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Why new people are critical to EvE

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Author
Aralyn Cormallen
Deep Core Mining Inc.
Caldari State
#241 - 2014-07-13 10:02:35 UTC  |  Edited by: Aralyn Cormallen
Gavin Dax wrote:

Yeah. I don't think this is as simple as "buff/nerf ganking". It's more complicated. HS mechanics could be reworked to be more engaging overall, IMO, and that could potentially have a huge impact on the new player experience.

Yeah. Maybe that could be taken advantage of... but I think defensive mechanics are better than aggressive ones for security enforcement. At least it would encourage more PvP, if CONCORD didn't do all the shooting for you.


I think the problem here, is that to achieve what you say you want to achieve, would require breaking down a whole swath of rules, upsetting virtually everyone involved in the mechanic one way or another, all to arrive at exactly the same place we are right now.

Lets do a thought exercise:

You say you want player-intervention in the highsec gank game to be possible. Since you've ruled out escorting as non-engaging, you are wanting people to be able to call for help, and survive long enough for a measured response to get on field to fight. Lets set aside the fact that this is already proven to not work in practice, since alliance-mates wont fast respond to save a ratting or blind-jumping-to-beacon carrier, so hoping randoms will do the same for someone they don't know is very wishful thinking.

Since escorting is out, we have to assume the "response" wont be coming from in system. Its a safe guess to say time for an average combat-ship to jump gate and warp across system is in the region of a minute. Lets say support from 5 jumps away is a reasonable range, the fight has still got to be going five minutes (at least, more if you factor in pings and ship-swap time) for a response to get there in time. In order for a freighter gank to last that long, you are asking for freighters to get Carrier-level ehp. This isn't going to please gankers [first group annoyed].

Of course, thats moot anyway, since if the response gets there in 5 minutes, that is 4 minutes and between 52 and 55 seconds after Concord has made the response fleet pointless anyway. So, somethings got to be done about Concord. And to make that kind of difference, something biiiiig. We are talking removing Concord offensive ability entirely, perhaps one Concord ship warps in per aggressor, webs, scrams, paints, but no ECM, and no damage - save the Concord insta-pop effect for the end of the criminal timer (so if no-one comes, Concord enacts its duty). I can safely say, any nerf to Concord, especially one this catastrophic, will not go down well with the Carebear community, since bling mission-boats, entire mining opperations (since a small gank crew can clean the whole belt before they die), the entire Jita undock (who needs to warp when the next gank is undocking in to you), and even the Veldnaught are suddenly within reach of an even half-assed gank attempt [everyone else is now annoyed].

This is all hypothetical, and as I said at the start, completely pointless, since no-ones coming anyway. It just isn't in CCP's benefit to make such massive changes, upset literally everyone involved, just to give gank targets another avenue they wont use to stay alive, like the current mechanics they don't use.
Remiel Pollard
Aliastra
Gallente Federation
#242 - 2014-07-13 10:13:40 UTC  |  Edited by: Remiel Pollard
Gavin Dax wrote:
Remiel Pollard wrote:

In the meantime, I've been mostly-solo pvp'ing since September 2012, and I can tell you if you're not finding fights that require skill to survive and/or win, then you simply aren't trying hard enough.

I never said it was impossible, or that it doesn't happen, or that it's not fun as it is now. I just said I think more could be done to make this better. And while you or I don't necessarily mind going out to look for content, some players do. If the game can bring that naturally in more places, then I think that's a good thing.


Nope. The game is about player-generated content. The game has always been intended to be this way, hence why content given to us is very generic and repetitive. It's INTENDED to make us create our own. Players who want content handed to them are not the intended audience for this game, and do not fit in unless they adapt to the way the game is.

Let me explain it this way, and these are not my words though I cannot remember who to credit for them at this stage: the difference between EVE and other games is other games are like music boxes that play you a pretty tune to listen to, while EVE hands you a guitar, and lets you write your own music. You change that, and you change the audience completely. You lose the very-passionate audience it has because of how special EVE is, and gain one that is less passionate and more generic. EVE is would no longer be the special snowflake it is now.

