[/i]

Ralph King-Griffin
New Eden Tech Support
#15 - 2014-07-20 09:17:19 UTC  |  Edited by: Ralph King-Griffin
As tippia said, it's fine, could be a lot better but it's actually fine.
For a LAZOR platform with low skills I found the apocalypse or it's navy Version to be rather forgiving, here was my fit (don't laugh at me for it. This on the other hand is fair gameLol laugh away.)
GreenSeed
#16 - 2014-07-20 10:10:26 UTC
Blitzing lvl3s on a battleship is actually quite skill intensive, you need some good navigation skills to make it work properly. along with some good gunnery support skills because 400 signature guns Vs frigates is not a good idea.

a battlecruiser will do better.

a Prophecy will bring a lot of undersized guns to swat the frigates with along with bonussed drones with both extra damage and extra speed if you use a mid slot for a nav computer. (or two) just don't fit gun damage mods, or if you do get one only, the guns are only for the frigates, the drones can and will destroy anything else.

a combination of warriors and Valks is all you need. and with 2+ DDAs you don't even need to change from Warriors. and if NPCs kill em, just launch more! and no, don't use T2 drones, for lvl3s t1 is more than enough after the changes of the last patch.

for lvl4s, killing stuff will take longer, not really due to the T1 guns, but mainly because of the low Gunnery support in general.
Nalelmir Ahashion
Industrial Management and Engineering
Mouth Trumpet Cavalry
#17 - 2014-07-20 10:34:00 UTC
Kaarous Aldurald wrote:
Lasers absolutely do not work with T1 ammunition unless you use Beams, which are a fitting nightmare. And even then the performance is sketchy.

Like baltec said, just do L3s really fast instead.


Just tested apocalypse.. t2 tank .. 3 heat sinks and meta 4 dual heavy beams (the cheap fit ones).... works pretty well.
Hasikan Miallok
Republic University
Minmatar Republic
#18 - 2014-07-20 13:07:42 UTC
Wrong forum ???

Since the drone changes a T1 Domi with MJD is fine for L4s, just jump to a safe distance and pop them from 120km or so. Guristas will cause some pain though.

if you must go Amarr you could always get a Geddon, they are drone bonused and dirt cheap.
baltec1
Bat Country
The Initiative.
#19 - 2014-07-20 15:49:46 UTC  |  Edited by: baltec1
GreenSeed wrote:
Blitzing lvl3s on a battleship is actually quite skill intensive, you need some good navigation skills to make it work properly. along with some good gunnery support skills because 400 signature guns Vs frigates is not a good idea.

a battlecruiser will do better.

a Prophecy will bring a lot of undersized guns to swat the frigates with along with bonussed drones with both extra damage and extra speed if you use a mid slot for a nav computer. (or two) just don't fit gun damage mods, or if you do get one only, the guns are only for the frigates, the drones can and will destroy anything else.

a combination of warriors and Valks is all you need. and with 2+ DDAs you don't even need to change from Warriors. and if NPCs kill em, just launch more! and no, don't use T2 drones, for lvl3s t1 is more than enough after the changes of the last patch.

for lvl4s, killing stuff will take longer, not really due to the T1 guns, but mainly because of the low Gunnery support in general.


BC lack the range. Navigation wise the primary things are the rigs and implants as by far the most time will be spent in warp. As far as guns go its honestly not too much of an issue as rats will always burn towards you reducing the transversal to near zero. Thats where the sensor booster comes in, lock up the frigs and blap.

In many missions you only have to kill a handful of targets (some you just blap one thing) so hitting out to around 80km can save you a lot of time. I would infact say to take your battleship into level 3s to start with to learn how it work, they are a lot easier and are a much softer way to ease into battleships. It also allows you to train battleship skills and see noticeable improvements as well as oddly enough, giving you better pvp skills in these ships.

Another way to go would be to use the marauders as they have the rep bonus and the mjd bonus which means a blaster kronos could be viable. Naturally the OP shouldn't worry about this as these lvl 3 ships are very skill intensive and probably will only be flown by myself and a handful of other enthusiastic battleship pilots.
Elsa Hayes
Science and Trade Institute
Caldari State
#20 - 2014-07-20 16:12:38 UTC  |  Edited by: Elsa Hayes
Navy Vexor, even with T 1 sentries you will blitz through level 3s pretty quick, the ship is fast and maneuverable at least compared to a BS and can also get optimized for warp speed to take even more advantage of it.

Plus a navy vexor isn´t expensive and if you fancy it use faction sentries.
Better damage application, quicker than a battleship and cheaper.

Navy Vexor for level 3s all the way!
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