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Crime & Punishment

 
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Confirmation on Exploit

First post
Author
flank steak
Deep Core Mining Inc.
Caldari State
#61 - 2011-11-28 19:38:09 UTC
I had this happen to me recently... A corp we had a wardec on had 2 falcon pilots join their corp in the middle of a fight. I tried to petition it but apparently if they go through a session change before fighting it is legal
Evei Shard
Shard Industries
#62 - 2011-11-28 20:27:38 UTC
0Lona 0ltor wrote:
Yet again this needs no furth discussion. A 7 day timer for leaving/joining a corp or allince that is at war is the simple fix to this problem, Then CCP would not even need to handle any war exploits.

A 7 day timer would prevent both war dodging and war hopping to greif.


Not sure that I agree with this idea, but I do see a small problem with it.

Corp A wardecs corp B, and both are locked in. Keeps players from corp hopping for advantage.

Wouldn't this also prevent a CEO from kicking someone from the corp if they are exposed to be a spy or thief? Seems maybe one exploit would be solved, yet create another.

Profit favors the prepared

SiIver Twin
Center for Advanced Studies
Gallente Federation
#63 - 2011-11-28 20:34:58 UTC
Evei Shard wrote:
0Lona 0ltor wrote:
Yet again this needs no furth discussion. A 7 day timer for leaving/joining a corp or allince that is at war is the simple fix to this problem, Then CCP would not even need to handle any war exploits.

A 7 day timer would prevent both war dodging and war hopping to greif.


Not sure that I agree with this idea, but I do see a small problem with it.

Corp A wardecs corp B, and both are locked in. Keeps players from corp hopping for advantage.

Wouldn't this also prevent a CEO from kicking someone from the corp if they are exposed to be a spy or thief? Seems maybe one exploit would be solved, yet create another.


Yeah, just thought about it that way... A ceo would just need to war-dec an alt corp to lock someone into the corp.

That's why I suggest a 12 hour limbo. Leaving a corp with a war dec would take 12 hours to go through, outside of dropping roles, so you'd need to wait the 24 hours for role drop and then 12 for war penalty.

And joining would be a 12 hour penalty.
RubyPorto
RubysRhymes
#64 - 2011-11-28 21:35:10 UTC
Andski wrote:
Herr Wilkus wrote:
If:

1. Corp Infiltrator attacks in-corp high-value target (Jump Freighter/Orca)
2. Gets kicked from corp by director while fighting in space and gets Concorded. = Not an exploit???


Too bad that is not possible because you have to be docked or logged off in order to be kicked from a corp.


Also not possible because you would still have an agression timer a-la POS bashing a fail hisec war dodging corp.

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

FloppieTheBanjoClown
Arcana Imperii Ltd.
#65 - 2011-11-29 00:56:43 UTC
Right after the "all wardec shenanigans are legal" posting, we did quite a bit of this sort of thing. I have a warning for corp hopping while in orbit of a planet and then warping to a target. I talked to a GM at length on the matter to clarify exactly what the problem is.

Here's the issue: If I don't engage a session change, I can arrive on-grid and not appear to be a war target. This means that an apparent neutral can open fire on someone without them knowing there is someone ON GRID who can shoot them. I know that one person reported that during one of our stunts, they had corpmates showing us as war targets but getting concord warnings if they tried to shoot us. Another one, I landed on-grid with a target and he didn't react to my presence because he didn't see me as red until I engaged.

It's a legitimate bug that (I've been told) CCP is working to correct. Using it *is* an exploit and will get you in trouble.

Founding member of the Belligerent Undesirables movement.

SiIver Twin
Center for Advanced Studies
Gallente Federation
#66 - 2011-11-29 01:30:10 UTC
FloppieTheBanjoClown wrote:
Right after the "all wardec shenanigans are legal" posting, we did quite a bit of this sort of thing. I have a warning for corp hopping while in orbit of a planet and then warping to a target. I talked to a GM at length on the matter to clarify exactly what the problem is.

Here's the issue: If I don't engage a session change, I can arrive on-grid and not appear to be a war target. This means that an apparent neutral can open fire on someone without them knowing there is someone ON GRID who can shoot them. I know that one person reported that during one of our stunts, they had corpmates showing us as war targets but getting concord warnings if they tried to shoot us. Another one, I landed on-grid with a target and he didn't react to my presence because he didn't see me as red until I engaged.

It's a legitimate bug that (I've been told) CCP is working to correct. Using it *is* an exploit and will get you in trouble.


Apparently not enough trouble... They've been doing this to us for weeks and we've been petitioning every step.

Nothing has been done and I am considering making an official complaint against CCP for the terrible manner in which this has been dealt with.

Although, tonight I set a trap. And they wen't for it. Jumped corp to engage me as suspected.

Lets see if anything comes of this.
Calon Seth
Deep Core Mining Inc.
Caldari State
#67 - 2011-11-29 22:35:38 UTC
Pretty certain there's a GM thread in GD that says anything the game lets you do, you can do without having to worry about further rules.
FloppieTheBanjoClown
Arcana Imperii Ltd.
#68 - 2011-11-29 23:06:46 UTC
Calon Seth wrote:
Pretty certain there's a GM thread in GD that says anything the game lets you do, you can do without having to worry about further rules.


3-4 pages into that thread, GM Karridor has a second post which specifically prohibits corp switching in space as a war tactic.

It's not clearly posted, but it's THERE. I went looking for it after I got warned for this.

Founding member of the Belligerent Undesirables movement.

FloppieTheBanjoClown
Arcana Imperii Ltd.
#69 - 2011-11-29 23:32:24 UTC
k...I bothered to drag it out of an old blog post I made. Here's the thread:

https://forums.eveonline.com/default.aspx?g=posts&t=19881&find=unread

And here's the post, by the same GM who started the thread, in the middle of page 4:

https://forums.eveonline.com/default.aspx?g=posts&m=174787#post174787

Why he didn't edit the OP (and still hasn't) I have no idea.

Founding member of the Belligerent Undesirables movement.

SiIver Twin
Center for Advanced Studies
Gallente Federation
#70 - 2011-11-30 00:14:28 UTC
FloppieTheBanjoClown wrote:
k...I bothered to drag it out of an old blog post I made. Here's the thread:

https://forums.eveonline.com/default.aspx?g=posts&t=19881&find=unread

And here's the post, by the same GM who started the thread, in the middle of page 4:

https://forums.eveonline.com/default.aspx?g=posts&m=174787#post174787

Why he didn't edit the OP (and still hasn't) I have no idea.


3) Corp hopping to evade war decs
No longer an exploit, with the exception of pilots changing corps while in space AND online (i.e. to"surprise" war targets).
SiIver Twin
Center for Advanced Studies
Gallente Federation
#71 - 2011-11-30 00:25:54 UTC
To me it seems like they are so clear they actually made an exception in the rule to cover such a situation.

Thanks everyone for commenting and your input.

Lets all have fun and may us all lose many ships tonight!

P.S. The GM replaced out bait ship and told us that the party that will remain nameless have officially been warned and that if we're to experience it again to throw a fresh petition in... I guess he's itching to ban them, just that he can't until he's given them X-number of warnings.