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Keep neutral logi out of wars

Author
Ellendras Silver
CrashCat Corporation
#21 - 2014-06-29 18:57:23 UTC
Daichi Yamato wrote:
Ellendras Silver wrote:


no i meant what i posted, and i haven't mentioned a cyno did i? so take a deep breath, read my post again and then reply with something use full if not better not post at all.

to clarify WTs that are 1 jump out can be spotted with scout cyno is not possible in high sec and if you are in low sec or null it doesn't matter anyway. but people that are in a different corp to be stealthy and even cant be seen in local as hostile is wrong period.



What u meant is that u dont like that ur not sure whos a bad guy and whos not. u dnt like that ur not sure of ur opponents power before u engage. U think its unfair that a neutral attacks u in null sec?

then why should it be any different in hi-sec when a neutrals not on ur side?

Thats just EVE.


you need to read sir, personally i don't give a sh*t as i live in null, i just say that the mechanic is bad and i think it needs fixing yes, but personally i don't give a sh*t

[u]Carpe noctem[/u]

Bohneik Itohn
10.K
#22 - 2014-06-29 19:09:33 UTC
Ellendras Silver wrote:

you need to read sir, personally i don't give a sh*t as i live in null, i just say that the mechanic is bad and i think it needs fixing yes, but personally i don't give a sh*t


But they CAN be seen in local as hostile. It's just that high sec corporations, unlike huge null sec alliances that have been established for several years, don't have them marked as such and the players aren't putting in the effort to identify the hostiles from the neutrals.

Everyone who isn't blue should be considered potentially hostile. Being neutral just means that they haven't acted aggressively yet. It also means that they have not acted amicably either, and if you aren't assuming that every neutral could be hostile you are simply setting yourself up to be taken advantage of in the few occasions in which they prove to be so. In the end, and I will steal Daichi's words here, That's just Eve.

Wait, CCP kills kittens now too?!  - Freyya

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Tarsas Phage
Sniggerdly
#23 - 2014-06-29 19:38:18 UTC
Let's all not forget a bit of history here...

Before not long ago with the introduction of Crimewatch 2.0, neutral logis were quite often complained about as they incurred no aggression timer and were not shootable by anyone other than the aggressed person's own corporation... which effectively meant that they were more or less invulnerable in the context of highsec wars.

When CW 2.0 came around with the retooling of wars in late 2012, neutral logis were a far more dicey thing to run, as they now gained aggression timers to match the person they are repairing, as well as gain a Suspect flag, making them shootable by anyone. This greatly curtailed the use of OOC logis.

Now you're saying that's not enough? Are you saying that the playing field must be set and known to all parties before any combat commences, as if this is some sort of highly refereed football game?

To you nullsec'ers who complain about this - yeah, I get that you're used to living by local and depending on those red/blue/gray chips next to peoples' names. I get that you're extremely dependent on having your own cloaky scouts watching the bridging POSes of your reds and making up-to-the-minute Dingo scans available to your FCs. I understand that you feel naked when you don't have a spy on enemy comms relaying everything of import before and during a fight.

But guess what? Highsec wars are different. The wardec fields have been evened substantially over the past 2 years through nerfs, mechanics changes, and buffs. The thing you need to realize is that fighting in highsec is a different style than it is in 0.0, just like a highsec'er needs to realize that there are a lot more things to consider when moving from highsec to lowsec or 0.0.

Here's the thing - only on rare occasion do I see 0.0 small gang vs. highsec wardec'er small gang fights - and I say "small gang" because in reality, most of these highsec wardec'ers are rarely organized enough to have a coherent fleet, or even established fleet doctrines. Most are solo or in pairs, and at best only loosely work together, even within their own corps. There are no pings for fleets or scheduled ops or CTAs or the like. So yeah, you're going to see a neutral logi alt tagging along with a guy's main now and then.

So yeah, if you're going to venture into highsec while at war, be prepared for it. Bring a friend, at least a neutral one, who can take care of the any neutral logi while you work on the mains. It's not hard. But if you think you should be able to walz out of Jita 4-4 to whatever jump-off point you need to get to in order to go home, then think again.
Harvey James
The Sengoku Legacy
#24 - 2014-07-02 13:48:11 UTC
bump

T3's need to be versatile so no rigs are necessary ... they should not have OP dps and tank

ABC's should be T2, remove drone assist, separate HAM's and Torps range, -3 HS for droneboats

Nerf web strength, Make the blaster Eagle worth using

Rek Seven
University of Caille
Gallente Federation
#25 - 2014-07-02 14:15:49 UTC
Don't they get a suspect timer? If not they should!
Bohneik Itohn
10.K
#26 - 2014-07-02 14:18:16 UTC
Rek Seven wrote:
Don't they get a suspect timer? If not they should!


They do, and there's nothing left to discuss in this thread, I don't know why it was bumped.

Wait, CCP kills kittens now too?!  - Freyya

Are you a forum alt? Have you ever wondered why your experience on the forums is always so frustrating and unrewarding? This may help.

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