These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE General Discussion

 
  • Topic is locked indefinitely.
 

RE: Links Still Broken

First post
Author
flakeys
Doomheim
#41 - 2014-06-11 13:20:06 UTC
L'ouris wrote:
Have no fear, I'm on the case.

If history is any judge, links will be nerfed within the next 3 months.

I should be finishing up training for them by that time you see.

This has been a flawless tactic of mine for a number of years now with PI, datacores, FW, null sec anomolies and incursions under my belt.

Oh yeah, and the hurricane....


Alt needs 2 more months to complete them all to lvl V so guess i'll be joining you in 'being too late' Blink

We are all born ignorant, but one must work hard to remain stupid.

flakeys
Doomheim
#42 - 2014-06-11 13:21:50 UTC
Dominus Tempus wrote:
To this day I still feel like links should have to be on grid to work, or at least to get their full effects, at the very least.

I don't really call having an afk alt buffing your attributes off-grid rewarding gameplay. It's a garbage gameplay mechanic and should be more intuitive than that.



Completely agree , not on field is no bonus .

We are all born ignorant, but one must work hard to remain stupid.

Van Steiza
Whale Girth
#43 - 2014-06-11 17:47:29 UTC
I hope you guys are aware that links are not only used for pvp.

If they nerf links and make them on grid only then it will have a side effect of destroying aspects of wormhole PVE.

Thats just one example of many I can think of.

There are so many ways to counter links the simplest being to scan them down and kill them which is SO EASY to do.

I guess everyone just wants eve to be beige so that everything the same eh?

When I use to run around in my Vindi's back in the day attempting to bust gate camps( win some loose some) I use to use links and yes they are great but it didnt make me overpowered at all.

CCP already nerfed the inability to scan boosters using eccm, I think they are perfectly fine now.

They help the smaller guys and gangs compete with the uber blobs that people like to conglomerate into now.


\o/

Bring on Eve Beige Online where everything is the same yay.

-_-
Alavaria Fera
GoonWaffe
#44 - 2014-06-11 17:56:13 UTC
Van Steiza wrote:
They help the smaller guys and gangs compete with the uber blobs that people like to conglomerate into now.

Huh, ok.

Pretty sure every fleet that goes out will have a booster alts, I guess every roaming gang can spare their much smaller number to have someone sit it out with links...

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Estella Osoka
Cranky Bitches Who PMS
#45 - 2014-06-11 18:13:32 UTC
The only reason I don't use a link alt is because I can't be bothered to multi-box. I rather have some nice pictures on my other monitor instead of another EVE client.
Cearain
Plus 10 NV
#46 - 2014-06-11 18:15:59 UTC  |  Edited by: Cearain
Van Steiza wrote:
I hope you guys are aware that links are not only used for pvp.

If they nerf links and make them on grid only then it will have a side effect of destroying aspects of wormhole PVE.

.


PVP > wormhole farming

Van Steiza wrote:

There are so many ways to counter links the simplest being to scan them down and kill them which is SO EASY to do.


"SO EASY" huh?

Is this your theory or did you actually go on a killing spree? Because I looked at your killboard for the last 9 months and I didn't see a single link ship kill!

What month did you kill a bunch of them so I can see what you used to do it.

In the event you are not just trying to talk out of the wrong orifice, and you do have a good technique that makes killing them "so easy," please come visit faction war low sec. They are like locusts. You will have a blast and become a hero in eve.

Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815

Ramona McCandless
Silent Vale
LinkNet
#47 - 2014-06-11 18:18:34 UTC
Forum alt KB = Proof that links are OP

k

"Yea, some dude came in and was normal for first couple months, so I gave him director." - Sean Dunaway

"A singular character could be hired to penetrate another corps space... using gorilla like tactics..." - Chane Morgann

Solecist Project
#48 - 2014-06-11 18:31:27 UTC
Maeltstome wrote:
Solecist Project wrote:
So victims share the opinion that what killed them is OP.

What a brilliant way to get the point across!


Actually most people are sick of dragging link alt's everywhere they go simple because NOT having one is a disadvantage. They'd rather be focussing on enjoying the game and no multi-boxing due to a Mechanic that is a PVP necessity.

