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Patch day will soon be upon us. Are you prepared?

Author
Raho Ure
Open All Hours Trading
#1 - 2014-07-02 03:01:49 UTC
With patch day in a few weeks, what is everyone involved in industry doing to make sure they can hit the ground running with the new changes?

I understand Modules are going to cost more to produce after the patch. So I suspect stockpiling at present would be a good idea to make a profit.

Won't this slow supply and increase the price briefly before the suppliers catch up?

Modules would become more expensive, thus demand would reduce?

Or should we just continue as per usually with production.

Your thoughts?
Geoff Chalmers
Subarashii Industries
#2 - 2014-07-02 11:15:08 UTC
I currently have no idea how the market is going to change, so I'm just going to play it safe and continue to produce as normal in the weeks leading up to the patch. When the patch is released, I'm sure the market will go haywire for a little bit. Try to make money where you can, but I wouldn't change your entire operations until the market settles down and you have a better idea of what the new market is going to look like. Would be silly to invest a lot of money into whatever is selling well at the beginning of the patch, only to not be able to turn a profit 3 weeks later when the market stabilizes. Just my thoughts.
Victoria Sin
Doomheim
#3 - 2014-07-02 12:49:08 UTC
Here's what I've done to prepare for the change:

1. Taken my POS down.
2. Sold my mineral reserve (~10 bills).
3. Put all of my blueprints away.

My intention is to wait 3 - 6 month post change to see what's happening, if any useful tools are around and whether or not it's worth continuing with research and manufacture. I'm basically not going to risk assets in the hope of price changes. When I played Somerblink I quit whilst I was ahead and never went back to it. I have no problem doing the same here either!

The only thing I am doing I'm not sure about it keeping hold of my blueprints. The way I see it CCP floor the price with NPC sell orders and I bought them all brand new so I'm never going to lose ISK on them, especially as they're all researched up.
Shiloh Templeton
Cheyenne HET Co
#4 - 2014-07-02 13:36:50 UTC
Be sure to refine all my ore and loot. Trying to get things researched before the cost goes up.

Get a bigger monitor to handle the size of the new Industry window.

Elena Thiesant
The Scope
Gallente Federation
#5 - 2014-07-02 18:03:12 UTC
Patch hits in the middle of my vacation and I have no guarantees I'll be able to get online much. Even if I can, I don't want to be spending my overseas holiday glued to EVE.

As such, I'm building as many of my BPCs up as I can until my vacation starts. After that I'll log in occasionally, as I can, just to make sure nothing's blown up in the interim. When I get back from holiday I'll evaluate and see how things are going, make decisions from there.
Tau Cabalander
Retirement Retreat
Working Stiffs
#6 - 2014-07-02 18:31:56 UTC
1. Sold my excess POS fuel.
2. Cleared-out all my materials.
3. Stopped manufacturing.
4. Researching all BPO to at least ML 10 / PL 10.


Not sure if I will be keeping my towers (I currently own 3).
Qmamoto Kansuke
Killing with pink power
Penguins with lasorz
#7 - 2014-07-02 18:46:34 UTC
Shiloh Templeton wrote:
Be sure to refine all my ore and loot. Trying to get things researched before the cost goes up.

Get a bigger monitor to handle the size of the new Industry window.



You should keep your ore it will be worth alot more after patch.
Rialen
Native Freshfood
Minmatar Republic
#8 - 2014-07-02 22:18:26 UTC
Qmamoto Kansuke wrote:
Shiloh Templeton wrote:
Be sure to refine all my ore and loot. Trying to get things researched before the cost goes up.

Get a bigger monitor to handle the size of the new Industry window.



You should keep your ore it will be worth alot more after patch.


This only applies to the ABCs isn't it? All other ores will remain the same.
Victoria Sin
Doomheim
#9 - 2014-07-03 10:57:47 UTC
Tau Cabalander wrote:
1. Sold my excess POS fuel.
2. Cleared-out all my materials.
3. Stopped manufacturing.
4. Researching all BPO to at least ML 10 / PL 10.


Not sure if I will be keeping my towers (I currently own 3).


You know I got mine to 11/21 because I'm not sure how the rounding will work. Will 10 be 99.9999% and hence level 4? There are 20 PL levels on SiSi, does that mean you research up to 20 here? Or 21 if you're worried about rounding?

I don't know the answers to this. I've probably wasted a lot of POS time Roll.
Bronson Hughes
The Knights of the Blessed Mother of Acceleration
#10 - 2014-07-03 14:58:47 UTC
Victoria Sin wrote:
Tau Cabalander wrote:
1. Sold my excess POS fuel.
2. Cleared-out all my materials.
3. Stopped manufacturing.
4. Researching all BPO to at least ML 10 / PL 10.


