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Whats the point

Author
Cyran Reinhard
Ministry of War
Amarr Empire
#21 - 2014-06-23 19:35:25 UTC
No Lube ForU wrote:
Hi. Just wanna know what is the point of war deccing a corp.
You dec them and the next day they create a new corp and all join it. Evil
Shouldn't be allowed to drop corp for at least 2 or 3 days if the corp gets decced.


It's a lot of hit and miss.

https://wttsb.zkillboard.com/corporation/98308975/wars/
Cyran Reinhard
Ministry of War
Amarr Empire
#22 - 2014-06-23 19:39:47 UTC
IIshira wrote:

Okay you're missing the point of a wardec. Wardec is about one corporation wardecing another corporation. Not you wardecing a corporation. Eve isn't a single player game and if you can't even kill a single helpless miner how do you expect to cause any damage?


Cannibal Kane does Solo wardecs.

My corp only has two people and we wardec.
Grenadier Greyback
May Cause Irritation
#23 - 2014-06-23 19:57:53 UTC
Jamwara DelCalicoe Ashley wrote:
Leto Thule wrote:
Kaarous Aldurald wrote:
I suggest mission baiting instead, after you've had a run of dec dodgers.


Maybe a modification, or caveat, if you will... to the Kill it Forward program?

If you are dec dodged, take your frustrations out on a innocent, and inform them to seek payment for their mission boat from the dec-dodger corp whom caused their loss.


you might be on to something amazing


Dec It Forward
Copyright © The Devil's Warrior Alliance

:P

https://i.imgur.com/xnZKiON.gif

Leto Thule
Caldari Provisions
Caldari State
#24 - 2014-06-23 20:00:17 UTC
Grenadier Greyback wrote:

Dec It Forward
Copyright © The Devil's Warrior Alliance

:P


Contacting Ripard Teg, space lawyer extraordinaire, for trademark suit!

Pirate

Thunderdome ringmaster, Community Leader and Lord Inquisitor to the Court of Crime and Punishment

Grenadier Greyback
May Cause Irritation
#25 - 2014-06-23 20:02:48 UTC  |  Edited by: Grenadier Greyback
Leto Thule wrote:
Grenadier Greyback wrote:

Dec It Forward
Copyright © The Devil's Warrior Alliance

:P


Contacting Ripard Teg, space lawyer extraordinaire, for trademark suit!

Pirate


Hang on, let's "Chinese" this a bit

Déc It Forward

it is now modified in such a way that it does not infringe lol :P

No honestry, is truth missah!

https://i.imgur.com/xnZKiON.gif

IIshira
School of Applied Knowledge
Caldari State
#26 - 2014-06-23 20:14:16 UTC
Cyran Reinhard wrote:
IIshira wrote:

Okay you're missing the point of a wardec. Wardec is about one corporation wardecing another corporation. Not you wardecing a corporation. Eve isn't a single player game and if you can't even kill a single helpless miner how do you expect to cause any damage?


Cannibal Kane does Solo wardecs.

My corp only has two people and we wardec.

Not saying it can't be done but if you're pilot can't win a fight with a mining barge perhaps solo isn't the best option.

Since there are no rules requiring a fair engagement numbers can significantly turn the favor to a low SP pilot.
Malcolm Shinhwa
The Scope
Gallente Federation
#27 - 2014-06-23 20:19:24 UTC
Until the great war dec reimagining such as Feyd proposes, find POCO, look up corp that owns it, dec corp. Same goes for POSes. The main problem with most hisec corps is they are little more than tax scams and chat channels. They really have no reason to exist and therefore dropping corp is a reasonable action for the pilot who doesn't want to fight. The only ones who won't have that option are ones that have attackable assets.

That said, I wardeced a bunch of corps in my last corporation. Most stayed together at least until they started to die. A couple countered me effecively enough to shut me down. So keep making risk happen in hisec. You'll get some that will play. Wardec in the name of the New Order and the chances of them having a fantastic freak out and fighting you go up considerably.

[i]"The purpose of fighting is to win. There is no possible victory in defense. The sword is more important than the shield and skill is more important than either. The final weapon is the brain. All else is supplemental[/i]."

BeBopAReBop RhubarbPie
University of Caille
Gallente Federation
#28 - 2014-06-23 20:49:21 UTC
Feyd Rautha Harkonnen wrote:
I'm of the camp that if a conflict-generation mechanic is going to exist at all, it should be meaningful and not full of holes.

In its current form I see the ability to drop corp and immediately shed a wardec as nothing short of an exploit and a negative impact on wars being meaningful. I also question the ability for a character to remain in an NPC corp forever, or do so with no substantive premium in tax rates.

