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Wormholes

 
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What lies beyond the Hole

Author
Nami Kumamato
Perkone
Caldari State
#1 - 2014-06-12 09:13:42 UTC
I spent a lot of time reading about W-Space and how life is in there and I find it very appealing.
However I was wondering if someone who does mainly exploration is of any use to a corp in WSpace? I know that sounds weird at the moment - you guys thinking "well ofc you scan holes dude! wtf"- but that's literally all I like to do - exploration and hacking. Combat is not really my thing.
Also even if I'm like 1 year old by now, I've actually only played like 4 months so I'm brand spanking new.

Is there a specific number of SP required or something?...

Fornicate The Constabulary !

calaretu
Honestly We didnt know
#2 - 2014-06-12 09:24:07 UTC
A pve corp living in a c3 with static null would be perfect for you maybe. Theres a slight chance you have to start such a corp yourself
Meytal
Doomheim
#3 - 2014-06-12 12:38:14 UTC
Nami Kumamato wrote:
I spent a lot of time reading about W-Space and how life is in there and I find it very appealing.
However I was wondering if someone who does mainly exploration is of any use to a corp in WSpace? I know that sounds weird at the moment - you guys thinking "well ofc you scan holes dude! wtf"- but that's literally all I like to do - exploration and hacking. Combat is not really my thing.
Also even if I'm like 1 year old by now, I've actually only played like 4 months so I'm brand spanking new.

Is there a specific number of SP required or something?...

As far as SP numbers, not really. Most of the better corps list skills and levels that you should have, and ignore the SP total altogether. Check Chitsa's stickied "Notable Wormhole Space Alliances and Corporations" thread and go through the recruitment sections of some of the corps/alliances listed there.

Now your preference against combat and what it means for you in W-space depends greatly on your reasons. If you're just in general a non-violent kind of person, preferring not to shoot even against NPCs, then EVE in general will be very difficult for you and you will want to stay out of W-space. You could, however, take it as a challenge and see where you can go while also avoiding confrontation. You "lose" that round if you get killed, or something like that.

If you have an attachment to things you've gained in the game, and worry about losing something you've worked hard for, then many facets of EVE will again be difficult for you, and you will absolutely want to stay out of W-space. Consider anything that enters W-space as destroyed already, and start working on a replacement for it. It will eventually die.

If you just get jittery, whether in EVE or in other games as well, when faced with a PvP situation or throught of a PvP situation, then I have good news: the jitters go away in time. There is also a surge of adrenaline when you get a kill, as well, and that is intoxicating. Sadly, that euphoric feeling dies down a little as well over time, though there is always that child-like excitement for making things explode that never goes away :D

As long as you're willing to experiment with PvP, jitters or no, and aren't overly attached to in-game virtual assets, understanding that PvE is a means to an end and not the end goal itself, W-space would be a great fit for you. Check Chitsa's thread, and read through the recruitment sections for corps that have forums and recruiting information.
Nami Kumamato
Perkone
Caldari State
#4 - 2014-06-12 13:51:16 UTC
Meytal wrote:
Nami Kumamato wrote:
I spent a lot of time reading about W-Space and how life is in there and I find it very appealing.
However I was wondering if someone who does mainly exploration is of any use to a corp in WSpace? I know that sounds weird at the moment - you guys thinking "well ofc you scan holes dude! wtf"- but that's literally all I like to do - exploration and hacking. Combat is not really my thing.
Also even if I'm like 1 year old by now, I've actually only played like 4 months so I'm brand spanking new.

Is there a specific number of SP required or something?...

As far as SP numbers, not really. Most of the better corps list skills and levels that you should have, and ignore the SP total altogether. Check Chitsa's stickied "Notable Wormhole Space Alliances and Corporations" thread and go through the recruitment sections of some of the corps/alliances listed there.

Now your preference against combat and what it means for you in W-space depends greatly on your reasons. If you're just in general a non-violent kind of person, preferring not to shoot even against NPCs, then EVE in general will be very difficult for you and you will want to stay out of W-space. You could, however, take it as a challenge and see where you can go while also avoiding confrontation. You "lose" that round if you get killed, or something like that.