It's not that I don't mind going out to look for content, it's not even that I enjoy it, which I do immensely - what I enjoy most is creating my own.

Gavin Dax wrote:
And I defined what skill meant as well. A good fight is one where your ability to manage your modules, pilot your ship, pick your targets, fit/choose your ship, etc. matters more. That's why you feel "tired" and "satisfied" after a good fight - because for you to win it requires you to do more than press F1. And if you lost it was still fun because you were actually doing something engaging.


I didn't ask for a definition of skill, I asked for a definition of a good fight, because that's what you've been arguing and that's what I'm contending. Please don't strawman me with rhetoric, I'm a master rhetorician and have been playing rhetoric games with the best of them for over a decade, including Scientology lawyers knocking on my door at 6am in the morning. I'm not arguing about what's skillful and what's not, and you certainly shouldn't be either given how frequently you're involved in RAZOR blobs. We're talking about what constitutes a good fight, and I contend that what a good fight depends on is whether or not a player has enjoyed it. A player who enjoys winning will think a good fight one that he wins, at any cost, and a bad fight is one that he loses, no matter how much skill he applied. This is why you cannot objectively define what is and is not a good fight, because no matter how you define it and use that definition to apply any changes in game, there will still be many a bad fight throughout the game according to someone.

I lie, of course, and if you're smart enough you'll be able to identify the objective definition of a good fight in my post. I'll give you a hint: it involves whether or not you enjoyed it. Given what players enjoy differs from one to the next, there will never be anyone in agreement over what constitutes a good fight other than enjoyment itself.

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

Xen Solarus
Furious Destruction and Salvage
#243 - 2014-07-13 11:03:20 UTC
Kaarous Aldurald wrote:


This entire quote can be pointed at carebears. The kind of "player" who thinks that differing playstyles should be banned, or nerfed out of existence. And does their best to make it so.

Selfish scum. They'd rather see their niche playstyle take precedence over the game itself.


It certainly can be pointed at certain carebears, the ones that expect zero pvp in their little gaming bubble, they're just as selfish. Problem is, they're pretty rare, most of them accept the rest of the galaxy is pvp based, they just dont want it forced onto themselves. They're happy enough pottering away in highsec, and most of them don't even visit these forums. You'll find a far higher amount of the "pvp-only" crowd pushing the selfish opinions, telling people to unsub and such. They couldn't care less about the continued growth and success of EvE, just as long as their singular preferences are left untouched.

Post with your main, like a BOSS!

And no, i don't live in highsec.  As if that would make your opinion any less wrong.  

Gavin Dax
Sebiestor Tribe
Minmatar Republic
#244 - 2014-07-13 16:03:43 UTC
Remiel Pollard wrote:

Nope. The game is about player-generated content. The game has always been intended to be this way, hence why content given to us is very generic and repetitive. It's INTENDED to make us create our own. Players who want content handed to them are not the intended audience for this game, and do not fit in unless they adapt to the way the game is.

You are taking this concept to the extreme. Might as well remove faction warfare and SOV. Let players create their own content.

The entire point of EVE is to create a set of rules for us. We generate content *within* and *as a consequence* of those rules. And those rules should be designed to make it easy to generate engaging content. You leave *everything* to the players, and you can very easily end up with a pretty boring game. Look at null sec right now... alliances are literally going on deployments simply to get "good fights" and nothing more. They are resetting each other temporarily in the interest of "good fights". You don't think it would be better if the game actually encouraged this to happen naturally?

Remiel Pollard wrote:

I lie, of course, and if you're smart enough you'll be able to identify the objective definition of a good fight in my post. I'll give you a hint: it involves whether or not you enjoyed it. Given what players enjoy differs from one to the next, there will never be anyone in agreement over what constitutes a good fight other than enjoyment itself.

I said my definition of a good fight was one that as more skill based. You then said players have a different definition of skill, and so I responded by repeating the definition that I provided. If you must be this obtuse, then I'm arguing CCP could do more to encourage my definition of a good fight. I'm pretty sure many players share my definition. If someone thinks other things are "good fights" then that's fine, they can still have that too, but it's not what I'm referring to here...
Remiel Pollard
Aliastra
Gallente Federation
#245 - 2014-07-13 17:31:25 UTC  |  Edited by: Remiel Pollard
Gavin Dax wrote:

Still missing the point and putting words in Remiel's mouth.


