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The point of sov nullsec?

Author
Andski
Science and Trade Institute
Caldari State
#41 - 2014-07-20 07:51:31 UTC
IZ's isk/hour figures also varied wildly like the number of communists in McCarthy's list

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

Andski
Science and Trade Institute
Caldari State
#42 - 2014-07-20 07:54:50 UTC  |  Edited by: Andski
regardless I think it's pretty stupid that highsec's lucrative activities have stable income while nullsec's lucrative activities have chance-based income, not counting stuff that depends on finite resources like moon mineral reactions

it really should be the other way around, with chance-based rewards being the most lucrative in highsec rather than predictable rewards like incursions - unless, of course, predictable rewards are hellpurged from the game entirely because that's a pretty dumb concept on its own

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

Kaarous Aldurald
Black Hydra Consortium.
#43 - 2014-07-20 07:56:47 UTC
Andski wrote:
regardless I think it's pretty stupid that highsec's lucrative activities have stable income while nullsec's lucrative activities have chance-based income, not counting stuff that depends on finite resources like moon mineral reactions


Now think about just how bloody safe you are in highsec. The words "virtually uninterrupted" come to mind.

Then think about how missions are not finite. One mission agent can support as many players as can fit in the system.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Pheusia
Vanishing Point.
The Initiative.
#44 - 2014-07-20 10:01:31 UTC
Solaine Talvanis wrote:
I've played for quite some time.. took a 1,5 year break from EvE and recently returned because.. there's nothing else really like it.

So at this point I'm considering what I should do..
- Wormholes seem awfully complicated and high maintenance considering my limited play time each week.
- I've tried factional warfare.. mass-paranoia and not alot of good fights to be found. Plus limited research tells me that the whole game has been rigged by LP-farmers anyway so.. what's the point.
- I've a nice lvl 4 setup in highsec I can use when needed to fund pvp, but other than an emergency ISK-faucet.. meh.
- NPC 0.0 seems barren.. can't really think of a reason to be there tbh.. and I've tried.

So.. I'm thinking sov 0.0. But when it comes to my gamestyle, I like playing in a way that'll make me ISK! at the end of the day.
Preferably more than I can make back in highsec. I know there's no PvP and noteworthy excitement to be had there.. but still.
Don't get me wrong, I like PVP, but not for the sole purpose of PVP (without there being some point to the fighting.

What're your reasons to live in sov 0.0, besides the fact that you get to shoot at..stuff , alot?
I left 0.0 around the time they changed the ways sanctums and those other "regular" anamolies work.
From the shouts, fire and smoke rising behind me as I left I gathered that few were pleased with the changes.. don't know how things currently are though..?

And I can't think of alliances sharing the wealth they pull from moons and such amongst their members, gently but ever so kindly feeding the hungry wallets of their underlings..
So what makes it attractive for me, as an individual to go out there and fight for other people who are making ISK(!)?

And yes, I'm honestly being serious.. give me your stories.. Smile


This is a question that the people who do live in sov nullsec have found themselves increasingly asking over the last few years.
Pheusia
Vanishing Point.
The Initiative.
#45 - 2014-07-20 10:08:45 UTC
Kaarous Aldurald wrote:
Andski wrote:
regardless I think it's pretty stupid that highsec's lucrative activities have stable income while nullsec's lucrative activities have chance-based income, not counting stuff that depends on finite resources like moon mineral reactions


Now think about just how bloody safe you are in highsec. The words "virtually uninterrupted" come to mind.

Then think about how missions are not finite. One mission agent can support as many players as can fit in the system.


