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Which interval setting do people use ?

First post
Author
Othran
Route One
#21 - 2014-06-09 15:00:07 UTC
Nick Starkey wrote:
It seems that the interval selection is the equivalent of v-sync for other games. Newer cards should set it at 1 to avoid heating issues while older ones (the ones that can't get to 60 fps normally) should work better on internal immediate for better performance. Setting it at 1 for a subpar graphics card is basically halving your framerate (which is much lower than the refresh rate already).


The older cards generally consume a lot more power/frame than newer cards so I wouldn't recommend doing that.

My first gfx card casualty courtesy of Eve was a Radeon 9800Pro in 2003 - got so hot the SMD decoupling caps fell off the back of the card from one corner of the gpu - I didn't notice until I moved the base unit when they shorted out the motherboard Roll

There's also been an Nvidia card die since then (onboard gpu cache) and strangely enough not a problem since Interval 1 became an option (in various machines before someone witters on about "cooling") Blink
Carmen Electra
AlcoDOTTE
Test Alliance Please Ignore
#22 - 2014-06-09 15:36:10 UTC
As I understand, the interval setting is basically vsync. Generally, you shouldn't need to worry about overheating your video card by turning vsync off. A lot of gamers prefer to have it off all the time anyway because it introduces input lag. If your card and case are properly cooled, then you shouldn't need to worry about your cards temperature regardless of vsync setting.

I find that turning off SLI and running at interval immediate works best for multiple clients for me.
Othran
Route One
#23 - 2014-06-09 15:51:26 UTC  |  Edited by: Othran
The problem with Eve prior to the interval 1 setting was that on static scenes (think AFK/chatting/trading in station) it appeared to stress a section of the gpu. I suspect that once an essentially static scene is rendered then it runs in a very fast loop which is basically a pull from memory/cache & without a limit on that then it'll overheat the onboard cache/external memory latches - they're not designed for that sort of loop.

Every time (prior to interval 1) I had problems with overheating gpu/GDDR memory was in station. This pre-dated Incarna by years but Incarna is when CCP actually had their "oh ****" moment due to CQ and the Interval 1 (plus stickies on forums) appeared. They know why.
Mithandra
B.O.P Supplication For Glorious
Dracarys.
#24 - 2014-06-09 19:16:10 UTC
Interval immediate with 2 * GTX 680's running 3 clients

I'd run a 4th client but I don't need a 4th account.

I've not noticed any problems though obviously the card are running slightly hotter than normal (about 5-10 degrees hotter)



Eve is the dark haired, totally hot emo gothchild of the gaming community

DownTwisTeD
Doomheim
#25 - 2014-06-10 00:06:40 UTC
I dont know about your card there but i dont see much diffrance with my wooping geforce 6600 Go-Te 128mb chipset on the two settings. 6 accounts huh?
Zalena Skytrayn
Xoras Spacelines
#26 - 2014-06-10 22:39:37 UTC
This should hopefully answer some questions.. maybe even to GM's also

http://en.wikipedia.org/wiki/Micro_stuttering
Alice Krige
Galactic Kingdom
#27 - 2014-06-15 15:50:15 UTC
I have a multimonitor setup as follows with 3 screens on (total of 4 attached):
1 AMD 6790:
* Forums and stuff on screen 1 (and sometime an EVE client in a window)
* EVE install on C: drive on "interval one" screen 2, fixed window on screenres 1680*1050
1 AMD 4870
* EVE install on S: drive on "interval one" screen 3, fixed window on screenres 1280*1024

If i run just one client its 60 FPS, two clients its both 30 or both 15 FPS(!). And that's docked.
If I use immediate I'll get about 138 FPS on the 6790 and the card runs hot real fast and the cooling fans get really noisy...
Doesn't matter if i run windowed or with fixed window, FPS stays as 'bad'.

Had the illusion that totally separate instances would improve performance...
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