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Wormhole 'Futures' Discussion (Please Bob, yield content)

First post
Author
Seraph IX Basarab
Outer Path
Seraphim Division
#21 - 2014-06-28 00:25:52 UTC
Nice things about wormholes is that you don't need to live in wormholes to get wormhole content. Lowsec's nice for wormhole diving with how many pop up. Every other system seems to have some wormhole with someone waiting to be ganked.
Senn Denroth
Lazerhawks
L A Z E R H A W K S
#22 - 2014-06-28 00:30:54 UTC
http://puu.sh/9NaKl/763ddbeafe.png

Even more irrelevant than ever. Not sure why I wasted 30 seconds posting here.
Erica Dusette
Division 13
#23 - 2014-06-28 02:12:49 UTC
Proclus Diadochu wrote:
Corps moving from one organization to another and so on.

That said, look at some of the forums, with representation now showing up from Nulli Secunda, Black Legion, RAZOR Alliance, and other null entities. However, it isn't null entities really, as these are very familiar faces from the wormhole community. So, this could very well just seem that wormholes are losing players as some of the louder ones are leaving. But are there other signs? Less grudge matches and conflicts, less drive for invasions, more diplomacy and Non-Invasion Pacts. Are these correlated to changes by CCP, could it be related to content creators moving on and a lack of new ones stepping up right now? I don't know

I think it's the time of year.

Go to GD and people are posting threads about how dead null is.

Come to WH forum and people are posting about WHs being in a similar state.

At least in the circles I inhabit there seems to be a ton of people who're offline for RL reasons of one kind of another, or simply at reduced activity for the same reasons. The flow on effect from this though seems to be enormous. With numbers reduced and key content creators taking time away you notice people taking fights they might not have in the past due to desperation for some fun - and stooping to new lows in the lengths they're willing to go to get it. People don't seem to have much patience during these periods, and you start to see them going extra lengths ingame, threads popping up everywhere forum, and corps merging here n' there.

Jack Miton > you be nice or you're sleeping on the couch again!

Part-Time Wormhole Pirate Full-Time Supermodel

worмнole dιary + cнaracтer вιoѕвσss

Xen Solarus
Furious Destruction and Salvage
#24 - 2014-06-28 03:23:37 UTC
Wormholes have a crazy high turnover of players. With the security issues surrounding POS management, recruitment is a delicate process, made worse by thief's that know full well that wormhole corps are vulnerable to theft. Lots of players want to try out wormhole space, but aren't aware that it isn't a constant roller-coaster of fun. Sure, you might be getting constant action for a while, but inevitably there are periods of boredom where nothing is happening. This doesn't appeal to the players that want to have fun doing stuff each and every time they log in. So, the get fed up and leave for areas of space that have more consistent content.

I'd also argue that the terrible POS security means that many corps are restricted to how many players that can support from a single POS. They are often restricted by their wealth from setting up the multiple POS's that are required to ensure that each players stuff is safe and secure from the hands of those that would steal everything they can get their hands on. As a result many corps find it difficult to reach the sort of numbers to generate content and events on a constant basis. This isn't so bad with the higher classes, but then they have to be sure to have enough members to defend their space from other hostile groups.

Finally, the separate and dispersed nature of wormhole space makes Alliances across multiple holes difficult in the extreme, and some would argue completely pointless.

Ultimately it's down to each corporation/alliance leadership to maintain their commitment to their area of wh-space, and their determination to make it continue to work regardless of who is coming and going. Wormhole space is still the very best area of New Eden in my opinion, and has alot to offer those that can adapt to its many nuisances.

Post with your main, like a BOSS!

And no, i don't live in highsec.  As if that would make your opinion any less wrong.  

Remy Nolen
Sama Guild
#25 - 2014-06-28 04:10:18 UTC
blah blah blah some high class neckbeards can't find gank targets anymore. No one cares & the bears are glad your leaving

Axloth Okiah is right, lower class systems esp C4 have seen ridiculous population increases. I had to roll my C4 static an average of 3 times before I could find a system with more than 3 sites in it.

The bears are getting smarter & faster. Believe or not, they actually check the forums & know which jackasses like to blob 20 neckbeards deep. Of course they aren't going to fight you & really don't give a damn about your enjoyment.
Winthorp
#26 - 2014-06-28 04:20:44 UTC
And like sands through the hourglass, so are the days of our lives.