Just for laughs, have a read of this little historical gem

PS Take particular note of how many missioners claimed that 25M/hr was a ludicrous and implausible esitmate of the income for doing L4s. O Brave New World...
Liafcipe9000
Critically Preposterous
#46 - 2014-07-20 10:14:38 UTC
absolutely nothing.
Nalelmir Ahashion
Industrial Management and Engineering
Mouth Trumpet Cavalry
#47 - 2014-07-20 10:46:28 UTC
isk\hour here.... isk\hour there...
who gives a f****...

yes you get shitload of isk... best case scenario you upgraded to maxed skills and most pimped ridiculously officer fit rare edition ship which is mother of all gank magnets or something stupid like that...

for what?

doing the exact same activity you did 3 years before that to hoard the cash.

point is play to have a good time... it's a game not 2nd job.
Gallowmere Rorschach
The Scope
Gallente Federation
#48 - 2014-07-20 12:05:35 UTC
Nalelmir Ahashion wrote:
isk\hour here.... isk\hour there...
who gives a f****...

yes you get shitload of isk... best case scenario you upgraded to maxed skills and most pimped ridiculously officer fit rare edition ship which is mother of all gank magnets or something stupid like that...

for what?

doing the exact same activity you did 3 years before that to hoard the cash.

point is play to have a good time... it's a game not 2nd job.

I would agree with your statement entirely, if replacing ships were free. Again, this is something more of a problem for new to mid-range characters than those who are already well established. Many of the players in null, weren't even playing Eve 3 years ago, so what was your point again?
Emma Muutaras
State War Academy
Caldari State
#49 - 2014-07-20 12:25:38 UTC
The sad truth is null sec is like a desert a barren wasteland that makes up at least 50% of k-space, yes there are oases where people are drawn together and activity can be found but for the most part systems are empty.

The reason for this is in my humble opinion (and i could be very wrong) is not because of super size coalitions (at least not entirely) but the simple fact the vast majority of null sec is worthless without upgrades on all them i-hubs ratting in those systems just aint worth ya time, mining got a nice buff in null sec and would be worth while now, but the insane buff given to interceptors with the bubble what bubble and fast warp speed and ridiculous alignment speeds making the all but impossible to catch makes the skiff and maybe Procurer the only viable option (as they can tank) and even then its a massive risk that again in my opinion exceeds the reward gangs 30-50 strong of crows are so common now.

ice mining, these belts are far less common and you can almost guarantee systems where there found will be camped by the good old cloaky camper (a almost completely risk free style of play).

all of it makes worthless systems pointless and are only really used for transiting through. even if all your normal ratting systems are camped your better off going up to high sec and running L4 missions to make isk than move to a non upgraded, low sec status (under -3.0) system, you simply make more isk and a lot safer environment, even if your war decked as long as you stay clear from the trade hubs for the duration of the war your gonna be relatively safe.

As for miners when the mining systems are camped i think you would still be better off going upto high sec and mine up there yes the isk you make will be less but its a lot more than what you make sitting in station.

the fix.... make worthless space unused space worth something idk make it that all sites a system would have with the pirate detection array at 5 appear as standard, massively reduce the bounties of all pirates and change the pirate detection array to increase the bounty by 5% per level with pirate detection array level 5 paying bounties that are on par with the bounties we see today.


Alavaria Fera
GoonWaffe
#50 - 2014-07-20 12:49:08 UTC
Emma Muutaras wrote:
even if your war decked as long as you stay clear from the trade hubs for the duration of the war your gonna be relatively safe.

Marmite did say they would fight us to the very undock of jita, but..

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Chewytowel Haklar
Brutor Tribe
Minmatar Republic
#51 - 2014-07-20 12:49:58 UTC  |  Edited by: Chewytowel Haklar
I thought you all maxed out your Ihubs out there in Nullsec and went and ran DED complexes til' your eyes bled and you fell unconscious at the keyboard? I've heard those officer drops are really sexy :D

In fact I've heard that you folks make billions of isk pretty easily. It's a beautiful thing when you can max out a system for a certain activity, or hell for more then one even. I mean you can have one system as a constant mining system with bonus ore showing up, plus on top of that bonus anomalie sites to farm to your hearts content.

Throw together your massive mining teams and clear all 15 belts in one system that day all with a Rorqual boost and every single character maxed out for mining with implants. Then you take all that ore and compress it and throw it in storage to refine it later in batches with a highly focused refining character, who perhaps is also a highly focused industry character and walla you have ships for cheap to use and abuse to your hearts content.

I can't even imagine how awesome you guys have it in Nullsec. From what I hear, unless you are a complete dunce, there is massive isk to be made.
Alavaria Fera
GoonWaffe
#52 - 2014-07-20 13:04:48 UTC
In short, consider renting with the Greater Western Co-prosperity Sphere.

