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Incursion green - please remove it from space

Author
Deviana Sevidon
Jades Falcon Guards
#1 - 2011-11-17 17:20:09 UTC
As the topic says, there is no practical reason why space is suddenly green when the sanshas appear, so for immersion it would be better to remove it. A small incursion warning next to the name of system should be enough and if people still fail to read then let the sanshas eat them.

....as if 10,058 Goon voices cried out and were suddenly silenced.

bassie12bf1
Republic Military School
Minmatar Republic
#2 - 2011-11-17 17:25:07 UTC
It was mainly used as a atmospheric thing, give a different feel as if the systems are actually attack.

Although i'm not sure if it looks so good with the new nebula's.


It does have a feature that should be everywhere, the effect you see if you look at the sun in incursion systems.
Deviana Sevidon
Jades Falcon Guards
#3 - 2011-11-17 17:28:17 UTC
bassie12bf1 wrote:


Although i'm not sure if it looks so good with the new nebula's.



It looks really bad on singularity.

....as if 10,058 Goon voices cried out and were suddenly silenced.

Oberine Noriepa
#4 - 2011-11-17 18:12:00 UTC
Yeah. I think the color filter should be removed. Crepuscular rays, however, would be nice to have in every system now.

Antal Marius
Allied Operations
Mechanicus Macabre Immortale
#5 - 2011-11-17 19:43:05 UTC
They may be fixing that?
Captain Alcatraz
Republic Military School
Minmatar Republic
#6 - 2011-11-17 19:52:11 UTC
Oberine Noriepa wrote:
Yeah. I think the color filter should be removed. Crepuscular rays, however, would be nice to have in every system now.


why not CCP
Daedalus Arcova
The Scope
#7 - 2011-11-17 20:12:54 UTC
On the other hand, please put God-rays everywhere.

Thanks.
Da'ar Hoar
Combined Technologies
#8 - 2012-01-08 04:31:21 UTC
Daedalus Arcova wrote:
On the other hand, please put God-rays everywhere.

Thanks.



Please get us the effect in each system, it makes it look so much more real
(Quoted cause I support his thought)
Crosi Wesdo
War and Order
#9 - 2012-01-08 05:09:01 UTC
Captain Alcatraz wrote:
Oberine Noriepa wrote:
Yeah. I think the color filter should be removed. Crepuscular rays, however, would be nice to have in every system now.


why not CCP


Because some overzealous star trek fan would point out that to have those shadows cast behind ships there would need to be some medium that the ships are passing though.

In incursion systems it is of course the dust of battle, the same thing that gives the system its odd colour.

I could live with the non science-fact of god-rays in clean space since they do look awesome.

Perhaps, have the effect increase as you go lower in security status like the cleanliness of CQ :p
COMM4NDER
Legendary Umbrellas
#10 - 2012-01-08 07:06:07 UTC
Agree on all points, this green overlay makes EVE look so more washed out since it removes the rainbows from lazers etc.

If possible remove or add option to this green overlay.
Add god rays to each system!

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Mirima Thurander
#11 - 2012-01-08 07:08:03 UTC
if you think about it there using a new WH tec to get around all the high-sec cyno jammers the empires have in effect, whats to say the green color is not a side effect

All automated intel should be removed from the game including Instant local/jumps/kills/cynos for all systems/regions.Eve should report nothing like this to the client/3rd party software.Intel should not be force fed to players. Player skill and iniative should be the sources of intel.

Razin
The Scope
#12 - 2012-01-08 07:37:56 UTC
I agree. Instead of the green tint providing the 'atmosphere' it should be the Sansha gate camps.

And move the volumetric lighting where it belongs, into gas clouds and asteroid fields.