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C3 with null static, any action when leaving hole ?

Author
Hubbot 9000
MAFIA
Coca Cola Cowboys
#1 - 2014-06-15 22:02:42 UTC  |  Edited by: Hubbot 9000
Hi, we have been thinking of getting a C3 with static null, to make isk but also raid into 0.0 for pvp.
PvP would be the main factor.

I have 2 concerns though that i would like to get feedback on from people that perhaps live in such a wormhole.

1. Is it possible to get any 0.0 pvp, despite all renter paradise and intel channels ?
Or do people simply cloak or dock up when they see an unknown.

2. Is there any point in setting up gatecamps in 0.0 random system near Wh exit, or is traffic to bad ?
(ofc this depends on region, but still)

3. Is there frequent direct exits to high sec in a wh like this to ease up logistics ?
Hayley Enaka
Bookmark Both Sides
#2 - 2014-06-15 22:40:16 UTC
1. Always bet on stupid. Yes they have local, intel channels and standing fleets but there will always be that one guy who isn't paying attention, thinks he can finish his site before you find him or thinks that his pve carrier can tank you no problem while his buddies warp in more.

2. As you said, depends on the region. If your static puts you right in a pipe or near an entry system then camp away. Failing that, check the map/dotlan stats to find the active areas and head there

3. I don't live in c3 space so have no idea how common direct highsec holes are. We find our easiest k-space routes through c1/2/3 statics unless you get lucky with a direct one off a higher class wormhole in chain. Don't forget to scan your nullsec system as well because that can lead to another chain
Iyokus Patrouette
University of Caille
Gallente Federation
#3 - 2014-06-15 23:04:44 UTC
myself and another corp mate tried bashing a small pos with no defenses and 3 pilots sitting behind the bubble to provoke a fight they didn't take it, we left. eventually they rolled away our Null wormhole after catching me yoloing around in an Ishkur.

I generally don't find much out in null sec and wouldn't like having one as my static. they tend to open into our C5/C4 frequently enough that having one as a static seems excessive.

---- Advocate for the initiation of purple coloured wormholes----

Braxus Deninard
Hard Knocks Inc.
Hard Knocks Citizens
#4 - 2014-06-16 04:37:48 UTC
Iyokus Patrouette wrote:
eventually they rolled away our Null wormhole


This is probably the best thing that could happen, most null people have no idea how to roll a hole properly so you can just set a trap for them. The last guy we saw doing this a week ago was rolling it with a carrier - of course he was pointed and killed when he jumped back into null.

Obviously in a c3/null that's not going to happen but you can still catch them in a bs or whatever.

A null static would be fun if you got the right region, for example a null to provi off home would pretty much guarantee a lot of fights, while some other less-interesting region might not.
Iyokus Patrouette
University of Caille
Gallente Federation
#5 - 2014-06-16 05:44:36 UTC
Probably could have been good for us. Alas they had already brought to bear quite a large fleet to protect them from an Ishtar and Vexor Navy Issue while they rolled. . . We need more members Big smile

---- Advocate for the initiation of purple coloured wormholes----

Nox Arnoux
New Jovian Exploration Department
New Jovian Collective
#6 - 2014-06-16 16:50:08 UTC  |  Edited by: Nox Arnoux
Logistics is nightmarish in a C3 > Null, especially if you're a small corp with fewer than 10 active members.

Consider a C2 > C3/null. The C3 gives you your isk fountain as well as a rollable logistics route to highsec, while your direct null can fuel your PvP activities. These holes are also less likely to be occupied since they're not in high demand like C2 > CX/high systems.
Satori Sartori
All-Out
White Stag Exit Bag
#7 - 2014-06-16 18:19:22 UTC
Nox Arnoux wrote:


Consider a C2 > C3/null. T


I don't think those exist, bro. C2s that connect to null only connect to c5s and c6s iirc.


>1. Is it possible to get any 0.0 pvp, despite all renter paradise and intel channels ?
Or do people simply cloak or dock up when they see an unknown.