Having multiple chars to play this game is advantageous in almsot every way - but making it near-mandatory is either bad game design or greed, neither of which benefits the end user.
If this was true,
then people would have stopped using links already.

As it's extremely unlikely that only a tiny minority of people who like using links,
forces everybody else to use them too ... well ... I guess your argument doesn't exist in this form.

There are people whining, yes, but if you were right, the issue would have ceased to exist.

That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia

Desivo Delta Visseroff
The Scope
Gallente Federation
#49 - 2014-06-11 18:39:50 UTC
Grimpak wrote:
Gully Alex Foyle wrote:
The magnitude of maxed-out link bonuses does some a tad excessive to me, but I trust the devs in charge of balancing know a bit more about the game than me. Abusing links while pretending to fly 'solo' frigs is annoying but it's also not the only way links are deployed.


And as always, the simple solution is in the metagame. Don't engage a Garmur unless you have your own linked tackler (or any other effective counter), especially if the Garmur pilot is a known link-abuser. Let him have fun flying around at 8km/s all by himself.

or, as said above, bring 2 damps? what good is a ship that goes 8km/s when it can't lock **** unless it goes into web ranges?




That would require ingenuity, thinking and effort. That's fine for you and me, but asking allot from the sh*tposters in GD.

I was hunting for sick loot, but all I could get my hands on were 50 corpses[:|]..............[:=d]

Cearain
Plus 10 NV
#50 - 2014-06-11 18:58:04 UTC
Desivo Delta Visseroff wrote:
Grimpak wrote:
Gully Alex Foyle wrote:
The magnitude of maxed-out link bonuses does some a tad excessive to me, but I trust the devs in charge of balancing know a bit more about the game than me. Abusing links while pretending to fly 'solo' frigs is annoying but it's also not the only way links are deployed.


And as always, the simple solution is in the metagame. Don't engage a Garmur unless you have your own linked tackler (or any other effective counter), especially if the Garmur pilot is a known link-abuser. Let him have fun flying around at 8km/s all by himself.

or, as said above, bring 2 damps? what good is a ship that goes 8km/s when it can't lock **** unless it goes into web ranges?




That would require ingenuity, thinking and effort. That's fine for you and me, but asking allot from the sh*tposters in GD.



It also requires allot of extra midslots. After you put in your 2 damps and your web you still need a point and a prop mod.

You see sometimes people hope not only that they can chase something off, they hope they can also hold it long enough to kill it.

Ingenuity boils down to this:

Pay for your own link alt that you can drag along with you too, because that is the only way to be competitive in eve pvp.

Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815

Malcolm Shinhwa
The Scope
Gallente Federation
#51 - 2014-06-11 18:58:13 UTC
L'ouris wrote:
Have no fear, I'm on the case.

If history is any judge, links will be nerfed within the next 3 months.

I should be finishing up training for them by that time you see.

This has been a flawless tactic of mine for a number of years now with PI, datacores, FW, null sec anomolies and incursions under my belt.

Oh yeah, and the hurricane....


My link alt finished all the T1 boosts just days before CCP forced combat (but not mining bonus) links out of the POS. Glad to see you are taking us the rest of the way.

[i]"The purpose of fighting is to win. There is no possible victory in defense. The sword is more important than the shield and skill is more important than either. The final weapon is the brain. All else is supplemental[/i]."

Van Steiza
Whale Girth
#52 - 2014-06-11 19:03:24 UTC
Cearain wrote:
Van Steiza wrote:
I hope you guys are aware that links are not only used for pvp.

If they nerf links and make them on grid only then it will have a side effect of destroying aspects of wormhole PVE.

.


PVP > wormhole farming

Van Steiza wrote:

There are so many ways to counter links the simplest being to scan them down and kill them which is SO EASY to do.


"SO EASY" huh?

Is this your theory or did you actually go on a killing spree? Because I looked at your killboard for the last 9 months and I didn't see a single link ship kill!

What month did you kill a bunch of them so I can see what you used to do it.