Not sure if I will be keeping my towers (I currently own 3).


You know I got mine to 11/21 because I'm not sure how the rounding will work. Will 10 be 99.9999% and hence level 4? There are 20 PL levels on SiSi, does that mean you research up to 20 here? Or 21 if you're worried about rounding?

I don't know the answers to this. I've probably wasted a lot of POS time Roll.


Each PL on SiSi gives 2%, so a +20% PL BP is still a PL 10 BP. I confirmed this when I logged onto SiSi and checked some of my previously PL 10 BPOs that were now PL +20%. Anything beyond PL 10 or ML 10 will revert to 10 when the patch goes live. Yes, you'll have lost some time (possibly a lot of time) researching, but instead of being close to maxed, you will be maxed. If you're new-ish to research and industry like me, this is great; I knew in advance not to do any research beyond 10.

(Sorry for the alphabet soup.)

Relatively Notorious By Association

My Many Misadventures

I predicted FAUXs

Bugsy VanHalen
Society of lost Souls
#11 - 2014-07-03 15:09:30 UTC
I have been dumping all my isk into buy orders for ore. My plan is to anchor one of the new compression arrays at my POS, compress all the ore, and put it back on the market at a decent markup. With mineral compression gone, compressed ore will be the only efficient way to get large amounts of low end minerals from high sec to the null sec systems where they are needed to build supers. Not to mention, low sec stations will now be the best place to make carriers and dreads, which also require large amounts of low end minerals, in compressed ore form.

I expect this will be the new meta for high sec miners, selling raw ore, or compressing it and selling compressed blocks. it will no longer be worthwhile for miners to refine the ore to increase their overall profits.
Bugsy VanHalen
Society of lost Souls
#12 - 2014-07-03 15:14:23 UTC
Bronson Hughes wrote:
Victoria Sin wrote:
Tau Cabalander wrote:
1. Sold my excess POS fuel.
2. Cleared-out all my materials.
3. Stopped manufacturing.
4. Researching all BPO to at least ML 10 / PL 10.


Not sure if I will be keeping my towers (I currently own 3).


You know I got mine to 11/21 because I'm not sure how the rounding will work. Will 10 be 99.9999% and hence level 4? There are 20 PL levels on SiSi, does that mean you research up to 20 here? Or 21 if you're worried about rounding?

I don't know the answers to this. I've probably wasted a lot of POS time Roll.


Each PL on SiSi gives 2%, so a +20% PL BP is still a PL 10 BP. I confirmed this when I logged onto SiSi and checked some of my previously PL 10 BPOs that were now PL +20%. Anything beyond PL 10 or ML 10 will revert to 10 when the patch goes live. Yes, you'll have lost some time (possibly a lot of time) researching, but instead of being close to maxed, you will be maxed. If you're new-ish to research and industry like me, this is great; I knew in advance not to do any research beyond 10.

(Sorry for the alphabet soup.)

yeah I got many many BPO's researched to ME 100 giving me 0.1% waste. the new ME 10 gives 0.5% or 0.9% depending on the BPO. I have lost a little here and there, but for the most part the total material costs are the same or slightly lower.
Vartan Sarkisian
Tannhauser C-Beam
#13 - 2014-07-03 15:42:06 UTC
I am researching ME/PE to a min of 10 on all BPOs (most were there anyway). Ill admit I am not really sure how it is all going to pan out, there are a lot of changes and I've stopped even looking at the dev notes, Ill jump in once the patch hits and see what happens (there is only so much speculation on how things will be that you can do) not sure on what the scaling costs will be where I am based, it maybe that it ends up unprofitable for me so I may sell everything and move on to some thing else. We'll see.
Bugsy VanHalen
Society of lost Souls
#14 - 2014-07-03 17:04:57 UTC
Or you can jump on SiSi, play with the new system, and figure things out, before it goes live. And maybe even have some input into the changes by talking to the devs that are online on SiSi. They are often in chat on SiSi, and seem to listen more there, then on the forums.
Tau Cabalander
Retirement Retreat
Working Stiffs
#15 - 2014-07-03 17:32:00 UTC  |  Edited by: Tau Cabalander
Victoria Sin wrote:
You know I got mine to 11/21 because I'm not sure how the rounding will work. Will 10 be 99.9999% and hence level 4? There are 20 PL levels on SiSi, does that mean you research up to 20 here? Or 21 if you're worried about rounding?

I don't know the answers to this. I've probably wasted a lot of POS time Roll.

