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EVE New Citizens Q&A

 
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Exploration in Lowsec....few questions

Author
Schmata Bastanold
In Boobiez We Trust
#41 - 2014-07-03 12:10:24 UTC
I blame those who shot back causing LE and lack of sec status hit when I podded them!

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Cara Forelli
State War Academy
Caldari State
#42 - 2014-07-03 14:00:36 UTC
Areen Sassel wrote:
1) Warp to signature uncloaked, with weapons that can attack at very long range. Blast victim. This seems like the quickest approach, such that even if they hit the panic button and are already aligned you should connect with a salvo or two.
2) Warp to signature cloaked, with similar weapons. Uncloak. This seems clearly worse in that it provides more warning.
3) Warp to signature cloaked, slowboat over to target, blast them at point-blank range. That could take forever, and the target still gets an uncloak + lockon time to run away.
4) Warp to target uncloaked and blast them at point-blank range. Like #1 except with higher-damage guns, but does need target scanned down.


Normally:

5) Warp to signature at range cloaked. Bookmark hacking can next to explorer. Bounce to closest celestial and back to can cloaked. Uncloak and shoot.

Want to talk? Join my channel in game: House Forelli

Titan's Lament

Ontaku Oroa
Brutor Tribe
Minmatar Republic
#43 - 2014-07-03 14:40:12 UTC
Schmata Bastanold wrote:
Well, sometimes there is only 1 data/relic site in system and I can just go there and wait for you. And if there are 2 sites my alt will have to undock :)

But more often then not people react too slow to run away from my slasher or even thrasher. There has to be something magical in flashy red on overview that keeps them from hitting warp the moment I land at beacon :)


They are probably very new at PvP, get an adrenaline rush, freeze up and get slow. Don't you remember what it was like when you first got pointed by an evil pirate? I sure do, I forgot which buttons fire up my weapons. :p

Some even suggest changing their overview settings so that high threat targets that would usually be blinky red appear as a more calming color, like purple. Red is what we instinctively associate with danger - but if you already know that target is dangerous, you might as well paint them a nice shade of pink to calm your nerves. If they're pink, how badass can they be? ;)
Schmata Bastanold
In Boobiez We Trust
#44 - 2014-07-03 14:51:38 UTC
Of course I remember how it was to be a newbie, I specifically target them for this very reason :)

Another trick I use is flying ships not commonly known for their pvp capabilities. Because who would run away when d-scan only shows lone venture, right? :)

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Areen Sassel
Dirac Angestun Gesept
#45 - 2014-07-03 15:07:07 UTC
Ontaku Oroa wrote:
They are probably very new at PvP, get an adrenaline rush, freeze up and get slow. Don't you remember what it was like when you first got pointed by an evil pirate? I sure do, I forgot which buttons fire up my weapons. :p


Mmm. I've run into one bubble so far (through sheer stupidity) and total paralysis ensued. First podding of my career. :-)
Schmata Bastanold
In Boobiez We Trust
#46 - 2014-07-03 15:19:14 UTC  |  Edited by: Schmata Bastanold
Congratulations, next one will come easier :)

After looking at your loss: where is your ship? Killboard didn't update yet or you really are flying around null in your pod?

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William Ruben
University of Caille
Gallente Federation
#47 - 2014-07-03 15:23:35 UTC
Areen Sassel wrote:
Ontaku Oroa wrote:
They are probably very new at PvP, get an adrenaline rush, freeze up and get slow. Don't you remember what it was like when you first got pointed by an evil pirate? I sure do, I forgot which buttons fire up my weapons. :p


Mmm. I've run into one bubble so far (through sheer stupidity) and total paralysis ensued. First podding of my career. :-)

Congrats! May it be the first of many.

When I was jumping down to null for the first time I did similarly. "ZOMG A BUBBLE!!!" then I turned my ship frantically to the left, directly into the camping fleet.
Oraac Ensor
#48 - 2014-07-03 16:44:32 UTC
Schmata Bastanold wrote:
After looking at your loss: where is your ship? Killboard didn't update yet or you really are flying around null in your pod?

