These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Missions & Complexes

 
  • Topic is locked indefinitely.
12Next page
 

Level 4 Gallente Missions

Author
Alexander Eisenhower
The Scope
Gallente Federation
#1 - 2014-07-15 10:45:20 UTC
This is actually a 2 part questions. First, whats the best defense against the serpentis sensor dampening. I finally finished Blockade last nite but it took a ridiculous amount of time. My drones continue to fire of coarse but they target the large ships instead of the frigates that are closing fast. Once the frigates get close I cant hit them of coarse. So i warp out, dock up to recharge shield and try again with a different angle.

Second, whats the best Sentry Domi build for these missions?

Thanks and fly safe!
Elmonky
Federal Navy Academy
Gallente Federation
#2 - 2014-07-15 10:59:37 UTC  |  Edited by: Elmonky
Personally in my Sentry Domi I carry a flight of Hobo II's to deal with frigates.


3x DLA in High
Omni Link and MJD, SeBo with Targetting script in mids
Tanks and DDA in lows


I opersonally use wardens for range, but I know a lot of people use Gardes for the tracking.


TBH if you are using any sort sentries at 100km + micro manage your drones and punch the frigates out first. Even Warden I's should alpha most frigates in level 4's
Sara Tosa
School of Applied Knowledge
Caldari State
#3 - 2014-07-15 11:03:58 UTC  |  Edited by: Sara Tosa
Alexander Eisenhower wrote:
This is actually a 2 part questions. First, whats the best defense against the serpentis sensor dampening. I finally finished Blockade last nite but it took a ridiculous amount of time. My drones continue to fire of coarse but they target the large ships instead of the frigates that are closing fast. Once the frigates get close I cant hit them of coarse. So i warp out, dock up to recharge shield and try again with a different angle.

Second, whats the best Sentry Domi build for these missions?

Thanks and fly safe!

microjump drive and a couple of drone range mods, once you are at 100km you can alpha frigates/dest and two-three shot cruisers/bc with your sentries while they are mwd to you (so tracking assured), then move to bs.
as serpentis bs are blaster fit, you basically wont need tank or nearly so, barring the 10 sec for mjd spooling at mission in, nobody will be in range to shot you before dying.
while there are ships with a lot more dps, missioning serpentis with microjumpdomi is basically eazymode.
Elmonky
Federal Navy Academy
Gallente Federation
#4 - 2014-07-15 12:29:20 UTC
Another tip would be to drop your MTU at the warp in spot... MJD in the opposite direction to the NPC, and then when they are all dead, align to the MTU and MJD back to it
Sara Tosa
School of Applied Knowledge
Caldari State
#5 - 2014-07-15 12:41:53 UTC
Elmonky wrote:
Another tip would be to drop your MTU at the warp in spot... MJD in the opposite direction to the NPC, and then when they are all dead, align to the MTU and MJD back to it

and keep a yurt and an afterburner/mwd in your cargo so you can switch for the missions where its required to slowboat to the accel gate.
Nalelmir Ahashion
Industrial Management and Engineering
Mouth Trumpet Cavalry
#6 - 2014-07-15 13:02:48 UTC
Good practice with any pve mission is long long range weapons and kill EWAR ships first.

or get a marauder with bastion.
Lantro
Sebiestor Tribe
Minmatar Republic
#7 - 2014-07-15 13:05:13 UTC
There is no way to defend against NPC EWar, except Bastion, which is a Marauder only toy. But with Sniper Sentries you can do this mission faster, than with most other BS, since everything you order your drones to attack will be killed, even if you loose the Targetlock. Only tip here is to focus on the dampening cruisers first.
Alexander Eisenhower
The Scope
Gallente Federation
#8 - 2014-07-15 13:39:49 UTC
Lantro wrote:
There is no way to defend against NPC EWar, except Bastion, which is a Marauder only toy. But with Sniper Sentries you can do this mission faster, than with most other BS, since everything you order your drones to attack will be killed, even if you loose the Targetlock. Only tip here is to focus on the dampening cruisers first.


Thanks, so keep range and hope for the best! lol

All good tips, thanks!
Estella Osoka
Cranky Bitches Who PMS
#9 - 2014-07-15 15:00:06 UTC
The only thing that counters sensor damping is sensor boosters.
Jeanne-Luise Argenau
Brutor Tribe
Minmatar Republic
#10 - 2014-07-15 18:02:13 UTC
maybe stay outside their sensor damp range and always kill elite cruisers first as they r the annoying damps. Else u will need a bastioned marauder to fight the damps efficiently
Ireland VonVicious
Vicious Trading Company
#11 - 2014-07-15 20:41:07 UTC
Lantro wrote:
There is no way to defend against NPC EWar, except Bastion, which is a Marauder only toy. But with Sniper Sentries you can do this mission faster, than with most other BS, since everything you order your drones to attack will be killed, even if you loose the Targetlock. Only tip here is to focus on the dampening cruisers first.



F.O.F. Missiles.

RS can use sentries on aggressive with them and no **** will be given to any type of EWAR.
Caleidascope
Republic Military School
Minmatar Republic
#12 - 2014-07-15 21:14:01 UTC
Auto targeting missiles. Warp in, get agro, turn on the launchers, everything dies.

Also they usually have more range than your ship targeting range, works great with LMJD.

Example 1.
Typhoon.
Ship targeting range: 81 km.
Auto targeting cruise missile range: 148 km.
So the rats might be 140 km away, I kill them anyway.

