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Plex Farmer Check

First post
Author
X Gallentius
Black Eagle1
#41 - 2014-06-04 23:54:45 UTC
Plato Forko wrote:
all I do lately is solo oplex and I had a pretty good run yesterday. The real nuisance is how much extra time it adds to kill the buffed rats with a PvP ship, while the site sits at uncontested. It's major bullshit to have to deal with 5 rat spawns in a novice when my faction is at T1 and I'm only getting 5k LP off the site. It should be one rat per tier level or something similar. How am I supposed to convince pilots to join Amarr when they know they can just join Minmatar and rake in 3-4x more LP for the exact same work? Some fix...

How is this different than Amarr being at Tier 1 with crappy rats and Minmatar being at Tier 3 with crappy rats as well?

Harder to do equals more isk/lp. It's mostly a wash.
X Gallentius
Black Eagle1
#42 - 2014-06-04 23:55:40 UTC
Daniel Jackson wrote:
btw i was doing ONLY defensive plexing
Where's your cat ears?
Andre Vauban
Federal Defense Union
Gallente Federation
#43 - 2014-06-05 01:15:42 UTC
We've encountered 3 stabbed algos so far. Stabbed condor out, stabbed algos in.

.

Flyinghotpocket
Small Focused Memes
Ragequit Cancel Sub
#44 - 2014-06-05 01:31:00 UTC
RavenTesio wrote:

Farmers have never and will never have any real affect on the actual Warzone (as has been said above a dozen times by all sides) ... the only thing that pissed most of us off was because they're stabbed in every slot they can, you can't kill them - really the bitching comes mostly down to entertainment or padding of our kill boards.
i dont no of anybody who has said that.

Amarr Militia Representative - A jar of nitro

Zarnak Wulf
Task Force 641
Empyrean Edict
#45 - 2014-06-05 01:31:57 UTC
I disagree with anyone who believes that the farmers where a positive thing in keeping the warzone fluid. They were locusts, pure and simple. Speaking for the Amarr/Minmatar front - both militias where either forced into a handful of systems or completely out of the warzone. Veterans weren't moving on to bigger and better things. More often then not they were quitting outright or just not even logging in anymore. Both sides are pale shadows of what they were a year ago.

The plexes aren't that big of a deal. Most T1 frigates will clear out a novice quickly. My corax takes no more then three salvos to usually knock out a small plex rat. I estimate that the extra spawns add three minutes at most to a small plex for me. The real price to the changes is that you need different ships to run different sized plexes. Is this really that much of a surprise or a shock to anyone? Is there any outrage in hisec that a T1 Rifter doesn't cut it for level 2 or 3 missions? The LP is still worthwhile, you just have to actually commit a ship with damage mods and some kind of actual person at the computer. Spam dscan. Warp out when you have to. Play the game and stop griping that ezmode is gone.

There are other sources of income in lowsec now. There's other targets to be had. People can find pew while the militias rebuild. Iron Oxide already caught my Cerb while I bounced between medium plexes and asteroid belts looking for Mordus spawn. GF. GG.

As much as veterans roll their eyes at people in militia chat calling for plexing fleets or the newcomers pushing for sov - those people are needed. When you log in at night what would you prefer? A one hour roam hoping to find something? Or the immediate notification that Group A has been pushing System X all day and you're needed to go push them out? When that call comes, would you go without reservation? Or would you worry that farmers will push your home to 10% while you're gone? Would you like the militia living in multiple systems? Or just one or two so that Pandemic Legion and their ilk can keep a close eye on ship movements for potential hot drops? Diversity in both player styles and objectives creates the drama that drives the war zones. Farming killed all that. Stagnation may be a short time concern - but the game was going in that direction anyways. At least now there's hope for the future.
Zarnak Wulf
Task Force 641
Empyrean Edict
#46 - 2014-06-05 01:43:28 UTC
Andre Vauban wrote:
We've encountered 3 stabbed algos so far. Stabbed condor out, stabbed algos in.


Higher skills needed. More isk needed. I foresee lots of abandoned drones. It can only questionably do small plexes effectively. Not a big deal.
Flyinghotpocket
Small Focused Memes
Ragequit Cancel Sub
#47 - 2014-06-05 04:46:26 UTC
Zarnak Wulf wrote:
Andre Vauban wrote:
We've encountered 3 stabbed algos so far. Stabbed condor out, stabbed algos in.


Higher skills needed. More isk needed. I foresee lots of abandoned drones. It can only questionably do small plexes effectively. Not a big deal.

sahtogas area encountering stabbed catalysts.

