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Why are skill queues limited to 24h?

First post
Author
Kitty Bear
Deep Core Mining Inc.
Caldari State
#41 - 2014-06-18 02:37:19 UTC
Gully Alex Foyle wrote:
What do you need 22 characters for?


Incursion Fleet
Spectral Tiger
#42 - 2014-06-18 02:38:53 UTC
Lucine Delacourt wrote:
I am sure most people have logged in to queue a skill then found something extra to do and decided to stay logged in. A frig roam about to take off or a corpmate who needs help with something. I know I have on numerous occasions.



I've logged in before, changed skills and logged out (even with the 24 skill queue).

I've also logged in to change skills and decided to stay logged in.



I expect most people have at some point.
Lugia3
Federal Navy Academy
Gallente Federation
#43 - 2014-06-18 07:00:57 UTC  |  Edited by: Lugia3
I don't think people who log in for a split second to change their skill que create content.

So on that note,
+1. Infinite skill que.

"CCP Dolan is full of shit." - CCP Bettik

Riyria Twinpeaks
Perkone
Caldari State
#44 - 2014-06-18 07:09:00 UTC
Why is this even an issue?
If you don't enjoy playing the game enough to log in, then you don't need skills anyway.
If you are just taking a break, then train long skills, so you'll have to update your queue maybe once every week or month. That's oh so terrible.

Only reason for this being an issue I can imagine is people being annoyed about being forgetful and losing precious hours or days of training time because of it.
Well, I say that's just fine. A small reward for those showing at least a minimum of diligence.
March rabbit
Aliastra
Gallente Federation
#45 - 2014-06-18 07:09:41 UTC  |  Edited by: March rabbit
Karen Avioras wrote:
They want you to log in. 24 hours is really chill

how do they say? concurrent number of players? or they use different word?

anyway: making people login makes Eve Online look like it is crowded. Even if logged in people never look at the client Cool


Evei Shard wrote:
ITT: Logging in, changing skills, and logging out is now considered content for other players.

yea, paying real money to provide content for other players.... Shocked

The Mittani: "the inappropriate drunked joke"

baltec1
Bat Country
Pandemic Horde
#46 - 2014-06-18 07:30:48 UTC
Be greatful you get 24 hours.

Imagine having grind boars like the peasants do in other MMOs over 22 characters.
Glathull
Warlock Assassins
#47 - 2014-06-18 07:45:53 UTC
I don't necessarily have a strong opinion one way or the other. I know there was a time before skill queues. A time when people had to wake up at all hours of the night to not lose training points.

But let me ask this: what changed to make the skill queue okay? Was it always planned to be a feature when there was time to implement it? Was it, at one time, an HTFU and wake up at 3am and change your skill like everyone else does? Was the queue added because of popular demand?

I'm not arguing for or against a longer queue. I just wonder what is the history of the one we have?

I honestly feel like I just read fifty shades of dumb. --CCP Falcon

Gully Alex Foyle
The Scope
Gallente Federation
#48 - 2014-06-18 08:04:11 UTC
Glathull wrote:
I don't necessarily have a strong opinion one way or the other. I know there was a time before skill queues. A time when people had to wake up at all hours of the night to not lose training points.

But let me ask this: what changed to make the skill queue okay? Was it always planned to be a feature when there was time to implement it? Was it, at one time, an HTFU and wake up at 3am and change your skill like everyone else does? Was the queue added because of popular demand?

I'm not arguing for or against a longer queue. I just wonder what is the history of the one we have?
It's very simple.

CCP wants people to log in as often as possible.

3.00 AM alarm clocks were so annoying that they 'caved in' and created the 24h queue.

They're never going to extend it beyond 24h, because they believe forcing people to log in is ultimately better for the game and well worth the occasional whine.

Make space glamorous! Is EVE dying or not? Ask the EVE-O Death-o-meter!

Yarda Black
The Black Redemption
#49 - 2014-06-18 08:15:30 UTC
So a 1 to 2 month skill que is not enough?

I dont see the need for this.
Ramona McCandless
Silent Vale
LinkNet
#50 - 2014-06-18 09:42:50 UTC
Glathull wrote:


But let me ask this: what changed to make the skill queue okay? Was it always planned to be a feature when there was time to implement it? Was it, at one time, an HTFU and wake up at 3am and change your skill like everyone else does? Was the queue added because of popular demand?

I'm not arguing for or against a longer queue. I just wonder what is the history of the one we have?


Oh I know the answer to that

"Yea, some dude came in and was normal for first couple months, so I gave him director." - Sean Dunaway

"A singular character could be hired to penetrate another corps space... using gorilla like tactics..." - Chane Morgann

Ramona McCandless
Silent Vale
LinkNet
#51 - 2014-06-18 09:49:21 UTC
Winchester Steele wrote:



Or like buying a really cool Ferrari only to discover that it is completely menu driven and can only go 10% of its speed if there are any other cars around. Not to mention having to be on the constant lookout for gangs of Honda Civics looking to run you off the road and loot your wreck.


That sounds AWESOME

Let's make that happen

"Yea, some dude came in and was normal for first couple months, so I gave him director." - Sean Dunaway

"A singular character could be hired to penetrate another corps space... using gorilla like tactics..." - Chane Morgann

TigerXtrm
KarmaFleet
Goonswarm Federation
#52 - 2014-06-18 10:15:13 UTC
Thomas Hurt wrote:
I'm plexing my accounts and that means money is eventually finding it's way into CCP's pockets, why can't I queue up a month's worth of skills on my 22 characters and not login while I take a break from the game? I don't see how allowing that would hurt anyone, and it would add a good ~5 minutes free time to my mornings.


