These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Ships & Modules

 
  • Topic is locked indefinitely.
 

Dude CCP really?....... really? A garmur thread.

Author
Christopher Mabata
Sentinel Incorporium
#41 - 2014-06-09 04:18:17 UTC
carbomb wrote:
DHB WildCat wrote:
Frig.....

8.3km/sec before overheating cap stable.... yes with booster alt.
150 dps at 70km.
59 km disruptor before overheating to 70km.





cant get near your stats except point range) even with hg snakes & maxed loki links. That must be some fit you got there.....


Use a Claymore or an astarte, loki took a hit to its boost effectiveness during the T3 rebalancing a while back

I can actually almost mimic these stats on EFT but to be practical in game? Not a chance for that cost vs risk

♣ Small Gang PVP, Large Fleet PVP, Black Ops, Incursions, Trade, and Industry ♣ 70% Lethal / 30% Super-Snuggly / 110% No idea what im doing ♣

This Message Brought to you by a sweet and sour bittervet

Kagura Nikon
Native Freshfood
Minmatar Republic
#42 - 2014-06-09 10:44:22 UTC
Dato Koppla wrote:
Maybe nerf booster alts? I'm sure the tank on it is paper thin and Interceptors/Fast T1/Faction frigs will be able to scram it and kill it if you don't have the massive booster alt advantage on them.



Stop whining and bring boosters to help your ceptors as well!!


Wtf people always want to not even have to WORK for something.

"If brute force does not solve your problem....  then you are  surely not using enough!"

Syrias Bizniz
some random local shitlords
#43 - 2014-06-09 11:40:15 UTC
Christopher Mabata wrote:
carbomb wrote:
DHB WildCat wrote:
Frig.....

8.3km/sec before overheating cap stable.... yes with booster alt.
150 dps at 70km.
59 km disruptor before overheating to 70km.





cant get near your stats except point range) even with hg snakes & maxed loki links. That must be some fit you got there.....


Use a Claymore or an astarte, loki took a hit to its boost effectiveness during the T3 rebalancing a while back

I can actually almost mimic these stats on EFT but to be practical in game? Not a chance for that cost vs risk


It's all about control.
A good pilot will know what's going on in the system he's in, just from checking D-Scan often enough.
Together with the high velocity this frig musters you can decide to GTFO and actually be out within ~5-6 seconds.

Now put this thing into a controlled environment like FW, where you can abuse a lot more factors to your own advantage, and suddenly you're totally fine in flying a 1bil frig + expensive clone.

There have been people flying Chremoas in FW. And if i had one, plus periphery like Booster Alt etc, ...

I would too.
Morukk Nuamzzar
Imperial Shipment
Amarr Empire
#44 - 2014-06-09 11:48:58 UTC
Voyager Arran wrote:

You ever notice how Crows are ******* everywhere but nobody flies Raptors?

Soo... only skilled pilots fly Raptors? Cool
afkalt
Republic Military School
Minmatar Republic
#45 - 2014-06-09 12:05:28 UTC
Kagura Nikon wrote:
Dato Koppla wrote:
Maybe nerf booster alts? I'm sure the tank on it is paper thin and Interceptors/Fast T1/Faction frigs will be able to scram it and kill it if you don't have the massive booster alt advantage on them.



Stop whining and bring boosters to help your ceptors as well!!


Wtf people always want to not even have to WORK for something.


Weren't you whining loudly about having to fit a scram in the MMJD thread......irony much?
Syrias Bizniz
some random local shitlords
#46 - 2014-06-09 12:34:19 UTC
[Garmur, scramkite]
Ballistic Control System II
Ballistic Control System II
Nanofiber Internal Structure II

Limited 1MN Microwarpdrive I
Caldari Navy Warp Scrambler
Phased Muon Sensor Disruptor I, Targeting Range Dampening Script
Phased Muon Sensor Disruptor I, Targeting Range Dampening Script

Rocket Launcher II, Caldari Navy Inferno Rocket
Rocket Launcher II, Caldari Navy Inferno Rocket
Rocket Launcher II, Caldari Navy Inferno Rocket

Small Inverted Signal Field Projector I
Small Hydraulic Bay Thrusters I
Small Core Defense Field Extender I



Sensor damps heated, scram at 14.6km. For example a Tech 2 IFP-rigged Daredevil will be damped to ... 12.2km locking range! And you can still heat that scram out to 17.5.