Amarr Militia Representative - A jar of nitro

Crosi Wesdo
War and Order
#48 - 2014-06-05 04:51:15 UTC  |  Edited by: Crosi Wesdo
Zarnak Wulf wrote:
both militias where either forced into a handful of systems or completely out of the warzone.



Thanks for all the thumbs up but if farmers are forcing you anywhere then you have a serious problem.
Flyinghotpocket
Small Focused Memes
Ragequit Cancel Sub
#49 - 2014-06-05 06:43:13 UTC
Crosi Wesdo wrote:
Zarnak Wulf wrote:
both militias where either forced into a handful of systems or completely out of the warzone.



Thanks for all the thumbs up but if farmers are forcing you anywhere then you have a serious problem.

do you even play this game? i guess you just fell asleep during the last 6 years of fw combat and plexing.

seems like all you do is quote people, troll them, insult them, attack them, im amazed you havent been gaged by ccp yet.

Amarr Militia Representative - A jar of nitro

X Gallentius
Black Eagle1
#50 - 2014-06-05 13:22:04 UTC
Gallente Federation 23380
Caldari State 22600
Minmatar Republic 10540
Amarr Empire 9640

VP going up. 2/3 of pre expansion values. Some of our guys are reporting that the bots have already been reprogrammed.

Val Erian
Azure Horizon Federate Militia
#51 - 2014-06-05 13:32:50 UTC
X Gallentius wrote:
Gallente Federation 23380
Caldari State 22600
Minmatar Republic 10540
Amarr Empire 9640

VP going up. 2/3 of pre expansion values. Some of our guys are reporting that the bots have already been reprogrammed.



yep, the bots are back. the new plexs do seem to reduce the offensive numbers a bit, but now its much more difficult to catch them. But its amusing that the guy who runs the punisher plexing bots hasnt even changed his fit.
And ocf as expected the defensive bots are out in numbers.
Cearain
Plus 10 NV
#52 - 2014-06-05 14:06:33 UTC
RavenTesio wrote:
Cearain wrote:
X Gallentius wrote:
https://api.eveonline.com/eve/FacWarTopStats.xml.aspx


"VictoryPointsYesterday"
Gallente Federation 21880
Caldari State 16500
Amarr Empire 9000
Minmatar Republic 8080

The truth is revealed. Gallente are a bunch of carebear farmers.

For reference: before expansion Gallente/Caldari were near 30k/day.



Here is the website.

https://api.eveonline.com/eve/FacWarTopStats.xml.aspx

We can see the very best vp gainers for yesterday are:

1) Daniel Jackson

2) Tolstyi Kot

3) Nuttiger Hutte

4) AIex PIex

5) Vyacheslav Rogosin

These guys are so good at faction war they can win it without having to lose or kill a single ship.


You might want to cross-reference that VP list against Kills, because as a point of note Daniel Jackson might be Top of that list; but he also happens to regularly be in the Top 20 Killers each day too; and loses a **** tonne of Hookbills :p

So just assuming that VP = Carebear LP Farmer, is a far from perfect statement.



I agree with you. We shouldn't assume anything. We definitely shouldn't assume that just because fewer people are plexing that it means plexing is now best done in a pvp ship.

I encourage anyone to check the killboards of these players (on 6/3/14 when they were the best vp gainers) to decide for themselves whether occupancy is best done in a pvp ship. You need to check for the day they got the highest vp because that will give you the best estimate of how much pvp they were doing *while* plexing. Its still not perfect because someone might plex for 8 hoursand then join a gate camp for 2 hours and end up with many kills.

And yes Daniel Jackson was the most impressive of the five - by far. But given the time he must have been plexing to get the top spot on vp the number of kills and losses was still pretty meager.

The other four were, let us say, less impressive. I am not sure if there was one kill between them for the day the got the top vp spots. I used to have a thread where I posted the top vp gainers to track this. Pretty much the same crew of gallente pilots we see now getting upset by the data, had been telling everyone how they won the plexing war through pvp. I think my post showing the top vp gainers and the total lack of pvp on their killboards really upset some of them. I don't expect data that is contrary to their view to actually change their mind.

But I will say it now. If the data made it clear that day after day the top pvpers were also the top plexers I would be happy. I think if occupancy were truly a pvp system that would be the case.

When Caldari won there were more rats than now and Gallente claimed it was pve. Later when the Gallente militia won they claimed the new system was pvp. I posted data to the contrary. The fact is the system is set up so you can most efficiently run plexes if you avoid pvp and it always has been.


But yes don't assume anything look for yourself. And check the top vp gainers on other days and check their killboards for that day. Give it some time. Lets check back and do a random sample of top vp gainers in a month or 2.

