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Wormhole 'Futures' Discussion (Please Bob, yield content)

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Author
HerrBert
Republic Military School
Minmatar Republic
#61 - 2014-06-29 01:41:31 UTC
Axloth Okiah wrote:
Seraph IX Basarab wrote:
You don't need to LIVE in a wormhole to do that.
That is correct in theory. I'd like to see a kspace group that is actually successfully doing that, though.


Hi

Community-Challenge: Make Jack Miton sing a Duett with me. http://www.youtube.com/user/HerrBertism Jibbychiggawooooow - CSM 9 Corbexx

Axloth Okiah
Sebiestor Tribe
Minmatar Republic
#62 - 2014-06-29 05:50:10 UTC
Seraph IX Basarab wrote:
Axloth Okiah wrote:
Seraph IX Basarab wrote:
You don't need to LIVE in a wormhole to do that.
That is correct in theory. I'd like to see a kspace group that is actually successfully doing that, though.

Hi.

Yeah... no... sorry. Your KB tells otherwise. Check out hardcocks KB if you dont know what I mean by "successful".
Seraph IX Basarab
Outer Path
Seraphim Division
#63 - 2014-06-29 06:10:39 UTC
Whatever you need to tell yourself.
Axloth Okiah
Sebiestor Tribe
Minmatar Republic
#64 - 2014-06-29 06:29:42 UTC
Seraph IX Basarab wrote:
Whatever you need to tell yourself.
I'd rather not derail Procs thread into a ****-measuring contest, so you are welcome to mail or convo ;)
calaretu
Honestly We didnt know
#65 - 2014-06-29 06:35:51 UTC  |  Edited by: calaretu
Seraph IX Basarab wrote:
Whatever you need to tell yourself.


I looked through every single of your 1300 kills in June. If you discount the kills made by the groups actually living in wormholespace and the kills brought to you by endi32 (you dont get to count those for alliance. endi32 is like a superscout and I know the effort he puts into his kills) you are left with less then a handful of kills in wormholespace. SYJ is basicly an example that proves Axloth's point.
BayneNothos
United Electro-Magnetic Federation
Business Alliance of Manufacturers and Miners
#66 - 2014-06-29 06:45:18 UTC
Re: C4's dual statics.

As a C4'er, as I've said before, an extra static won't do what you think it'll do. We can track it plenty easy and will ignore it. It'll be the same as C4's with a Higher WH static and the same as C2's with C5/Null statics.

I've been in W Space nearly three and a bit years now. Almost entirely in the one WH. I'm seeing lately less C5 k162's, nearly no C3's, less C2's but a TON more C4's. C4's are going fine, they're just not going upwards. That's replicating what I've seen for ages with our statics.

I don't think I've ever seen an online person in a C2-C5/Null WH. Other C2's with Higher WH statics, the Higher WH is always fresh. I don't think people actually exist in C4-C5 WH's.

The issue still remains, there's nothing for Lower WH people to do in Upper WH's. None of you mine or PI run, so there's nothing to hit. You run with such large groups that we really can't have a fight where we have a chance of getting something out of it. And finally why run your sites when we can run our own much safer and easier.

We can probably help solve the last two issues by giving all current Lower WH statics that go into Higher WH's (like H900's for example) the ability to jump caps. Give them like 4-5 cap jumps of mass and see if that shakes things up. It may just make a new carebear paradise, but ideally it'd give smaller groups that run caps the ability to escalate against Higher WH groups.
Hatshepsut IV
Un.Reasonable
#67 - 2014-06-29 07:10:38 UTC  |  Edited by: Hatshepsut IV
BayneNothos wrote:
...As a C4'er, as I've said before, an extra static won't do what you think it'll do. We can track it plenty easy and will ignore...


Your logic is flawed in that it doesn't matter if the people who live there ignore the hole, its still there as a potential connection. If I roll into you im going to check that path of the chain out, I won't be the only one....hence more traffic. Its not the same as a c5/null static unless you give it those specific statics.


