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Warfare & Tactics

 
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Undo FW station docking rights in opposing systems

First post
Author
Nick Starkey
Native Freshfood
Minmatar Republic
#21 - 2014-06-12 20:48:09 UTC  |  Edited by: Nick Starkey
Veskrashen wrote:
Nick Starkey wrote:
Docking rights make no real difference tbh. Anything stuck inside flipped stations can be contracted to neutral alts and taken away. It is only a very small incovenience with little practical implications.

Aside from, you know, staging systems and chokepoint systems and mission systems...

Losing docking rights has a huge impact on how things in the warzone flow. Keep it.


I forgot about agents. However, the other 2 things are hardly a factor. A staging system can be just about anywhere else with a repair station and having to travel 1-3 extra jumps somewhere isn't a deal breaker as long as they're within JF/carrier range.

Most homesystems are defended for the sake of fightning, not because they are particulary valuable to anyone.

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Veskrashen
Deep Core Mining Inc.
Caldari State
#22 - 2014-06-12 21:07:46 UTC
Nick Starkey wrote:
Veskrashen wrote:
Nick Starkey wrote:
Docking rights make no real difference tbh. Anything stuck inside flipped stations can be contracted to neutral alts and taken away. It is only a very small incovenience with little practical implications.

Aside from, you know, staging systems and chokepoint systems and mission systems...

Losing docking rights has a huge impact on how things in the warzone flow. Keep it.


I forgot about agents. However, the other 2 things are hardly a factor. A staging system can be just about anywhere else with a repair station and having to travel 1-3 extra jumps somewhere isn't a deal breaker as long as they're within JF/carrier range.

Most homesystems are defended for the sake of fightning, not because they are particulary valuable to anyone.

You would think you would have learned something from Eha....

We Gallente have a saying: "CCP created the Gallente Militia to train the Fighters..."

Baron' Soontir Fel
Deep Core Mining Inc.
Caldari State
#23 - 2014-06-12 21:38:26 UTC
Nick Starkey wrote:
1-3 extra jumps somewhere isn't a deal breaker.


You have no idea how much you are wrong. Eha is literally 2 jumps from Kehjari and we were have a VERY hard time keeping up with re-ships against the Caldari in the same system. When we moved into Villasen, it just became so much easier.


Sure, when you're just living somewhere, Hykanima sounds great. But those 5 jumps to just get into the warzone are a huge block to PvP and re-shipping. Just go ask your officers why you moved into Kinakka instead of staying in Hykanima. Or why you haven't moved back into Innia instead.
Cromwell Savage
The Screaming Seagulls
#24 - 2014-06-12 21:47:37 UTC
I have never been a fan of the docking mechanics. Especially before this latest update to plexes.

If these updates continue to hinder day old douche rocket farmer alts from o-plexing....then it won't be as bad. But leading up to this update....CCP put the cart in front of the horse...
Yang Aurilen
State War Academy
Caldari State
#25 - 2014-06-12 22:10:20 UTC
Baron' Soontir Fel wrote:
Nick Starkey wrote:
1-3 extra jumps somewhere isn't a deal breaker.


You have no idea how much you are wrong. Eha is literally 2 jumps from Kehjari and we were have a VERY hard time keeping up with re-ships against the Caldari in the same system. When we moved into Villasen, it just became so much easier.


Sure, when you're just living somewhere, Hykanima sounds great. But those 5 jumps to just get into the warzone are a huge block to PvP and re-shipping. Just go ask your officers why you moved into Kinakka instead of staying in Hykanima. Or why you haven't moved back into Innia instead.

This is true. Before all I needed to do was undock in innia to literally get shot at. Not fun at times but hey INSTANT pvp action. With SNIGG next door on Kinakka and frogmil in eha everyone gets fights anywhere in the 3 systems. If only CCP made innia smaller it would have been perfect.

Post with your NPC alt main and not your main main alt!

Cearain
Plus 10 NV
#26 - 2014-06-13 02:14:21 UTC
Baron' Soontir Fel wrote:
Nick Starkey wrote:
1-3 extra jumps somewhere isn't a deal breaker.


You have no idea how much you are wrong. Eha is literally 2 jumps from Kehjari and we were have a VERY hard time keeping up with re-ships against the Caldari in the same system. When we moved into Villasen, it just became so much easier.


Sure, when you're just living somewhere, Hykanima sounds great. But those 5 jumps to just get into the warzone are a huge block to PvP and re-shipping. Just go ask your officers why you moved into Kinakka instead of staying in Hykanima. Or why you haven't moved back into Innia instead.


At least we agree the no docking rule is a huge block to pvp.

I' m not surprised Gallente are the main proponents of this bad mechanic. They really haven't been in a situation where a large force moved them out. The minmatar in huola have been there for the most part as well but they actually seem sensible enough to realize its not good for the game.



Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815

Baron' Soontir Fel
Deep Core Mining Inc.
Caldari State
#27 - 2014-06-13 02:58:19 UTC
Cearain wrote:

At least we agree the no docking rule is a huge block to pvp.

I' m not surprised Gallente are the main proponents of this bad mechanic. They really haven't been in a situation where a large force moved them out. The minmatar in huola have been there for the most part as well but they actually seem sensible enough to realize its not good for the game.





No, the no docking rule is the main driving force to PvP. That's the only reason why the Innia-Eha border was so contested for a good 4-5 months.

And a 'large force to move us out'. Do you just ignore TEST and their fleets?
Crosi Wesdo
War and Order
#28 - 2014-06-13 03:23:01 UTC  |  Edited by: Crosi Wesdo
Flyinghotpocket wrote:
muad dib for the first time in since ever has been hard core plexing like some of us have been for years and doesnt like it.


Nope, he wants to get back to the hard-core business of camping his home station with an insta-mach. But noone comes, boo hoo :)

Cearain wrote:

I' m not surprised Gallente are the main proponents of this bad mechanic. They really haven't been in a situation where a large force moved them out.


Im not sure if your random word typing algorithm is accurate here. We have lost homesystems
Cearain
Plus 10 NV
#29 - 2014-06-13 03:29:45 UTC
Baron' Soontir Fel wrote:
Cearain wrote:

At least we agree the no docking rule is a huge block to pvp.

I' m not surprised Gallente are the main proponents of this bad mechanic. They really haven't been in a situation where a large force moved them out. The minmatar in huola have been there for the most part as well but they actually seem sensible enough to realize its not good for the game.





No, the no docking rule is the main driving force to PvP. That's the only reason why the Innia-Eha border was so contested for a good 4-5 months.

And a 'large force to move us out'. Do you just ignore TEST and their fleets?




Did test move you out? I was not subscribed then so my info is second hand. I did see on the forums something like this:

TEST: Yay we hit tier 4!
Gallente: who cares? You didn't kick us out of ____ so we are winning!
TEST: Yeah we don't care to kick you out of ____ and don't care that you think we need to do that to win.
Gallente: ffs just do it for the fights then!

Then I really don't know what happened to test. Did they put a thousand players in one of your systems and push it? Did Chatgris singlehandedly fight all thousand of them off with nothing but his coercer and a jawbone of an ass?

But here is the faulty assumption. You assume that because there are hot spots now with docking restrictions those hotspots would not exist if the docking restrictions went away. (or at least were somewhat mitigated) But in fact there have always been hotspots in faction war. The only difference was there were also some other places to find pvp. Now its either go to one of 3-5 systems and get blobbed or roam through empty system after empty system. There used to be lots of micro hot spots throughout where you could get some pvp. And you could have bases in different areas so you could reship and get back to the pvp quicker.

Don't get me wrong on the whole I like faction war now more than before inferno. But the docking restriction is not good.

You said it yourself " those 5 jumps to just get into the warzone are a huge block to PvP and re-shipping"

From somone whose exposure to fw is with the militia with the least number of players I can only agree that no docking has been a block to pvp.

Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815

Baron' Soontir Fel
Deep Core Mining Inc.
Caldari State
#30 - 2014-06-13 04:39:50 UTC
What I meant was the non-stop fighting in Eha when TEST moved in and tried to flip it. If we wouldn't have been locked out of the system, we probably wouldn't have put near the effort required to save it. We'd just let it flip, stay in system, and flip it back the instant TEST left the area.

There would literally be no reason to even stay in a particular area of low-sec. Almost all the PvP in the Cal/Gal warzone is driven by the station lock-out restrictions.
Samira Kernher
Cail Avetatu
#31 - 2014-06-13 08:27:49 UTC  |  Edited by: Samira Kernher
Frankly, docking restrictions should be extended to enemy high sec space as well. Definitely not removed.

I'd only support removing docking restrictions if FW was restructured to just be straight up no man's land/pirate warfare instead of actual 'faction' warfare. Considering the way most players treat it, this might be better anyway.
Irya Boone
The Scope
#32 - 2014-06-13 09:10:46 UTC
Station should be forbidden for ennemy of the Faction who owns the system, even neutrals ... if you are not in militia you should have the proper standing to dock up , and of course add pirate faction systems too !! and in pirate stations people with positive sec status ..DENIED !!

my 2 isks

CCP it's time to remove Off Grid Boost and Put Them on Killmail too, add Logi on killmails .... Open that damn door !!