I'm pretty sure what the top 20 will look like. Pretty much like this. But that is what is nice about the data ccp posts. You don't have to take my word for it.

Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815

Veskrashen
Deep Core Mining Inc.
Caldari State
#53 - 2014-06-05 14:12:00 UTC
Again Cerain, since you missed it before....

Occupancy warfare comes down to who is willing to flip iHubs. Nothing more and nothing less. While I will happily concede that farmers make that a faster and easier affair - since you don't have to plex up as many systems yourself and can simply concentrate on flipping stuff that they make vulnerable - no farmer ever flipped a hub that I'm aware of.

I will happily concede that now our PvPers who are interested in occupancy warfare will have to do the hard work of plexing up a system themselves.

This also means that it should become very easy to see which systems are getting systematically plexed up, which should draw more PvPers to that area hunting for the PvPers plexing it up. Which should lead to more fights.

Yes, the warzone will move more slowly in the absence of coordinated offensives. This will be no different than when dozens of systems sat vulnerable for days and weeks at a time. You just won't get an easy start to things like you used to.

HTFU.

We Gallente have a saying: "CCP created the Gallente Militia to train the Fighters..."

Cearain
Plus 10 NV
#54 - 2014-06-05 14:14:43 UTC
Daniel Jackson wrote:
Cearain wrote:
Gully Alex Foyle wrote:
I'll just leave this here.

I'm trying to convert the guy to proper FW gameplay, but I'm not too optimistic.


I don't know what you mean by "proper." But I didn't see you in the top five winning the war for your faction. Let's hear from some of the top players who got the most vp for their faction yesterday when Kronos launched:


Here they are:

1) Daniel Jackson

2) Tolstyi Kot

3) Nuttiger Hutte

4) AIex PIex

5) Vyacheslav Rogosin

https://api.eveonline.com/eve/FacWarTopStats.xml.aspx




btw i was doing ONLY defensive plexing


Thanks for posting.

VP is VP, and VP is how you gain the most occupancy for your faction. If more Caldari plexed like you they would be winning the occupancy war.

How long did it take you to get that many vp?

Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815

Veskrashen
Deep Core Mining Inc.
Caldari State
#55 - 2014-06-05 14:22:01 UTC
Cearain wrote:
Daniel Jackson wrote:
[
btw i was doing ONLY defensive plexing

VP is VP, and VP is how you gain the most occupancy for your faction. If more Caldari plexed like you they would be winning the occupancy war.

Wrong again. VP is irrelevant unless it leads to flipping systems. Gallente had lots of systems near vulnerable for quite a while, because of all the offensive plexing the Caladari were doing, and it didn't help advance them in the occupancy war. Their farmers doing defensive plexes made no difference when GalMil rolled in and decided to flip a system.

The only thing that ever made an impact on the occupancy war was PvPers stepping up to flip systems or defend them. Nothing else.

In short, you're wrong.

We Gallente have a saying: "CCP created the Gallente Militia to train the Fighters..."

Gully Alex Foyle
The Scope
Gallente Federation
#56 - 2014-06-05 14:25:42 UTC
Cearain wrote:
VP is VP, and VP is how you gain the most occupancy for your faction.

Pick a backwater system nobody really cares about.

Roll a galmil alt.

Roll a calmil alt.

O-plex with one alt while d-plexing with the other.

Presto! VPs for both factions!


But no occupancy gain nor loss.

Make space glamorous! Is EVE dying or not? Ask the EVE-O Death-o-meter!

Cearain
Plus 10 NV
#57 - 2014-06-05 14:27:42 UTC  |  Edited by: Cearain
Veskrashen wrote:
Again Cerain, since you missed it before....

Occupancy warfare comes down to who is willing to flip iHubs. Nothing more and nothing less. While I will happily concede that farmers make that a faster and easier affair - since you don't have to plex up as many systems yourself and can simply concentrate on flipping stuff that they make vulnerable - no farmer ever flipped a hub that I'm aware of.

I will happily concede that now our PvPers who are interested in occupancy warfare will have to do the hard work of plexing up a system themselves.

This also means that it should become very easy to see which systems are getting systematically plexed up, which should draw more PvPers to that area hunting for the PvPers plexing it up. Which should lead to more fights.

Yes, the warzone will move more slowly in the absence of coordinated offensives. This will be no different than when dozens of systems sat vulnerable for days and weeks at a time. You just won't get an easy start to things like you used to.

HTFU.




You can't flip an ihub unless you get a net number of vp in your system than your enemy. Most systems are not vulnerable.

