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Forest Camo In Space Is Dumb

Author
Matilda Cecilia Fock
Pator Tech School
Minmatar Republic
#41 - 2014-07-03 22:07:23 UTC
Meh, camo. Just give me a fake ID transponder so my ship is identified as another class unless you're closer than 2.500 meters.

FAI, display on screen (camo) your Hulk as a Tornado when seen farther than 2.500 meters...

Q: Should we be worried? A: Nope. (...) Worry a lot if Fozzie, Masterplan, Rise, Veritas, Bettik, Ytterbium, Scarpia, Arrow, or even Greyscale leaves. Worry a little if Punkturis, karkur, SoniClover, Affinity, Goliath, or Xhagen leaves.

Scipio Artelius
Weaponised Vegemite
Flying Dangerous
#42 - 2014-07-03 23:30:49 UTC  |  Edited by: Scipio Artelius
There are many things our species does that are dumb:

Exhibit A
Exhibit B
Exhibit C
Exhibit D
Exhibit E

As some quick examples. It wouldn't surprise me in the slightest if, when we eventually make space travel as common as car travel, that camo pattern is a very accurate prediction.
Hasikan Miallok
Republic University
Minmatar Republic
#43 - 2014-07-03 23:35:18 UTC
Eve needs more trees.


Just saying.
Nose' Feliciano
#44 - 2014-07-03 23:48:54 UTC
Forest camo in the desert is even dumber. Have you seen the news from the middle east lately?
James Amril-Kesh
Viziam
Amarr Empire
#45 - 2014-07-03 23:50:10 UTC
It's an aesthetic in a stupid video game. I don't get why this is such a difficult concept for you people.

Enjoying the rain today? ;)

Hasikan Miallok
Republic University
Minmatar Republic
#46 - 2014-07-03 23:54:03 UTC
Nose' Feliciano wrote:
Forest camo in the desert is even dumber. Have you seen the news from the middle east lately?


Note quite as dumb as panzer grey tanks in the wheat fields of Russia, summer of 1941 :D
stoicfaux
#47 - 2014-07-04 00:08:47 UTC
baltec1 wrote:
Sobaan Tali wrote:
baltec1 wrote:
Its not forest camo its kelp camo.

Its to help you when you are hiding in kelp forests from the space whales.


I sense the Jaws theme heading towards this thread.


Sharks are but a footnote compared to the terror of that blasted whale!

Sharks? Pfffft, 6 inch tall nature fairies are scarier. You all would know this if you a) had small daughters and b) have seen Tinker Bell: The Pirate Fairy half a dozen times.

Pon Farr Memorial: once every 7 years, all the carebears in high-sec must PvP or they will be temp-banned.

Rapscallion Jones
Omnibus Solutions
#48 - 2014-07-04 03:12:37 UTC
Solecist Project wrote:
Tippia wrote:
Solecist Project wrote:
Tippia wrote:
Xavier Liche wrote:
Camo has historical significance? This is gotta hear Big smile

Sure. It's as much a unit identifier as any other marking or colouration. All such identifiers can gain some kind of significance over time.
Isn't the point of camouflage to make it HARDER to identify something?
That's why it's called camouflage. To hide it / Make it hard to see and/or identify.

I scratch my head ... and wonder.

The point of camouflage is to break up the figure of the object being camouflaged against the foreground and background. That doesn't mean that when you see the camo on display (as opposed to hidden in a ditch behind a bush), its pattern is distinctive enough to tell you something about its origins.

Ahh I get it, thanks!



And if you need more clarity....How Not To Be SeenCool
Garandras
The Scope
Gallente Federation
#49 - 2014-07-04 03:15:29 UTC
I actually this the falcon has the most appropriate camo pattern for space
Conrad Makbure
Center for Advanced Studies
Gallente Federation
#50 - 2014-07-04 03:37:40 UTC
I thought, in the undocumented lore of the game, ships up to battleship hulls had atmospheric flight capabilities and could land on the ground on some planet, i.e., a planet with trees and such, i.e., a situation where camo would make sense.
Sibyyl
Garoun Investment Bank
Gallente Federation
#51 - 2014-07-04 03:58:22 UTC
I think it's a fine idea

Joffy Aulx-Gao for CSM. Fix links and OGB. Ban stabs from plexes. Fulfill karmic justice.

Hasikan Miallok
Republic University
Minmatar Republic
#52 - 2014-07-04 04:31:26 UTC
stoicfaux wrote:
baltec1 wrote:
Sobaan Tali wrote:
baltec1 wrote:
Its not forest camo its kelp camo.

Its to help you when you are hiding in kelp forests from the space whales.


I sense the Jaws theme heading towards this thread.


Sharks are but a footnote compared to the terror of that blasted whale!

