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Duel changes

Author
JAF Anders
Adenosine Inhibition
#21 - 2014-07-24 16:08:44 UTC
The game could automatically make a fleet of the two participants in the duel upon agreeing to it. Participants who are already in a fleet would receive a message saying that they would need to leave fleet in order to duel.

When the duel starts, the game could immediately give each participant a weapons timer, which would keep them from docking. The game could also use a similar flag for Triage, Siege, and Bastion, disallowing remote assistance for those participants. The new flag would need to allow for all the conventional bells and whistles, like webs and tracking disruptors, but keep reps, cap, and remote ewar assistance from landing.

I assume that at this point, people will simply have their buddies bump the crap out of the other duelist, but that's another story ready to be written.

The pursuit of excellence and stabbed plexing alts.

Baron' Soontir Fel
Deep Core Mining Inc.
Caldari State
#22 - 2014-07-24 17:43:00 UTC
+1.


They should make it so if you leave the grid, the duel is over. So you can't fly to a safe, re-ship in a pos/empty ship and come back.
SKIN KZ
My Little Pony Industries Inc.
RED.OverLord
#23 - 2014-07-25 03:22:46 UTC
JAF Anders wrote:
The game could automatically make a fleet of the two participants in the duel upon agreeing to it. Participants who are already in a fleet would receive a message saying that they would need to leave fleet in order to duel.

When the duel starts, the game could immediately give each participant a weapons timer, which would keep them from docking. The game could also use a similar flag for Triage, Siege, and Bastion, disallowing remote assistance for those participants. The new flag would need to allow for all the conventional bells and whistles, like webs and tracking disruptors, but keep reps, cap, and remote ewar assistance from landing.

I assume that at this point, people will simply have their buddies bump the crap out of the other duelist, but that's another story ready to be written.


Accepts as option! Good idea.

Fly safe, die fast!...

The Bandid
Viziam
Amarr Empire
#24 - 2014-07-25 10:28:50 UTC  |  Edited by: The Bandid
+1 Duel mechanics must be improoved
And i think when somebody offer to me duel i must know what is type of his ship. I dont see this information in Duel Panel, and i have only 30 second to find opponent in overview and decide to accept or decline duel offer.
And i think all support ships like logi and recons must be shoot by concord when they try to interrupt in duel
SKIN KZ
My Little Pony Industries Inc.
RED.OverLord
#25 - 2014-07-25 11:29:47 UTC
The Bandid wrote:

i must know what is type of his ship. I dont see this information in Duel Panel, and i have only 30 second to find opponent in overview and decide to accept or decline duel offer.


Yea, bro, more information in Duel Panel!
What about a special duel statistics, guys? This information can be show in Duel Panel too.

About concord killing sapport ships...Ugh
I don't know... In my opinion, a ban on support seems more acceptable.

Fly safe, die fast!...

GaRaMaGaDa
Late night poets
Shadow Cartel
#26 - 2014-07-25 15:16:40 UTC
Nonsense!
Duels should be removed.

http://forum.eve-ru.com/index.php?showtopic=107065

The Bandid
Viziam
Amarr Empire
#27 - 2014-07-25 16:53:13 UTC  |  Edited by: The Bandid
SKIN KZ wrote:

I don't know... In my opinion, a ban on support seems more acceptable.


CONCORD is fast and cheep way. You dont need write tickets or petitions, it dont spend time of CCP support team

If we want stay fleet duels it must be way to see in Duel Panel how much pilots in enemy fleet and after start of duel sistem must reject any attempts of join the "duel fleet" except those pilots who was disconnected during duel
Serendipity Lost
Repo Industries
#28 - 2014-07-25 18:48:15 UTC
The Bandid wrote:
SKIN KZ wrote:

I don't know... In my opinion, a ban on support seems more acceptable.


CONCORD is fast and cheep way. You dont need write tickets or petitions, it dont spend time of CCP support team

If we want stay fleet duels it must be way to see in Duel Panel how much pilots in enemy fleet and after start of duel sistem must reject any attempts of join the "duel fleet" except those pilots who was disconnected during duel


you don't need a disconnect exception. if you're pointed you'll get popped before you log in. if you ewarp, just start over w/ a new duel.

If you point the guy, it matters not wether he disconnects.
Christopher Mabata
Northern Accounts and Systems
#29 - 2014-07-26 17:24:07 UTC
The point of duels is to evoke a limited engagement timer, if somebody screws up and accepts a duel i see no reason why they shouldn't be able to dock or on the flip side accepts a duel and swaps ships in a bait and swap maneuver.

