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Do you feel ECM is a good game mechanic?

Author
Tamiya Sarossa
Resistance is Character Forming
#81 - 2011-11-21 23:01:07 UTC
We've already established that stacking nerfing ECM won't significantly alter fleet combat so it would only help small gang engagements, or situations where a guy pops out his falcon alt into a 1v1 and you've prepped with some ECCM.

Given that you seem to believe that all PvP occurs in fleets, you shouldn't be opposed as this will have zero effect on your gameplay *and* bring ECM in line with the behavior of other EWAR - and it will improve small gang combat as well (I promise you it's out there!).
Willl Adama
Deep Core Mining Inc.
Caldari State
#82 - 2011-11-22 01:38:36 UTC
Making it so that ecm is subject to some kind of stacking penalty sounds good to me.

It wont matter much regarding fleet fights (since people split up their jammers), but it will up the chances of overcoming ecm especially if you are solo (which is when you suffer the most from ecm atm). That would also be a nerf to ecm drones, and not mean guaranteed permajam if you get more than one flight of drones on you and you don't have a smartbomb.

Hi

THXBYE
Elite War Squad
#83 - 2011-11-22 02:53:09 UTC
Its working as intended and won't be changed.

/thread

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Minigin
State War Academy
Caldari State
#84 - 2011-11-22 05:38:02 UTC
Baaldor wrote:
Minigin wrote:
Baaldor wrote:
Caulk H0lster wrote:
Tactic, yes.

Game mechanic, no.

From what I understand.........


What do you mean "From what I understand"? If you do not get it, then your wall of text is irrelevant. Let me guess you are one of those "Fit multi-specs on everything" special snowflakes.

ECM is a good mechanic, and if used properly, and if the user "understands", it can be a good tactic. Plus it is one of those game mechanics that require some actual thought behind it if you wish to be actually effective.







please explain to me what you mean by actual thought in relation to ecm?


Any special ed can fit a ship with multi specs and plates and just sit there mash buttons, that indeed requires very little thought...if any.

However, being effective consistently, stay a live and generally not being terrible requires some thought.






guys... guys... falcons arnt overpowered because i fit mine with multis and plates then face tank brutixes.
Aineko Macx
#85 - 2011-11-22 07:34:57 UTC
Zhula Guixgrixks wrote:
ECM hardeners work, still not lot of pilots fit those. It's their problem. Quite cheap LG ECCM implants are
an option too.
ECM drones melt with help of smarbbombs. Use it.

The problem is you need to gimp your fits to do it to put on modules which have little use other than to minimize (not counter!) the adverse effects of ECM.

Quote:
Things which need balancing : other E-war platforms

- All e-war drones with exception of ecm suck
- Pilgrim needs rebalancing

Agreed.

Quote:
- Dampener-ships need rebalancing

Do they? Their dampening is quite effective, you probably mean their other stats.
Minigin
State War Academy
Caldari State
#86 - 2011-11-22 08:12:50 UTC
Aineko Macx wrote:
Zhula Guixgrixks wrote:
ECM hardeners work, still not lot of pilots fit those. It's their problem. Quite cheap LG ECCM implants are
an option too.
ECM drones melt with help of smarbbombs. Use it.

The problem is you need to gimp your fits to do it to put on modules which have little use other than to minimize (not counter!) the adverse effects of ECM.

Quote:
Things which need balancing : other E-war platforms

- All e-war drones with exception of ecm suck
- Pilgrim needs rebalancing

Agreed.

Quote:
- Dampener-ships need rebalancing

Do they? Their dampening is quite effective, you probably mean their other stats.


no the issue isnt the fit gimping so much as over time (5-10 mins) you will still almost certainly get jammed. its still chance.
Minigin
State War Academy
Caldari State
#87 - 2011-11-22 08:13:20 UTC
Aineko Macx wrote:
Zhula Guixgrixks wrote:
ECM hardeners work, still not lot of pilots fit those. It's their problem. Quite cheap LG ECCM implants are
an option too.
ECM drones melt with help of smarbbombs. Use it.

The problem is you need to gimp your fits to do it to put on modules which have little use other than to minimize (not counter!) the adverse effects of ECM.

Quote:
Things which need balancing : other E-war platforms

- All e-war drones with exception of ecm suck
- Pilgrim needs rebalancing

Agreed.

Quote:
- Dampener-ships need rebalancing

Do they? Their dampening is quite effective, you probably mean their other stats.


no the issue isnt the fit gimping so much as over time (5-10 mins) you will still almost certainly get jammed. its still chance.
Misunderstood Genius
Republic Military School
Minmatar Republic
#88 - 2011-11-22 08:40:09 UTC  |  Edited by: Misunderstood Genius
ECM was really annoying when the Falcon had 229km optimal. CCP nerfed it to - depending how you fit the Falcon - 60-77km with racials and a special group of ppl are still unhappy. Since this a Falcon is easy to kill. I am not talking about naive pilots looking for a fair 1v1 at top belt getting jammed by a Falcon alt and killed by the main. Especially for dual boxers the Falcon is one nice way to fight a fleet/gate camp at the high risk to lose two expensive ships. In a fleet a couple of Falcons are annyoing. But a blob is much more annoying. In EVE there are many annyoing situations. So what's the problem?