In the event you are not just trying to talk out of the wrong orifice, and you do have a good technique that makes killing them "so easy," please come visit faction war low sec. They are like locusts. You will have a blast and become a hero in eve.



Yes because ive been a little inactive the past few months does not mean I wasnt my entire eve career.

The nature of fights in WH's are very different to k space which is where I spend most of my time now and the same goes with the way links are used in WH's.


When recently I have roamed in nullsec and been against a small gang with boosts generally I have not had so much of an issue trying to fight them due to them having links that I found myself NEEDING to gank there links.

All I am saying from my past going as far back as I have Pvp'd is that links are not the be all and end all of overpowered and can be easily killed if you have the wits about you to scan them down.

The only reason you don't see 100's of boosting alts on my kill-board is because in most of the fights I have had the playing field was not so uneven and unbalanced that I was compelled to seek out and kill there booster.


Dinsdale Pirannha
Pirannha Corp
#53 - 2014-06-11 19:04:40 UTC
Phaade wrote:
Links are still blatantly overpowered. They have been since their conception. They are game breaking. There is a general consensus on this point; anyone with any sense, that has been the victim of link stupidity knows just how bad they are.

The Garmur is a shining example of how broken links currently are. A ship that, otherwise, may have some semblance of balance, is utterly and completely overpowered when coupled with links. If you think a ship should be able to project 140 dps 60km while moving 8km/s (unhittable by ANYTHING, including missiles) while pointing almost 70km, you have lost your damn mind.

The utter lunacy of links is well demonstrated in numerous pvp videos, where a skilled pilot in a great fit is able to take on, sometimes, up to 10 times his numbers by simply brawling them down, due almost purely to links and their ridiculous bonuses. Without links, they would be in a pod perhaps taking 1-2 with them rather than clearing the field. Yes, it's THAT bad.

How this glaring problem exists right before CCP's eyes, with no resolution in sight, is baffling.

The suggestions to make links reasonable are already well known and well discussed. Please, implement the changes your community desires, and fix a broken piece of your game.

DEATH TO LINKS.


The problem is not links.
The problem is the Garmur is way OP.

One of the bloggers pointed this out days before the ship hit TQ.
He was ignored.

What you describe is a ridiculously overpowered "solo" ship (as solo as a linked ship can be), but the problem is no other ship in the game can do what you describe with links.

So don't nerf links, AGAIN. Nerf the outlier ship.
Jenn aSide
Soul Machines
The Initiative.
#54 - 2014-06-11 19:11:00 UTC
Dinsdale Pirannha wrote:
Phaade wrote:
Links are still blatantly overpowered. They have been since their conception. They are game breaking. There is a general consensus on this point; anyone with any sense, that has been the victim of link stupidity knows just how bad they are.

The Garmur is a shining example of how broken links currently are. A ship that, otherwise, may have some semblance of balance, is utterly and completely overpowered when coupled with links. If you think a ship should be able to project 140 dps 60km while moving 8km/s (unhittable by ANYTHING, including missiles) while pointing almost 70km, you have lost your damn mind.

The utter lunacy of links is well demonstrated in numerous pvp videos, where a skilled pilot in a great fit is able to take on, sometimes, up to 10 times his numbers by simply brawling them down, due almost purely to links and their ridiculous bonuses. Without links, they would be in a pod perhaps taking 1-2 with them rather than clearing the field. Yes, it's THAT bad.

How this glaring problem exists right before CCP's eyes, with no resolution in sight, is baffling.

The suggestions to make links reasonable are already well known and well discussed. Please, implement the changes your community desires, and fix a broken piece of your game.

DEATH TO LINKS.


The problem is not links.
The problem is the Garmur is way OP.

One of the bloggers pointed this out days before the ship hit TQ.
He was ignored.

What you describe is a ridiculously overpowered "solo" ship (as solo as a linked ship can be), but the problem is no other ship in the game can do what you describe with links.

So don't nerf links, AGAIN. Nerf the outlier ship.


I keep looking but I don't see the words 'cartel' or 'rmt' in that post.

Who are you and WTF did you do with my Dinsdale?
Dinsdale Pirannha
Pirannha Corp
#55 - 2014-06-11 19:11:10 UTC
Van Steiza wrote:
I hope you guys are aware that links are not only used for pvp.

