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Player Features and Ideas Discussion

 
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High sec GANKING

Author
Velicitia
XS Tech
#301 - 2014-06-09 12:34:04 UTC
afkalt wrote:
Velicitia wrote:
Alvatore DiMarco wrote:
How do you propose to put a DCU onto a freighter?


L2forum ... there's a reason there are a metric f**kton of posts here with [Kronos] tags.

Because I just finished coffee, i'm feeling nice ...

CCP Fozzie wrote:
we are making the significant change of providing the goal of customizability through low slots rather than rig slots


from here



Now go look at the CPU they have.....


Oops derped that ... thought they had a 100% CPU bonus to the DCU too.

One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia

Alvatore DiMarco
Capricious Endeavours Ltd
#302 - 2014-06-09 16:44:41 UTC  |  Edited by: Alvatore DiMarco
In the future, finish that coffee before getting snarky.

So let's try again. How do you propose to fit a DCU onto a freighter?
Velicitia
XS Tech
#303 - 2014-06-09 17:59:04 UTC
Alvatore DiMarco wrote:
In the future, finish that coffee before getting snarky.


no way! Lol

One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia

Da'iel Zehn
Evil Frosty's Premium Liqours and Fine Wines
#304 - 2014-06-09 18:45:28 UTC  |  Edited by: Da'iel Zehn
@OP

...99 bottles of "waa waa" on the wall, 99 bottles of "waaaaaa," take one down pass it around, 98 bottles of "waa waa" on the wall... (repeat 98 more times... Blink)

Among other things I'm anti-ganker (will hunt and shoot), but I love gankers. They make high sec far more fun and interesting to an otherwise very boring place. Smile
Fragglewump
Dust514.
#305 - 2014-06-10 05:40:54 UTC
Da'iel Zehn wrote:
@OP

...99 bottles of "waa waa" on the wall, 99 bottles of "waaaaaa," take one down pass it around, 98 bottles of "waa waa" on the wall... (repeat 98 more times... Blink)

Among other things I'm anti-ganker (will hunt and shoot), but I love gankers. They make high sec far more fun and interesting to an otherwise very boring place. Smile



I gank my self bro, like i said its to easy and needs to be more challenging been doing it ever since i could fly a cat.
Arya Regnar
Darwins Right Hand
#306 - 2014-06-10 11:23:32 UTC
1 mil ehp JFS and people still complain about ganking.

Seriously?

EvE-Mail me if you need anything.

Jeanne-Luise Argenau
Brutor Tribe
Minmatar Republic
#307 - 2014-06-10 12:40:21 UTC  |  Edited by: Jeanne-Luise Argenau
ok also i will make enemies or how u want to call it.

Ganking is fine for cargo or fit, but the punishment should be harder.

example t2 fitted hulk ganking. takes 4 maybe 5 cats, that means 50M fully fitted when done intelligent half of that is recoverable. So for 25M u kill a 225M Hull. The price the gankers should pay should be atleast 80% of the target hull. That way ganking would become more work for gankers and the stupid would still fly out there. Of course there is trouble with how to pay i think the gankers will have 1 week to pay (225M*.8)-15M(Cathull). That would mean each of the 4 gankers should pay a fine of 41.25M ISK. If they dont pay the fine u will lose either 74250 sp of a random skill on the highest skilled pilot on the acc or 1.718d of gametime in this case (SP (1800SP/h)and gametime are compared to plex prices). Remember thats the punishment for ganking the hull not the cargo or the fit, so large amount of profits can still be made depending on the stupid.
Arya Regnar
Darwins Right Hand
#308 - 2014-06-10 12:55:05 UTC
Jeanne-Luise Argenau wrote:
ok also i will make enemies or how u want to call it.

Ganking is fine for cargo or fit, but the punishment should be harder.

example t2 fitted hulk ganking. takes 4 maybe 5 cats, that means 50M fully fitted when done intelligent half of that is recoverable. So for 25M u kill a 225M Hull. The price the gankers should pay should be atleast 80% of the target hull. That way ganking would become more work for gankers and the stupid would still fly out there. Of course there is trouble with how to pay i think the gankers will have 1 week to pay (225M*.8)-15M(Cathull). That would mean each of the 4 gankers should pay a fine of 41.25M ISK. If they dont pay the fine u will lose either 74250 sp of a random skill on the highest skilled pilot on the acc or 1.718d of gametime in this case (SP (1800SP/h)and gametime are compared to plex prices). Remember thats the punishment for ganking the hull not the cargo or the fit, so large amount of profits can still be made depending on the stupid.

Except there is little to no profit to be made.

You guys just want it to be safe so you can afk.

EvE-Mail me if you need anything.

Jeanne-Luise Argenau
Brutor Tribe
Minmatar Republic
#309 - 2014-06-10 15:55:57 UTC
Arya Regnar wrote:
Jeanne-Luise Argenau wrote:
ok also i will make enemies or how u want to call it.