Seems to depend on which board you look at. BattleClinic shows a shuttle but no pod.
Areen Sassel
Dirac Angestun Gesept
#49 - 2014-07-03 17:26:06 UTC
Schmata Bastanold wrote:
After looking at your loss: where is your ship? Killboard didn't update yet or you really are flying around null in your pod?


Being a noob, I've no idea where you're finding this, but it's no secret. Thus far I've succeeded in losing one ship missioning (*shame*), getting blown up in a shuttle in null (I was following a scouting Interceptor, only misunderstood the instructions), getting podded two seconds later, and then some time later losing a Magnate to a POS in lowsec and getting away in the pod for a fresh ship without any trouble. Does that clear things up?
Schmata Bastanold
In Boobiez We Trust
#50 - 2014-07-03 18:14:07 UTC
I checked zkillboard.com and there is only pod lost in null.

Areen, you might find killboards useful when you wanna check what kind of players are in local with you, just search their name and you will see what they lost/killed and whether they kill solo or in groups, etc.

Anyway, if you are explorer your priority is get loot from sites and survive long enough to make ISK from it. Losing ships is natural part of this process so no need to be shy about it just try to learn and be better next time.

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Oraac Ensor
#51 - 2014-07-03 18:33:52 UTC  |  Edited by: Oraac Ensor
Schmata Bastanold wrote:
I checked zkillboard.com and there is only pod lost in null.

So?

Like I said, BattleClinic shows only a shuttle.

What's your point?
Gully Alex Foyle
The Scope
Gallente Federation
#52 - 2014-07-03 20:32:38 UTC
Cara Forelli wrote:
Areen Sassel wrote:
1) Warp to signature uncloaked, with weapons that can attack at very long range. Blast victim. This seems like the quickest approach, such that even if they hit the panic button and are already aligned you should connect with a salvo or two.
2) Warp to signature cloaked, with similar weapons. Uncloak. This seems clearly worse in that it provides more warning.
3) Warp to signature cloaked, slowboat over to target, blast them at point-blank range. That could take forever, and the target still gets an uncloak + lockon time to run away.
4) Warp to target uncloaked and blast them at point-blank range. Like #1 except with higher-damage guns, but does need target scanned down.


Normally:

5) Warp to signature at range cloaked. Bookmark hacking can next to explorer. Bounce to closest celestial and back to can cloaked. Uncloak and shoot.
^^What Cara said (not what I said).

Damn, this chick knows everything!

Make space glamorous! Is EVE dying or not? Ask the EVE-O Death-o-meter!

Cara Forelli
State War Academy
Caldari State
#53 - 2014-07-03 21:32:41 UTC
Gully Alex Foyle wrote:
^^What Cara said (not what I said).

Damn, this chick knows everything!

D'aww.

Not everything. Thank you for teaching me about invuln timers. Big smile

Want to talk? Join my channel in game: House Forelli

Titan's Lament

Areen Sassel
Dirac Angestun Gesept
#54 - 2014-07-03 23:54:02 UTC
Schmata Bastanold wrote:
Anyway, if you are explorer your priority is get loot from sites and survive long enough to make ISK from it. Losing ships is natural part of this process so no need to be shy about it just try to learn and be better next time.


Oh, I realise that; it's all about odds. I don't set my eyes on a covops, because a Magnate - even with a cloak, etc - is dirt cheap, and I can afford to lose a lot of those. I went into lowsec a couple of times without the cloak because no Cloaking skill, and it turned out all right, but if I had been blown up, why would I care?

It helps that I never entertained the fantasy of PLEXing in the early months, subscribed with cash, so isk losses are just in-game.

Apropos of nothing: I used to play Puzzle Pirates; I was a subscriber, but they invented the idea of a thing bought with real money, traded on a proper exchange with in-game money, which bought you subscription rights. They also had an in-game poker implementation, and in later years I subscribed only to play poker with a currency that mattered, but that wasn't real money. I'd like to see that in New Eden.
Schmata Bastanold
In Boobiez We Trust
#55 - 2014-07-04 06:16:10 UTC
There is Eve Online Hold'Em - 3rd party poker site. That is as close as you can get to poker in Eve. But in-game poker? CCP doesn't implement anything that can or already is provided by 3rd party. In-game fitting window is blinding example of that weird (and in my opinion stupid) approach.