I think its a perfectly reasonable request for individuals dropping a corp under wardec to carry that war with them as an individual until its expiry (or one week elapses).

I would further increase NPC corp taxes greatly, to incentivize people into player corps. Another alternative would be to allow NPC corporations to be wardecced.

As further incentive to conflict, I would put wardec fees into a bucket claimable by the defender based on agressor assets killed.

F

Honestly, all they have to do to get people out of NPC corps is apply the current tax rate market transactions and contracts.

Founder of Violet Squadron, a small gang NPSI community! Mail me for more information.

BeBopAReBop RhubarbPie's Space Mediation Service!

Voyager Arran
Brutor Tribe
Minmatar Republic
#29 - 2014-06-23 21:19:10 UTC
I'm still having a hard time bridging the logical disjunction between "Being able to wardec anyone in hisec on a whim is sound use of game mechanics" and "people with nothing to defend dodging wardecs is abuse of game mechanics".

I'm down for wardecs being meaningful but they shouldn't just be a mechanism for hisec content generators to punish people for leaving NPC corps.
Oshia Launay
Galactic Fringe Inc
#30 - 2014-06-24 00:09:41 UTC
There's an easy solution here: declare war on corps that are able and willing to fight back.

Yeah, I know, it's scary.

IIshira
School of Applied Knowledge
Caldari State
#31 - 2014-06-24 00:16:45 UTC
Oshia Launay wrote:
There's an easy solution here: declare war on corps that are able and willing to fight back.

Yeah, I know, it's scary.


That defeats the purpose of highsec war... Easy victims. If you want to PVP with people that can fight back you wouldn't be in highsec
Kaarous Aldurald
Black Hydra Consortium.
#32 - 2014-06-24 00:40:47 UTC
Cyran Reinhard wrote:
IIshira wrote:

Okay you're missing the point of a wardec. Wardec is about one corporation wardecing another corporation. Not you wardecing a corporation. Eve isn't a single player game and if you can't even kill a single helpless miner how do you expect to cause any damage?


Cannibal Kane does Solo wardecs.

My corp only has two people and we wardec.


I just realized where I recognized you from.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Subject 4927
DPS INC
Probably Up to No Good
#33 - 2014-06-24 01:11:20 UTC
Stop crying about not being able to force someone else to play your way. If you can't spare 50mil then this isn't the career path for you.

http://subjectandfriends.wordpress.com

Kristalll
Caldari Provisions
Caldari State
#34 - 2014-06-24 01:21:50 UTC
Voyager Arran wrote:
I'm still having a hard time bridging the logical disjunction between "Being able to wardec anyone in hisec on a whim is sound use of game mechanics" and "people with nothing to defend dodging wardecs is abuse of game mechanics".

I'm down for wardecs being meaningful but they shouldn't just be a mechanism for hisec content generators to punish people for leaving NPC corps.


Easily handled by scaling costs of wardec by ratio of attackers to defenders.

“Die trying” is the proudest human thing.

Praxis Ginimic
The Scope
Gallente Federation
#35 - 2014-06-24 03:54:38 UTC
Feyd Rautha Harkonnen wrote:
I'm of the camp that if a conflict-generation mechanic is going to exist at all, it should be meaningful and not full of holes.

In its current form I see the ability to drop corp and immediately shed a wardec as nothing short of an exploit and a negative impact on wars being meaningful. I also question the ability for a character to remain in an NPC corp forever, or do so with no substantive premium in tax rates.

I think its a perfectly reasonable request for individuals dropping a corp under wardec to carry that war with them as an individual until its expiry (or one week elapses).

I would further increase NPC corp taxes greatly, to incentivize people into player corps. Another alternative would be to allow NPC corporations to be wardecced.

As further incentive to conflict, I would put wardec fees into a bucket claimable by the defender based on agressor assets killed.

F


If only npc corps could dec'd or even better awox'd. God how great that would be.
No Lube ForU
Doomheim
#36 - 2014-06-24 06:18:15 UTC
IIshira wrote:
No Lube ForU wrote:
Hi. Just wanna know what is the point of war deccing a corp.
You dec them and the next day they create a new corp and all join it. Evil
Shouldn't be allowed to drop corp for at least 2 or 3 days if the corp gets decced.

I am just n new guy learning to gank. Have had a few success's Smile and losses Sad

I plan to gank them just gotta train up some skills as I cant bring down the macks solo What?