Now yes station games are annoying, not a lot of us like / enjoy them unless your one of the ones with god knows how many nuetral logi and such and thats the only PVP you know ( god forbid ) but duels shouldn't circumvent an applied game mechanic working within its boundaries. In fact i think its a fine system for the most part, the not warning about poding might need to be fixed but thats it. ( and thats if it hasnt already )

also 20+ jumps into low just means your hunting in a bad spot, Molden Heath, Derelik, and Domain have all provided good fights solo and in small gangs for me for quite some time. and people i know.

♣ Small Gang PVP, Large Fleet PVP, Black Ops, Incursions, Trade, and Industry ♣ 70% Lethal / 30% Super-Snuggly / 110% No idea what im doing ♣

This Message Brought to you by a sweet and sour bittervet

Christopher Mabata
Northern Accounts and Systems
#30 - 2014-07-26 17:26:23 UTC
JAF Anders wrote:
The game could automatically make a fleet of the two participants in the duel upon agreeing to it. Participants who are already in a fleet would receive a message saying that they would need to leave fleet in order to duel.

When the duel starts, the game could immediately give each participant a weapons timer, which would keep them from docking. The game could also use a similar flag for Triage, Siege, and Bastion, disallowing remote assistance for those participants. The new flag would need to allow for all the conventional bells and whistles, like webs and tracking disruptors, but keep reps, cap, and remote ewar assistance from landing.

I assume that at this point, people will simply have their buddies bump the crap out of the other duelist, but that's another story ready to be written.


Thats not dueling, that is just remove all the odds that someone could use applied and legal mechanics to beat me, lesson for eve life #1

There is no such thing as fair in eve
If something seems fair in eve its a trap

♣ Small Gang PVP, Large Fleet PVP, Black Ops, Incursions, Trade, and Industry ♣ 70% Lethal / 30% Super-Snuggly / 110% No idea what im doing ♣

This Message Brought to you by a sweet and sour bittervet

SKIN KZ
My Little Pony Industries Inc.
RED.OverLord
#31 - 2014-07-28 04:30:26 UTC
Christopher Mabata wrote:


There is no such thing as fair in eve
If something seems fair in eve its a trap



nothing prevents to start doing something honest...

Fly safe, die fast!...

Bastion Arzi
Ministry of War
Amarr Empire
#32 - 2014-07-28 11:01:43 UTC
Christopher Mabata wrote:
There is no such thing as fair in eve
If something seems fair in eve its a trap


this mentality is the reason dueling is not more popular. sure there are people who use links and boosts and other tricks to win but there are many who just want a fair fight.

dont be so negative
SKIN KZ
My Little Pony Industries Inc.
RED.OverLord
#33 - 2014-07-28 11:17:12 UTC
Bastion Arzi wrote:

this mentality is the reason dueling is not more popular.



Absolutly agree!
Just think about it, guys, that a dream...
You don't need a fly away from home-system for pVp.
Just take you lovely ship and try you luck. Just one-VS-one.

Fly safe, die fast!...

Gully Alex Foyle
The Scope
Gallente Federation
#34 - 2014-07-28 12:34:42 UTC
Christopher Mabata wrote:
The point of duels is to evoke a limited engagement timer
Some would call that 'very lazy implementation'.

I personally dislike both duels and arranged 1v1s, though I fly solo a lot in lowsec (without links or alts).

But I still think there's no point in having a half-baked so-called 'duel mechanic' if it's simply an LE with no other features, as you correctly summed it up.

Make space glamorous! Is EVE dying or not? Ask the EVE-O Death-o-meter!

SKIN KZ
My Little Pony Industries Inc.
RED.OverLord
#35 - 2014-07-30 10:29:07 UTC
When you flying solo in low/null sec, you dont know what you see after next gate: camp, smartbombs, bubbles or single target...

In duel you can take the normal ship, make you fit and request the tru pVp fight, without links, friends and docking...

Fly safe, die fast!...

Inxentas Ultramar
Ultramar Independent Contracting
#36 - 2014-08-02 00:38:18 UTC
I like this proposal too. I find the creation of only an LE to be quite crude. A Weapons timer would take care of the docking problem and this one I find most important to fix. Not sure what I think of entirely disallowing 3rd party interdiction. It is part of Eve in the larger meta, so why not in the smaller engagement? It would allow for a community to rise where cheaters are shunned in an emergent matter. I'd say the Weapons timer on acceptance is a great idea.
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