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divergence of the future

Author
nameloading
Dreddit
Test Alliance Please Ignore
#1 - 2014-06-04 13:29:13 UTC
Dear ccp
as you can clearly see I am no where active on the forms but I finally feel its time to raise a point and ultimately an affirmation of where not only you want to go but where we will will go
my question is simple
why can we not expand the game in all directions vs only making the game easier for new people while leaving us older players to see what we have worked so hard to obtain to no longer be what we wanted
like the most disappointed kid at Christmas

I can completely understand the logic of making the game easier for newer players
the eve life is hard and complicated
and frankly quiet daunting
but why must we all whom have played for years suffer to people who have never played or only just started it feels like to me personally that all you care about is getting that subscription number higher

why would it be so hard to develop content for both sides of your experience ladder
make challenges for us older players
instead of us dealing with the same.old bull crap but with more and more missing limbs
it almost seems like a cop out or something

I know there are talented people there at ccp and it is my dream to work for you guys once I've obtained my college degree
but what is do wrong about bring something harder then incursions or making new space where no one can guess where or what will follow
I know I dont know hardly anything about design process yet
but I figured if I didn't speak up
then I can't complain about the direction

so to sum it all
make certain aspects easier
that is a necessity I understand for new players to feel like they can tackle this game in due time
but
bring more challenged to us older pilots
we will tackle anything you can bring to the table
no matter the circumstance
we will find a way
we who are like the water of new Eden will continue to rise to your expectations
we are capsuleers
now bring it
Karen Avioras
The Raging Raccoons
#2 - 2014-06-04 13:30:02 UTC
What is up with your formating?
Brooks Puuntai
Solar Nexus.
#3 - 2014-06-04 13:32:20 UTC
Karen Avioras wrote:
What is up with your formating?


He isn't use to forums. Jeez didn't you read(cause I didn't past that part).

CCP's Motto: If it isn't broken, break it. If it is broken, ignore it. Improving NPE / Dynamic New Eden

Decado Thellere
The Scope
Gallente Federation
#4 - 2014-06-04 13:48:23 UTC
Karen Avioras wrote:
What is up with your formating?


what is
up with
yours?

:)
Xavier Higdon
Science and Trade Institute
Caldari State
#5 - 2014-06-04 13:58:05 UTC
Erm... OP? Are you alright? I hope so. I just wanted to let you know that CCP has never stated that their intention is to focus solely on new players, excluding those players that have been here for a longer period of time. CCP has stated that they want to completely re-do the new player experience so that it better reflects what EvE is all about, including stopping the current trend where a new player joins the game and if they stay(which is unlikely, since so many leave) they are much more likely to only play solo, doing PvE and to not interact with others. These new players become not so new players that are more likely to leave after a relatively short period of time. CCP would like to see these new players [i]NOT/i] become purely solo PvE players, but instead to become players that interact with others and explore more or, even better, all aspects of EvE before settling on those areas that they enjoy, and to enjoy those areas with a diverse group of other players.
Ramona McCandless
Silent Vale
LinkNet
#6 - 2014-06-04 14:00:14 UTC
Decado Thellere wrote:
Karen Avioras wrote:
What is up with your formating?


what is
up with
yours?

:)


I like it

I used to reply

Like this all the
Time

But then people started getting too annoyed

So I had to





stop

"Yea, some dude came in and was normal for first couple months, so I gave him director." - Sean Dunaway

"A singular character could be hired to penetrate another corps space... using gorilla like tactics..." - Chane Morgann

Brooks Puuntai
Solar Nexus.
#7 - 2014-06-04 14:05:09 UTC
With a game that revolves around player interaction, focusing on newer players can have a residual effect on older players, without the need to simply add more "endgame content".

CCP's Motto: If it isn't broken, break it. If it is broken, ignore it. Improving NPE / Dynamic New Eden

Sibyyl
Garoun Investment Bank
Gallente Federation
#8 - 2014-06-04 14:07:31 UTC  |  Edited by: Sibyyl
Edit: I think I misread.

OP, what exactly do you think is challenging for new players? Can you be specific?

Joffy Aulx-Gao for CSM. Fix links and OGB. Ban stabs from plexes. Fulfill karmic justice.

Decado Thellere
The Scope
Gallente Federation
#9 - 2014-06-04 14:09:55 UTC
Ramona McCandless wrote:
Decado Thellere wrote:
Karen Avioras wrote:
What is up with your formating?


what is
up with
yours?

:)


I like it

I used to reply

Like this all the
Time

But then people started getting too annoyed

So I had to





stop



I fail to

see how anyone

could possibly find
this





annoying.

the mind


boggles
nameloading
Dreddit
Test Alliance Please Ignore
#10 - 2014-06-04 14:11:44 UTC
I'm posting from my cell
because free time at work
and obviously it sticks out
or maybe I'm stuck in the time frame of telegrams idk
(I'm also suffering from severe lack of sleep)
I just wanted to get my voice heard
and my opinion


and seriously thank you for no bashing :D
Decado Thellere
The Scope
Gallente Federation
#11 - 2014-06-04 14:15:38 UTC
nameloading wrote:
but
bring more challenged to us older pilots
we will tackle anything you can bring to the table
no matter the circumstance
we will find a way



I think a poster above hit the nail on the head with any ccp content losing it's challenge when it's well known and guides are published and optimised.

