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Test Server Feedback

 
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Mass-test feedback - November 17

First post
Author
SnowMiracle
Unseen Chimera
#21 - 2011-11-17 21:39:19 UTC
Machine Info and Settings

OS version: Windows XP sp3
CPU: AMD Phemon 8650
GPU: Geforce 9500 gt
RAM: 2 GB
How many clients were you running at the same time? 1
Graphic setting of the client (low / medium / high): low

User Experience

Average FPS during fight at the gate in Poitot, with brackets disabled - Zoomed out: 2-3
Average FPS - Zoomed in: 0,5 ;/
On a scale of 1-10, how would you compare FPS and performance between this test and TQ? (1=way worse, 5=same, 10=OMG this is awesome) 2
Did you experience any disconnects or crashes? no
Describe your experience, make comments, suggestions, etc.: i need new computer ;/
notna1ng
Bailout Fund
#22 - 2011-11-17 21:40:35 UTC
Windows 7 Ultimate 64-bit (SP1)
AMD Phenom II X4 @ 3.3GHz
nVidia GeForce GTX 460
4GB Corsair DDR3-1333MHz

1 Client
Medium AA, Medium Shader, Medium Texture, Low Shadow Quality, Everything else High

Average FPS at Poitot Gate:
Zoomed Out: ~8-12
Zoomed In: ~5-10

No disconnects, no crashes.
Immortal DeathKnight
Bring Da Fire
#23 - 2011-11-17 21:40:59 UTC
OS version: Win7 32bit
CPU: T4200
GPU: GF 9600 M GS
RAM: 3GB
1 client
Graphic setting of the client: mostly low

~15fps zoomed out
5-10fps zoomed in (remove brakets added +~10-20% extra)
No crashes or disconnects

I didn't see the time slowing, also speed of ship got stuck (on the bar below capacitor)
Some idiots smartbombed before pvp time, also after ceasing fire
I get black screen during undock, i think it is related to my eve video settings ...
Overview lagged when filling
Overall it was playable
000Freedom Fighter000
State War Academy
Caldari State
#24 - 2011-11-17 21:41:18 UTC
Machine Info and Settings

OS version: Windows 7 64bit
CPU: Core i7 2.8ghz
GPU: Dual SLI Gtx 260
RAM: 8GB DDR2
How many clients were you running at the same time? Two
Graphic setting of the client (low / medium / high): Low

User Experience

Average FPS during fight at the gate in Poitot, with brackets disabled - Zoomed out: 15fps
Average FPS - Zoomed in: 8fps
On a scale of 1-10, how would you compare FPS and performance between this test and TQ? (1=way worse, 5=same, 10=OMG this is awesome) 2 (however i havent been involved in such a large fleet fight before)
Did you experience any disconnects or crashes? Yes, my alt crashed changing settings to low.
Describe your experience, make comments, suggestions, etc.: Very interesting, first test ive done. Alt was aggressed and killed waiting to jump into poitot, so hopefully next time people follow rules of testing. Otherwise, good job! ;)
Nyio
Federal Navy Academy
Gallente Federation
#25 - 2011-11-17 21:41:22 UTC
Machine Info and Settings

• OS version: Windows XP Professional (5.1, Build 2600) Service Pack 3 (2600.xpsp_sp3_gdr.101209-1647)
• CPU: Intel(R) Pentium(R) D CPU 3.40GHz (2 CPUs)
• GPU: NVIDIA GeForce GTX 570 (1280MB)
• RAM: 3072MB
• How many clients were you running at the same time? 1
• Graphic setting of the client (low / medium / high): low / medium

User Experience

• Average FPS during fight at the gate in Poitot: 7-14
• On a scale of 1-10, how would you compare FPS and performance between this test and TQ? 5
• Did you experience any disconnects or crashes? Nope
• Describe your experience, make comments, suggestions, etc.: Overview showed distances to targets way off compared to the actual distances.
Wiggyjiggyjed
Perkone
Caldari State
#26 - 2011-11-17 21:42:33 UTC
Machine Info and Settings


OS version: Windows 7 Ultimate x64
CPU: Intel(R) Core(TM) i5-2500k @ 3.30 GHz
GPU: Gigabyte Radeon HD6970
RAM: 6.00GB @ 1333 MHz
How many clients were you running at the same time? 1 Client
Graphic setting of the client (low / medium / high): High (Everything Maxed)