All before links.

Add some skirmish / Info, and you're going full ******. Also note how this fit is actually dirt cheap.
Christine Peeveepeeski
Low Sec Concepts
#47 - 2014-06-09 12:44:12 UTC
Nothing the hookbill can't do if all you do is buy a faction scram. P.S. you try that on a dd pilot worth his salt and he is going to ruin that garmurs day.
Garviel Tarrant
Beyond Divinity Inc
Shadow Cartel
#48 - 2014-06-09 15:09:25 UTC
Christine Peeveepeeski wrote:
Nothing the hookbill can't do if all you do is buy a faction scram. P.S. you try that on a dd pilot worth his salt and he is going to ruin that garmurs day.


Wrong.

Not really much else to say about it..

BYDI recruitment closed-ish

SFM Hobb3s
Perkone
Caldari State
#49 - 2014-06-09 16:54:34 UTC
Not sure how comfortable I am using rockets on a garmur. Especially with not much tank. Fine if you are up against one guy...but unless your up against stupid, who does that?

Not an overpowered frigate in my opinion. I would say it just has great gtfo ability. Extremely vulnerable to damps. As garmurs become more commonly used, you will start to see more small ships and inties with damps to counter.
SurrenderMonkey
Space Llama Industries
#50 - 2014-06-09 17:33:18 UTC
Phaade wrote:
Links are the problem. CCP loves links (extra subscription money) over balance, thus there will never be balance in Eve.


Everything CCP has said about links has been a straight forward assertion that they're going to be nerfed as soon as the technical issues are resolved.

"Help, I'm bored with missions!"

http://swiftandbitter.com/eve/wtd/

Maeltstome
Academy of the Unseen Arts
#51 - 2014-06-09 18:04:42 UTC
afkalt wrote:
Kagura Nikon wrote:
Dato Koppla wrote:
Maybe nerf booster alts? I'm sure the tank on it is paper thin and Interceptors/Fast T1/Faction frigs will be able to scram it and kill it if you don't have the massive booster alt advantage on them.



Stop whining and bring boosters to help your ceptors as well!!


Wtf people always want to not even have to WORK for something.


Weren't you whining loudly about having to fit a scram in the MMJD thread......irony much?


I've flown with that corp - most ships are fit with faction disruptors and liek to sit 30km away with links in system. That is entirely countered by MMJD ships. It's a safe way to fly Blingy ships, but no hard tackle can hurt.

You do get real men in vigilants though ;) That's fun.
Caleb Seremshur
Naked Oiled Bodybuilders
Parasitic Legion.
#52 - 2014-06-10 00:27:35 UTC
Kagura Nikon wrote:
Dato Koppla wrote:
Maybe nerf booster alts? I'm sure the tank on it is paper thin and Interceptors/Fast T1/Faction frigs will be able to scram it and kill it if you don't have the massive booster alt advantage on them.



Stop whining and bring boosters to help your ceptors as well!!


Wtf people always want to not even have to WORK for something.

Training a booster alt is hardly work.. passively skilling a toon for a few months to get no-penalty bonuses over your opponents is not by definition work at all.. it's about the lowest form of time or energy commitment I can think of.

It would be different if running a warfare link ran like bastion or triage or something where each link gave a bonus and then took something away. Right now for everyone but the booster the bonuses are completely free
Cearain
Plus 10 NV
It Burns When I'm PvPing
#53 - 2014-06-10 03:12:35 UTC
SurrenderMonkey wrote:
Phaade wrote:
Links are the problem. CCP loves links (extra subscription money) over balance, thus there will never be balance in Eve.


Everything CCP has said about links has been a straight forward assertion that they're going to be nerfed as soon as the technical issues are resolved.


Unfortunately they have said it would be a miracle if the problem was solved.

