These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Out of Pod Experience

 
  • Topic is locked indefinitely.
12Next page
 

What can CCP learn from No Man's Sky?

First post
Author
HydrogenBond Shaishi
C-H-C
#1 - 2014-07-11 13:35:19 UTC
Just watched a few vids of no man's sky and I'm curious about the technology reasons that limit our ability to fly from space to planets. Is it a programming thing or is the platform that CCP uses for the software. Seems that there's some type of reason that Dust, Valerie, and Eve are on separate programs.
Ramona McCandless
Silent Vale
LinkNet
#2 - 2014-07-11 13:37:48 UTC
What would the point be?

And though irrelevant to your OP, instanced procedurally generated content in my EvE? No Thanks

"Yea, some dude came in and was normal for first couple months, so I gave him director." - Sean Dunaway

"A singular character could be hired to penetrate another corps space... using gorilla like tactics..." - Chane Morgann

HydrogenBond Shaishi
C-H-C
#3 - 2014-07-11 13:44:45 UTC
Ramona McCandless wrote:
What would the point be?

And though irrelevant to your OP, instanced procedurally generated content in my EvE? No Thanks


instanced procedurally generated content would enhance eve to the Nth degree...image running a mission or coming across anomalies or random events that aren't known. not only would random content be generated (as like in realistic situations) macros, botters, and farmers would be torn to shreds.

All in all eve is a very static environment with respect to PVE content. I'm just wondering if its a resource issue or technical issue that limits the ability to make eve more like a real universe.
E-2C Hawkeye
HOW to PEG SAFETY
#4 - 2014-07-11 13:45:04 UTC
Ramona McCandless wrote:
What would the point be?

And though irrelevant to your OP, instanced procedurally generated content in my EvE? No Thanks


WUT? Shocked Ramona stop trying to be all wordy and get back to k.i.s.s. Keep it simple stupid. Lol
Sibyyl
Garoun Investment Bank
Gallente Federation
#5 - 2014-07-11 13:46:01 UTC  |  Edited by: Sibyyl
HydrogenBond Shaishi wrote:
ability to fly from space to planets

To do what?

How would it fit in with the rest of EVE? And I mean fit like puzzle pieces, not two different things that look good next to each other.

To date, we don't have a good answer to these questions..

Edit: Saw your answer. Basically deadspace where you walk on your feet?

Joffy Aulx-Gao for CSM. Fix links and OGB. Ban stabs from plexes. Fulfill karmic justice.

Abrazzar
Vardaugas Family
#6 - 2014-07-11 13:47:07 UTC
Hmmm....

Procedurally generated planetary terrain, created on demand but from the same seed every time that is derived from the planetary map shown in EVE. So two players going through the same planetary area at different times get the same terrain generated. This would allow flight through the vastness of planets without the need for massive resources pre-defining every detail of every planet.

Now that would be quite a industry revolutionary endeavour. Creating a engine like that.

You could even use it for infinite level of detail with surface textures defining which content gets procedurally generated, which has textures that define which content gets procedurally generated, which has...
Christina Project
Screaming Head in a Box.
#7 - 2014-07-11 13:48:03 UTC
Randomly generated stuff would be great!
Finally missions that make true carebears leave,
because they'd be effort and they can't cheat with guides anymore!

I believe the word Ramona has an issue with is 'instanced', btw.

[i]"Don't look into another human's bowl to see how much he has ... ... look into his bowl to see if he has enough !" - Sol[/i]

Ioci
Bad Girl Posse
#8 - 2014-07-11 13:49:18 UTC
E-2C Hawkeye wrote:
Ramona McCandless wrote:
What would the point be?

And though irrelevant to your OP, instanced procedurally generated content in my EvE? No Thanks


WUT? Shocked Ramona stop trying to be all wordy and get back to k.i.s.s. Keep it simple stupid. Lol



I can help you there.

Where do I put the bubble when he comes back off planet?

R.I.P. Vile Rat

Ramona McCandless
Silent Vale
LinkNet
#9 - 2014-07-11 13:56:42 UTC  |  Edited by: Ramona McCandless
HydrogenBond Shaishi wrote:

instanced procedurally generated content would enhance eve to the Nth degree...image running a mission or coming across anomalies or random events that aren't known. not only would random content be generated (as like in realistic situations) macros, botters, and farmers would be torn to shreds.

All in all eve is a very static environment with respect to PVE content. I'm just wondering if its a resource issue or technical issue that limits the ability to make eve more like a real universe.


The whole point of EvE is that it is a single-shard universe, you know, all players in the the same server.

Instancing immeadiately removes all of the unique properties.

And procedurally-generated content reduces all content to a look-up table of several hundred variables, thusly limiting and skewing the experience far more than it is now.

In short, it would turn EvE into every other MMO that Im not playing right now.

Botters would have a field day. It would be far EASIER to write missioning software.