You really need to go back and re-read what I've said and this time, try understanding it. Of course, you would understand it well enough if you understood the core tenets of EVE, which you are tossing out with this idea that the game doesn't encourage :goodfights: according to what you think they should be.

Also, seriously, read, because when you put words in my mouth and argue with strawmen, it just makes you look pretentious and makes me not like you.

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

Gavin Dax
Sebiestor Tribe
Minmatar Republic
#246 - 2014-07-13 18:46:39 UTC
Remiel Pollard wrote:
Gavin Dax wrote:

Still missing the point and putting words in Remiel's mouth.


You really need to go back and re-read what I've said and this time, try understanding it. Of course, you would understand it well enough if you understood the core tenets of EVE, which you are tossing out with this idea that the game doesn't encourage :goodfights: according to what you think they should be.

Also, seriously, read, because when you put words in my mouth and argue with strawmen, it just makes you look pretentious and makes me not like you.


You really are the master of making bold statements but not backing them up with any evidence whatsoever. Twice now you've said I used a straw man argument yet not been specific as to what it was. I've put words into your mouth? What words did I put into your mouth? I've misinterpreted what you wrote? Care to be specific? If you think I've misread or misinterpreted what you posted, then you should clarify your position (as I have done) rather than give a rude reply like the one you just did, which actually makes you look pretentious.

I responded to your points directly. If you feel I've missed something then please be specific or just admit you still disagree and leave it at that. There is no point arguing this further, since any reasonable person should be able to make up their own mind from what has already been discussed, unless you have something new to bring to the table that's not just more trolling.
Ramona McCandless
Silent Vale
LinkNet
#247 - 2014-07-13 18:50:33 UTC
Gavin Dax wrote:
Care to be specific?


Me me oh me Sir please Sir pick me I know the answer me Sir me me

Gavin Dax wrote:
Remiel Pollard wrote:

Nope. The game is about player-generated content. The game has always been intended to be this way, hence why content given to us is very generic and repetitive. It's INTENDED to make us create our own. Players who want content handed to them are not the intended audience for this game, and do not fit in unless they adapt to the way the game is.

You are taking this concept to the extreme. Might as well remove faction warfare and SOV.

"Yea, some dude came in and was normal for first couple months, so I gave him director." - Sean Dunaway

"A singular character could be hired to penetrate another corps space... using gorilla like tactics..." - Chane Morgann

Gavin Dax
Sebiestor Tribe
Minmatar Republic
#248 - 2014-07-13 21:56:47 UTC  |  Edited by: Gavin Dax
Ramona McCandless wrote:
Gavin Dax wrote:
Care to be specific?


Me me oh me Sir please Sir pick me I know the answer me Sir me me

Gavin Dax wrote:
Remiel Pollard wrote:

Nope. The game is about player-generated content. The game has always been intended to be this way, hence why content given to us is very generic and repetitive. It's INTENDED to make us create our own. Players who want content handed to them are not the intended audience for this game, and do not fit in unless they adapt to the way the game is.

You are taking this concept to the extreme. Might as well remove faction warfare and SOV.



I believe you're incorrect if you think this is a straw man argument or representative of some gross misunderstanding of his claim.

Faction warfare and SOV obviously hand us content. B-R, anyone? Sure, that was "player-generated" but it was the mechanics built into the game that sparked that conflict, specifically the SOV mechanics. Same thing with FW. My argument, which Remiel opposed so vehemently, is that EVE could use more of these, and ones that encourage smaller-scale and more balanced conflict. This is what he disagrees with, on the grounds that "players who want content handed to them are not the intended audience for this game".

By Remiel's own assertion, FW and SOV are not for the intended audience of this game.
Kaarous Aldurald
Black Hydra Consortium.
#249 - 2014-07-14 00:00:40 UTC
Xen Solarus wrote:

It certainly can be pointed at certain carebears, the ones that expect zero pvp in their little gaming bubble, they're just as selfish. Problem is, they're pretty rare


Ha, no, they are not pretty rare. They're a huge portion of the population of highsec.