If you have an attachment to things you've gained in the game, and worry about losing something you've worked hard for, then many facets of EVE will again be difficult for you, and you will absolutely want to stay out of W-space. Consider anything that enters W-space as destroyed already, and start working on a replacement for it. It will eventually die.

If you just get jittery, whether in EVE or in other games as well, when faced with a PvP situation or throught of a PvP situation, then I have good news: the jitters go away in time. There is also a surge of adrenaline when you get a kill, as well, and that is intoxicating. Sadly, that euphoric feeling dies down a little as well over time, though there is always that child-like excitement for making things explode that never goes away :D

As long as you're willing to experiment with PvP, jitters or no, and aren't overly attached to in-game virtual assets, understanding that PvE is a means to an end and not the end goal itself, W-space would be a great fit for you. Check Chitsa's thread, and read through the recruitment sections for corps that have forums and recruiting information.


You "hole people" seem much nicer :D no smirk/egotrip/epeen comments so far///genuine advice - I like!

Fornicate The Constabulary !

Borsek
KarmaFleet
Goonswarm Federation
#5 - 2014-06-12 13:57:11 UTC
just wait till angsty teenager makes his way to this thread... also it might be a good idea to experience w-space in a smaller corp living in a low-class wormhole
Rin Valador
Professional Amateurs
#6 - 2014-06-13 14:22:10 UTC
calaretu wrote:
A pve corp living in a c3 with static null would be perfect for you maybe. Theres a slight chance you have to start such a corp yourself


QFT



This is what you need to do.

"There will be neither compassion nor mercy; Nor peace, nor solace For those who bear witness to these Signs And still do not believe." - The Scriptures, Book of Reclaiming 25:10

lanyaie
Nocturnal Romance
Cynosural Field Theory.
#7 - 2014-06-13 15:05:19 UTC
calaretu wrote:
A pve corp living in a c3 with static null would be perfect for you maybe. Theres a slight chance you have to start such a corp yourself


Starting a corp yourself when you have no wh experience is not advisable.

Spaceprincess

People who put passwords on char bazaar Eveboards are the worst.

Nami Kumamato
Perkone
Caldari State
#8 - 2014-06-13 15:40:14 UTC
Meytal wrote:
Nami Kumamato wrote:
I spent a lot of time reading about W-Space and how life is in there and I find it very appealing.
However I was wondering if someone who does mainly exploration is of any use to a corp in WSpace? I know that sounds weird at the moment - you guys thinking "well ofc you scan holes dude! wtf"- but that's literally all I like to do - exploration and hacking. Combat is not really my thing.
Also even if I'm like 1 year old by now, I've actually only played like 4 months so I'm brand spanking new.

Is there a specific number of SP required or something?...

As far as SP numbers, not really. Most of the better corps list skills and levels that you should have, and ignore the SP total altogether. Check Chitsa's stickied "Notable Wormhole Space Alliances and Corporations" thread and go through the recruitment sections of some of the corps/alliances listed there.

Now your preference against combat and what it means for you in W-space depends greatly on your reasons. If you're just in general a non-violent kind of person, preferring not to shoot even against NPCs, then EVE in general will be very difficult for you and you will want to stay out of W-space. You could, however, take it as a challenge and see where you can go while also avoiding confrontation. You "lose" that round if you get killed, or something like that.

If you have an attachment to things you've gained in the game, and worry about losing something you've worked hard for, then many facets of EVE will again be difficult for you, and you will absolutely want to stay out of W-space. Consider anything that enters W-space as destroyed already, and start working on a replacement for it. It will eventually die.