User Experience


Average FPS during fight at the gate in Poitot, with brackets disabled - Zoomed out: 20 fps
Average FPS - Zoomed in: 8 fps
On a scale of 1-10, how would you compare FPS and performance between this test and TQ? (1=way worse, 5=same, 10=OMG this is awesome) 10 - this was way better than my last major fleet battle
Did you experience any disconnects or crashes? I crashed once before warping in to the POS shoot
Describe your experience, make comments, suggestions, etc.: Overall it ran pretty well, however I did notice that engine trails didn't show up most of the time.
Sany Saccante
State Protectorate
Caldari State
#27 - 2011-11-17 21:42:41 UTC
Machine Info and Settings

OS version: Windows 7 Professional 64 Bit
CPU: Q8300 @2,50 GHz
GPU:ATI HD4890
RAM: 6 GB
How many clients were you running at the same time? 1
Graphic setting of the client (low / medium / high): high

User Experience

Average FPS during fight at the gate in Poitot, with brackets disabled - Zoomed out: 5
Average FPS - Zoomed in: 2
On a scale of 1-10, how would you compare FPS and performance between this test and TQ? (1=way worse, 5=same, 10=OMG this is awesome): 2
Did you experience any disconnects or crashes? no
Describe your experience, make comments, suggestions, etc.:
Dorine
Doomheim
#28 - 2011-11-17 21:43:13 UTC
Machine Info and Settings

  • OS version: Windows 7 x64
  • CPU: AMD Phenom II X6 1090T
  • GPU: XFX Radeon HD6970
  • RAM: 8GB DDR3-1333
  • How many clients were you running at the same time? 1
  • Graphic setting of the client (low / medium / high): all high

User Experience

  • Average FPS during fight at the gate in Poitot - Zoomed out: 4
  • Average FPS - Zoomed in: 3.5
  • On a scale of 1-10, how would you compare FPS and performance between this test and TQ? (1=way worse, 5=same, 10=OMG this is awesome): Can't compare, no fleetfights on TQ, else 5
  • Did you experience any disconnects or crashes? Crash before warping to POS, Disconnect while remapping :D
  • Describe your experience, make comments, suggestions, etc.: First experience with large fleets, got podded while fleetfight :( Session change time for jump fd to x-b 1 minute, jump on gatecamp immediately, missed countdown clock for stacking at POS-fight

PT109
Ministry of War
Amarr Empire
#29 - 2011-11-17 21:43:24 UTC
OS version: Windows 7
CPU: Intel i7 Q820
GPU: nVidia Quadro FX880 M w/4gb of RAM
RAM: 12GB
How many clients were you running at the same time? 1
Graphic setting of the client (low / medium / high): Low

User Experience

Average FPS during fight at the gate in Poitot, with brackets disabled - Zoomed out: 18
Average FPS - Zoomed in: 3
On a scale of 1-10, how would you compare FPS and performance between this test and TQ? (1=way worse, 5=same, 10=OMG this is awesome) 5
Did you experience any disconnects or crashes? Yes
Describe your experience, make comments, suggestions, etc.: Lag was really bad. My ship did not de-cloak after jumping into system. I was shooting at a ship with my shields at 100% and 1 second later I was in a pod. Voice seemed to work great though.
Combinator
S0viet Uni0n
Pandemic Horde
#30 - 2011-11-17 21:44:29 UTC  |  Edited by: Combinator
Machine Info and Settings

OS version: W7U 64bit
CPU: Intel Core 2 Duo E8200 (2.6ghz)
GPU: GeForce 9600 GT
RAM: 4gb
How many clients were you running at the same time? 1
Graphic setting of the client (low / medium / high): low

User Experience

Average FPS during fight at the gate in Poitot, with brackets disabled - Zoomed out: 25
Average FPS - Zoomed in: 3
On a scale of 1-10, how would you compare FPS and performance between this test and TQ? (1=way worse, 5=same, 10=OMG this is awesome) 3
Did you experience any disconnects or crashes? no
Describe your experience, make comments, suggestions, etc.: performance little more then i expected, problem whis enabling disabling weapons, and laggy overview 6 from 10 (10 is perfect no lag)
sYnc Vir
Wolfsbrigade
Ghost Legion.
#31 - 2011-11-17 21:46:01 UTC
Machine Info and Settings