WH's are dead, confirmed.

Will life go on, i don't know if i can.
Michael1995
Lazerhawks
L A Z E R H A W K S
#27 - 2014-06-28 04:31:05 UTC
You don't look like QT! Shocked


Have fun in Razor, I guess. What?

Selling WH CFC Standings 10b/month for +10 with: Lazerhawks, Hard Knocks, Overwatch This, Many Vacancies, Golden Showers, Friendly Probes, Isogen Memed.

Join up for swag C3 Gila/Osprey ratting fleets daily! We also rent C2s out with CV effect!

Andrew Jester
Collapsed Out
Pandemic Legion
#28 - 2014-06-28 05:01:43 UTC
Lazerhawks needs a class on bad posting :/

If thuggin' was a category I'd win a Grammy

RZ Tivianne
HELLSINKER
#29 - 2014-06-28 05:19:59 UTC
Well, my alliance killed a RR Golem today, and looted a POS worth of unanchored mods floating in space, so I guess you could say WHs are pretty busy.
Senn Denroth
Lazerhawks
L A Z E R H A W K S
#30 - 2014-06-28 05:21:02 UTC
Andrew Jester wrote:
Lazerhawks needs a class on bad posting :/


Too right, we're terrible at bad posting.

We need to improve our terrible bad posting Michael.
Hidden Fremen
Lazerhawks
L A Z E R H A W K S
#31 - 2014-06-28 06:26:42 UTC
If wspace is dead, and we're in denial, I guess we'll have to do something about it!
Axloth Okiah
Sebiestor Tribe
Minmatar Republic
#32 - 2014-06-28 07:19:28 UTC  |  Edited by: Axloth Okiah
Seraph IX Basarab wrote:
Nice things about wormholes is that you don't need to live in wormholes to get wormhole content. Lowsec's nice for wormhole diving with how many pop up. Every other system seems to have some wormhole with someone waiting to be ganked.
I believe that majority of wormholers would tell you exactly the reverse: one of the best things about permanently living inside a WH is that you can use it to access the entirety of New Eden simultaneously. We get significant portion of our kills from random nullsec (and to a lesser extent lowsec) regions. Curiously though, some "critics" give the impression that these kspace kills are "proof" of whs being dead, while in fact they are a direct result of wh awesomeness which allows you to travel from Jita to Delve in couple jumps, bypass intel, kill some **** and then hop to Tenal to hunt some more - so in some sense murdering nullbears IS a WH content, as only the wh mechanics allow us to do it in this manner. This is one of the greatest and most overlooked gifts of wspace that gives us essentially a mobile pirate base, as opposed to kspacers, who are pretty much stuck in one or two regions, fighting the same enemies in the same systems over and over again.
Chitsa Jason
Deep Core Mining Inc.
Caldari State
#33 - 2014-06-28 09:35:22 UTC
quak quak..

All I have to say is **** content. Yeah **** it. I am here to have fun and not have content.

Burn the land and boil the sea You can't take the sky from me

Komodo Askold
Strategic Exploration and Development Corp
Silent Company
#34 - 2014-06-28 10:44:07 UTC  |  Edited by: Komodo Askold
I doubt wormholes are really "dying", but I really think they deserve a good review by CCP, in terms of tweakings, more content (or something that enables more player created content)... They have almost not been touched since Apocrypha (excepting Sleeper AI improvements, ship rebalances...).

Some reasonable ideas I've seen are:

- Tweaking C4's for promoting their colonisation
- Tweaking Black Holes' effects
- Having Sleepers actively roam around
- Reneweing POSes
- Rebalancing T3 cruisers (we'll probably see that this year)
- Eliminating the Oddysey scanner in wormholes, or just in all space

To which I add:

- Renewing W-space nebulae (giving them high definition maps while keeping their general theme)
- Using the new Solar Flares on system effects
- More music for W-space

Every change made should, no, must keep the general W-space theme of the unknown.

