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Article: Why WoD died as CCP fired 100+ employees in six months

Author
Slade Trillgon
Brutor Force Federated
#21 - 2014-06-10 12:23:23 UTC  |  Edited by: Slade Trillgon
Dorian Tormak wrote:

When did I sign up for business class? I was talking about that crappy game they failed to make.


If you are going to criticize a company of bad business decisions it is a good idea to have a basic understanding of how business works. You clearly have zero grasp at that and therefore you should just stick to, 'I don't like what they did' comments.

Saying wanting to make more money is a bad idea for a company to want to try to do is pure ignorance of basic business practices and economics. Imagine where DuPont would be if they said, hey hemp is a very strong fiber, there is no need to work on synthetic materials. Trust me, DuPont lost a few times in the R&D department. But guess what, their successes far outweigh those losses. Yes, CCP has failed miserably in their diversification attempts, but that should not eliminate the urge to continue to diversify in the future. They just need to think it out properly and definitely need to work on their implementation Lol
Bagrat Skalski
Koinuun Kotei
#22 - 2014-06-10 12:30:25 UTC  |  Edited by: Bagrat Skalski
Doreen Kaundur wrote:
I blame Incarna. Things started going downhill then.


It was before Incarna when they did start WOD development and it was before Incarna when they made the featureless features. Incarna was too much for people. So they protested.
Jeremiah Dragonkiller
Doomheim
#23 - 2014-06-10 19:53:05 UTC
Slade Trillgon wrote:
They just need to think it out properly and definitely need to work on their implementation Lol

nope, they just need more psssshhhh.
Dorian Tormak
RBON United
#24 - 2014-06-11 13:04:16 UTC
Slade Trillgon wrote:
Dorian Tormak wrote:

When did I sign up for business class? I was talking about that crappy game they failed to make.


If you are going to criticize a company of bad business decisions it is a good idea to have a basic understanding of how business works. You clearly have zero grasp at that and therefore you should just stick to, 'I don't like what they did' comments.

Saying wanting to make more money is a bad idea for a company to want to try to do is pure ignorance of basic business practices and economics. Imagine where DuPont would be if they said, hey hemp is a very strong fiber, there is no need to work on synthetic materials. Trust me, DuPont lost a few times in the R&D department. But guess what, their successes far outweigh those losses. Yes, CCP has failed miserably in their diversification attempts, but that should not eliminate the urge to continue to diversify in the future. They just need to think it out properly and definitely need to work on their implementation Lol

I get it. They want to put out more games and make more money. You don't have to use all these fancy words or try to convince me you are some businessman.

If CCP would stick mainly to Eve they would definitely make more money off of it, and maybe that's what they are doing now. Make another game if you want, just don't attempt to make 3 horrible games and then cancel the biggest one.

Either way I don't care about "business decisions" . I care about playing the best games, and if I am making video games? Well then I care about making the best games.

Holy Satanic Christ! This is a Goddamn Signature!

Eurydia Vespasian
Storm Hunters
#25 - 2014-06-11 13:27:11 UTC
oh, i don't know...the trailer for WoD looked pretty friggen epic. hahaha....wait. so do all the eve ones. and eve is nothing like the trailers. hmmm Blink
Slade Trillgon
Brutor Force Federated
#26 - 2014-06-11 16:31:48 UTC
Dorian Tormak wrote:

I get it. They want to put out more games and make more money. You don't have to use all these fancy words or try to convince me you are some businessman.

If CCP would stick mainly to Eve they would definitely make more money off of it, and maybe that's what they are doing now. Make another game if you want, just don't attempt to make 3 horrible games and then cancel the biggest one.

Either way I don't care about "business decisions" . I care about playing the best games, and if I am making video games? Well then I care about making the best games.


There are zero fancy words in my post and I am no businessman. But nice backpedal there.

