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Player Features and Ideas Discussion

 
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Suggested change to Jump clone mechanics

Author
Pelador Rova
No Luck Corp
Kenshin Shogunate.
#1 - 2011-11-18 00:03:14 UTC
Jump once as normal, 24 hour timer starts.

Jump again in this 24 hr period, -1 to all stats (psychological instability or something), timer reset to 24 hrs.

Can repeat jump up to a point each time adding a further -1 modifier where the maximum negative modifier is -5 with a reset to 24 hrs for each subsequent jump whilst a cooldown timer is in effect.

Negative modifiers are removed after the 24 hour timer finally elapses.



Allows a little more flexability to number of Jumps allowed with a penalty to using the feature.

Promotes PvP, fast travel, with quick return opportunities if desired.

Penalises multiple or return jumps (and subsequent further), so you pay for the facility as a result.