I think this should be enough for a themed expansion, or several of the new "short expansions"...
Red Teufel
Calamitous-Intent
#35 - 2014-06-28 11:15:27 UTC
Soon as CCP adds personal ship hanger arrays WH space will be fat with targets, your sleeper salvage and gas prices will crash and soon everyone will be crying WH space is now too easy. If CCP intends to add something to WH space they need to tread lightly or else break WH space. When I lived in WH space I never really had high expectations to get fights there. Instead I used it for random entrances into 0.0 to pick fights. With the recent WH spawn changes in lowsec I now don't even need to live in WH space to get those convenient random entrances to 0.0. I'm actually surprised I haven't seen any noteable lowsec groups take advantage of this change.
HerrBert
Republic Military School
Minmatar Republic
#36 - 2014-06-28 11:53:16 UTC  |  Edited by: HerrBert
TL:DR Words! and this for Music Choice https://www.youtube.com/watch?v=ZsAUx_SQYGE - seemed fitting

Yo, Axloth ... Yes and No!

Yes you are right, Wormholers coming to Null is Wormhole stuff (hate the C word), but No to its not "bla bla"

Wormholes reaching out to Nullsec is something that wasn't a thing because "WORMHOLES" since people got better at it, people went out more, also more guys from the outside knew how to handle 0.0 so it became a mush. But it is still a replacement for the dull enviroment that has been Wormholes in general. Not talking about the fights .. HK v Noho Framing... EPIC!

But you gotta wonder if i choose Wormholes as the safe way out of VFK, where they boxed me in and tried combat scanning me, still i was safe and extracted via a c5 towards a c3 into low ... without AAANY interference...thanks chitsa

The 70%-80% dull + 15% Forcefielded + 5% actually fight worthy Enviroment is not really a "PvP Heaven", Yes you can go complete boncus but on the "Average" Level below 15 Players, its kinda "rough".

Not to sound butthurt, quite the opposite. Some of the most active Scanners i ve seen were in SUSU or BloJo, with up to 10 people actively seeking targets and crashing holes, but some times even then we had to admit defeat because of "reasons" or "numbers" but hell if chances were taken .. BOOOOM BOOOOM Love you long time...and again why does it have to be "IF" i always wanna take chances...

I'm happy that Wormholes is reaching more out to 0.0 (I ve seen quite a few guys around my current homesystem), because that means that People are having fun and are engaging PVP sooo YEEEAH. But it stil bugs me as to it is the fact that its rather a substitute than a choice because given the choice i would assume that people would rather fight in wormholes with EPICNESS then Roam in 0.0, although latest capital engagement would assume "no" but then again I ask you as someone that is chilling with his 10 Friends in a C5 and is barely able to do sites like most of the "upcoming" generations...
[not that i m doing that but as a "Point of View"]

Don't missunderstand, I HEAVILY ENDORSE MEGA CORPS by now because they "negate" most of the "organisational" bullshit that makes so many people leave and more people can enjoy "FUN", still as a long term perspective the (GOGO GADGETTOSOCIOLOGY) segregational gap between "Small/Normal" and "Mega" needs a little bit more then just "adjustable" fleet sizes to be able to cultivate a healthy Wormholespace Community, where you can have a fight at every 2nd door and locals being more bitchy then just the usual minor "bullshid". Everything needs a Longinous Spear to the face.

Also with the loss of one of the Dramaqueens, stuff will get very dull in this forum.

But it's not or it shouldn't be an actuall community problem, which it isn't, it's a general development issue of Wormholes, where there is actually "No Incentive" of Defense and even if your stuff is getting sieged you rather choose the "safe" way and logout what you can, which is more than fair. So what would be an incentive to "get" people to PvP or have to fight without the worry of loosing EVERYTHING!

I would love to see CCP trying more with the ESS in Wormhole space, so you have some sort of "punishing/incentive" mechanic. If you dont defend your ESS no Sites for you.... or something...(with an anchoring / onlining timer of 3-4 days + 300m Cost)


Wormhole Space isn't dieing or bad or whatever, its still the best space kinda BUT it could be way better and way more thriving!

Being on the same level as low-sec activity wise is not an achievement, it's good but you are comparing yourself with something CCP has throwing patches at since ... "FOREVER, EvE 2nd Decade buy Collectors Edition Now"

What CCP never got was that unlike 0.0, High or Low, ONE Dude in Wormholes really could be a King in his Sandcastle....and a coloney was a force. (Take a day in Class 4 space they think they are PvP Gurus) AND THIS! is what makes Wormholes the best SPACE.

Edit Official Wormhole Credentials:

GasSite Expert
Ex-Diplomancer
The guy that picked up when you got sieged aka Bertphone
Someone made me Skymarshal
"You got a speech bert?"
Wormhole-Multipass

Latest Bucketlist Achievement:
https://www.youtube.com/watch?v=V6eCyurJn0k Cracked 24 SMAs with 6 Guys aka Skelleton Crew Siege!

