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New dev blog: ...And Papercuts Were Had By All

First post
Author
Dziu
Doomheim
#121 - 2011-11-17 19:19:07 UTC
So let me get this right. In three weeks your small team made more positive changes than were made in the entire previous expansions ??????

You all might wanna consider retaining bodyguards if you ever attend one of those eve-meet things because the eve basement playerdwellers are gonna want to have your babies.
drdxie
#122 - 2011-11-17 19:19:18 UTC
all great.. maybe you guys should work on the book marks in the overview project.. which I am sure has been "discussed" for long time.

Caldari Loving needed.. https://forums.eveonline.com/default.aspx?g=posts&m=1608277&#post1608277

Karl Planck
Perkone
Caldari State
#123 - 2011-11-17 19:19:51 UTC
JESUS H F*CKING CHRIST!

why ccp why....did you have to do this as skyrim was coming out. I ONLY HAVE SOME MUCH TIME IN THE DAY!


Some of these changes are just amazing. For instance, the bomb explosion in the tactical overlay..are you kidding me!?!?!

TwistedTwistedTwistedTwistedTwistedTwistedTwistedTwisted

I has all the eve inactivity

Di Mulle
#124 - 2011-11-17 19:24:23 UTC
ieniemienie wrote:
Wait..

You had 3 weeks to 'help out'' and managed to add more usable features than the whole of ccp could do in 3 years?

Impressive..


Damn. This exactly.
<<Insert some waste of screen space here>>
Klam
Church of Boom
#125 - 2011-11-17 19:24:39 UTC  |  Edited by: Klam
Quote:
Also, have you ever been flying along, and your camera randomly rotates to something random off in the distance? You probably hovered over a target icon by accident. That feature is gone now. No more random auto-panning to targets.


This is really not good. Maybe I'm the only one... I use this ALL THE TIME. Talk about a huge nurf to the dynamic visuals of combat.


Everything else is stunningly awesome.
2manno Asp
Death By Design
#126 - 2011-11-17 19:25:38 UTC
i really like the drag fitting into quickbar thing, and the ship orbit/stay at range memory.

go team papercuts!
Alberio
Federal Navy Academy
Gallente Federation
#127 - 2011-11-17 19:28:22 UTC
I think these are some of my favorite changes coming out this expansion. Great job, dudes!

I can't wait for the next time CCP decides to unchain you from your oars, and let you loose on little things like Gojira trampling Tokyo.

Don't stop now! Keep going!
Reten Kip
Everset Dropbears
#128 - 2011-11-17 19:29:23 UTC
Just imagine what EVE would be like if you guys had been doing this kind of stuff for every patch.
Didona Carpenito
DUST Expeditionary Team
Good Sax
#129 - 2011-11-17 19:32:40 UTC
Devilmonkey wrote:
i have one suggestion for industrial pilots, if you have time. and if not maybe the next expansion

the ability to select more than one print for manufacturing so i can build/invent 10 prints at once to cut down on all the clicking.
that is involved.

just my 2 cents.
keep up the great work




Yes please!!
Kari Trace
#130 - 2011-11-17 19:37:14 UTC
With the friendly J-Bridges showing on the map now, will auto pilot use the bridges as routes instead of just gates? Maybe make a toggle options "Use friendly bridges" ?

I like making things explode.

Kari Trace

Vincent Athena
Photosynth
#131 - 2011-11-17 19:41:21 UTC
CCP, you most likely noticed the large amount of goodwill in this tread. The Team BFF efforts had the same reaction, fixing these little things had a big effect. But Team BFF seemed to get re-focued on bigger stuff, and the papercut fixes got lost, until now.

I think Team Papercuts needs to persist and be a permanent part of the CCP organization. Any Dev can sign up for a 3 week stint in it. They go in, do fixes that can be done in 3 weeks, then go back to their normal team. Make it say a three person team, one of which is replaced each week from the sign-up list. This way we get a continuous stream of these little fixes. After all, they seem to have the biggest impact to the player base.

Know a Frozen fan? Check this out

Frozen fanfiction

Dalilus
Federal Navy Academy
Gallente Federation
#132 - 2011-11-17 19:41:41 UTC
ieniemienie wrote:
Wait..

You had 3 weeks to 'help out'' and managed to add more usable features than the whole of ccp could do in 3 years?

Impressive..


+ 10000
Celebris Nexterra
The Scope
Gallente Federation
#133 - 2011-11-17 19:41:59 UTC
******* BADASS.

Team Papercuts, please stay working for EVE Online forever!!

<3
Mashie Saldana
V0LTA
WE FORM V0LTA
#134 - 2011-11-17 19:42:22 UTC
Very nice changes.

CCP should let you guys out of the WoD cage more often.

Are you guys by any chance the lead programmers in the WoD project?
War Kitten
Panda McLegion
#135 - 2011-11-17 19:43:25 UTC
Awesome... simply wonderful!

CCP, give this team 3 weeks off more often!!

I don't judge people by their race, religion, color, size, age, gender, or ethnicity. I judge them by their grammar, spelling, syntax, punctuation, clarity of expression, and logical consistency.

GRIEV3R
Ranger Corp
Vae. Victis.
#136 - 2011-11-17 19:43:51 UTC
This dev blog made me so happy, I feel like a little kid on Christmas morning. You guys are so awesome! Less than threeeeeeeeeeeeeeeeeeeeeeeee
Sakurako Kimino
School of Applied Knowledge
Caldari State
#137 - 2011-11-17 19:46:06 UTC
got to ask and i know it is a long shoot but any chance you could add bottons to the fitting screen to open these multiple kinds of bays
i.e 1 for fuel 1 for ore 1 for ship hangar 1 for corp hangar

eve is about sin

Desmont McCallock
#138 - 2011-11-17 19:46:12 UTC
With all those stuff coming to an "EVE client near you" with the Winter Expansion (i.e Crucible) I feel compensated for the lack of content of the Summer Expansion (i.e Incarna).

As they say in my country "And the Saint needs bullying" (to perform a miracle, e.g to get things done).
Infinion
Awesome Corp
#139 - 2011-11-17 19:47:17 UTC
wow this gives me a reason to use the overlay now
Mikron Alexarr
New Age Solutions
#140 - 2011-11-17 19:47:36 UTC
Vincent Athena wrote:
CCP, you most likely noticed the large amount of goodwill in this tread. The Team BFF efforts had the same reaction, fixing these little things had a big effect. But Team BFF seemed to get re-focued on bigger stuff, and the papercut fixes got lost, until now.

I think Team Papercuts needs to persist and be a permanent part of the CCP organization. Any Dev can sign up for a 3 week stint in it. They go in, do fixes that can be done in 3 weeks, then go back to their normal team. Make it say a three person team, one of which is replaced each week from the sign-up list. This way we get a continuous stream of these little fixes. After all, they seem to have the biggest impact to the player base.


I think there's something to this statement. New features are nice and all, but these kinds of quality of life changes NEED to take precedence. Honestly, what took so long? Continue these kinds of things as major press items and instead of having threadnaughts based on how stupid a particular feature is or how NOT well thought out it is, we can have tons of people complementing developers that responsible for some of the most intuitive changes to date.

Like another poster, I would like to retain the camera panning ability as a part of the advanced camera menu. It shouldn't pan unless you specify that you want the advanced camera options.

Good job Atlanta team. They need more 'side projects' like you to get these kinds of things done. Well done.

Big smile *claps*