Sharks? Pfffft, 6 inch tall nature fairies are scarier. You all would know this if you a) had small daughters and b) have seen Tinker Bell: The Pirate Fairy half a dozen times.



but .. then there are Avalanche Sharks


https://www.youtube.com/watch?v=sotQoOngYno
polly papercut
Royal Amarr Institute
Amarr Empire
#53 - 2014-07-04 05:11:19 UTC
Tippia wrote:
Xavier Liche wrote:
No, the shoulder patch (in the US) is the unit identifier, esp right side because that is the combat unit you serve with.

BDUs are all the same.
…and yet they will let you identify the unit and as such can gain historical significance. MCCUU ≠ DCU ≠ ACU ≠ NWU ≠ etc (and that's just for the last decade and a single nation — add ODs to the list and you immediately introduce historical significance). Again, it's no different from any other marking in that regard.

Someone can wiki http://en.wikipedia.org/wiki/Uniforms_of_the_United_States_Armed_Forces

The patch is the unit identifier the camo is not. Seeing as how the older patteern is only from 2002. The camo has no historic significance. On a side note are you home bound?
TharOkha
0asis Group
#54 - 2014-07-04 05:49:24 UTC  |  Edited by: TharOkha
Tippia wrote:
Since the visuals don't matter, forest camo is no more or less dumb than any other, so you might as well paint the ship in whatever looks good or has some historical significance.


Just because you dont care about visuals doesnt mean that many, many of eve citizens does not... Just look at neverending thread about hi res texture pack.

Do you remember "Bring black Vindicator back" rage? (CCP applied camo textures on it)..
Do you remember Navy comet rage? (CCP applied camo textures on it)...
Do you remember Rhea rage? (guess what... ...hint: camo textures).
etc....

TL:DR... WE HATE CAMO TEXTURES IN SPACESHIP GAME !!!!
Raiz Nhell
State War Academy
Caldari State
#55 - 2014-07-04 05:54:26 UTC
polly papercut wrote:
Tippia wrote:
Xavier Liche wrote:
No, the shoulder patch (in the US) is the unit identifier, esp right side because that is the combat unit you serve with.

BDUs are all the same.
…and yet they will let you identify the unit and as such can gain historical significance. MCCUU ≠ DCU ≠ ACU ≠ NWU ≠ etc (and that's just for the last decade and a single nation — add ODs to the list and you immediately introduce historical significance). Again, it's no different from any other marking in that regard.

Someone can wiki http://en.wikipedia.org/wiki/Uniforms_of_the_United_States_Armed_Forces

The patch is the unit identifier the camo is not. Seeing as how the older patteern is only from 2002. The camo has no historic significance. On a side note are you home bound?



I know while overseas I was able to tell who was who by their camo...
Yanks in multicam...
Poms in desert cam...
Europeans in all sorts of funny cam patterns...
Aircrew in light khaki onesis and raybans...
Us Aussies in our jellybean pyjamas...

As for why camo in space... no idea...
But its a make believe spaceship in a make believe universe... so its probably all in your head.

There is no such thing as a fair fight...

If your fighting fair you have automatically put yourself at a disadvantage.

Jake Warbird
Republic Military School
Minmatar Republic
#56 - 2014-07-04 05:59:20 UTC
I like space camo. Bring in ship paints/variants for every ship, everyone is happy.

Also would like to add space camo is not that stupid.
Rowells
Blackwater USA Inc.
Pandemic Horde
#57 - 2014-07-04 06:18:55 UTC
"This ship is the most advanced Combat Battlecruiser the republic has ever designed"

"Yes but why does the newest and greatest still have rust?"

".....we can cover that. Just splotch some paint, make it look like some cool space camo"

"Brilliant. Give that man a promotion"
Jeremiah Saken
The Fall of Leviathan
#58 - 2014-07-04 06:31:59 UTC
Jake Warbird wrote:
Also would like to add space camo is not that stupid.


Camo on that Longbow is for to hide it on the ground not while flying obviously. It's hard to hide almost 1 km SNI inside station.
Check B-17 painting 1943 pattern. Olive top to hide when on ground, bluish bottom when flying.

It's just aesthetics beacause when you shooting from 200km, you depend on ship sensors not visual. In hangar camo is clear message - we are from navy, move along.

"I am tormented with an everlasting itch for things remote. I love to sail forbidden seas..." - Herman Melville

Varathius
Enlightened Industries
Goonswarm Federation
#59 - 2014-07-04 06:39:49 UTC
Paying much more isk for the same ship just because it has different camo, now that I think is dumber
Mina Sebiestar
Minmatar Inner Space Conglomerate
#60 - 2014-07-04 06:40:44 UTC
Space ships and forest como make perfect sense......





in a parallel universe where space is no gravity rain forest.....sadly in this one even in a game i found it tasteless ,hoping that ship skins go live so i can undo this"art" from my minmatar ships.

being a bit more immerse is always a plus in my book.

You choke behind a smile a fake behind the fear

Because >>I is too hard