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Ontaku Oroa
Brutor Tribe
Minmatar Republic
#56 - 2014-07-04 09:01:30 UTC
Areen Sassel wrote:
Schmata Bastanold wrote:
Anyway, if you are explorer your priority is get loot from sites and survive long enough to make ISK from it. Losing ships is natural part of this process so no need to be shy about it just try to learn and be better next time.


Oh, I realise that; it's all about odds. I don't set my eyes on a covops, because a Magnate - even with a cloak, etc - is dirt cheap, and I can afford to lose a lot of those. I went into lowsec a couple of times without the cloak because no Cloaking skill, and it turned out all right, but if I had been blown up, why would I care?


Because one day you might be hauling 100mil ISK worth of loot in your cargo. Don't just plan on getting there in one piece, plan on getting the shinies back too.

So if you want to really go for null/lowsec exploration, first go for either covops frigate or Astero (Sisters of Eve frigate), and later on with a Stratios or a Strategic cruiser fitted for exploration and evasion, which means covops and interdiction nullifier subsystems. For nullsec a strategic cruiser is better than Stratios because it allows you to just punch through interdiction bubbles, so you don't have to worry about those. Obviously, whatever ship you take it should be covops capable because that gives you a much wider range of options when you run into trouble. Standard cloak is ok for hiding, but it's not that great when you are trying to be evasive.

Sure, those ships are expensive, but in Eve, you get what you pay for. However, first practice in cheap ships. So keep on flying cheap ships, but don't expect to make much of a profit. When you get reasonably confident, move on to more expensive stuff.

And yes, losing ships is a part of the game. But, play like you don't intend to lose a ship. It is actually really hard to catch someone who doesn't want to be caught and knows what they're doing.
Areen Sassel
Dirac Angestun Gesept
#57 - 2014-07-10 11:02:32 UTC
Here's another question, hijacking the OP's thread. I've seen mention of selling wormholes. This seems an obvious thing for an explorer to do, but I can't see that the wormhole location itself has much value. Presumably one has to scan down some of the stuff beyond... so, please, what makes a saleable package?
Schmata Bastanold
In Boobiez We Trust
#58 - 2014-07-10 11:17:52 UTC
It's not about wormhole but about J system it leads to. So you would have to jump through wormhole and look around: what class it is, what kind of effects it has if any, how many planets/moons are there, are there any towers at moons and if yes, are they active and who is the owner, etc.

Wormhole itself won't last long so buying it wouldn't make much sense although I guess that would make for hilarious story to tell around camp fire :)

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Areen Sassel
Dirac Angestun Gesept
#59 - 2014-07-10 12:00:59 UTC
Schmata Bastanold wrote:
It's not about wormhole but about J system it leads to. So you would have to jump through wormhole and look around: what class it is, what kind of effects it has if any, how many planets/moons are there, are there any towers at moons and if yes, are they active and who is the owner, etc. Wormhole itself won't last long so buying it wouldn't make much sense although I guess that would make for hilarious story to tell around camp fire :)


That makes more sense, but since indeed the wormhole itself won't last long, what good does it do the buyer to know that at one point I could get to system J-such-and-such via this wormhole?
Gully Alex Foyle
The Scope
Gallente Federation
#60 - 2014-07-10 14:24:01 UTC
Areen Sassel wrote:
Schmata Bastanold wrote:
It's not about wormhole but about J system it leads to. So you would have to jump through wormhole and look around: what class it is, what kind of effects it has if any, how many planets/moons are there, are there any towers at moons and if yes, are they active and who is the owner, etc. Wormhole itself won't last long so buying it wouldn't make much sense although I guess that would make for hilarious story to tell around camp fire :)


That makes more sense, but since indeed the wormhole itself won't last long, what good does it do the buyer to know that at one point I could get to system J-such-and-such via this wormhole?
If the J-whatever system is valuable to a buyer, you sit in there until you sell it.

Then you find a convenient path to highsec and show it to the buyer, who then occupies the hole himself.

You're basically selling a path to a wh system that someone else is interested in, for whatever reason (usually to colonize it).

Make space glamorous! Is EVE dying or not? Ask the EVE-O Death-o-meter!