OS version: Windows 7 64bit
CPU: i3 550 @ 3.20Ghz
GPU: Gefore GTX 550 Ti 1024MB
RAM: 2x 4096MB DDR3 1333
How many clients were you running at the same time? 1
Graphic setting of the client (low / medium / high): High


User Experience

Average FPS during fight at the gate in Poitot, with brackets disabled - Zoomed out: 20
Average FPS - Zoomed in: 10
On a scale of 1-10, how would you compare FPS and performance between this test and TQ? (1=way worse, 5=same, 10=OMG this is awesome) 3
Did you experience any disconnects or crashes? no
Describe your experience, make comments, suggestions, etc.:

Don't ask about Italics, just tilt your head.

Grandial
Stride with Ease
#32 - 2011-11-17 21:46:26 UTC
OS version: windows 7 ultimate
CPU: intel core 2 duo e6850 @ 3ghz
GPU:
RAM: 4gb
How many clients were you running at the same time?1sisi 1 tq
Graphic setting of the client (low / medium / high): high

User Experience

Average FPS during fight at the gate in Poitot, with brackets disabled - Zoomed out: 9fps
Average FPS - Zoomed in:2fps
On a scale of 1-10, how would you compare FPS and performance between this test and TQ? (1=way worse, 5=same, 10=OMG this is awesome) 2
Did you experience any disconnects or crashes?none, only after changing screen and ship blown up screen went black and didn't come back ( only saw lightsources from some ships i think
Describe your experience, make comments, suggestions, etc.:
whish i changed settings on low before we started. was really laggy. Stacking work really fine though
Sig Karillion
Imperial Shipment
Amarr Empire
#33 - 2011-11-17 21:47:32 UTC
OS version: Windows 7
CPU: Intel i7 Q820
GPU: nVidia Quadro FX880 M w/4gb of RAM
RAM: 12GB
How many clients were you running at the same time? 1
Graphic setting of the client (low / medium / high): Low

User Experience

Average FPS during fight at the gate in Poitot, with brackets disabled - Zoomed out: 18
Average FPS - Zoomed in: 3
On a scale of 1-10, how would you compare FPS and performance between this test and TQ? (1=way worse, 5=same, 10=OMG this is awesome) 5
Did you experience any disconnects or crashes? Yes
Describe your experience, make comments, suggestions, etc.: Lag seemed just as bad as the last mass test.
Sheppik
Puzzles Inc
#34 - 2011-11-17 21:47:52 UTC
Machine Info and Settings

  • OS version: Windows Vista™ Business (6.0, Build 6002) Service Pack 2
  • CPU: Intel(R) Core(TM)2 Duo CPU T5870 @ 2.00GHz (2 CPUs), ~2.0GHz
  • GPU: ATI Mobility Radeon HD 4330
  • RAM: 3036MB RAM
  • How many clients were you running at the same time? 1
  • Graphic setting of the client (low / medium / high): 1366x768, all low, effects disabled

User Experience

  • Average FPS during fight at the gate in Poitot, with brackets disabled - Zoomed out: 2
  • Average FPS - Zoomed in: 5
  • On a scale of 1-10, how would you compare FPS and performance between this test and TQ? (1=way worse, 5=same, 10=OMG this is awesome) 2
  • Did you experience any disconnects or crashes? several crashes (around 5)
  • Describe your experience, make comments, suggestions, etc.: memory leaks, client quickly running out of memory before crashes.

Joelleaveek
Center for Advanced Studies
Gallente Federation
#35 - 2011-11-17 21:48:42 UTC

  • OS version: Windows 7 ultimate 64-bit
  • CPU: core i7 965 3.2 ghz
  • GPU: 2x Nvidia GTX 295
  • RAM: 12gb
  • How many clients were you running at the same time? 1
  • Graphic setting of the client (low / medium / high): high

User Experience

  • Average FPS during fight at the gate in Poitot, with brackets disabled - Zoomed out: 10-15
  • Average FPS - Zoomed in: 2-5
  • On a scale of 1-10, how would you compare FPS and performance between this test and TQ? (1=way worse, 5=same, 10=OMG this is awesome) 2
  • Did you experience any disconnects or crashes? once after the first mass jump
  • Describe your experience, make comments, suggestions, etc.: Everything slowed down during the fleet fights as expected, but i never lost control of my modules or drones
Ze Infidel
Caldari Provisions
Caldari State
#36 - 2011-11-17 21:48:54 UTC  |  Edited by: Ze Infidel
Machine Info and Settings