BayneNothos wrote:
The issue still remains, there's nothing for Lower WH people to do in Upper WH's. None of you mine or PI run, so there's nothing to hit. You run with such large groups that we really can't have a fight where we have a chance of getting something out of it. And finally why run your sites when we can run our own much safer and easier.


This is wrong, on basically every assumption.

Plenty of people in high class system do PI. Some even mine sometimes. They just might be a little smarter about it. FYI doing PI/mining with open connections and low active count is a bad idea regardless of what class hole you reside in.

Second, not all highclass wormholer groups are exclusively of the 40 man t3 gang crowd. There are plenty of mid to small sized groups that do just fine and can in fact thrive. I know because my alliance is one of them.

Im going to quote and bold the last bit for emphasis on how silly it is.
BayneNothos wrote:

And finally why run your sites when we can run our own much safer and easier


Risk vs reward risk vs reward my friend. You don't get rich by playing the penny slots, by your mentality why don't we all go live in c1s and farm.......

Its trivially easy to take a fleet of ishtars/logi into a quiet c5 and steal the sites if you wanted too. Sure its a little bit riskier (debatably so even) but the same principles you should be doing to scout/vet and watch for hostiles running stuff in c4s works just the same in a c5/6.

Highclass wormholes aren't some mystical land where things suddenly change from low class wormholes. They work exactly the same. Stop pretending that we don't all have access to the same toys and game mechanics.

Public Channel | Un.Welcome

calaretu
Honestly We didnt know
#68 - 2014-06-29 08:30:52 UTC  |  Edited by: calaretu
I will put my head out on the block and disagree with the major consensus.

It is a known fact that theres this mantra about not evicting pvp entities. As long as you play and behave in the accepted manner ofc. If you dont then everyone gang up on you. So theres an ideal that is ment to improve quality of life for the big groups that is part of the same club (WH overlords or whatever channel serves the same purpose). And ofcourse its repeated a few times on forum. But do not be fooled. This mantra only apply to those in the club. If you are a smaller group of players trying to carve your way, without "entertaining" the big groups to make them like you, you are basicly on your own and nobody cares. And there are several lesser known groups that dont mind doing evictions and infact find them fun. They dont go about boasting about it either as that would just make them a target in return. But evictions still happen. Those who can, and want to, do it. And is this really a bad thing? Are evictions and invasions what ruin wormholespace? After being on the recieving end of 4 invasions in the last year and on the dealing end a few times aswell I will VERY strongly object to this nonsense of an idea. In fact I will go so far as to state that invasions and evictions are what actually drive the major content in wormholespace. The attempt to NIP (Non Invasion Pact) everything is one (not the only) of the reasons wormholespace is becoming dull for a lot of people. Yes it sucked to loose 50 bill of assets when we was evicted from our 5-2. It was a difficult time. But for me (and I believe many others) that is what Eve is all about. Sometimes you win and sometimes you get beaten to the ground. But then you get up again and set out finding a new wormhole and start building up again. And even for those who give up, they will always remember the adventure you had, the victories and the losses. Its a story they bring on and remember. THIS is what makes eve the game we all love. Not only the victories but also the losses. And when you go and create a big blue safetyzone around you that feeling of risk, that feeling of adventure and excitement will depart and degrade aswell.

This is also one of the things that is unique to wormholespace. At least now. It used to be like this in 0.0. When ATUK[5] empire fell in the southeast we were a small group of corps that banded togeather and went back out as a new alliance [CHIMP] and took back some of the space without being dropped on by everyone. This was in the time before the big forceprojection. Before Titans. And even dreads was a rare sight.

We still have this opportunity in wormholespace. If you get beaten you can head back out and start fresh in a new system. Noone can stop you. But out of fear a lot of you sign up NIPs and add every diplo in any major group to your facebook page (metaphor). What happened to those who were willing to take a risk? To have no blues and take on the world?

