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Can No Longer Manufacture Post-Crius

First post
Author
DissentersWillAbhor
Felix Legions
#1 - 2014-06-25 17:32:24 UTC  |  Edited by: DissentersWillAbhor
On TQ, I can successfully manufacture something in my POS. When I try to do the same job on SiSi, the industry tells me that I do not have access to that division's wallet. I have tried this for 6 out of the 7 divisions (the ones I have access to in my corp) but to no avail. I have not changed my roles on SiSi (I don't have the power to do that). What has changed?

EDIT: to clarify, I've had these same roles for over 2 years.

SiSi: material in 1st division
http://prntscr.com/3rhs3r

TQ: material in 1st division
http://prntscr.com/3rht00
De'Veldrin
Republic University
Minmatar Republic
#2 - 2014-06-25 18:16:10 UTC
DissentersWillAbhor wrote:
On TQ, I can successfully manufacture something in my POS. When I try to do the same job on SiSi, the industry tells me that I do not have access to that division's wallet. I have tried this for 6 out of the 7 divisions (the ones I have access to in my corp) but to no avail. I have not changed my roles on SiSi (I don't have the power to do that). What has changed?

SiSi: material in 1st division
http://prntscr.com/3rhs3r

TQ: material in 1st division
http://prntscr.com/3rht00


If you recently got those roles, it's likely that the current mirror doesn't have the updated version. Get someone from your corp who has the power to change them to log on to Sisi and update them.

Alternatively, form a one map corp, toss up your own POS and do your testing.

De'Veldrin's Corollary (to Malcanis' Law): Any idea that seeks to limit the ability of a large nullsec bloc to do something in the name of allowing more small groups into sov null will inevitably make it that much harder for small groups to enter sov null.

DissentersWillAbhor
Felix Legions
#3 - 2014-06-25 18:25:13 UTC
I've had these same roles for over two years. When I throw up a 1 man corp (did it before the last mirror) everything worked fine. I just would like CCP to know that whatever they changed with Crius may affect others who don't have the correct roles anymore.
DissentersWillAbhor
Felix Legions
#4 - 2014-06-26 15:00:16 UTC
Would like a CCP response if possible. Thanks.
CCP Habakuk
C C P
C C P Alliance
#5 - 2014-06-26 18:22:29 UTC
I had a short look and it appears, that you do not have access to any corp wallet division. Manufacturing in a POS costs money now and this money will be taken from your active corp wallet divisions. The error message is for sure something, which could be improved.

CCP Habakuk | EVE Quality Assurance | Team Five 0 | (Team Gridlock)

Bug reporting | Mass Testing

DissentersWillAbhor
Felix Legions
#6 - 2014-06-26 18:39:27 UTC  |  Edited by: DissentersWillAbhor
Thank you for your reply. That is not an optimal situation for me or my alliance. Could the money simply be taken from the character who is manufacturing if the wallet is empty? Preferably, it only takes from the player wallet instead of from the corp wallet.

EDIT: or I suppose that would be part of the update later for individual production. Oh well. I suppose it'll have to do for now. Thank you.
Vincent Athena
Photosynth
#7 - 2014-06-26 22:31:54 UTC
I wonder if a workaround to the horrid POS code would be that:
1) You still need access to one corp wallet division, but it can be empty.
2) There is a check box in the industry window "Transfer from my wallet if needed".
3) If there is insufficient money in the corp wallet and I have that box checked, the game automatically transfers the needed ISK from me to that corp wallet division.
4) After that, the POS code runs as it does now.

Instead of trying to change the POS code to allow for drawing ISK from the player, just add a routine that transfers the ISK automatically.

Note that if the industry interface gives me a quote before it tells me there is no ISK in the corp wallet, I could do the transfer manually. But if I'm setting dozens of jobs, this will get to be a tiresome clickfest fairly fast. (Get a quote, transfer ISK, start job. Repeat, over and over). CCP, after all the work you have done to make industry NOT be a clickfest, it would be a shame to just have it become yet another one.

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