Any ways ty for reading my whine.

o7

Okay you're missing the point of a wardec. Wardec is about one corporation wardecing another corporation. Not you wardecing a corporation. Eve isn't a single player game and if you can't even kill a single helpless miner how do you expect to cause any damage?

Most carebears don't jump corp because someone wardeced them. Many are oblivious to even what a wardec means. If wardecs were so ineffective why does Mermite have so many kills?

If all you want to do is gank miners just get in a destroyer and join a gank fleet. No wardec needed.


I am a 1 man corp yes and I can dec other corps. My 1st dec I warped in on their mining fleet in my catalyst. Was about 5 hulks orca and a obe. I pointed the hulk and watched his corp mates warp off to their pos. I waited and waited expecting his corpies to come back and fight. But no they left him so I did pop the hulk. To my surprise he had a ton of bpcs from crystals to dreads in his bay. What is wrong with 1 guy deccing other corps ? Yes I could have got an obe kill ( well not really as didn't have enuf ammo lol ) but was kinda hoping they come back in frigs or something.

I don't want to just gank miners as that's boring real fast. I have been into null and low and yeah if ya want 100000 v 1 fights its a great place to go Sad

Just trying to find any advice on how a 1 man CORP can get a few good decs without being blobbed by 20 t3s etc. I do like the idea of finding pocos and deccing that corp and will try that at some point.

TY for reading the wall of text and big thanks to those with good advice
Lan Wang
Princess Aiko Hold My Hand
Safety. Net
#37 - 2014-06-24 09:11:37 UTC
Move to lowsec or null no war decs to worry about shoot everything \o/

Domination Nephilim - Angel Cartel

Calm down miner. As you pointed out, people think they can get away with stuff they would not in rl... Like for example illegal mining... - Ima Wreckyou*

Vol Arm'OOO
Central Co-Prosperity Union
#38 - 2014-06-24 13:20:46 UTC  |  Edited by: Vol Arm'OOO
No Lube ForU wrote:
Hi. Just wanna know what is the point of war deccing a corp.
You dec them and the next day they create a new corp and all join it. Evil
Shouldn't be allowed to drop corp for at least 2 or 3 days if the corp gets decced.

I am just n new guy learning to gank. Have had a few success's Smile and losses Sad

I plan to gank them just gotta train up some skills as I cant bring down the macks solo What?

Any ways ty for reading my whine.

o7


War decs are broken and have been for as long as I have played eve. If folk want to avoid a dec they will - even if they couldnt leave their corp - all they will do is dock up for the duration and play their alts or not log in at all. To fix war decs, ccp has to give them a purpose - there must be something important/valuable that is at stake beyond just the pvp - unless the defending players feel that they have something to lose then they have no stake in the dec and will rightly come to the conclusion that why should they engage you merely to give you entertainment. Edit: I should add that the addition of POCOs was a small step in the direction of meaningful decs.

I don't play, I just fourm warrior.

Bait'er De'Outlier
Trans-Aerospace Industries
#39 - 2014-06-27 05:12:41 UTC
Players dropping or reforming corps is just part of how it is. I'd recommend doing research on your war targets before dec'ing them though.

Some stuff like:
Don't pick really small corps, at least try for double digits - the more actual people in the corp the bigger a pain it is to dissolve/reform or jump to a new corp in complete numbers.

Read the corps war history before you dec them. A a corp with a mixed history and taking some hits you might be able to inflict that likely might not dissolve and could be a good target for you. A corp with no kills at all might turtle up and defeat the purpose of you dec'ing them...

A little research and prep can go a long way, just dec'ing blindly though will land you at best very chancy results if not a bunch of wasted time you could spend blowing up targets that show a history of being engagable...

Wait, did I just describe the corp I'm in? Hmmm...
DJentropy Ovaert
The Conference Elite
Safety.
#40 - 2014-06-27 15:35:51 UTC
No Lube ForU wrote:


Well I wouldn't say I am a hard core ganker. This is my second dec and only 2 ganks. I have less than 3 mil skillpoints but still enjoying the game. What more is there to do in hi sec ?? ohhh wait ya mean go mine or grind mishs all day or the clicky clicky PI stuff ?? no thanks. I wanna play to have fun lol If ya want more tears I can whine about all the probs in the game but I haven't got all year and I sure you don't either lol


If you are wanting to live the life of the high-sec pirate and have only experiences 2 ganks and throwing a couple wardecs out there, you really have a lot to learn.

I can, however, promise you that the life of a high-sec pirate/ganker can be quite fun - and that if you take the time to get good at it, you'll find there is enough to do to keep you quite busy!
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