If you who are a smaller group and want to take on wormholespace think you need to play the politics game with all the big groups. Let me tell you this. You dont need to. Take a step and man up. Do your own thing. Play your own way. You might loose some, but its worth it!!
BayneNothos
United Electro-Magnetic Federation
Business Alliance of Manufacturers and Miners
#69 - 2014-06-29 08:40:40 UTC
Re: More Traffic
Sure, I get that. There's a long history on the extra C4 connection and many people seem to think that it'll somehow gain more fights out of C4 people. My point is that it's not going to get people that. It'll be ignored or it'll have a scout posted at it like a K162. Maybe we'll have an extra gang or two track through our WH, but it's not going to change life for the residents in any major way.

Re: PI/Mining
As a generalisation, it seems that higher WH groups do less of this than lower groups. Maybe you are just paying attention more than lower groups and thus I'm not getting any chances. Point still remains that there's a lot lower opportunity to get a high wh guy doing this than a lower one.

Re: T3 Gangs
Good to know but you seem to be the outlier from what I see. The last few groups I can think of from memory have had pages of 20+ people on killmails. It is the standard doctrine of W Space. Hopefully when the T3 balance gets done we'll get to see other doctrines around.

Re: C5/6 SItes
Without the cap escalations, they're not worth much more from a C4 but have the added risk of being in someone elses WH. Most people I know don't log out inside pos's but at off dscan safes. Yes you can posts scouts everywhere, yes you can drop combat probes to try and catch logging in people. It's still way more effort and risk over the C4 home sites, which is more my point.
Seraph IX Basarab
Outer Path
Seraphim Division
#70 - 2014-06-29 14:11:35 UTC
calaretu wrote:
Seraph IX Basarab wrote:
Whatever you need to tell yourself.


I looked through every single of your 1300 kills in June. If you discount the kills made by the groups actually living in wormholespace and the kills brought to you by endi32 (you dont get to count those for alliance. endi32 is like a superscout and I know the effort he puts into his kills) you are left with less then a handful of kills in wormholespace. SYJ is basicly an example that proves Axloth's point.



I didn't say it was the only thing that we do. I simply said that that sort of life style is possible without necessarily living in a wormhole. Let's read what's on the paper, not in our heads.
Rek Seven
University of Caille
Gallente Federation
#71 - 2014-06-30 08:34:20 UTC  |  Edited by: Rek Seven
After playing in wormholes for three and something years, I don't think wormhole space is dying in a sense that everyone will eventually leave but in absence of new wormhole specific content, people get bored fast and thus, corporations/alliances collapse.

With CCP focusing on K-space and the new space they have planned, there is a serious danger of wormhole space becoming as dead and the Low sec of old. I'll be interested to see how far the people who say "wormholes are perfect, create your own content" are willing to let things go before they start demanding CCP pay w-space some attention.

At the end of the day this is a game and if older players quit through boredom and are replaced with newer players, the world will keep spinning.
HerrBert
Republic Military School
Minmatar Republic
#72 - 2014-06-30 17:10:22 UTC  |  Edited by: HerrBert
Caleratu as much as I understand your point of view... and we said we were sorry about that C5>C2 incedent...

Invasions and Sieges are BAD! REEEEAAAALLY BAD! Now that doesnt mean I support a NIP NAP snippydysnap, BUT!

What is bad about Invasions:
- Mechanics

Everybody and their brother can agree that the Mechanics dominating Wormhole Sieges, are soo out of WHACK, that it is almost silly. Esspecially if you compare it to the rest. Most of the Time people are better of doing Expos ISK Wise then actually Sieging.

Which brings me to WHY? The Why is most of the TIME REEEEEEAALLY BAD! To make it silly i will put them in a ranking list:

1 - Shitton of Stuff (24 SMAs) aka the LOOT PINATA, you can also ask James Arget about such Blitzsieges (Covenant of the Phoenix if i m not mistaken) but it actually got kicked off by CO2 who have been doing it in 2013 and of course its a pure PROFIT MOTIVE

2 - The "OMGHESAIDBADTHINGS" Arguement: As most prominent example you have the HK Invasion or the Battle for Zedland...

