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So just where is Eve going?

Author
Marsha Mallow
#81 - 2014-06-16 10:43:51 UTC
Matilda Cecilia Fock wrote:
The lowest MMO players stay in any games for three months. There are hordes of those players and lots of games engineered to run on three-monthers.

But anyone who stays in EVE for two years is well ahead of the lowest common denominator. It takes time and effort to master any aspect of EVE, just some aspects lead to dead ends, and that is not inmediately obvious when a player starts his career.

And those dead ends are CCP's fault. They cost CCP dearly in terms of failed retention of veterans. Why spend the effort to keep someone subscribed for two years, and then just let him burn out and quit?

"Thanks for the two years, your multiple accounts and all the money, but now you can get lost because you've been playing the wrong game all along and that's your fault".

That works when people queues for the privilege to start their two-year careers. But that's not the case any longer. It would had been wise to figure this out earlier and expand the game to retain that 80% of players, rather than cope with losses, layoffs and all what it will take to turn the incoming failure into a resurrection.

I don't care about the type of player who 'burns out' after 2 years of mission grinding. Not particularly sorry about it either, they have an annoying habit of demanding the most ridiculous game changes so they can carry on being bads indefinitely. I'd lean towards removing missions altogether and burning highsec to the ground, then chasing them off to SC or whatever with pitchforks to fix the problem. Someone here cares though, you should check it out. Something tells me you'd support large portions of that proposal.

Vivec Septim wrote:
And thus you shine a light on CCP's rather horrid trap/excuse, when questioned about a lack of content, expect the die-hard, rabid PvP fans make the argument FOR keeping development out of that particular aspect because it is not 'hardcore' (as if games could truly be hardcore :eyerolls:) , or painting it as some sort of WoW-clone idea. Kind of sick, but that is the nature of the environment. I just work on doing good in the way I can, and enjoying the game in other ways. I've just been nerding out on market things.... though I wish there was more to mining, exploration, and other things. :D

If the die-hard, rabid PvP fans have either the control over direction or the tunnel vision you claim, why is the next major release industry related? And why is there such excitement over it across a wide portion of the playerbase?

Ripard Teg > For the morons in the room:

Sweets > U can dd my face any day

Solecist Project
#82 - 2014-06-16 10:58:46 UTC
You're linking to a thread made by gevlon goblin, who has no clue about how people work ... at all.

I also doubt he cares about the game at all.


But I agree with your post, nonetheless.

That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia

Mithandra
B.O.P Supplication For Glorious
Dracarys.
#83 - 2014-06-16 11:06:56 UTC
Seven Koskanaiken wrote:
We are getting the ability to build stargates to Pandaren space.


where there really are carebears

Eve is the dark haired, totally hot emo gothchild of the gaming community

Acac Sunflyier
The Ascended Academy
#84 - 2014-06-16 11:10:47 UTC  |  Edited by: Acac Sunflyier
apparently ccp wants us to leave the new edan galaxy all together
Solecist Project
#85 - 2014-06-16 11:11:05 UTC
Mithandra wrote:
Seven Koskanaiken wrote:
We are getting the ability to build stargates to Pandaren space.


where there really are carebears
What's Pandaren?

That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia

Mithandra
B.O.P Supplication For Glorious
Dracarys.
#86 - 2014-06-16 11:32:29 UTC  |  Edited by: Mithandra
Solecist Project wrote:
Mithandra wrote:
Seven Koskanaiken wrote:
We are getting the ability to build stargates to Pandaren space.


where there really are carebears
What's Pandaren?


Its a WOW add on area with Pandas.... go figure.

or the Pandaren live in Pandara... I dunno. Its WOW

Eve is the dark haired, totally hot emo gothchild of the gaming community

Ramona McCandless
Silent Vale
LinkNet
#87 - 2014-06-16 14:07:21 UTC
Acac Sunflyier wrote:
apparently ccp wants us to leave the new edan galaxy all together


New Eden isnt a galaxy

"Yea, some dude came in and was normal for first couple months, so I gave him director." - Sean Dunaway

"A singular character could be hired to penetrate another corps space... using gorilla like tactics..." - Chane Morgann

Frostys Virpio
State War Academy
Caldari State
#88 - 2014-06-16 14:08:44 UTC
It goes wherever my computer goes.
Pok Nibin
Doomheim
#89 - 2014-06-16 18:02:19 UTC  |  Edited by: Pok Nibin
We don' neeed no uther races. That's a WoW question. (read: Panda). It's the kind of thing children need.
We no children HEAH.

The universe is continually expanding, and at a remarkable rate, yet is imperceptible to your feeble eyes.

EVE has the virtue of going where WE take it.

So, where are YOU going to take EVE?

The right to free speech doesn't automatically carry with it the right to be taken seriously.

Prince Kobol
#90 - 2014-06-16 18:46:05 UTC
Pok Nibin wrote:


EVE has the virtue of going where WE take it.



Strictly not true. We can only take it within the confines of the walls (every sandbox has walls) CCP put up and with the tools CCP gives us.