you shall all bow and pray BoB

Muad 'dib
State War Academy
Caldari State
#33 - 2014-06-13 09:59:13 UTC
also i just think its effed up that farmers who use a condor to plex make their money, have more places do farm to make money when the faction is losing while the pvpers who live have to suffer this flip flop system ownership have to deal with it and move their stuff around.

since inferno fw has been about the isk and not the pvp and ccp could'nt care less

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Yang Aurilen
State War Academy
Caldari State
#34 - 2014-06-13 10:02:22 UTC
Irya Boone wrote:
Station should be forbidden for ennemy of the Faction who owns the system, even neutrals ... if you are not in militia you should have the proper standing to dock up , and of course add pirate faction systems too !! and in pirate stations people with positive sec status ..DENIED !!

my 2 isks

I'm sure the pirates JF alt would love that. Undocking in Jita at -10.0 in a Rhea to try and send in supplies to pirate stations.Pirate

Post with your NPC alt main and not your main main alt!

Muad 'dib
State War Academy
Caldari State
#35 - 2014-06-13 10:10:58 UTC
Why do people think that this is a better reason to fight?

Yes you try and take a system so you can dock and the enemy cant but its farmers who dont actually live in low sec anyway that actually control it ultimately.

The ability isnt actually governed by the pvpers who actually live there.

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Irya Boone
The Scope
#36 - 2014-06-13 10:17:42 UTC
some people fight because they want , because they like that , But MOST people fight because they have to defend something .
Best , fastest , sure way to make someone fight is to go after his house/children.. , just call the guy and say Come at me Bro not as efficient thant going after the guy'shome.

So docking rights is actually the best way to "force" people to fight ( you have POCOs/POSes too for that).

So my friend deal with it move your assets and you can choose a home outside the warzone :(

CCP it's time to remove Off Grid Boost and Put Them on Killmail too, add Logi on killmails .... Open that damn door !!

you shall all bow and pray BoB

Muad 'dib
State War Academy
Caldari State
#37 - 2014-06-13 10:21:04 UTC
Irya Boone wrote:
some people fight because they want , because they like that , But MOST people fight because they have to defend something .
Best , fastest , sure way to make someone fight is to go after his house/children.. , just call the guy and say Come at me Bro not as efficient thant going after the guy'shome.

So docking rights is actually the best way to "force" people to fight ( you have POCOs/POSes too for that).

So my friend deal with it move your assets and you can choose a home outside the warzone :(


In la la land yes.

That only goes for last remaining key systems. 99% of systems people do not care about and the farmers flip back and forth while the pvpers feed off the scraps.

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Irya Boone
The Scope
#38 - 2014-06-13 10:24:22 UTC
so humm you just want :

people to farm like hell .. just to have Lp/money but the farm has no cosequences on the rest everyone can dock up like in high sec no matter what ? right?

CCP it's time to remove Off Grid Boost and Put Them on Killmail too, add Logi on killmails .... Open that damn door !!

you shall all bow and pray BoB

Muad 'dib
State War Academy
Caldari State
#39 - 2014-06-13 10:29:38 UTC
Irya Boone wrote:
so humm you just want :

people to farm like hell .. just to have Lp/money but the farm has no cosequences on the rest everyone can dock up like in high sec no matter what ? right?



Well i dont like the fact that the isk fountain that inferno made fw for farmers was a good thing at all, but tiring it with station lockouts - its no wonder all the pvpers left and went pirate.

Even if you deplex a system you like when you sleep 50 farmers all night have it back to 15% and then if you dont kill or chase them off 50 more do plexing making their money while the person who wants the system gets nothing for his effort. Its not like farmers pay pvpers to keep other farmers busy.

Cosmic signature detected. . . . http://i.imgur.com/Z7NfIS6.jpg I got 99 likes, and this post aint one.

Christine Peeveepeeski
Low Sec Concepts
#40 - 2014-06-13 10:49:50 UTC  |  Edited by: Christine Peeveepeeski
I can't agree Muad, although I do believe FW needs a major shake up of how it works since the system introduced created a silly focus on isk as the primary reason FW is played rather than the content generation.

Docking rights give a reason to care about the warzone at all, while I know it's hard for vets to muster any level of care for new players and those that aren't bitter yet the SOV system is an exciting reason to fight for. Most vets beat that out of people (at least in amarr) but ultimately it's a reason to undock and have a blast. It's a reason to banter in local and it's a reason to throw ship after ship in pvp while being war targets rather than just being a pirate.

The one change I would make to docking rights is that each militia corps stations were always locked to enemy militias and militia members can always dock. Whether that system is owned by friendlies or enemies. That said I haven't looked at the map to see how balanced that actually would be but it would mean areas historically asssociated with militias are slightly easier to hold defensively and newbies are not screwed as soon as they enter militia for low sec. It's also a way to slightly unfuck the crazy RP world FW is in right now.