Example 2.
Raven.
Ship targeting range: 93 km.
Auto targeting cruise missile range: 228 km.
The rats might be 200 km away, don't matter, I don't need to lock them, as long as I have agro the auto targeting cruise missiles will kill them.

Life is short and dinner time is chancy

Eat dessert first!

IIshira
School of Applied Knowledge
Caldari State
#13 - 2014-07-15 21:41:41 UTC
Lantro wrote:
There is no way to defend against NPC EWar, except Bastion, which is a Marauder only toy.

This is not exactly true. Tracking disruption and neuting can be mitigated with range. I don't think it makes a difference with jamming or sensor dampening though.
Goldiiee
Bureau of Astronomical Anomalies
#14 - 2014-07-15 22:41:50 UTC
While all of the previous advice works I find a MWD and motoring towards each spawn worked well, the BC spawn will drop you down to 17km Targeting range, and a 30sec lock time but once your on top of them they melt really fast.

Sitting and waiting for all three bracketed spawns to close on you and get to optimal while waiting for drones to kill the right rat is a bad idea especially in that mission. So drop a Depot with some Long guns in it, and warp in with Short guns. The first spawn is right up close and easy enough to kill but make sure you kill the web tower before the trigger BS. Then like I said motor towards the BC spawn and kill them, they are the dampening. After their dead head to the Depot and switch to long guns to kill the spawns that are still out at 60+km. Prepare for the next spawn with the dampening frigs and pop them as quickly as possible, failing at that switch back to your short guns and repeat.

Or alternatively, take a friend with a similar setup, when he has agro you kill the damps, when you have agro he kills the damps.

Things that keep me up at night;  Why do we use a voice communication device to send telegraphs? Moore's Law should state, Once you have paid off the last PC upgrade you will need another.

Hasikan Miallok
Republic University
Minmatar Republic
#15 - 2014-07-16 01:47:18 UTC
IIshira wrote:
Lantro wrote:
There is no way to defend against NPC EWar, except Bastion, which is a Marauder only toy.

This is not exactly true. Tracking disruption and neuting can be mitigated with range. I don't think it makes a difference with jamming or sensor dampening though.



I had the impression with a Domi that Magnetometric Sensor Compensation helped, even against rats.
IIshira
School of Applied Knowledge
Caldari State
#16 - 2014-07-16 01:51:28 UTC
Hasikan Miallok wrote:
IIshira wrote:
Lantro wrote:
There is no way to defend against NPC EWar, except Bastion, which is a Marauder only toy.

This is not exactly true. Tracking disruption and neuting can be mitigated with range. I don't think it makes a difference with jamming or sensor dampening though.



I had the impression with a Domi that Magnetometric Sensor Compensation helped, even against rats.

That's a good question. I do know the mid slot modules help so that skill should too.
Abrazzar
Vardaugas Family
#17 - 2014-07-16 14:51:22 UTC
I found out with a tracking computer on my Hyperion and manoeuvring to mitigate transversal, I could even hit those tight orbiting damping cruisers with rails.
Moor Deybe
Science and Trade Institute
Caldari State
#18 - 2014-07-16 15:39:38 UTC
Alexander Eisenhower wrote:
... My drones continue to fire of coarse but they target the large ships instead of the frigates that are closing fast. Once the frigates get close I cant hit them of coarse. So i warp out, dock up to recharge shield and try again with a different angle. ...
This reads like you're putting the drones on aggressive and letting them select their own target.
To select the target that you want, i.e. the frigates first, just lock them up, click on the target that you want the drones to fire at, and press F.

I'm assuming you're using a Dominix and sentries, so if any frigates do get close to you, shift-R to recall the sentries, deploy a flight of Hobgoblins, kill the frigates orbiting you, shift-R to recall the Hobgoblins and deploy the sentries again.

Alexander Eisenhower
The Scope
Gallente Federation
#19 - 2014-07-16 16:24:34 UTC
Moor Deybe wrote:
Alexander Eisenhower wrote:
... My drones continue to fire of coarse but they target the large ships instead of the frigates that are closing fast. Once the frigates get close I cant hit them of coarse. So i warp out, dock up to recharge shield and try again with a different angle. ...
This reads like you're putting the drones on aggressive and letting them select their own target.
To select the target that you want, i.e. the frigates first, just lock them up, click on the target that you want the drones to fire at, and press F.

I'm assuming you're using a Dominix and sentries, so if any frigates do get close to you, shift-R to recall the sentries, deploy a flight of Hobgoblins, kill the frigates orbiting you, shift-R to recall the Hobgoblins and deploy the sentries again.



Thats all well and good until your damped to like 17km

I have increased my range to 150km and havent had much issue since. But I have not rolled Blockade again yet either.

As long as I can lock em up, nothing gets close enough to hit me except Caldari Missle Boats.
Alexander Eisenhower
The Scope
Gallente Federation
#20 - 2014-07-18 16:40:25 UTC
Caleidascope wrote:
Auto targeting missiles. Warp in, get agro, turn on the launchers, everything dies.

Also they usually have more range than your ship targeting range, works great with LMJD.

Example 1.
Typhoon.
Ship targeting range: 81 km.
Auto targeting cruise missile range: 148 km.
So the rats might be 140 km away, I kill them anyway.

Example 2.
Raven.
Ship targeting range: 93 km.
Auto targeting cruise missile range: 228 km.
The rats might be 200 km away, don't matter, I don't need to lock them, as long as I have agro the auto targeting cruise missiles will kill them.



A very very good reason to train for torps :) Thanks
12Next page