OS version: Windows 7 64-bit
CPU: AMD Phenom II X4 955 3.20 GHz
GPU: ATI 5770 HD 1 GB
RAM: 4GB DDR3 @ 1600MHz 7-7-7-24
How many clients were you running at the same time? 1
Graphic setting of the client (low / medium / high): High


User Experience

Average FPS during fight at the gate in Poitot, with brackets disabled - Zoomed out: 9
Average FPS - Zoomed in: 6
On a scale of 1-10, how would you compare FPS and performance between this test and TQ? (1=way worse, 5=same, 10=OMG this is awesome) : 3
Did you experience any disconnects or crashes? : No
Describe your experience, make comments, suggestions, etc.:
-CPU usage peaked at 30%, but mostly ran at 26%
-RAM went from 1850000 K up to 2620000 K
-No lag and 30 fps at 200 people
-Overview became extremely slow to update along with module lag
-No problems with stacking or jumping
Psiamariya Titania
PsiTit Corp
#37 - 2011-11-17 21:49:02 UTC
OS version: Win7 Ultimate 64
CPU: E6600 core2 Duo
GPU: GForce 9800GTX+scc
RAM: 4gb OZC
How many clients were you running at the same time? 1
Graphic setting of the client (low / medium / high): Medium

Average FPS during fight at the gate in Poitot, with brackets disabled - Zoomed out: 20'ish
Average FPS - Zoomed in: 2 to 6
On a scale of 1-10, how would you compare FPS and performance between this test and TQ? (1=way worse, 5=same, 10=OMG this is awesome) 2
Did you experience any disconnects or crashes? no
Describe your experience, make comments, suggestions, etc.:

In PvP fight before Poitot remap test - engaged in battle but no locks showing on Overview- didn't know who had me locked.
Very laggy gameplay. Scrolling in OV was very hard. Shields/Armor hud was clear until instantly all red & lost ship (Revelation).
So - if TD was implemented there has to be a way to have OV run in realtime. Or my pc is just a pos :)
Psiamariya Titania
PsiTit Corp
#38 - 2011-11-17 21:49:26 UTC  |  Edited by: Psiamariya Titania
Double post - disregard
Tynurial
Caldari Provisions
Caldari State
#39 - 2011-11-17 21:50:26 UTC
Machine Info and Settings

OS version: Win 7 64-bit
CPU: Intel Core i7 920
GPU: AMD 5870
RAM: 6 BG
How many clients were you running at the same time? 1
Graphic setting of the client (low / medium / high): High

User Experience

Average FPS during fight at the gate in Poitot, with brackets disabled - Zoomed out: 15
Average FPS - Zoomed in: 7.5
On a scale of 1-10, how would you compare FPS and performance between this test and TQ? (1=way worse, 5=same, 10=OMG this is awesome) 8
Did you experience any disconnects or crashes? No
Describe your experience, make comments, suggestions, etc.:

The node remap took much longer than on the previous mass test. Just before the remap I started to warp to a moon. After the remap I mysteriously appeared outside the station. All the mods that were running before the remap were inactive afterwards.

There was noticeable lag during the fleet fight. There seemed to be a delay of ~2 seconds while modules activated/deactivated. However, they did respond and guns cycled properly (unlike big fights on TQ).
MedweSajtli
The Bear's Cave
#40 - 2011-11-17 21:50:31 UTC
Machine Info and Settings


OS version: W7 x64
CPU: Amd Phenom II 925
GPU: Ati Radeon Hd 4200
RAM: 4 Gb
How many clients were you running at the same time? 1
Graphic setting of the client (low / medium / high): low


User Experience


Average FPS during fight at the gate in Poitot, with brackets disabled - Zoomed out:5-15
Average FPS - Zoomed in: <5
On a scale of 1-10, how would you compare FPS and performance between this test and TQ? (1=way worse, 5=same, 10=OMG this is awesome) N/A
Did you experience any disconnects or crashes? No
Describe your experience, make comments, suggestions, etc.: Lower lagg with last week and closed Overview 5-10 fps in the gate camp.