Sharing prosperity, one blue donut at a time

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Nalelmir Ahashion
Industrial Management and Engineering
Mouth Trumpet Cavalry
#53 - 2014-07-20 14:47:58 UTC
Gallowmere Rorschach wrote:

I would agree with your statement entirely, if replacing ships were free. Again, this is something more of a problem for new to mid-range characters than those who are already well established. Many of the players in null, weren't even playing Eve 3 years ago, so what was your point again?


My point was there is no need to maximize isk\hour like mad man. If you make enough to sustain you enjoyable activity you should be happy.

In my first week I did EVERY tutorial agent X 3 per faction X 4 factions + SoE Arc... first week in the game... no skills..
Had 200-300 mill in the end of that week.

Money is easy to get in this game.
Calvin Recline
Hedion University
Amarr Empire
#54 - 2014-07-20 15:27:31 UTC
I make 150m/hr in null sec off just bounties; this doesn't inculude loot/officerdrops/escalations. So when I do it with 2 accounts I do 300m/hr. I pve 3 hrs out of the month to plex my account(s) and then any extra isk goes in to ships to use for pewpew.

People saying you make more in high sec than null sec are silly or flat out lying.
Nalelmir Ahashion
Industrial Management and Engineering
Mouth Trumpet Cavalry
#55 - 2014-07-20 15:33:28 UTC
Calvin Recline wrote:
I make 150m/hr in null sec off just bounties; this doesn't inculude loot/officerdrops/escalations. So when I do it with 2 accounts I do 300m/hr. I pve 3 hrs out of the month to plex my account(s) and then any extra isk goes in to ships to use for pewpew.

People saying you make more in high sec than null sec are silly or flat out lying.


might be trading or ISOBoxing 40 mining barrages with orca.
Red Teufel
Calamitous-Intent
#56 - 2014-07-20 15:35:04 UTC
The point of sov null is war and lots of ships exploding for a multitude of reasons.
Pheusia
Vanishing Point.
The Initiative.
#57 - 2014-07-20 15:55:37 UTC
Calvin Recline wrote:
I make 150m/hr in null sec off just bounties; this doesn't inculude loot/officerdrops/escalations. So when I do it with 2 accounts I do 300m/hr. I pve 3 hrs out of the month to plex my account(s) and then any extra isk goes in to ships to use for pewpew.

People saying you make more in high sec than null sec are silly or flat out lying.


Hey let me tell you about Incursions, also SoE missions.
baltec1
Bat Country
The Initiative.
#58 - 2014-07-20 16:11:52 UTC
Calvin Recline wrote:
I make 150m/hr in null sec off just bounties; this doesn't inculude loot/officerdrops/escalations. So when I do it with 2 accounts I do 300m/hr. I pve 3 hrs out of the month to plex my account(s) and then any extra isk goes in to ships to use for pewpew.

People saying you make more in high sec than null sec are silly or flat out lying.


Im calling you out.

Max you can earn from anoms is 90 mil/hr, Plexing nets you great isk but no more than 100 people can do them per region.

There is only one activity that will earn you 150mil/hr and that is grinding out mordus ships but that is from a single system in null and that income is tanking along with the mordus ships as we grind the living hell out of those missions.

All the above activities will be disrupted by neutrals entering local. Highsec wins for combat pve isk income
Alavaria Fera
GoonWaffe
#59 - 2014-07-20 16:20:01 UTC
Oh a callout, we're onna see an escalation here.

Cyno up?

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Calvin Recline
Hedion University
Amarr Empire
#60 - 2014-07-20 16:53:46 UTC
Nalelmir Ahashion wrote:
Calvin Recline wrote:
I make 150m/hr in null sec off just bounties; this doesn't inculude loot/officerdrops/escalations. So when I do it with 2 accounts I do 300m/hr. I pve 3 hrs out of the month to plex my account(s) and then any extra isk goes in to ships to use for pewpew.

People saying you make more in high sec than null sec are silly or flat out lying.


might be trading or ISOBoxing 40 mining barrages with orca.

Did you miss the part where I specifically said 2 accounts?