The better tools we are given then the more fun we can have Big smile
Daedlus Caine
Uncharted Dimension
#91 - 2014-06-16 18:55:17 UTC
DaReaper
Net 7
Cannon.Fodder
#92 - 2014-06-16 19:34:44 UTC
Daedlus Caine wrote:
http://www.pcgamer.com/2014/06/05/eve-online-studio-ccp-games-lays-off-49-employees/?ns_campaign=article-feed&ns_mchannel=ref&ns_source=steam&ns_linkname=0&ns_fee=0


I dunno, OP. You tell me.



You do realize this really has no relevance beyond a corp restructure right? Its the last hold overs from canning WoD and other projects, and layoffs happen. Could it mean something? sure. does it? atm we dunno

OMG Comet Mining idea!!! Comet Mining!

Eve For life.

Matilda Cecilia Fock
Pator Tech School
Minmatar Republic
#93 - 2014-06-16 20:07:06 UTC
Prince Kobol wrote:
Pok Nibin wrote:


EVE has the virtue of going where WE take it.



Strictly not true. We can only take it within the confines of the walls (every sandbox has walls) CCP put up and with the tools CCP gives us.

The better tools we are given then the more fun we can have Big smile


Better tools? Not necessarily; just more varied and useful to more players.

Q: Should we be worried? A: Nope. (...) Worry a lot if Fozzie, Masterplan, Rise, Veritas, Bettik, Ytterbium, Scarpia, Arrow, or even Greyscale leaves. Worry a little if Punkturis, karkur, SoniClover, Affinity, Goliath, or Xhagen leaves.

Nariya Kentaya
Ministry of War
Amarr Empire
#94 - 2014-06-16 23:29:43 UTC
Matilda Cecilia Fock wrote:
Prince Kobol wrote:
Pok Nibin wrote:


EVE has the virtue of going where WE take it.



Strictly not true. We can only take it within the confines of the walls (every sandbox has walls) CCP put up and with the tools CCP gives us.

The better tools we are given then the more fun we can have Big smile


Better tools? Not necessarily; just more varied and useful to more players.

thats what better tools means. tools that accomplish a more wide variety of tasks that are more accessible to the average player.

kinda like how you can have an official map editor for a game so anyone can make a map decently, whereas others dont have one and require a core of very experienced players to be the only ones capable of making anything decent because they are the only ones who can figure out the minimal tools.
Matilda Cecilia Fock
Pator Tech School
Minmatar Republic
#95 - 2014-06-17 06:56:03 UTC
Nariya Kentaya wrote:
Matilda Cecilia Fock wrote:
Prince Kobol wrote:
Pok Nibin wrote:


EVE has the virtue of going where WE take it.



Strictly not true. We can only take it within the confines of the walls (every sandbox has walls) CCP put up and with the tools CCP gives us.

The better tools we are given then the more fun we can have Big smile


Better tools? Not necessarily; just more varied and useful to more players.

thats what better tools means. tools that accomplish a more wide variety of tasks that are more accessible to the average player.

kinda like how you can have an official map editor for a game so anyone can make a map decently, whereas others dont have one and require a core of very experienced players to be the only ones capable of making anything decent because they are the only ones who can figure out the minimal tools.


Earlier in this same thread, I suggested some of those "better tools", just they were deemed terrible because they would allow too many people to do too many things...

Q: Should we be worried? A: Nope. (...) Worry a lot if Fozzie, Masterplan, Rise, Veritas, Bettik, Ytterbium, Scarpia, Arrow, or even Greyscale leaves. Worry a little if Punkturis, karkur, SoniClover, Affinity, Goliath, or Xhagen leaves.

Nariya Kentaya
Ministry of War
Amarr Empire
#96 - 2014-06-17 07:12:43 UTC
Matilda Cecilia Fock wrote:
Nariya Kentaya wrote:
Matilda Cecilia Fock wrote:
Prince Kobol wrote:
Pok Nibin wrote:


EVE has the virtue of going where WE take it.



Strictly not true. We can only take it within the confines of the walls (every sandbox has walls) CCP put up and with the tools CCP gives us.

The better tools we are given then the more fun we can have Big smile


Better tools? Not necessarily; just more varied and useful to more players.

thats what better tools means. tools that accomplish a more wide variety of tasks that are more accessible to the average player.

kinda like how you can have an official map editor for a game so anyone can make a map decently, whereas others dont have one and require a core of very experienced players to be the only ones capable of making anything decent because they are the only ones who can figure out the minimal tools.


Earlier in this same thread, I suggested some of those "better tools", just they were deemed terrible because they would allow too many people to do too many things...

Because there ahs to be a limit, if one person can do too many things, then not only does it make small groups uneccessary (since one person can do everything a small group would do by himself) it would make large groups completely insurmountable, since any flexibility given to the individual gives the larger even more. so too many tools that are too powerful mean your either solo or in the blob, invalidating most other forms of play.

The key is a nice fluid gradient, with goals tailored to community size to ensure groups arent forced to compete over resources with opponents they couldnt hope to even pose a threat to. part of the reason why high/low/null/WH exists, to allow different sized groups to gather resources without directly competing with vastly superior forces.

basically, tools should allow ability within a playstyle, instead of letting one playstyle control others.
Ranzabar
Doomheim
#97 - 2014-06-18 03:18:30 UTC
Remember the Captain's Quarters fiasco? So does Hilmar. CCP treads more cautiously these days.

Abide