Community-Challenge: Make Jack Miton sing a Duett with me. http://www.youtube.com/user/HerrBertism Jibbychiggawooooow - CSM 9 Corbexx

G0hme
Illusion of Flight
#37 - 2014-06-28 12:06:30 UTC
*Adding Wspace credentials at the bottom to weed out the "PL knows nothing guys"
*Still has a toon in one of the corps that have posted in this thread.

There is nothing wrong with Wspace in its current mechanical state.

But it's also the current state that is the problem. A couple of years ago there was infact a lot more action. Smaller more sporadic action, but still more. Why? Because friendships had not been established, capsuleers weren't at the end of the Technology Tree(been playing Civ5 lately) Players weren't settled in fortress built systems, a few of the big ones were, but not as today.

We saw the fall of CCRES - Rise of the Russian (Starbridge and bros) - NATO appeared to counter - AHARM vs Rook and Kings - Narwhals formed one of the biggest coalitions of that time "WH Domination" (which was stolen by Lead Farmers when coalition members realised they were being used to help Narwhals finish their merc contracts) That coalition ended as it became commonly knowns as the "Save Imperial Guardians-over-and-over Coalition) - We saw the behemoth size alliance of Talocan United take shape. We of course had the "AAA ARE GONNA TAKE OVER ALL C6/C5" scare, the "GOONS ARE GONNA TAKE OVER ALL C6/C5" scare, and obviously another "THE RUSSIAN ARE COMING". Ofc, there is a lot of other important events, but these were some of the more public ones.

This past bore the mark of less "big groups" where few of them knew eachother by more than at the end of eachothers crosshair. But as younger corps got bigger and everyone got multiple capitals in their systems, so came the rise of "WH Overlords" ground zero for the political cancer of Wormhole space.

WH Overlords was an ingame channel for the biggest and "most influential groups" in Wspace

Rather than what could have been a promising forum for Wspace to flourish, it ofcource became and circlejerk dickmeasuring roundtable and of course, the rise of Diplomat/Smoothtalker Herrbert (damn you all). That said, I didn't do anything to help the channel out myself, as my CEO told me not to aggravate anyone, so I spendt my time there leaking quotes to friend and foe.

The tendency to batphone people had ofcource, always existed, but it seemed to have been kept more locally. Quickly it turned into batphoning the ones that was not already on the other side of the table in that channel.
(We even had someone ask for help in that channel while half of the representatives were already shooting their towers, so smart) But in essence, the political land scape was quickly mapped out by that channel.

Now is that a problem for wormhole space?
Both yes and no, because all it really does, in the eyes of a grunt, is to dictate the size of the fleet you will be facing. But what happens when suddenly the political landscape changes so dramaticly that the end result is a NIP that dwarfs the one in Nullsec in terms of how it effects people. The home systems of larger entities these days are fat iskwise, that they are literally the VFKs of Nullsec. (Goons home capital for some of you cavemen) You wont leave it undefended, you rarely move to far away from it, and you sure as hell won't move it every other day. This is against the design of Wormhole Space as it was originally intended by CCP. (By the words of CCP, Fanfest 2011) We weren't suppose to settle down like this, so it that hard to figure out why Wspace have become more static than in the past? True, more isk is being destroyed than ever, but its not really that hard hitting 100b destroyed, when a dead dreadnaught can easily cover 10% of that. Yes, ships are much more expensive these days than a few years ago.

A mantra between the older wormhole pilots has been always been. Don't evict pvp entities. Which in essence is great, but it doesn't quite factor in boredom. Lead Farmers, despiced invasions/evictions, but we did it aswell if we were bored enough. Because its Wspace Content. It was never about financial gain, it was ever only for killmails. SSC was always invited, regardless of their horrible bookmark naming convention, because they were best bros, and some of them were great guys to spend an evening with.

So what am I rambling on about?

Wspace is okay in its current state, its probably pretty healthy in terms of population. But it can't become more either. Because we the players made it what it is.

Is it optimal? no.
Is it exciting? no.
Does it make you better pilots, than the F1 monkeys you claim NS'ers to be? Hell, no.
Is it the dream? God, no.

Now could it become more?