According to the dev blog and my math:

ML 00 = 10% / (1 + 00) = 10.00%, becomes ME 00% [base * (1 - 00%) / 0.9 = 11.11% waste]

ML 01 = 10% / (1 + 01) = 05.00%, becomes ME 05% [base * (1 - 05%) / 0.9 = 5.55% waste]

ML 02 = 10% / (1 + 02) = 03.33%, becomes ME 07% [base * (1 - 07%) / 0.9 = 3.33% waste]

ML 03 = 10% / (1 + 03) = 02.50%, becomes ME 08% [base * (1 - 08%) / 0.9 = 2.22% waste]
ML 04 = 10% / (1 + 04) = 02.00%, becomes ME 08%

ML 05 = 10% / (1 + 05) = 01.66%, becomes ME 09% [base * (1 - 09%) / 0.9 = 1.11% waste]
ML 06 = 10% / (1 + 06) = 01.43%, becomes ME 09%
ML 07 = 10% / (1 + 07) = 01.25%, becomes ME 09%
ML 08 = 10% / (1 + 08) = 01.11%, becomes ME 09%
ML 09 = 10% / (1 + 09) = 01.00%, becomes ME 09%

ML 10 = 10% / (1 + 10) = 00.91%, becomes ME 10% [base * (1 - 10%) / 0.9 = 0.00% waste]
ML 11 = 10% / (1 + 11) = 00.83%, becomes ME 10%

So PL will be similar: the BPO will be the same or better (of course they are normalizing base time-waste, so odd-ball things like fuel blocks might be different, as most other things currently have 25%).
EvilIsMyName
Exploitation Industrial Group
#16 - 2014-07-03 17:52:23 UTC
Researching all my BPO's to at least ML/PL 10
Planning on taking down my towers around the 20th
Stripping assets off my high standing/research character account and will let it expire when current account time is up


Mostly I am taking a wait and see approach. I may re-anchor a tower 30-60 days after the patch, but I am expecting my cost/benefit analysis will prove that a bad choice. Currently my bpc sales more then pays for my tower expenses, but as my over-researched bp's quality will be lowered to CCP's new 1-10 scale, any infered competitive advantage will be lost and I predict, at least initially, a large drop in bpc prices.
Busje Komt Zo
UK Corp
Goonswarm Federation
#17 - 2014-07-04 12:02:02 UTC  |  Edited by: Busje Komt Zo
Like most of you I researched all my BPOs to 10/10. I was planning on slowly building a collection of ship BPOs but the Crius changes meant I put things into overdrive and have now a good collection of ship BPOs researched.

And like a lot of you I'm probably not going to keep my POS in the current position and configuration. However depending on how much of an effect "system cost" really has on total build cost of T2 items I am contemplating maybe putting up a tower in a >0.8 system where currently no industry is possible (no factories etc) and where "system cost" should be low.

Apart from that I'll probably build a large stockpile of the items I'm already making, on the assumption that the system cost will increase the build cost and that the "wait and see" approach some are talking about will cause supply to drop & prices to increase.

Then again I too will probably fit in the "wait & see" category at least until IPH is updated as I can't imagine doing T2 production without it (doing all calculations myself in a spreadsheet would drive me nuts).
Shiloh Templeton
Cheyenne HET Co
#18 - 2014-07-04 13:11:37 UTC  |  Edited by: Shiloh Templeton
Qmamoto Kansuke wrote:
You should keep your ore it will be worth alot more after patch.
Ah. I use the ore I mine, but what about Ice? I've been refining it before transporting to a hub.

Also, what about BPO's that are perfect at ME ~2? Will they require additional ME research to 10 with Crius?
Tau Cabalander
Retirement Retreat
Working Stiffs
#19 - 2014-07-04 18:57:42 UTC
Shiloh Templeton wrote:
Ah. I use the ore I mine, but what about Ice? I've been refining it before transporting to a hub.

Ice reprocessing amounts will also be adjusted, so it is possible to get more ice products after Crius, if you have the skills / implant / facilities.

Shiloh Templeton wrote:
Also, what about BPO's that are perfect at ME ~2? Will they require additional ME research to 10 with Crius?

If you had N% waste on the BPO before Crius, CCP's line is that you will have the same N% waste or less after Crius.

Of course that doesn't take into account three new factors:
* Base waste for most BPO is increasing from 10% to 11.11%
* Extra materials are being converted into regular materials, which are subject to waste.
* Material rounding has changed, which effects jobs greater than 1 run.

So it is likely you'll want to research BPO at least an additional level, if not already at max.
Zero Sum Gain
FREEEEEEEEEEEEEEEEDOOOOOOOOM
#20 - 2014-07-04 22:15:03 UTC
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