If they nerf links and make them on grid only then it will have a side effect of destroying aspects of wormhole PVE.

Thats just one example of many I can think of.

There are so many ways to counter links the simplest being to scan them down and kill them which is SO EASY to do.

I guess everyone just wants eve to be beige so that everything the same eh?

When I use to run around in my Vindi's back in the day attempting to bust gate camps( win some loose some) I use to use links and yes they are great but it didnt make me overpowered at all.

CCP already nerfed the inability to scan boosters using eccm, I think they are perfectly fine now.

They help the smaller guys and gangs compete with the uber blobs that people like to conglomerate into now.


\o/

Bring on Eve Beige Online where everything is the same yay.

-_-



And not only will wormhole PvE get hammered, but incursions are facing another nerf when the booster ship is forced on-grid. It gets even better when one tries to run assaults in the one site where you have to split your ships into 2 groups based on size. Of course, just for the isolated fact that wormhole PvE and Incursion PvE will take a huge hit is reason enough for CCP will go full speed ahead doing it, given the null sec cartels' hatred of any income stream they don't get a piece of.
Van Steiza
Whale Girth
#56 - 2014-06-11 19:12:32 UTC
Alavaria Fera wrote:
Van Steiza wrote:
They help the smaller guys and gangs compete with the uber blobs that people like to conglomerate into now.

Huh, ok.

Pretty sure every fleet that goes out will have a booster alts, I guess every roaming gang can spare their much smaller number to have someone sit it out with links...



Not every pilot or fleet of people are of the same skill level.

You can see a 5 man gang with links completely outplay and outdo a 15 to 20 man gang with links just because they are better and more seasoned pvpers.

Your average roaming gang is not always filled with people who are good at pvp but are mostly good at taking orders from an FC but when it comes down to there own spatial awareness they will fly into scram range of a vindicator in a cynabal or something similar because they dont think far ahead other then spamming F1 to F7. In fights like this where you have a small gang vs a larger gang and the smaller gang wins its not due to having links its more so down to skill and piloting especially when boosts are on both sides.

However either way boosts still help level the playing field as I said against larger blobs because imagine having those boosts on grid and you are a smaller gang? Now you will have to worry about logistically keeping that boosting ship alive where as the larger gang will have less trouble due to being able to devote logistics towards that where as the smaller gang is not due to size.

You are essentially forcing one type of pvp when you change things so drastically like this.


\o/

Either way I know some people will appreciate my opinion and some people wont.

I just feel that links as they are are fine, there was a time when they were OP and that was when they were unabled to be scanned down but that was changed many moons ago.



Jenn aSide
Soul Machines
The Initiative.
#57 - 2014-06-11 19:13:34 UTC
Dinsdale Pirannha wrote:
Van Steiza wrote:
I hope you guys are aware that links are not only used for pvp.

If they nerf links and make them on grid only then it will have a side effect of destroying aspects of wormhole PVE.

Thats just one example of many I can think of.

There are so many ways to counter links the simplest being to scan them down and kill them which is SO EASY to do.

I guess everyone just wants eve to be beige so that everything the same eh?

When I use to run around in my Vindi's back in the day attempting to bust gate camps( win some loose some) I use to use links and yes they are great but it didnt make me overpowered at all.

CCP already nerfed the inability to scan boosters using eccm, I think they are perfectly fine now.

They help the smaller guys and gangs compete with the uber blobs that people like to conglomerate into now.


\o/

Bring on Eve Beige Online where everything is the same yay.

-_-



And not only will wormhole PvE get hammered, but incursions are facing another nerf when the booster ship is forced on-grid. It gets even better when one tries to run assaults in the one site where you have to split your ships into 2 groups based on size. Of course, just for the isolated fact that wormhole PvE and Incursion PvE will take a huge hit is reason enough for CCP will go full speed ahead doing it, given the null sec cartels' hatred of any income stream they don't get a piece of.



Ah, there it is, nevermind.
Van Steiza
Whale Girth
#58 - 2014-06-11 19:15:35 UTC
Dinsdale Pirannha wrote:
Van Steiza wrote:
I hope you guys are aware that links are not only used for pvp.