3 - "A new home is best painted with the blood of its previous owners" - as it was done with your previous previous home by SUSU

4 - CLEANSE ALL THE CLASS. Every once in the while somebody is on a holy crusade vs AntiBob, Carebears or NULL.. sometimes all 3 together. Its also pretty popular to keep the focus on one specific class...
Chitsa 2012 - Class 6 Free of Null

5 - MERC. For example Repercussus can be hired for 2b and provide 30 Ishtar/proteii at your service .. Siege and Defense


As you can see there is not really a variaty of reasons that can consequently lead to sieges / invasions which brings me to the last point why SIEGES ARE ****!!!!!

Although i would argue that its only "a big boy" thing, i know of alot of people that provided assistence for distressed small corps (SSC and NOHO being the Prominent WHITE KNIGHTS)

So whats bad about Sieges? It's the "fun" for each individual Member, were you have to differentiate between "committed" and "casual" ... and even aggressing and defending, since most of the "Siege" Entertainment is WATCHING combined with a serious amount of WAITING! So you have pressure and BOREDOM AND the fact that you would be better off running homesites and roll for PvP.

And then there is something I always see with tears in my eyes... with every Siege "potential" PvP gets WIPED.....

So Mechanics, Reasons and strain on the individual player are not really pointing towards "invasions" being fun, esspecially if the mentality is supplemented by the nasty taste of Led and batphone......

Most of the TIME I feel Sieges are like the following:

You put a gun to someones head and say Entertain me but i will shoot you anyways. Its counterproductive...



If you really break it down: Wormhole Sieges are nothing less then glorified HellCamps... and people say Wormholes is not like NULL.... damnit EVERY TACTIC USED IN WORMHOLES (besides game of MASS) has been done in NULL.....and yes I can claim to have been involved in waaaay to many Sieges....and am known for many maaaaaaaany Strontchecks .... like seriously...ask Axloth he knows about my Talos with its Curator Buddy....

Community-Challenge: Make Jack Miton sing a Duett with me. http://www.youtube.com/user/HerrBertism Jibbychiggawooooow - CSM 9 Corbexx

Longinius Spear
Semper Ubi Sub Ubi
#73 - 2014-06-30 17:44:49 UTC
HerrBert wrote:
Caleratu as much as I understand your point of view... and we said we were sorry about that C5>C2 incedent...


3 - "A new home is best painted with the blood of its previous owners" - as it was done with your previous previous home by SUSU



I would like to take this moment and point out, that Caleratu has become someone I would call a friend. Even though there was that c5>c2 incident. We did kind of paint the walls with his blood, but seriously if I knew what a nice guy was at the time, that would have gone down differently.

He is a hell of a guy and I feel has grown as a person since I have known him.

o7

PS-- Bert made me do it.

Read more of my ramblings on my blog www.invadingyourhole.blogspot.com

Rek Seven
University of Caille
Gallente Federation
#74 - 2014-06-30 18:05:20 UTC
calaretu wrote:
What happened to those who were willing to take a risk? To have no blues and take on the world?


They were beaten by those willing to ensure victory through overwhelming force, for the sake of kill-mails.
calaretu
Honestly We didnt know
#75 - 2014-06-30 18:27:16 UTC
HerrBert wrote:
Caleratu as much as I understand your point of view... and we said we were sorry about that C5>C2 incedent...


No dont be. Pls dont be. As I said earlier. That is what makes eve what it is. The risk of that happening to anyone is what make wormholespace the adventure it is. When we decided to move out from the c4 haven we had, we first tried to get entire corp to follow but many were too scared of being evicted. So we started just 3 guys taking on a c5 wormhole. You have no idea how much fun we had. And we always knew that one day some group might come evict us just for the fun of it. I've been part of eviction fleets that was caused of a Noctis gank. Noctis!. Thats not unique even. Just a month a go ROLO connected to our current home and started farming our sites in au tz. We had like two or three guys on that went and started boming the wrecks because they really couldnt do much else. They went on to RF one of our towers.