Personally I do not think so. Not unless Wspace is radically changed for good. We're talking, no towers, no permanent home, no capitals sort of changes. The T3 meta needs to change completely. There are a lot of quality ships out there that would be amazing to use in the unique Wspace environment, but you are all missing out. Anything less than that will fall short of creating a more dynamic and fun Wspace.


WSpace Credentials :
C1-C3-C5 corp from Apocrypha release
2 years with Lead Farmers as Senior Director responsible for Alliance wide PVP/Tactics/Theory
Head FC of the Disawoved dunk in Lead Farmers home.
Shook Eelm's hand.
.end swag

Shook Eelm's hand at Fanfest 2012

Shook CCP Soundwave's hand at Fanfest 2013

Got NPC API removed from Wormhole Space.

Shilalasar
Dead Sky Inc.
#38 - 2014-06-28 12:24:14 UTC
Sleepersalvage will crash more than it already has?
Has anyone seen C4 space lately? Full of multiboxers and carrierratters, but they only do their sites once every week or two, so it´s way too random to try to get content from them. Esp since CCP made carebearing easier and easier.
A huge chunk of kills by wormholers already are via k-space connections.
Look at the notable WH corps thread. How many really new names are on there two years later? If the list was up to date it would probably be almost 1/3 shorter than it was in 2012.

So often I get asked if it is worthwhile to come back to eve and j-space atm. With a bit less time than they used to have. And all I can tell them is "the way we used to play is dead and you get way less fun out of wormholes nowadays. But there are easy and fast kills to be had in lowsec and there is alot of industrystuff coming." "But I love my wormholespace." "Sorry"

I´ll quit my rambling now. What?
BayneNothos
United Electro-Magnetic Federation
Business Alliance of Manufacturers and Miners
#39 - 2014-06-28 14:12:32 UTC
This is written before reading pretty much anything in thread.
Random ramblings on stuff.

To me, as someone in the lower WH's, the big change is that we're loosing the "middle". WH's used to have all types and all comers in here. As I said ages ago on a thread, you go into any WH and see something different. Miners, Pi Runners, Reaction Bears, Sleeper site runners. Solo Hunters, Micro Gangs, Small Gangs, actual scary big fleets. The works. Most groups were a mix of all of these. The Middle.

Slowly over time we're loosing a lot of these. Partially because of CCP changes, partially because of life. Groups tend to be all in POS or all out of POS these days. Many smaller groups have merged into larger ones.

Since CCP changed gravs into green anomalies over red signatures, WH mining has been dead. It was by far the most dangerous activity in EVE beforehand, now it's just guaranteed suicide. This MUST be reversed and ideally they should ahvea bit harder sig to scan than previous.

The Discovery Scanner means anyone can run home before you've even landed on grid with the static WH. Any anomaly with 0% should not show (just like if it's been ignored, functionality is already there) in the scan window. Make it W space only so the K spacers don't cry.

PI runners for some reason don't seem to exist anymore, except in large Pi Corps. AMC.WHD has at least 20 PI characters I've seen over the last couple of days, just sayin...

Warp Stabbed Epithals are killing the bread and butter of Solo Hunters. Those kinds of kills may be cheap and easy, but they sustain you between the bigger ones. Maybe if Warp Stabs hurt align or something. Punishing their lock time and range is pretty pointless for haulers.

As groups merge, blue up and move in together, the opportunities for micro and small gang reduce. No one is going to whelp 3-8 guys into a big fleet and this tends to annoy all involved.
The larger groups tend to force people to either blue up or pos up, thus perpetuating the cycle.
If you're in a larger group, go split off into a smaller one elsewhere. A 1v5 fight is potentially possible to get something out of. A 10v50 isn't.

A sleeper loot rebalance would be nice. Personally I think most isk in C1/2's WH's should come from blues, about 50/50 for C3/4's and most from salvage for the c5/6'ers. If it's more market based for the escalations, then the farmers should end up doing what they do in FW, leave as it's not good isk anymore.

Also a replacement for no NPC api data (which is good) should be that all sleeper sites for the next 2-3 days spawn a white warpable anomaly. Doesn't have anything in it, just another place to warp and fight at, plus gives some vague idea over activity in the WH.
Lloyd Roses
Artificial Memories
#40 - 2014-06-28 14:22:54 UTC
Thanks Gohme or that awesome read. Also, PL got probably more farming alts in whs than dedicated pvp-ers are in them, and then add the BL-alts, the RAZOR alts, HYDRA and so on... <.<