Here's an idea. Don't have 22 characters if you're not prepared to invest time in them.

My YouTube Channel - EVE Tutorials & other game related things!

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Velicitia
XS Tech
#53 - 2014-06-18 10:15:51 UTC
James Amril-Kesh wrote:
Maybe the queue should be like, 7 days for the first 30-60 days of a character's life, just to emphasize the importance long-term planning in this game, and then switch to the standard 24 hour queue after that.


or, perhaps there should be no queue for their first 30 days, so they can appreciate why vets keep telling them 24h is fine.

One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia

Velicitia
XS Tech
#54 - 2014-06-18 10:18:02 UTC
Riyria Twinpeaks wrote:

Well, I say that's just fine. A small reward for those showing at least a minimum of diligence.


Which is why we have EVEMON ... and it STILL alerts you when a skill is finishing up during a planned DT.

One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia

Abrazzar
Vardaugas Family
#55 - 2014-06-18 10:22:08 UTC
Skill queue was created to allow a player to log in at any time of the day it is convenient to change the skill training instead of having to set an alarm clock to the exact moment the training finished to avoid losing training time.

People being confused at the 24 hour limit usually have a false expectation on what the purpose of the queue is.
Erin Crawford
#56 - 2014-06-18 10:28:55 UTC  |  Edited by: Erin Crawford
KnowUsByTheDead wrote:


Sure I can.

With longer skill queues...

People log in less...

Less content is being created...

With less content...

People get bored...

When people get bored...

People unsub...

When people unsub...

Devs lose jobs...

When devs lose jobs...

Companies fail.

For a company that relies on player made content to stay afloat, people not logging in...

Disaster.

Told you I could.

Big smileBlinkRoll


...so, in the space of 10 minutes I log in, add to my limited skill queue and log out!
And this, apparently and according to you, creates content and keeps thousands of players from unsubing?

Really?

I had no idea that i'm responsible for keeping thousands upon thousands of player interested in the game simply by logging in and adding to my skill queue and logging out again! Who knew this creates content!!! The power of ONE! Truly amazing!

Why wasn't I told this from the very start! Just log in, add to the limited skill queue and log out - it creates content for all and keeps everyone happy!

God forbid CCP ever allows us to add, oh lets say 7 or 8 skills, each around 5 or 6 hrs, long to the skill queue - that would be more than 35hrs and would spell complete and total disaster for CCP and EVE! It would be the end of it all! Just imagine... 7 skills in the queue, each 5 hours long... a complete catastrophe! A calamity of epic proportions!!!

If CCP did this players, according to you, would unsub! CCP loses, the company goes under!

I completely understand that CCP needs its customers to keep playing the game and more importantly, to keep paying to do so.
But to claim that a limited skill queue creates content? No, it doesn not! Logging in, adding to a limited skill queue and logging out again does not. create. content!

Waking up at 2:30am to add to your skill queue does not. create. content!

Playing the game does! In whatever form that may be.

As for what keep CCP afloat? It is it's paying customers.


*I will now add 30 days worth of training to my skill queue, log out and only log back in in 30 days time!
I rest easy knowing I have created a dynamic, snowballing escalation of content unrivalled by anything that has ever happened in EVE! My 30 day skill queue will eclipse any massive battle in EVE. In fact I will make head-line news across all major gaming sites: "Erin Crawford has added 30 days worth of skill training to her skill queue! More content has never been created in the history of EVE!"

What?

Roll




Oooh! But wait a second...

Because, according to you, again:
KnowUsByTheDead wrote:

With longer skill queues...

People log in less...

Less content is being created...

With less content...

People get bored...

...


So are you saying CCP should shorten ALL long skills too? Because, you know, long skill queues are also made long because of long skills (30 days and much longer)...

AND...

KnowUsByTheDead wrote:

With longer skill queues...

People log in less...

bla bla bla...


So skill training times should not exceed how many hours or days so we don't have long skill queues so that... (see KnowUsByTheDead's quote at top)


I think this may be a 'Möbius strip' argument.



I also think I might be getting the hang of this troll thing everyone talks about...

"Those who talk don’t know. Those who know don’t talk. "

Gully Alex Foyle
The Scope
Gallente Federation
#57 - 2014-06-18 10:47:38 UTC
Erin Crawford wrote:
I'll buy candy only if and when I want to!

It's like impulse buying. Everybody thinks they're too smart to fall for it.

But the simple truth is, supermarkets sell more candy if it's next to the checkout.

Make space glamorous! Is EVE dying or not? Ask the EVE-O Death-o-meter!

Solecist Project
#58 - 2014-06-18 10:58:57 UTC
Gully Alex Foyle wrote:
Erin Crawford wrote:
I'll buy candy only if and when I want to!

It's like impulse buying. Everybody thinks they're too smart to fall for it.

But the simple truth is, supermarkets sell more candy if it's next to the checkout.

The hardcore individualists will now proclaim "Bullshit! I WANTED to buy that!" ... stupid sheep.

That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia

Erin Crawford
#59 - 2014-06-18 10:59:19 UTC
I agree and I'm neither for nor against changing the skill queue limit. However, I don't see it as a problem if CCP decide to extend it by a bit, especially if it's only a couple of days.

I too have logged in with the intention just to add skill time and ended up playing for a couple hours.
I've also logged in intending to play for quite some time and ending up just adding to the skill queue and logging out again.
But the action of adding to ones skill queue does not add content.

"Those who talk don’t know. Those who know don’t talk. "

Solecist Project
#60 - 2014-06-18 11:01:36 UTC
lol Erin didn't realize KUBTD was just trolling. xD

That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia