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Crime & Punishment

 
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Confirmation on Exploit

First post
Author
Solstice Project
Sebiestor Tribe
Minmatar Republic
#21 - 2011-11-20 09:22:26 UTC
Cerisia wrote:
In fact if you are using this exploit to attack people I'd go so far as to say that you fail at Eve and Pvp in my humble opinion.



Tell that Hooride707, he did/does that exploit all the time. ^^

His list of corpjumps is almost hilarious,
but i won't check if he still does it.

I've petitioned him once and got told i should report him when i get him in the act,
which is ridiculous considering his corp history.

oh well *shrugs*
Harlot Hohannson
Eye on Wang Poo
#22 - 2011-11-20 12:06:27 UTC
Here we go yo, here we go yo
So what so what so what's the scenario
Here we go yo, here we go yo
So what so what so what's the scenario

Verse One: Phife Dawg

Aiyyo Bo knows this (what?) and Bo knows that (what?)
But Bo don't know jack, cause Bo can't rap
Well whaddya know? the Di-Dawg is first up to bat
No batteries included, and no strings attached
No holds barred, no time for move fakin
Gots to get the loot so I can bring home the bacon
Brothers front, they say the Tribe can't flow
But we've been known to do the impossible like Broadway Joe so
Sleep if you want, my crew will help you get your Z's troop
But here's the real scoop
I'm all that and then some, short dark and handsome
Bust a nut inside your eye, to show you where I come from
I'm vexed, fumin, I've had it up to here
My days of payin dues are over, acknowledge we is in there(YEAH)
Head for the border, go get a taco
I'll be wreckin from the jump street, meaning from the get-go
Sit back relax and let yourself go
Don't sweat what you heard, and act like you know

Verse Two: Charlie Brown

Yes yes y'all (yes y'all!)
who got the vibe it's the Tribe y'all (Tribe y'all!)
real live y'all (live y'all!)
Inside outside come around... (who's that??) Browwwwwwwwn
Some may, I say, call me Charlie
The word is the herb and I'm deep like Bob Marley
Layback on the payback, [evolve rotate the gates?] CONTACT!
Can I get a hit? (HIT!)
Boom Bip with a brother named Tip and we're ready to flip
East coast stompin, rippin and rompin
New York, North Cak-a-laka, and Compton
Checka-checka-check it out!
The loops for the troops, more bounce to the ounce
And wow how now wow how now Brown cow
We're ill till the skill gets down
For the flex, next, it's the textbook old to the new
but the rest are doo-doo
From radio, to the video, to Arsenio
Tell me! Yo, what's the scenario

Verse Three: Dinco D

(True blue!) Scooby Doo, whoopie doo
Scenario's ready yo, rates more than four
Scores for the snores that smother dancefloors
Now I go for mine, shave the seashore
Ship-shape crushed Grapes Apes that play tapes
Papes make drakes baked for the wakes
of an L-ah, An E-ah, simply just a leader
bass in his face means peace see ya later
Later? (LATER!) Later alligator
Pop goes the weasel and the herb's the inflater
So yo the D what the O, incorporated I-N-C into a flow
Funk flipped flat back first fist foul fight fight fight
Laugh yo how's that sound (ohhhhhh!)

Verse Four: Q-Tip, Busta Rhymes

It’s a Leader Quest mission and we got the goods here(here!)
Never on the left cause my right's my good ear (ear!)
I could give a damn about a ill subliminal
Stay away from crime SO I ain't no CRIMINAL <----
I love my young nation, groovy sensation
No time for hibernation, only elation
Don't ever try to test the water little kid
Yo Mr. Busta Rhymes, tell him what I did

I heard you rushed and rushed, AND ATTACKED
Then they rebuked and you had TO SMACK
Causin rambunction, throughout the sphere
Raise the levels of the boom, inside the ear

You know I did it
So don't violate or you get violated
The hip-hop sound is well agitated
Won't ever waste no time on the played out ego
So here's Busta Rhymes with the, Scenario

Verse Five: Busta Rhymes

Watch, as I combine all the juice from the mind
Heel up, wheel up, bring it back, come rewind
Powerful impact BOOM! from the cannon
Not braggin, try to read my mind just imagine
Vo-cab-u-lary's necessary
When diggin into my library
Oh my gosh! Oh my gosh!
Eating ITAL stew like the one Peter Tosh-a
UH uh UH, all over the track, man
UH, pardon me, UH, as I come back
As I did it yo I had to beg your pardon
When I travel to the Sun I roll with the squadron
RRRRRROAW RRRRRRROAW like a dungeon dragon
Change your little drawers cause your pants are saggin
Try to step to this, I will twist you in a turban
And have u smelling rank, like some old stale urine
Chickity-choco, the chocolate chicken
The rear cockdiesel but chicks they were kicking
Yo, bustin out before the Busta bust a nut the rhyme
the rhythm is in sync (UHH!) the rhymes are on time (TIME!)
Rippin up the sound just like a radio
Observe the rhyme and check out the scenario!!
*chorus starts* Yeah, my man ************!
Harlot Hohannson
Eye on Wang Poo
#23 - 2011-11-20 12:08:49 UTC
I hope he gets his ass kicked by CCP too. I cant stand cowards that have to rely on cheap mechanics / borderline exploits to get their kills. DISGUSTING
SiIver Twin
Center for Advanced Studies
Gallente Federation
#24 - 2011-11-25 11:19:46 UTC
Well the first wave of petitions came back fairly positive, they confirmed that the changing of corp "while in space" to gain an advantage of surprise on a target without taking a session timer I.E. Stargate or docking/undocking is indeed an exploit of the game mechanics.

Although the GM said he would deal with it, the aggressors have continued with this tactic. So the warning if given was not firm enough... Still awaiting fresh responses from the GM's
el alasar
The Scope
Gallente Federation
#25 - 2011-11-25 13:05:40 UTC
Darius III wrote:
I can't tell you what is and what isn't an exploit-but I would tell you that if this happened to me-I would petition it ASAP. It sounds like this player is stalking targets based on corp of victim and joining just for the combat/WT status at that time. I would also file reimbursement petition :D Good luck and keep us informed-D3

how can anything being a game mechanic be an exploit/ be exploited? if it is not working as intended the game mechanics need to be fixed. no more, no less. eve is just behaving as programmed.

in this case just introduce a 2h timer to enter or leave a corp once the button was pressed. like when you have roles it takes 24h.

check the moderated 10000 papercuts evelopedia page! http://wiki.eveonline.com/en/wiki/Little_things_and_ideas_-_low_hanging_fruit_-_10000_papercuts comment, bump(!) and like what you like

0Lona 0ltor
Adeptio Gloriae
#26 - 2011-11-25 13:32:24 UTC
el alasar wrote:
Darius III wrote:
I can't tell you what is and what isn't an exploit-but I would tell you that if this happened to me-I would petition it ASAP. It sounds like this player is stalking targets based on corp of victim and joining just for the combat/WT status at that time. I would also file reimbursement petition :D Good luck and keep us informed-D3

how can anything being a game mechanic be an exploit/ be exploited? if it is not working as intended the game mechanics need to be fixed. no more, no less. eve is just behaving as programmed.

in this case just introduce a 2h timer to enter or leave a corp once the button was pressed. like when you have roles it takes 24h.



And there is the solution. Once a corp is war dec'd it should have it's joining and leaving mechanics delayed by 7 days for both players and allince. This gives both the war decers and those dec'd no excuse for corp hopping or allowing them to join or dismantle corp just because they are bears or horrible exploiting greifers.

If you do not want to PVP there is a great game called freelancer that can be played with out other players. EVE is a PVP game and the day it allows PVE it will have signed it's own death warrant.
el alasar
The Scope
Gallente Federation
#27 - 2011-11-25 13:42:20 UTC  |  Edited by: el alasar
0Lona 0ltor wrote:
el alasar wrote:
Darius III wrote:
I can't tell you what is and what isn't an exploit-but I would tell you that if this happened to me-I would petition it ASAP. It sounds like this player is stalking targets based on corp of victim and joining just for the combat/WT status at that time. I would also file reimbursement petition :D Good luck and keep us informed-D3

how can anything being a game mechanic be an exploit/ be exploited? if it is not working as intended the game mechanics need to be fixed. no more, no less. eve is just behaving as programmed.

in this case just introduce a 2h timer to enter or leave a corp once the button was pressed. like when you have roles it takes 24h.



And there is the solution. Once a corp is war dec'd it should have it's joining and leaving mechanics delayed by 7 days for both players and allince. This gives both the war decers and those dec'd no excuse for corp hopping or allowing them to join or dismantle corp just because they are bears or horrible exploiting greifers.

exactly, joining a corp should mean commitment, especially in times of war. and if there are already wars ongoing, people entering should also be delayed or pay an extra entry-fee. [/quote]
0Lona 0ltor wrote:
If you do not want to PVP there is a great game called freelancer that can be played with out other players. EVE is a PVP game and the day it allows PVE it will have signed it's own death warrant.

uhm... pve is a major part of eve?! sadly currently you are required to grind pve for LP / standing. dont get me wrong, i do like pve and think also many others do want to play against an AI, the same time i do despise the static nature of the pve content and that you are required to do pve to get LP / standing. there should be alternative paths to it. and pve should also find you not just hide in mysteriously appearing pockets waiting for you to get plugged... but this is getting off-topic i guess...

check the moderated 10000 papercuts evelopedia page! http://wiki.eveonline.com/en/wiki/Little_things_and_ideas_-_low_hanging_fruit_-_10000_papercuts comment, bump(!) and like what you like

Scrapyard Bob
EVE University
Ivy League
#28 - 2011-11-25 13:54:15 UTC
0Lona 0ltor wrote:

And there is the solution. Once a corp is war dec'd it should have it's joining and leaving mechanics delayed by 7 days for both players and allince. This gives both the war decers and those dec'd no excuse for corp hopping or allowing them to join or dismantle corp just because they are bears or horrible exploiting greifers.


7 days would be a bit long. And if you allow players to lock other players into a particular corp/alliance, then you open the door for serial griefing where you simply wardec them with alt-corps every N days until the players quit the game because they can never leave the wardec'd corp.

They could just change it so you can't change corps again if you've changed corps within the past 24 hours. Which is similar to the cool-down required if you need to "drop roles". So once you join, you can't instantly leave corp until after the first 24 hours.

Or make it so that joining a corp only takes effect at downtime.
0Lona 0ltor
Adeptio Gloriae
#29 - 2011-11-25 17:05:26 UTC
Scrapyard Bob wrote:
0Lona 0ltor wrote:

And there is the solution. Once a corp is war dec'd it should have it's joining and leaving mechanics delayed by 7 days for both players and allince. This gives both the war decers and those dec'd no excuse for corp hopping or allowing them to join or dismantle corp just because they are bears or horrible exploiting greifers.


7 days would be a bit long. And if you allow players to lock other players into a particular corp/alliance, then you open the door for serial griefing where you simply wardec them with alt-corps every N days until the players quit the game because they can never leave the wardec'd corp.

They could just change it so you can't change corps again if you've changed corps within the past 24 hours. Which is similar to the cool-down required if you need to "drop roles". So once you join, you can't instantly leave corp until after the first 24 hours.

Or make it so that joining a corp only takes effect at downtime.



You misunderstand what I mean is a corp or player tries to leave they get a 7 day count down then they would drop or if the war ends then they could also drop. Trapping players in corps would not be fair but forcing players and corps to stay for at least 7 days is fair. EVE advertises itself as a game of consequence but the current war dec mechanics are void of all consequence.
RubyPorto
RubysRhymes
#30 - 2011-11-25 22:47:36 UTC
0Lona 0ltor wrote:
Scrapyard Bob wrote:
0Lona 0ltor wrote:

And there is the solution. Once a corp is war dec'd it should have it's joining and leaving mechanics delayed by 7 days for both players and allince. This gives both the war decers and those dec'd no excuse for corp hopping or allowing them to join or dismantle corp just because they are bears or horrible exploiting greifers.


7 days would be a bit long. And if you allow players to lock other players into a particular corp/alliance, then you open the door for serial griefing where you simply wardec them with alt-corps every N days until the players quit the game because they can never leave the wardec'd corp.

They could just change it so you can't change corps again if you've changed corps within the past 24 hours. Which is similar to the cool-down required if you need to "drop roles". So once you join, you can't instantly leave corp until after the first 24 hours.

Or make it so that joining a corp only takes effect at downtime.



You misunderstand what I mean is a corp or player tries to leave they get a 7 day count down then they would drop or if the war ends then they could also drop. Trapping players in corps would not be fair but forcing players and corps to stay for at least 7 days is fair. EVE advertises itself as a game of consequence but the current war dec mechanics are void of all consequence.



Simpler solution. Disallow joining/leaving a corp unless docked/offline. From the time the button is pressed, the result of the button will come into effect next time one of those conditions are true (to ensure an unwanted player can be kicked).

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

el alasar
The Scope
Gallente Federation
#31 - 2011-11-25 22:54:51 UTC
RubyPorto wrote:
Simpler solution. Disallow joining/leaving a corp unless docked/offline. From the time the button is pressed, the result of the button will come into effect next time one of those conditions are true (to ensure an unwanted player can be kicked).

that might solve this exploit, but as 0Lona 0ltor pointed out, adding timers to leave/join corp, especially when at war, adds consequence and might also help war decs. not sure if 7days were too harsh, but 3 days for sure sounds great.

check the moderated 10000 papercuts evelopedia page! http://wiki.eveonline.com/en/wiki/Little_things_and_ideas_-_low_hanging_fruit_-_10000_papercuts comment, bump(!) and like what you like

RubyPorto
RubysRhymes
#32 - 2011-11-25 22:58:34 UTC
el alasar wrote:
RubyPorto wrote:
Simpler solution. Disallow joining/leaving a corp unless docked/offline. From the time the button is pressed, the result of the button will come into effect next time one of those conditions are true (to ensure an unwanted player can be kicked).

that might solve this exploit, but as 0Lona 0ltor pointed out, adding timers to leave/join corp, especially when at war, adds consequence and might also help war decs. not sure if 7days were too harsh, but 3 days for sure sounds great.