You say no farmer ever flipped an ihub. The farmer probably uses a different character but it is often the same actual person who puts a militia alt in a defensive plex and uses their main for the bunker bust.


As for your predictions, we can test them if you give some sort of objective criteria. But so often people want to use bad criteria and change it as it no longer works.

I wonder if you and I can agree on criteria to evaluate your predictions. I think the best data to tell you if the war is most efficiently won by pvp or pve is to look at the players who are getting the most vp per day day after day using random samples. Then look at their killboard for that day and see what sort of ships they flew that day on their kb. (assuming they have kills or losses that day. If they don't we sort of know our answer right?)

Looking at total vp is not really going to tell us whether plexing is pvp or just worse pve than it was before. Not many people run level 1 faction war missions but that doesn't mean they are pvp.

edit: also if I wanted the whole war to come down to structure shoots I would just go to null sec.

Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815

Cearain
Plus 10 NV
#58 - 2014-06-05 14:36:13 UTC
Gully Alex Foyle wrote:
Cearain wrote:
VP is VP, and VP is how you gain the most occupancy for your faction.

Pick a backwater system nobody really cares about.

Roll a galmil alt.

Roll a calmil alt.

O-plex with one alt while d-plexing with the other.

Presto! VPs for both factions!


But no occupancy gain nor loss.


I do not see what your point is. Yes it's net vp for your side that wins the war. But it is vp.

By "backwater system nobody really cares about" do you mean 95% of the fw systems?


Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815

Cearain
Plus 10 NV
#59 - 2014-06-05 14:39:53 UTC
Crosi Wesdo wrote:
Zarnak Wulf wrote:
both militias where either forced into a handful of systems or completely out of the warzone.



Thanks for all the thumbs up but if farmers are forcing you anywhere then you have a serious problem.


Or you are either are 1)not online 23/7 or 2)running alts to defensive plex when you are.

Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815

Veskrashen
Deep Core Mining Inc.
Caldari State
#60 - 2014-06-05 14:41:13 UTC
Cearain wrote:
You can't flip an ihub unless you get a net number of vp in your system than your enemy. Most systems are not vulnerable.

This is kind of circular, but technically correct. It also doesn't invalidate any of my arguments - namely that VP accumulation as viewed on a personal or militia wide level is not a good way to measure the occupancy war. The only way to do that IMO is to look at who's taking systems and who's losing them. More information can also be gleaned by looking at the types of systems (station / agent / empty) changing hands and the number of kills in those systems on the days leading up to the actual flip.

Quote:
You say no farmer ever flipped an ihub. The farmer probably uses a different character but it is often the same actual person who puts a militia alt in a defensive plex and uses their main for the bunker bust.

No real way to know one way or the other, at least not in an externally validatable way, is there? I'll stick with my assessment and you just stick with yours. I would point out that having a main offensive plex while your alt deplexes kinda goes in line with my argument, namely that system flips happen because of the actions of PvP oriented folks.

Quote:
As for your predictions, we can test them if you give some sort of objective criteria. But so often people want to use bad criteria and change it as it no longer works.

I wonder if you and I can agree on criteria to evaluate your predictions. I think the best data to tell you if the war is most efficiently won by pvp or pve is to look at the players who are getting the most vp per day day after day using random samples. Then look at their killboard for that day and see what sort of ships they flew that day on their kb. (assuming they have kills or losses that day. If they don't we sort of know our answer right?)

You've wrapped a few things together here, but that's ok. I feel we can look at a few different things and determine who's right.

In sum, I predict the following:

1. Farmers will tend to defensive plex over offensive plex, due to ease of completing defensive plexes and the lower ship requirements to do so. As a result, I predict contested percentages will fall on average across all warzones.

2. As systems get casually plexed up by whomever, this increases the rewards for deplexing. Given that causal plexers from both sides will be spread across time zones, I predict we'll see systems tend to stabilize at relatively low contested percentages, most likely in the 30-60% range as a guesstimate.

3. Thus, flipping systems will require actual dedicated effort to accomplish. This means that we'll see systems marching up in contested percentage at a steady rate when they're under pressue. We should also see more PvP kills in those systems as time goes on.

4. Finally, I predict that if you plotted total VP per week per faction against total systems gained / lost per week per faction, you'd have a very hard time finding a solid relationship between the highest VP gainers and the highest system gainers.

In fact that last point would probably be the best way to gauge PvE vs PvP impact on warzone control. If we had data going back a few months, I'd love to see the Caldari and Gallente VP totals per week compared to system gains and losses. Would be rather illuminating I think.

We Gallente have a saying: "CCP created the Gallente Militia to train the Fighters..."