If you want a real challenge load up on ammo and go dismantle that blue doughnut I keep reading about.

let me know how it goes :)
nameloading
Dreddit
Test Alliance Please Ignore
#12 - 2014-06-04 14:18:26 UTC
Also ill try my best to respond in kind to everyone but going back and forth over a cell I'm sorry if I get jumbled up.
I can understand your point of dynamic inversion for new players to see the world to find there nitch in this vast array of space we all call home in some way shape or form. I still feel so much is being geared at how to make things easier for new players and take away from us players
I'm sorry that I can't t recall whom this is a (pathetic) rebuttal to but yea you'll know it
(I'm working ny way down top to bottom to respond)
Nami Kumamato
Perkone
Caldari State
#13 - 2014-06-04 14:24:00 UTC
nameloading wrote:
Dear ccp
as you can clearly see I am no where active on the forms but I finally feel its time to raise a point and ultimately an affirmation of where not only you want to go but where we will will go
my question is simple
why can we not expand the game in all directions vs only making the game easier for new people while leaving us older players to see what we have worked so hard to obtain to no longer be what we wanted
like the most disappointed kid at Christmas

I can completely understand the logic of making the game easier for newer players
the eve life is hard and complicated
and frankly quiet daunting
but why must we all whom have played for years suffer to people who have never played or only just started it feels like to me personally that all you care about is getting that subscription number higher

why would it be so hard to develop content for both sides of your experience ladder
make challenges for us older players
instead of us dealing with the same.old bull crap but with more and more missing limbs
it almost seems like a cop out or something

I know there are talented people there at ccp and it is my dream to work for you guys once I've obtained my college degree
but what is do wrong about bring something harder then incursions or making new space where no one can guess where or what will follow
I know I dont know hardly anything about design process yet
but I figured if I didn't speak up
then I can't complain about the direction

so to sum it all
make certain aspects easier
that is a necessity I understand for new players to feel like they can tackle this game in due time
but
bring more challenged to us older pilots
we will tackle anything you can bring to the table
no matter the circumstance
we will find a way
we who are like the water of new Eden will continue to rise to your expectations
we are capsuleers
now bring it


I stopped reading at "easier for new people" obligatory "EVE-learning-curve.jpg"

Fornicate The Constabulary !

nameloading
Dreddit
Test Alliance Please Ignore
#14 - 2014-06-04 14:26:44 UTC
Sybll (terribly sorry for the misspell)
(also if anyone hasn't picked up I am not an English major so you know typical American)
I am finding almost no challenge for new players other then being new to eve. Its easier to train now in specific directions . Maybe I'm just finding it a bit unfair that I had to spend so much time training and cross training to get even to a simple platform to further myself . Now obviously new players have to train from the ground up and it takes time but it seems almost too easy. And it seems like in every other dev blog I read they mention making it easier for players to get into this ship or to go do that . Idk maybe on just stuck in my ways
nameloading
Dreddit
Test Alliance Please Ignore
#15 - 2014-06-04 14:28:49 UTC
Decado
...what blue doughnut....
Sibyyl
Garoun Investment Bank
Gallente Federation
#16 - 2014-06-04 14:37:29 UTC
nameloading wrote:
Sybll (terribly sorry for the misspell)
(also if anyone hasn't picked up I am not an English major so you know typical American)
I am finding almost no challenge for new players other then being new to eve. Its easier to train now in specific directions . Maybe I'm just finding it a bit unfair that I had to spend so much time training and cross training to get even to a simple platform to further myself . Now obviously new players have to train from the ground up and it takes time but it seems almost too easy. And it seems like in every other dev blog I read they mention making it easier for players to get into this ship or to go do that . Idk maybe on just stuck in my ways

Don't worry about your spelling. I have almost zero proficiency in speaking other languages (much less write them), so you are doing fine.

You need to pick one thing. A ship, an activity (like.. explo) and then only skill into it. EVE is a huge game and eventually you'll feel like discovering other things, but at the beginning decide on the one thing your pilot will be good at, and pursue it. If you have questions about what to skill you can ask here, in Help chat, or evemail me.

Even at that one thing, your pilot will not be very good at in the beginning because skills take time. This is perfectly OK, and it is a good thing for you.. because the ships you lose at this stage will be very cheap. Your clones will be very cheap to replace. And some people will spend a lot of time and be patient with you because it will be obvious you are new. Why is all this good? Because it will teach you accept failure and come back in 5 minutes to try again.

1. Specialize
2. Accept failure (and death) as learning experiences

Joffy Aulx-Gao for CSM. Fix links and OGB. Ban stabs from plexes. Fulfill karmic justice.

Ahost Gceo
Center for Advanced Studies
Gallente Federation
#17 - 2014-06-04 14:39:30 UTC
I live in America, and can confirm a good chunk of Americans can't even speak English correctly on a good day.

CCP ignore me please, I make too much sense.

Pix Severus
Empty You
#18 - 2014-06-04 15:14:34 UTC
Decado Thellere wrote:
Ramona McCandless wrote:
Decado Thellere wrote:


what is
up with
yours?

:)


I like it

I used to reply

Like this all the
Time

But then people started getting too annoyed

So I had to





stop



I fail to

see how anyone

could possibly find
this





annoying.

the mind


boggles


Read that in Captain Kirk's voice.

MTU Hunter: Latest Entry - June 12 2017 - Vocal Local 5

MTU Hunting 101: Comprehensive Guide

Decado Thellere
The Scope
Gallente Federation
#19 - 2014-06-04 15:49:38 UTC
Pix Severus wrote:
Decado Thellere wrote:
Ramona McCandless wrote:
Decado Thellere wrote:


Stuff



Things



Words



Read that in Captain Kirk's voice.



Actual genuine lol. Have all of the +1s
Ramona McCandless
Silent Vale
LinkNet
#20 - 2014-06-04 17:26:29 UTC
Decado Thellere wrote:

boggle


Boggle

"Yea, some dude came in and was normal for first couple months, so I gave him director." - Sean Dunaway

"A singular character could be hired to penetrate another corps space... using gorilla like tactics..." - Chane Morgann

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