If they nerf links and make them on grid only then it will have a side effect of destroying aspects of wormhole PVE.

Thats just one example of many I can think of.

There are so many ways to counter links the simplest being to scan them down and kill them which is SO EASY to do.

I guess everyone just wants eve to be beige so that everything the same eh?

When I use to run around in my Vindi's back in the day attempting to bust gate camps( win some loose some) I use to use links and yes they are great but it didnt make me overpowered at all.

CCP already nerfed the inability to scan boosters using eccm, I think they are perfectly fine now.

They help the smaller guys and gangs compete with the uber blobs that people like to conglomerate into now.


\o/

Bring on Eve Beige Online where everything is the same yay.

-_-



And not only will wormhole PvE get hammered, but incursions are facing another nerf when the booster ship is forced on-grid. It gets even better when one tries to run assaults in the one site where you have to split your ships into 2 groups based on size. Of course, just for the isolated fact that wormhole PvE and Incursion PvE will take a huge hit is reason enough for CCP will go full speed ahead doing it, given the null sec cartels' hatred of any income stream they don't get a piece of.



Aye, it would be the perfect ninja nerf to WH PvE.

The thing is the majority of us in Wh space are here because of PVP we pvp with each other and take advantage of the many nullsecs/lowsecs that connect to us to pvp in.

The PvE funds our ability to pvp but we have to commit billions upon billions to running a single site its not easy and if all of a sudden we need to have an on grid boosting alt it will completely destroy the way sites are run.

Its not the main reason im against on grid boosting but I like to flesh out all possible things that would be affected and just like you said even K space incursions will be affected.
Ramona McCandless
Silent Vale
LinkNet
#59 - 2014-06-11 19:19:52 UTC
Dinsdale Pirannha wrote:

given my hatred of any income stream I don't get a piece of.


FTFY

Seriously, its becoming a chore to fix things for you

"Yea, some dude came in and was normal for first couple months, so I gave him director." - Sean Dunaway

"A singular character could be hired to penetrate another corps space... using gorilla like tactics..." - Chane Morgann

Grimpak
Aliastra
Gallente Federation
#60 - 2014-06-11 19:22:02 UTC
Cearain wrote:
Desivo Delta Visseroff wrote:
Grimpak wrote:
Gully Alex Foyle wrote:
The magnitude of maxed-out link bonuses does some a tad excessive to me, but I trust the devs in charge of balancing know a bit more about the game than me. Abusing links while pretending to fly 'solo' frigs is annoying but it's also not the only way links are deployed.


And as always, the simple solution is in the metagame. Don't engage a Garmur unless you have your own linked tackler (or any other effective counter), especially if the Garmur pilot is a known link-abuser. Let him have fun flying around at 8km/s all by himself.

or, as said above, bring 2 damps? what good is a ship that goes 8km/s when it can't lock **** unless it goes into web ranges?




That would require ingenuity, thinking and effort. That's fine for you and me, but asking allot from the sh*tposters in GD.



It also requires allot of extra midslots. After you put in your 2 damps and your web you still need a point and a prop mod.

You see sometimes people hope not only that they can chase something off, they hope they can also hold it long enough to kill it.

Ingenuity boils down to this:

Pay for your own link alt that you can drag along with you too, because that is the only way to be competitive in eve pvp.
soooooo.... bring an ewar ship? Even a keres would make wonders hereLol


come on, let's get a bit serious on this: 1vs1's are, pretty much, FOR TEH HONOUR, and they stop being 1vs1 as soon as someone boosts.

In extension, all this talk reeks of people expecting "fair fights", which is to, bluntly, expecting someone to **** up, because nobody with even a stint of intelligence will bring a knife to a freakin' nuclear war.

If a gang comes around in 5 frigates, should I counter it with 5 frigates? No, I counter it with everybody available in their best ships so that I can smash the ******* bugs for thinking I would fight in their terms.

[img]http://eve-files.com/sig/grimpak[/img]

[quote]The more I know about humans, the more I love animals.[/quote] ain't that right