EvE is already the best video game out there and has been for as long as I can remember. NO reason not to try to diversify at that point, but CCP failed miserably unfortunately.
Reaver Glitterstim
The Scope
Gallente Federation
#27 - 2014-06-11 20:26:58 UTC  |  Edited by: Reaver Glitterstim
Slade Trillgon wrote:
There are zero fancy words in my post and I am no businessman. But nice backpedal there.

EvE is already the best video game out there and has been for as long as I can remember. NO reason not to try to diversify at that point, but CCP failed miserably unfortunately.
You guys are arguing too much. I think you're on the same side, but see things from a different perspective.

Slade: You have a good grasp of how the businesses work on the inside. Your posts help to inform us of what is actually going on, because what seems to be going on is completely different from the truth. You also have an intuition that would be valuable to them. That intuition will be much more valuable to the business world (and in turn, to the end user) if you can learn to see from the perspective of the end user. And here's why:

Dorian: Your points focus on what you wish to see out of your gaming company. You don't have to understand all this high-tech jargon to know how to identify a good game from crap, and you want people to recognize this talent of yours. I'm guessing you knew DUST and WoD were crap from the beginning, same with a lot of those flops. Now while not so many folks could see that these games were lousy from the beginning, it became clear to them after they played them for a bit.

There is a very big problem in the gaming industry and it centers around an incompatibility between games that are actually good and games that actually get investment funding. The big companies are learning that it is next to impossible to draw in enough resources to begin a project that's going to end up lasting very long, so they cash in quick, get attention, sell, and run off to the next flashy hit. They are losing ground quickly to indie game developers who lack such limitations and instead rely on word of mouth or letting people play in development stages to sell their title. These people usually start small and do a lot of work with a very small team before their work gets noticed.

I think the solution to this rift is to convince the investors that good games can bring in money. Now this is a major uphill climb--you have to realize that this whole travesty is a problem for everyone except the investors--the investors love determining the success of their investment quickly. They love cashing in quick on a game as it flops, then moving on to the next one. And they get rich this way. They know this works. You'll only convince them this way doesn't work if that becomes the truth. And that involves getting people from all walks of life to talk to each other and learn to understand what the other sees and what you yourself are missing, and learn what you have to offer so you can show that to people.

Dorian: You have a keen sense of what makes a game fun to play.

Slade: You have a keen sense of what makes a game sell.

If you want to make the selling game fun to play, you've got to come together on this.

FT Diomedes: "Reaver, sometimes I wonder what you are thinking when you sit down to post."

Frostys Virpio: "We have to give it to him that he does put more effort than the vast majority in his idea but damn does it sometime come out of nowhere."

Reaver Glitterstim
The Scope
Gallente Federation
#28 - 2014-06-11 20:41:07 UTC
Eurydia Vespasian wrote:
oh, i don't know...the trailer for WoD looked pretty friggen epic. hahaha....wait. so do all the eve ones. and eve is nothing like the trailers. hmmm Blink
I don't know about that. One thing that keeps me in EVE is the realization that the Butterfly Effect and Causality trailers never lied to me.

They may have polished it a lot, but I already knew that like I knew they use glue instead of milk on cereal boxes, or that even the most perfect-looking magazine models still get photoshopped on a regular basis.

No, I don't want a hamburger that looks like the ones in the ads. It would probably not taste right and I would get sick from eating it.

But in EVE, I can have what's advertised, and it tastes good! I'm addicted, I can't leave!

FT Diomedes: "Reaver, sometimes I wonder what you are thinking when you sit down to post."

Frostys Virpio: "We have to give it to him that he does put more effort than the vast majority in his idea but damn does it sometime come out of nowhere."

Little Dragon Khamez
Guardians of the Underworld
#29 - 2014-06-12 22:46:44 UTC
Wod, incarna, sov, bad pos code. All due to bad management decisions at ccp. The blame belongs to the guy at the top.

Dumbing down of Eve Online will result in it's destruction...

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