Ganking is fine for cargo or fit, but the punishment should be harder.

example t2 fitted hulk ganking. takes 4 maybe 5 cats, that means 50M fully fitted when done intelligent half of that is recoverable. So for 25M u kill a 225M Hull. The price the gankers should pay should be atleast 80% of the target hull. That way ganking would become more work for gankers and the stupid would still fly out there. Of course there is trouble with how to pay i think the gankers will have 1 week to pay (225M*.8)-15M(Cathull). That would mean each of the 4 gankers should pay a fine of 41.25M ISK. If they dont pay the fine u will lose either 74250 sp of a random skill on the highest skilled pilot on the acc or 1.718d of gametime in this case (SP (1800SP/h)and gametime are compared to plex prices). Remember thats the punishment for ganking the hull not the cargo or the fit, so large amount of profits can still be made depending on the stupid.

Except there is little to no profit to be made.

You guys just want it to be safe so you can afk.


actually no, and what i just calculated would be +-0 on a nado gank on a freighter maybe 500M more at worst case in my estimation which u can make easily with the freighter ganks ive seen
Arya Regnar
Darwins Right Hand
#310 - 2014-06-10 16:15:49 UTC
Jeanne-Luise Argenau wrote:

actually no, and what i just calculated would be +-0 on a nado gank on a freighter maybe 500M more at worst case in my estimation which u can make easily with the freighter ganks ive seen

I bet you have seen a lot of things to be so knowledgeable about things.

How about you go and actually try something for a change?

EvE-Mail me if you need anything.

Arya Regnar
Darwins Right Hand
#311 - 2014-06-10 16:16:17 UTC
--dual post--
Fix forums plis.

EvE-Mail me if you need anything.

Jeanne-Luise Argenau
Brutor Tribe
Minmatar Republic
#312 - 2014-06-10 16:41:01 UTC
Arya Regnar wrote:
Jeanne-Luise Argenau wrote:

actually no, and what i just calculated would be +-0 on a nado gank on a freighter maybe 500M more at worst case in my estimation which u can make easily with the freighter ganks ive seen

I bet you have seen a lot of things to be so knowledgeable about things.

How about you go and actually try something for a change?


oh how i love sarcasm,
ive done not everything in eve but alot of stuff. i know how ganking works and i dont like it on both sides. concord is there to punish but losing a 4m in hull to gank a 200M hull is not a punishment. but again im not against the principle of ganking i want just to even the odds in the hull. if u fit a hulk with a damn a-type invul that can still drop and u would make isk as the ganker. But either Concord gets some new teeth or destroyers need another balance pass also i think they r in a great position currently ignoring the gank problem.

Ganks need work done but they arent so hard as u make it out to be.
De'Veldrin
Republic University
Minmatar Republic
#313 - 2014-06-10 16:48:55 UTC
I read about half of this thread and then jumped straight to the end - it's mostly the same arguments from before freighters got fittings.

If you don't want to get ganked, then operate smarter than your competition. Lions do not hunt the fastest gazelle for a reason.

De'Veldrin's Corollary (to Malcanis' Law): Any idea that seeks to limit the ability of a large nullsec bloc to do something in the name of allowing more small groups into sov null will inevitably make it that much harder for small groups to enter sov null.

Kaerakh
Obscure Joke Implied
#314 - 2014-06-10 17:56:23 UTC
De'Veldrin wrote:
I read about half of this thread and then jumped straight to the end - it's mostly the same arguments from before freighters got fittings.

If you don't want to get ganked, then operate smarter than your competition. Lions do not hunt the fastest gazelle for a reason.


This. ^
As I've repeated over and over, highsec carebears and nullsec nullbears need to learn to adapt. There are options for almost any situation to minimize risk. Sometimes it comes at the expense of profit, but that's the game. Wormhole players don't ask for wormholes to be safer because they lost their precious orca/revelation. They learn how to better survive their environment.

Highsec is just an area of space with different rules. It's not safe, it's safer. It's not a PVE zone, it just has different rules for player engagement(these range from economic to raw force or even espionage). Sooner bears accept that EVE isn't WoW in the fact that every system is a PVP system, the sooner the average EVE player(the ones who actually play the game) might have something other than contempt for them.
Rivr Luzade
Coreli Corporation
Pandemic Legion
#315 - 2014-06-10 18:55:42 UTC
Kaerakh wrote:
De'Veldrin wrote:
I read about half of this thread and then jumped straight to the end - it's mostly the same arguments from before freighters got fittings.

If you don't want to get ganked, then operate smarter than your competition. Lions do not hunt the fastest gazelle for a reason.


This. ^
As I've repeated over and over, highsec carebears and nullsec nullbears need to learn to adapt. There are options for almost any situation to minimize risk. Sometimes it comes at the expense of profit, but that's the game.


For the sake of argument and general backtalking:

High sec gankbears need to learn to adapt. There is an option for almost any situation to minimize risk. Sometimes it comes of the expense of profit, but that's the game.

UI Improvement Collective

My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.