What timer? If you're leaving a corp, simply dock/undock or if unable to, logoff-login. I suppose the 30second session change and the howeverlong it takes to log in are timers, but really?

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

SiIver Twin
Center for Advanced Studies
Gallente Federation
#33 - 2011-11-26 02:17:28 UTC
I wouldn't want to restrict people from being able to join/leave corps at their own choosing. Actually living in Wormhole space for a bit makes me want the ability to apply to a corp/alliance in space without the needing for docking.

All I'd want is an extended session timer that would keep a candidate outside of the war dec for a short amount of time, say 12 hours on both ends...

So they can't use it to ambush someone unexpectedly and they can't use it to bail from a corp to avoid war targets as easily...

So Party A joins War decced corp Alpha but cannot engage in the war for a whole 12 hours.

At the same time Party B is in the targeted corp and decides he wants to save his own skin with no consideration for his friends. So he bails. But is still flagged to Party A for an additional 12 hours of pew.

This timer would not be absorbed by the 24 hours to drop roles either. So would actually mean people from a War decced corp would be vulnerable for 36 hours minimum if they tried to jump ship. Which is more than enough time for the war dec to go live.
Killstealing
Brutor Tribe
Minmatar Republic
#34 - 2011-11-26 16:33:41 UTC
System is fine, remove changing of corp while in space. No cooldown on corp changing when things like sov can change in hours, that just makes the game more stagnant. If you disagree with corp hopping to evade wars join locates are us and train up a brutix alt kthx.
Swassy Man
Native Freshfood
Minmatar Republic
#35 - 2011-11-26 21:39:19 UTC
If you change your standings in regards to someone, it doesn't appear as changed (IE, if they went from neutral to blue they still appear neutral) until the next time you log in. This also works when the game does it for you, as when someone joins a hostile corp: your standings change, but it doesn't appear until the next time you log in. He didn't cheat and he didn't break any rules; blame mechanics and your inability to mine aligned.
CanonMP180
#36 - 2011-11-26 22:19:25 UTC
Whatever the solution, it certainly seems more reasonable to put any restrictions on the corp that declares war... although this doesn't solve the whole dec-shield thing, so clearly some sort of restrictions needs to be placed on the corp that have had war declared on them as well.... One day CCP are going to have to address this, I'm sure glad it's not my job to solve it! Lol
Bienator II
madmen of the skies
#37 - 2011-11-26 22:22:59 UTC
Swassy Man wrote:
If you change your standings in regards to someone, it doesn't appear as changed (IE, if they went from neutral to blue they still appear neutral) until the next time you log in. This also works when the game does it for you, as when someone joins a hostile corp: your standings change, but it doesn't appear until the next time you log in. He didn't cheat and he didn't break any rules; blame mechanics and your inability to mine aligned.

well, if this is true you should write additionally to the petition a bug report for broken game mechanics ;)

standings should be ether broadcasted immediately to all involved parties or only change delayed at DT if its not possible for the client to stay up2date.

speaking of friends or foes in FW there is a unwritten rule to set the enemy in overview to blinking since sometimes the purple icon (friend) gets mixed with the orange icon (enemy) in local.

how to fix eve: 1) remove ECM 2) rename dampeners to ECM 3) add new anti-drone ewar for caldari 4) give offgrid boosters ongrid combat value

mingetek
Brainless in Space
#38 - 2011-11-27 01:58:47 UTC
SiIver Twin wrote:
scenario



Further examination of the fiends history shows that he has performed this type of dirty trick in the past. Many times.

Is this not an exploit?

Worst part is the guy is a right heel and will constantly smack talk after a successful kill, yet he won't war dec with his main character. He does this to minimize his exposure and keep himself safe.


if ccp wants broken war decs they have to live with meta gaming.

if you can insta drop a corp to build a new one same name etc to avoid a war dec then imo its fine to use game mechanics to pop your targets.

be it insta joining a corp and tghen leaving or what ever!

end of the day ccp should fix war decs.

btw prolly is a exploit.
..
FloppieTheBanjoClown
Arcana Imperii Ltd.
#39 - 2011-11-27 02:32:57 UTC
Krixtal Icefluxor wrote:
Khanh'rhh wrote:
Just petition it?

Given his corp history and combat log will give up the game, he's a dead cert for a warning or worse.



CCP will do NOTHING. Been there....experienced that....................


Been there, got warned for it. CCP will indeed do something, just maybe not what you wanted.

Founding member of the Belligerent Undesirables movement.

Sjugar
Science and Trade Institute
Caldari State
#40 - 2011-11-27 19:57:54 UTC
They just should make it that the taking effect of joining a corp is after you dock in a station.