If you just get jittery, whether in EVE or in other games as well, when faced with a PvP situation or throught of a PvP situation, then I have good news: the jitters go away in time. There is also a surge of adrenaline when you get a kill, as well, and that is intoxicating. Sadly, that euphoric feeling dies down a little as well over time, though there is always that child-like excitement for making things explode that never goes away :D

As long as you're willing to experiment with PvP, jitters or no, and aren't overly attached to in-game virtual assets, understanding that PvE is a means to an end and not the end goal itself, W-space would be a great fit for you. Check Chitsa's thread, and read through the recruitment sections for corps that have forums and recruiting information.


It's not about not willing to fight or caring too much for my space-pixels. It's just I'd rather be the guy that gives you a set of coordinates for a hot drop or drop a bomb and relocate rather than charge head-in. More on the cloacky-stealthy side of things...

Fornicate The Constabulary !

calaretu
Honestly We didnt know
#9 - 2014-06-13 16:05:58 UTC
lanyaie wrote:
calaretu wrote:
A pve corp living in a c3 with static null would be perfect for you maybe. Theres a slight chance you have to start such a corp yourself


Starting a corp yourself when you have no wh experience is not advisable.


Nonsense. Whats difficult is the roles and pos setup, but thats not unique to wormholes. And if he need some advice on that I (and probably many other) can give him some pointers. Besides, whats more exiting than taking on the unknown without knowing what to expect? Not taking the safe route is often a lot more fun/content-filled.
Kalseth
Anomalous Existence
#10 - 2014-06-13 16:21:22 UTC
Nami Kumamato wrote:


It's not about not willing to fight or caring too much for my space-pixels. It's just I'd rather be the guy that gives you a set of coordinates for a hot drop or drop a bomb and relocate rather than charge head-in. More on the cloacky-stealthy side of things...


In essence this is what I love to do. I love to go out and scan wh after wh. The main difference is that I do it FOR the PvP not just for the joy of exploring.

Because of the nature of WH space PvP I liken it to sub warfare. You scan around in a hostial space where there can latterly be someone 5 k off your bow and you never know it ... or 10 people. The downside of that envoroment for what your looking for is that each time someone jumps a WH tere is a chance of discovery.

So that means that if you are in a system and have found a nice juicy target but are unwilling or unable to provide initale tackle (for example you are scouting in a Cover ops ship instead of a T3) calling someon in behind you had a chance of screwing everything up.

The moral of the story ... yes WH corps have use for someone that loves to scan and explore ... but you need to expande your confort zone just a little to include minimal PvP if you happen to find something. Who knows you might find out you like it.
Meytal
Doomheim
#11 - 2014-06-13 18:13:14 UTC
Kalseth wrote:
Nami Kumamato wrote:


It's not about not willing to fight or caring too much for my space-pixels. It's just I'd rather be the guy that gives you a set of coordinates for a hot drop or drop a bomb and relocate rather than charge head-in. More on the cloacky-stealthy side of things...


In essence this is what I love to do. I love to go out and scan wh after wh. The main difference is that I do it FOR the PvP not just for the joy of exploring.

Because of the nature of WH space PvP I liken it to sub warfare. You scan around in a hostial space where there can latterly be someone 5 k off your bow and you never know it ... or 10 people. The downside of that envoroment for what your looking for is that each time someone jumps a WH tere is a chance of discovery.

So that means that if you are in a system and have found a nice juicy target but are unwilling or unable to provide initale tackle (for example you are scouting in a Cover ops ship instead of a T3) calling someon in behind you had a chance of screwing everything up.

The moral of the story ... yes WH corps have use for someone that loves to scan and explore ... but you need to expande your confort zone just a little to include minimal PvP if you happen to find something. Who knows you might find out you like it.

Pretty much this. Providing a warp-in or initial-tackle or hero-tackle can make you a hero to your corpmates. If you are good at finding people in combat anomalies or good at combat probing them down in non-obvious locations, you're already a huge step ahead.
Futune Circinus
Ministry of War
Amarr Empire
#12 - 2014-06-16 16:01:03 UTC
If you want to be a scout, there is definitely room for you in any pvp focused corp. You will probably even get a larger share of the spoils from any encounter you set up. A dedicated scout is a valuable thing.