All these nuanced discussions of ship balance always boil down to this:

If you do not have a link alt you will not be able to compete in this game.


The problem will come when ccp realizes that although there are 30,000 characters logged in there are only 12,000 actual people playing the game. Maybe it will be at that point that they realize not many people want to play games where you are required to log in multiple characters at once. Whether they really try to solve this technical problem at that point I can't say.

Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815

Caleb Seremshur
Naked Oiled Bodybuilders
Parasitic Legion.
#54 - 2014-06-10 04:19:43 UTC
Well if the sub count is plummeting as people speculate we might just be seeing how many link/indy alts there are because they're being sacrificed to perserve the main toons.

I consider it a blessing in disguise, all those people who practically exploit this cash-grab are now being heavily penalised and it's about damned time
Dato Koppla
Did he say Jump
#55 - 2014-06-10 05:30:13 UTC
Cearain wrote:
SurrenderMonkey wrote:
Phaade wrote:
Links are the problem. CCP loves links (extra subscription money) over balance, thus there will never be balance in Eve.


Everything CCP has said about links has been a straight forward assertion that they're going to be nerfed as soon as the technical issues are resolved.


Unfortunately they have said it would be a miracle if the problem was solved.

All these nuanced discussions of ship balance always boil down to this:

If you do not have a link alt you will not be able to compete in this game.


The problem will come when ccp realizes that although there are 30,000 characters logged in there are only 12,000 actual people playing the game. Maybe it will be at that point that they realize not many people want to play games where you are required to log in multiple characters at once. Whether they really try to solve this technical problem at that point I can't say.



I've been playing since 2010 and the only alt I have ever had is on the same account and trained solely for a Prorator using 1 plex on the dual-training feature they added recently. I fly solo alot and have never felt I need a link alt, sure it's annoying getting kited by 7000m/s snaked linked Condors, but once you know who they are it's easy to avoid them. Many people still fly unlinked and I've enjoyed this game alot despite never having links on my side.
SurrenderMonkey
Space Llama Industries
#56 - 2014-06-10 14:18:36 UTC
Cearain wrote:
SurrenderMonkey wrote:
Phaade wrote:
Links are the problem. CCP loves links (extra subscription money) over balance, thus there will never be balance in Eve.


Everything CCP has said about links has been a straight forward assertion that they're going to be nerfed as soon as the technical issues are resolved.


Unfortunately they have said it would be a miracle if the problem was solved.





No, they haven't. They've said it's a very difficult problem that's actively being worked on, in very large part because the exact issue is one of the remaining performance bottlenecks for Jita/fleet fight lag.

"Help, I'm bored with missions!"

http://swiftandbitter.com/eve/wtd/

Charlie Firpol
Brutor Tribe
Minmatar Republic
#57 - 2014-06-10 16:19:39 UTC
This isn´t a problem of the Garmur itself. (Offgrid) Boosters and HG implants are the reason. While I think that HG implants are okayish in their risk/reward, Offgrid Boosters are still horribly OP.

And please buff drugs! Drugs should be the poor mans way to fight HG implanted people.

The Butcher of Black Rise - eve-radio.com

Elusive Panda
Deep Core Mining Inc.
Caldari State
#58 - 2014-06-10 17:01:31 UTC
Hey guys, I used Max Links + HG Snakes with +6% + Strong drug + Deadspace mods.

My ship is OP, I don't understand.
hiporiko
Sebiestor Tribe
Minmatar Republic
#59 - 2014-06-10 23:54:41 UTC
Elusive Panda wrote:
Hey guys, I used Max Links + HG Snakes with +6% + Strong drug + Deadspace mods.

My ship is OP, I don't understand.

Nailed it.
Zarnak Wulf
Amarrian Vengeance
Team Amarrica
#60 - 2014-06-11 00:33:17 UTC  |  Edited by: Zarnak Wulf
Charlie Firpol wrote:

And please buff drugs! Drugs should be the poor mans way to fight HG implanted people.


Drugs are already the poor man's way to fight OGB. Standard Crash is just about mandatory for any missile ship. Buffing drugs though would create a 'potion' situation where everyone would have to use those too.