Quote:
most of them accept the rest of the galaxy is pvp based, they just dont want it forced onto themselves. They're happy enough pottering away in highsec, and most of them don't even visit these forums.


That's not called accepting that EVE is pvp based. That's called trying to ignore it. That's called trying to play a single player MMO.


Quote:

You'll find a far higher amount of the "pvp-only" crowd pushing the selfish opinions, telling people to unsub and such. They couldn't care less about the continued growth and success of EvE, just as long as their singular preferences are left untouched.


Uh, nope. We're much more active on the forums now that we've learned that carebears will happily cry on the forums for nerf after nerf, trying to eradicate ganking completely. The game's history shows that quite clearly.

You lot abandoned "live and let live" waaaaaay before we ever did.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Hasikan Miallok
Republic University
Minmatar Republic
#250 - 2014-07-14 01:02:30 UTC
Kaarous Aldurald wrote:
Xen Solarus wrote:

It certainly can be pointed at certain carebears, the ones that expect zero pvp in their little gaming bubble, they're just as selfish. Problem is, they're pretty rare


Ha, no, they are not pretty rare. They're a huge portion of the population of highsec.




Be even bigger with WIS.

I have a younger cosplay/gamer friend who is keen to play EVE if she can go shopping and try on different outfits :D She would actually make a pretty ruthless station trader or scammer and would probably make more ISK than me after just 3 months of play but its unlikely she would ever undock.
Remiel Pollard
Aliastra
Gallente Federation
#251 - 2014-07-14 01:21:15 UTC
Gavin Dax wrote:
Remiel Pollard wrote:
Gavin Dax wrote:

Still missing the point and putting words in Remiel's mouth.


You really need to go back and re-read what I've said and this time, try understanding it. Of course, you would understand it well enough if you understood the core tenets of EVE, which you are tossing out with this idea that the game doesn't encourage :goodfights: according to what you think they should be.

Also, seriously, read, because when you put words in my mouth and argue with strawmen, it just makes you look pretentious and makes me not like you.


You really are the master of making bold statements but not backing them up with any evidence whatsoever. Twice now you've said I used a straw man argument yet not been specific as to what it was.


You're only saying that because you're not reading what I wrote.

I was very specific about your strawman: the definition of skill was not what I was talking about, I made that clear. And then you turned around and put words in my mouth, telling me that it was. But you'll excuse me if I'm not going to let some pretentious little shitstain alter my arguments as if I'm a moron and don't know what I'm talking about, because I know exactly what I said. I'm the one who said it.

So go back, read it again, and don't even bother replying to me until you understand it because until you can demonstrate at least some basic reading comprehension ability, I can't consider your grasp of the argument to be very intellectually stimulating. All you're doing is pissing me off by trying to dodge the issue and the point of my argument, beat around the bush, and argue rhetoric. I don't have time for that today, so figure what I'm saying the **** out then come back and apologise. I have a round of cancer treatment this morning and I'm not in the mood for more childish games with you, and if you post something stupid again you will get the reply you deserve.

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

Remiel Pollard
Aliastra
Gallente Federation
#252 - 2014-07-14 01:23:30 UTC  |  Edited by: Remiel Pollard
Kaarous Aldurald wrote:
Xen Solarus wrote:



[quote] most of them accept the rest of the galaxy is pvp based, they just dont want it forced onto themselves. They're happy enough pottering away in highsec, and most of them don't even visit these forums.


That's not called accepting that EVE is pvp based. That's called trying to ignore it. That's called trying to play a single player MMO.


I actually thought of what I consider a rather good analogy of the carebear mindset last night while I was trying to fall asleep.

This is like driving in traffic, and expecting everyone to give way to you because you want to be considered the only one on the road. And asking for CCP to change the mechanics of the game time and again is like attempting to change the road rules so that you can have your own lane whenever you go driving, and no one else is allowed on it.