People in null are very fidgety usually. but it's not impossible to find people who won't immediately hide when you enter local. From my experience so far, for every 3 guys that immediately docks/warps to a POS when you enter local, you'll find one that won't. Results are even better if you come and go a few times and they write you off as an explorer or a traveller.

>2. Is there any point in setting up gatecamps in 0.0 random system near Wh exit, or is traffic to bad ?
(ofc this depends on region, but still)

My corp had no luck with camps yet, but we've been mostly getting low-traffic regions. If you're near a system that's connecting to LS, might wanna camp there.

>3. Is there frequent direct exits to high sec in a wh like this to ease up logistics ?

Contrary to what is usually said, it's not an absolute nightmare. Random connections are plentiful, and some of them will have good k-space exits. You just gotta be very meticulous about getting fuel in early. I'd say that the hardest part is moving in initially, future logistics runs might end up being somewhat chaotic, but not too much of a difficulty.

If your primary desire is PVP though, I'd consider some other options. Your statics will often end up being dead, and when they aren't, you'll run into overwhelming odds and risk-averse people more often than you'd run into gudfites.
AtomYcX
Perkone
Caldari State
#8 - 2014-06-16 18:53:44 UTC
Satori Sartori wrote:
Nox Arnoux wrote:


Consider a C2 > C3/null. T


I don't think those exist, bro. C2s that connect to null only connect to c5s and c6s iirc.


Correct they don't exist, but incorrect on the C6 part - no C2 wormholes connect to C6 space:

class static1 static2 count
C2 Highsec C1 128
C2 Highsec C3 104
C2 Highsec C4 102
C2 Lowsec C2 141
C2 Nullsec C5 50
Hubbot 9000
MAFIA
Coca Cola Cowboys
#9 - 2014-06-16 18:58:52 UTC
Thank you for good responses, i must say wh forum is the best parts of the forums, less trolling and more helpful.
Adarnof
Kingsparrow Wormhole Division
Birds of Prey.
#10 - 2014-06-16 20:14:03 UTC
AtomYcX wrote:


Correct they don't exist, but incorrect on the C6 part - no C2 wormholes connect to C6 space:

class static1 static2 count
C2 Highsec C1 128
C2 Highsec C3 104
C2 Highsec C4 102
C2 Lowsec C2 141
C2 Nullsec C5 50


Take a peek at region 7, constellation 59. There are 10 C2->C6/Null and only 40 C2->C5/Null.
Icarus Able
Refuse.Resist
#11 - 2014-06-16 21:03:33 UTC
Hubbot 9000 wrote:
Thank you for good responses, i must say wh forum is the best parts of the forums, less trolling and more helpful.


Wormhole forums seem to get all the trolling out of the way in the huge troll threads that get put up by RCC once or twice a week.
Trinkets friend
Sudden Buggery
Sending Thots And Players
#12 - 2014-06-17 01:04:24 UTC
I would go for a C2 with N060/E545 over a C3 with K346. For a start, you get a C5 connection, wherein lies pimp gas and marauder-soloable C5 ISK fountain. Plus, potentially, a second source of PVP.

The logistics are equally crepe with the N/E C2 as the K346, but you will get more inbound from C2's with D382/A239, which drops you in lowsec (at least) and can simplify your logistical route. There's also going to be quite a few Z's and k162's out of the C5's to further nullsec.

PVP wise, well, yesterday we had an inbound into our wormhole from null, from some cyno-jammed bear den in Impass, so we went out and began running the Sanctums under the noses of the local NA nullbears. They didn't try PVPing us, but they jacked up a large bubble on our entry and dropped 3 carriers into it.

Yeah, that's not a recipe for disaster.

If that was a C2 with N/E statics and you happened to connect to any decent C5 corp, you could blue up and troll multiple cap kills.

I say go for it. Just remember to take a lot of fuel and enough orcas to insta-roll your statics in case of huge null blob.