But my main question is;

Whats the point in going planet-side? Unless you are into PI of course, and even then its just takin a simple Planetary Display and turning it into an over-engineered 3D engine.

"Yea, some dude came in and was normal for first couple months, so I gave him director." - Sean Dunaway

"A singular character could be hired to penetrate another corps space... using gorilla like tactics..." - Chane Morgann

Jenn aSide
Worthless Carebears
The Initiative.
#10 - 2014-07-11 14:02:53 UTC
HydrogenBond Shaishi wrote:
Just watched a few vids of no man's sky and I'm curious about the technology reasons that limit our ability to fly from space to planets. Is it a programming thing or is the platform that CCP uses for the software. Seems that there's some type of reason that Dust, Valerie, and Eve are on separate programs.


Beyond the technology limits, there is simply no need. Planets and other things in EVE are pretty back drops (or, because of PI, income sources). No Man's Sky is a space exploration game, EVE is a social sandbox game that uses space as a backdrop and space ships as the tools of interaction.

This is why I hope No Man's Sky, Elite:D and Star Citizen are successful so they can draw off the "I like space ships but don't really care for what EVE really is" crowd. We all know they exist and are only here because they feel their 'space game' options are limited.
Ramona McCandless
Silent Vale
LinkNet
#11 - 2014-07-11 14:07:30 UTC
Jenn aSide wrote:
Elite:D


£100 to play the Beta LAWL

"Yea, some dude came in and was normal for first couple months, so I gave him director." - Sean Dunaway

"A singular character could be hired to penetrate another corps space... using gorilla like tactics..." - Chane Morgann

stoicfaux
#12 - 2014-07-11 14:30:51 UTC
"Tritanium - The main building block in space structures. A very hard, yet bendable metal. Cannot be used in human habitats due to its instability at atmospheric temperatures. Very common throughout the universe."

Firstly, you probably don't want to fly your ship in an atmosphere. Secondly, why would you need to fly down to a planet? Just attach expendable wireless webcams to your "crowbars" that you have dropped from orbit onto the planet below. Personally I prefer to send a camera drone down to watch the kinetic energy discharge. At least until the dust/smoke/water_vapor obscures the entire continent.

Pon Farr Memorial: once every 7 years, all the carebears in high-sec must PvP or they will be temp-banned.

Chandaris
Immortalis Inc.
Shadow Cartel
#13 - 2014-07-11 15:32:26 UTC
I support flying in an atmosphere only if it is accompanied by the ringing of a diving bell accomanied by the Chief of the Boat proclaiming 'Dive, Dive, Dive!'
Ralph King-Griffin
New Eden Tech Support
#14 - 2014-07-11 21:44:16 UTC
The thing I want to know about that game is how instaced it well be, in their promo vids they are somewhat ambiguous about this.

Olso TO OPE o/
ISD Ezwal
ISD Community Communications Liaisons
ISD Alliance
#15 - 2014-07-11 21:47:08 UTC
This thread has been moved to Out of Pod Experience.

ISD Ezwal Community Communication Liaisons (CCLs)

Tippia
Sunshine and Lollipops
#16 - 2014-07-11 22:17:02 UTC  |  Edited by: Tippia
They can learn that a few-player local roguelike bears little to no resemblance to a single-sharded sandbox MMO. Or, well… when I say “can learn”, I mean “have known since roughly the dawn of time so it's not particularly new”.

Oh, and by the way: the EVE universe is procedurally generated.
Belt Scout
Thread Lockaholics Anonymous
#17 - 2014-07-11 22:19:21 UTC
FLY TO PLANETS!!!!?????

Lets give POS code a crack first before going all crazy like. That, and a 'Go to first unread post.' clicky.

Thennnn, CCP can go for atmospheric flight.

Ugh

They say most of your brain shuts down on the EvE forums. All but the impatient side, and the sarcastic side. No wonder I'm still awake.

**This IS my main so STFU.

Ralph King-Griffin
New Eden Tech Support
#18 - 2014-07-11 22:47:26 UTC
Tippia wrote:
They can learn that a few-player local roguelike bears little to no resemblance to a single-sharded sandbox MMO. Or, well… when I say “can learn”, I mean “have known since roughly the dawn of time so it's not particularly new”.

Oh, and by the way: the EVE universe is procedurally generated.

by the number 42 unless I'm mistaken.

btw Eswal, love your timing.Big smile
HydrogenBond Shaishi
C-H-C
#19 - 2014-07-11 22:51:13 UTC
ISD Ezwal wrote:
This thread has been moved to Out of Pod Experience.


How is this OUT OF POD EXPERIENCE? Its a general discussion.
Tippia
Sunshine and Lollipops
#20 - 2014-07-11 22:59:20 UTC
HydrogenBond Shaishi wrote:
How is this OUT OF POD EXPERIENCE? Its a general discussion.

…about something that is more related to another game than to EVE.
12Next page