These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Ships & Modules

 
  • Topic is locked indefinitely.
First pagePrevious page8910
 

SO where is the black ops buff?

Author
Don Beretta
Malicious Laboratories
#181 - 2012-03-04 00:12:14 UTC
bumpage
Hazel Starr
Krypteia Brotherhood
#182 - 2012-03-04 05:21:52 UTC
This is a slightly sore topic as I've got a pair of Widows sitting in low-sec which have proved to
be a less than effective investment.

I'm not currently active but over a three year period my friends and I made Aeschee and its
surroundings a hub of piracy.

As a pirate fleet in low-sec, you are typically looking to keep eyes on local gates
with a view to producing a surprise for enemy forces that you can deal with.

The Black-OPs fleet jump gave that possibility but the practicality did
not add up because of their short range and high fuel cost. It was simply
more effective to manouever fleets through the normal
jump network,

-- Haze



Andrea Roche
State War Academy
Caldari State
#183 - 2012-03-04 11:36:41 UTC  |  Edited by: Andrea Roche
Hazel Starr wrote:
This is a slightly sore topic as I've got a pair of Widows sitting in low-sec which have proved to
be a less than effective investment.

I'm not currently active but over a three year period my friends and I made Aeschee and its
surroundings a hub of piracy.

As a pirate fleet in low-sec, you are typically looking to keep eyes on local gates
with a view to producing a surprise for enemy forces that you can deal with.

The Black-OPs fleet jump gave that possibility but the practicality did
not add up because of their short range and high fuel cost. It was simply
more effective to manouever fleets through the normal
jump network,

-- Haze





blackops is used for herassment and sniping. Jump in, kill, jump out. They are very very good at it. Stats say it all.
if you are not effective at this, then you are doing it wrong. If you want tips, look at BURN EDEN. They are the masters at it!
boobilicious
Ministry of War
Amarr Empire
#184 - 2012-03-07 22:43:51 UTC
wtb BLOP boost
wtb dev reply
WARBRO
Cultural Enrichment and Synergy of Diversity
Stain Neurodiverse Democracy
#185 - 2012-03-08 18:44:55 UTC
The only thing I could see would be a slight (maybe 1 LY) buff to range. Thats it. They are a tool, not a weapon.
Hemmo Paskiainen
#186 - 2012-03-10 01:32:45 UTC
i had this assembly hall topic on the old forums running with some rly good buff ideas inside. it should still be around somwhere. i kinda gave up on it a year ago after running that topic for 2 yrs. expect no love anytime soon...

If relativity equals time plus momentum, what equals relativity, if the momentum is minus to the time?

Nina Smirnov
Malicious Laboratories
#187 - 2012-03-11 11:22:35 UTC
bump
lskman
Malicious Laboratories
#188 - 2012-03-13 20:44:26 UTC
bump
Lukas Rox
Aideron Technologies
#189 - 2012-03-14 07:51:29 UTC
I don't thnik Black Ops need much of a buff. We've discussed that on Twitter and I have even written a blog post about it. I could agree with a small jump range buff, but nothing more. Black Ops are very powerful if used correctly, and they fulfill their role (nasty surprise) perfectly.

Proud developer of LMeve: Industry Contribution and Mass Production Tracker: https://github.com/roxlukas/lmeve | Blogging about EVE on http://pozniak.pl/wp/

First pagePrevious page8910