Now I'm not saying this should happen every day. But the risk of it happening even once to your corp makes a huge difference in how you percieve your everyday life in wormholespace.


HerrBert wrote:
If you really break it down: Wormhole Sieges are nothing less then glorified HellCamps... and people say Wormholes is not like NULL.... damnit EVERY TACTIC USED IN WORMHOLES (besides game of MASS) has been done in NULL.....


I know. But this is not due to mechanics only, but also due to human nature. Ask yourself this. If siegeing a wormhole was more fun, would it not happen more often? Ofc it would. It would happen all the time. Because some people just want to see the world burn. The boring part of siegeing a wormhole is what makes it a undertaking. A effort. Something epic. If you want to do it you need to do it properly. And this is what create the stories. The tales that we bring on. At least to me EVE is not a game for some mindless grinding or some arena fights when I'm bored. There are plenty of other games that have that for less effort. EVE is about something more. It has a thrill to it that no other game can match. Because you risk to loose it all. And this is why I disagree on the matter of evictions being bad.
HerrBert
Republic Military School
Minmatar Republic
#76 - 2014-06-30 18:38:34 UTC
I admire your "creative" view on the matter, but honest reality check .. 50 dudes without pants infront of a computer screen guarding a Forcefield is not pleasent....

although there were highlights...

Community-Challenge: Make Jack Miton sing a Duett with me. http://www.youtube.com/user/HerrBertism Jibbychiggawooooow - CSM 9 Corbexx

Shilalasar
Dead Sky Inc.
#77 - 2014-06-30 19:41:21 UTC
But without shiplosses in the API you have to do the counting during SD parties manually.
calaretu
Honestly We didnt know
#78 - 2014-06-30 19:47:21 UTC
HerrBert wrote:
I admire your "creative" view on the matter...


Well thank you :) But that is honestly how I feel. And I know I'm not alone. It is the same reason as groups like Noho go "bhaals deep" into someones home. To risk it all and either win or loose. Same reason TRI want to take on fights where they are outnumbered. Too risk it all for a win or loss. And for the same reason we sat up a tower in c5 space a year ago. To risk it all for winning some but maybe aswell loose it all. And it was worth every minute we spent on that. Even when we lost it all.
HerrBert
Republic Military School
Minmatar Republic
#79 - 2014-07-01 01:02:11 UTC
It depends on the scale of your operation. Yes Sieges can be nerv wrecking days of all or nothing, BUT...if you enter the realm of a "Line" member, you have some of the most boring structure grind.

Yes Leadership and Cap Pilots are in for a Ride, but think about your 10-20 other friends, waiting and hoping. Lots of the times its their Opinion that decides about OP SUCCESS :)

If you have 100% Dedication and commitment .. then yes sieges can be fun, but you cannot expect that from anyone in an internet spaceship game...

Community-Challenge: Make Jack Miton sing a Duett with me. http://www.youtube.com/user/HerrBertism Jibbychiggawooooow - CSM 9 Corbexx

Dominus Alterai
Star Freaks
#80 - 2014-07-01 05:49:15 UTC
HerrBert wrote:
It depends on the scale of your operation. Yes Sieges can be nerv wrecking days of all or nothing, BUT...if you enter the realm of a "Line" member, you have some of the most boring structure grind.

Yes Leadership and Cap Pilots are in for a Ride, but think about your 10-20 other friends, waiting and hoping. Lots of the times its their Opinion that decides about OP SUCCESS :)

If you have 100% Dedication and commitment .. then yes sieges can be fun, but you cannot expect that from anyone in an internet spaceship game...


Don't know about you, mate, but when on invasions I usually play me some Warthunder. Nothing like being a fighter pilot while your internet space ship just cycles siege and kills that tower with the stupid amount of hardeners.

Reducing your holes to a quivering mess since 2009.