De'Veldrin
Republic University
Minmatar Republic
#316 - 2014-06-10 19:18:53 UTC
Rivr Luzade wrote:
Kaerakh wrote:
De'Veldrin wrote:
I read about half of this thread and then jumped straight to the end - it's mostly the same arguments from before freighters got fittings.

If you don't want to get ganked, then operate smarter than your competition. Lions do not hunt the fastest gazelle for a reason.


This. ^
As I've repeated over and over, highsec carebears and nullsec nullbears need to learn to adapt. There are options for almost any situation to minimize risk. Sometimes it comes at the expense of profit, but that's the game.


For the sake of argument and general backtalking:

High sec gankbears need to learn to adapt. There is an option for almost any situation to minimize risk. Sometimes it comes of the expense of profit, but that's the game.

They did adapt - they brought more DPS to be able to kill tanked freighters, and when they realized it wasn't necessary because their prey wasn't changing as expected, they reverted to the original plan.

De'Veldrin's Corollary (to Malcanis' Law): Any idea that seeks to limit the ability of a large nullsec bloc to do something in the name of allowing more small groups into sov null will inevitably make it that much harder for small groups to enter sov null.

Rivr Luzade
Coreli Corporation
Pandemic Legion
#317 - 2014-06-10 19:30:18 UTC
De'Veldrin wrote:
Rivr Luzade wrote:
Kaerakh wrote:
De'Veldrin wrote:
I read about half of this thread and then jumped straight to the end - it's mostly the same arguments from before freighters got fittings.

If you don't want to get ganked, then operate smarter than your competition. Lions do not hunt the fastest gazelle for a reason.


This. ^
As I've repeated over and over, highsec carebears and nullsec nullbears need to learn to adapt. There are options for almost any situation to minimize risk. Sometimes it comes at the expense of profit, but that's the game.


For the sake of argument and general backtalking:

High sec gankbears need to learn to adapt. There is an option for almost any situation to minimize risk. Sometimes it comes of the expense of profit, but that's the game.

They did adapt - they brought more DPS to be able to kill tanked freighters, and when they realized it wasn't necessary because their prey wasn't changing as expected, they reverted to the original plan.


I remember a certain someone (not you) complaining about how ganking was nerfed into the ground and constantly banging on that believe. Blink

UI Improvement Collective

My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.

Kaerakh
Obscure Joke Implied
#318 - 2014-06-10 19:45:10 UTC
Rivr Luzade wrote:
De'Veldrin wrote:
Rivr Luzade wrote:
Kaerakh wrote:
De'Veldrin wrote:
I read about half of this thread and then jumped straight to the end - it's mostly the same arguments from before freighters got fittings.

If you don't want to get ganked, then operate smarter than your competition. Lions do not hunt the fastest gazelle for a reason.


This. ^
As I've repeated over and over, highsec carebears and nullsec nullbears need to learn to adapt. There are options for almost any situation to minimize risk. Sometimes it comes at the expense of profit, but that's the game.


For the sake of argument and general backtalking:

High sec gankbears need to learn to adapt. There is an option for almost any situation to minimize risk. Sometimes it comes of the expense of profit, but that's the game.

They did adapt - they brought more DPS to be able to kill tanked freighters, and when they realized it wasn't necessary because their prey wasn't changing as expected, they reverted to the original plan.


I remember a certain someone (not you) complaining about how ganking was nerfed into the ground and constantly banging on that believe. Blink


Considering I've never held that position, you must be talking about someone else. It's generally advisable to be clear about your position rather than trying to make pretentiously vague comments that don't really contribute.
Rivr Luzade
Coreli Corporation
Pandemic Legion
#319 - 2014-06-10 19:49:18 UTC  |  Edited by: Rivr Luzade
Kaerakh wrote:
Rivr Luzade wrote:
De'Veldrin wrote:
Rivr Luzade wrote:

For the sake of argument and general backtalking:

High sec gankbears need to learn to adapt. There is an option for almost any situation to minimize risk. Sometimes it comes of the expense of profit, but that's the game.

They did adapt - they brought more DPS to be able to kill tanked freighters, and when they realized it wasn't necessary because their prey wasn't changing as expected, they reverted to the original plan.


I remember a certain someone (not you) complaining about how ganking was nerfed into the ground and constantly banging on that believe. Blink


Considering I've never held that position, you must be talking about someone else. It's generally advisable to be clear about your position rather than trying to make pretentiously vague comments that don't really contribute.


No need, the person I am talking about (and if he still reads this topic) knows who's meant. You should be able to easily identify that person as well, if you had read the freighter changes topic start to end.

UI Improvement Collective

My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.

Daichi Yamato
Jabbersnarks and Wonderglass
#320 - 2014-06-10 20:20:38 UTC
Fragglewump wrote:

I gank my self bro, like i said its to easy and needs to be more challenging been doing it ever since i could fly a cat.


yes, and with the knowledge of ganking uve displayed in this thread im sure u make loads of money out of it.

EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"

Daichi Yamato's version of structure based decs