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

Hasikan Miallok
Republic University
Minmatar Republic
#253 - 2014-07-14 02:09:33 UTC
Remiel Pollard wrote:
Kaarous Aldurald wrote:
Xen Solarus wrote:



[quote] most of them accept the rest of the galaxy is pvp based, they just dont want it forced onto themselves. They're happy enough pottering away in highsec, and most of them don't even visit these forums.


That's not called accepting that EVE is pvp based. That's called trying to ignore it. That's called trying to play a single player MMO.


I actually thought of what I consider a rather good analogy of the carebear mindset last night while I was trying to fall asleep.

This is like driving in traffic, and expecting everyone to give way to you because you want to be considered the only one on the road. And asking for CCP to change the mechanics of the game time and again is like attempting to change the road rules so that you can have your own lane whenever you go driving, and no one else is allowed on it.


... and by that analogy suicide gankers are outlaw motorcycle gangs hijacking truckloads of liquor and running drugs ?
Mr Epeen
It's All About Me
#254 - 2014-07-14 02:23:29 UTC
Remiel Pollard wrote:


I actually thought of what I consider a rather good analogy of the carebear mindset last night while I was trying to fall asleep.


It's kind of sad and pathetic that you seem so obsessed with 'the carebear situation' that you lay in bed thinking about it at night. Try thinking about girls or something else as equally stress reducing and maybe you'd find it easier to fall asleep.

Mr Epeen Cool
Arkady Romanov
Whole Squid
#255 - 2014-07-14 03:14:31 UTC  |  Edited by: Arkady Romanov
Or maybe he was worried about his impending cancer treatment and couldn't sleep. If you are looking for sad and pathetic, look in a mirror.

Whole Squid: Get Inked.

Remiel Pollard
Aliastra
Gallente Federation
#256 - 2014-07-14 07:56:05 UTC
Mr Epeen wrote:
Remiel Pollard wrote:


I actually thought of what I consider a rather good analogy of the carebear mindset last night while I was trying to fall asleep.


It's kind of sad and pathetic that you seem so obsessed with 'the carebear situation' that you lay in bed thinking about it at night. Try thinking about girls or something else as equally stress reducing and maybe you'd find it easier to fall asleep.

Mr Epeen Cool


You say this like I do it all the time. Like one stray thought about EVE, one that I brought up out of others that I don't, automatically means I do it all the time and therefore I'm pathetic. I don't know, I think it's kinda pathetic that you feel the need to validate yourself by finding the first trigger you can jump to a hasty conclusion on about someone you have a personal problem with in order to feel superior. I also find it kinda pathetic that you'd address it in this manner, like you're trying to pick a fight. Maybe, though, I'm being too hasty myself, and it's just in the defensive nature of a carebear like yourself to behave in such a manner.

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

Mr Epeen
It's All About Me
#257 - 2014-07-14 08:44:00 UTC
Remiel Pollard wrote:


You say this like I do it all the time.


You do.

Your irrational fear of carebears is well documented in these forums.

Mr Epeen Cool
Remiel Pollard
Aliastra
Gallente Federation
#258 - 2014-07-14 08:46:25 UTC  |  Edited by: Remiel Pollard
Mr Epeen wrote:
Remiel Pollard wrote:


You say this like I do it all the time.


You do.

Your irrational fear of carebears is well documented in these forums.

Mr Epeen Cool


Your premise that I have an irrational fear is as yet unproven, undemonstrated, and undocumented. Likewise, the premise that I post about carebears (not evidence that I'm afraid of them) or anything else EVE-related here on these forums ignores what I talk about elsewhere, where you're not there to hound me, and assumes that these forums are the only place I ever post anything at all. I promise you, on my list of "things that matter in life in general" carebears are the least of my concern. General education for the population, though, in order to prevent them from jumping to hasty conclusions with limited data sets, is somewhere near the top. So please, for the sake of the world becoming a better place, go get that education.

By your own logic, your irrational fear of me is well documented on the forums as well. You've always got something snarky to say to me, no matter what the topic. I doubt you're really trying to defend carebears from me, I think this is more of a butthurt vendetta on your part. You should try getting over that, it'll eat you up inside.

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

Vaju Enki
Secular Wisdom
#259 - 2014-07-14 08:48:03 UTC
The mad is strong with this thread.

The Tears Must Flow