People still whine about this important mechanics. Important? Yes, as long as the game has other evil mechanics like logistics or neut ships ECM is one method to counter this if you can't bring the same logi setup.

I see no difference if you get killed by a blob or just by a just a Falcon and one ship. The result is the same: it's not fair.

And why should EVE be fair? It's impossible to make this game fair. And it would make no sense. You can't have the ultimate balance in a dynamic game getting more and more complex. You need to decide what to skill and what and how to fly. And live with the results.

Another problem is that people are stucked to their fittings and the usual combat style: engage, approach, orbit, watching mods and icons. It's easy to counter a Falcon in fleet engagements if a few pilots use ECCM or just focus on Falcons immediately when they show up at 60km. Drop ECM drones on them, bring a Rapier, Arazu, fit dual ECCM if your ship's mids allows this and they are frakked.

We are not playing a boring Arcade shooter.
Il Feytid
State War Academy
Caldari State
#89 - 2011-11-22 08:45:54 UTC
That's right! Because fitting an ECCM module totally works great!..







well maybe when you fit two...










and pack some form of ECM yourself like ECM drones...








and bring some friends to do the same and help.....









See folks, it's that easy to deal with ECM. Surprisingly good tactic, but for some reason, it is so good, no one does it. Game is strange. Very strange indeed...
The Original Alt
Doomheim
#90 - 2011-11-22 08:56:39 UTC
This back and forth is funny. I'm relatively new to the game. But I do find being jammed is horrible. There is nothing you can do but watch the screen like you were in the middle of watching a sports game and all of the sudden your stuck watching some crappy commercial. A commercial of something you have no interest in at all.

It could be an intense ball game, score tied up, adrenaline running high, clock about to run out, one team is in a position to score and....

Been in a car accident? You could be entitled to a large settlement. Call Elohssa and Sons Attorney at Law right now! We will fight for you to make sure your rights are taken care of. Call us today!!

... and as you just saw, what a game. It really came down to the wire folks. One for the books! Going to be hard to top this one folks, what a game!!!




Yeah. That is what it feels like for me. X
Capn Orgasmo
Dmacks Minnions
#91 - 2011-11-22 08:58:33 UTC
Nerf the über jamming skills that Guristas have and ill be a happy rabbit, frankly I dont care about teh rest.
Shivus Tao
Brutor Tribe
Minmatar Republic
#92 - 2011-11-22 09:02:31 UTC
I feel ECM could be handled much better to make it a better mechanic overall.
Il Feytid
State War Academy
Caldari State
#93 - 2011-11-22 09:06:45 UTC
The Original Alt wrote:
This back and forth is funny. I'm relatively new to the game. But I do find being jammed is horrible. There is nothing you can do but watch the screen like you were in the middle of watching a sports game and all of the sudden your stuck watching some crappy commercial. A commercial of something you have no interest in at all.

It could be an intense ball game, score tied up, adrenaline running high, clock about to run out, one team is in a position to score and....

Been in a car accident? You could be entitled to a large settlement. Call Elohssa and Sons Attorney at Law right now! We will fight for you to make sure your rights are taken care of. Call us today!!

... and as you just saw, what a game. It really came down to the wire folks. One for the books! Going to be hard to top this one folks, what a game!!!




Yeah. That is what it feels like for me. X


This^^ Lol
mental maverick
Percussive Diplomacy
Sedition.
#94 - 2011-11-22 09:51:39 UTC
As others have said before me, the biggest problem with ECM is how utterly boring it is as a mechanic, partly due to the frustration of not being able to do anything at all while being jammed but also for being so incredibly disincentivizing to small scale fights. I've lost count of the amount of fights that just havent happened because one or the other side had a bunch of ECM ships. "Screw it they have 2 x Falcons and a BB", anybody ever heard that before? ECM is an extremely ****** mechanic for the simple reason it prevents too many fights from happening imo.

Also, making ECM ever present by introducing ECM drones is probably one of the stupidest ideas ever conceived.

Just my humble opinion...
Frio Rinah
Imperial Academy
Amarr Empire
#95 - 2011-11-22 17:45:24 UTC
They really need to revamp the mechanic itself a bit; theres just no other way to eliminate the massive frustration ECM causes.

For starters, changing ECM to -not- set your max target count to zero would be a start. Instead substitute with a mechanic that:
1) Prevents locking further ships
2) Prevents taking self-action against any currently locked ship. (e.g. Guns)

This basically should not only eliminate the added frustration of having to relock all your targets - but the way I see it, it would also allow you to continue to command any of your current drones, since you still have locked targets.

It also allows CCP to actually start being able to balance timers ECM more sensibly, for example cutting down the 20 second jam to a 10 second, or even 5 second (and adjust ECM refire at the same rates)- as they no longer have to worry about the post-jam relock that ships currently have to do, which would currently make that a really bad idea.